Slicer  5.3
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
Deprecated List
Member qMRMLNodeComboBox::currentNodeId () const
Use currentNodeID instead
Member qMRMLNodeComboBox::setCurrentNode (const QString &nodeID)
Use setCurrentNodeID instead
Member qMRMLThreeDView::lookFromViewAxis (const ctkAxesWidget::Axis &axis)
Use lookFromAxis instead.
Member qSlicerCoreApplication::settings () const
Member qSlicerMarkupsModuleWidget::onAddMarkupPushButtonClicked ()
Use onAddControlPointPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onDeleteAllMarkupsInListPushButtonClicked ()
Use onDeleteAllControlPointsInListPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onDeleteMarkupPushButtonClicked (bool confirm=true)
Use onDeleteControlPointPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onDeselectAllMarkupsInListPushButtonClicked ()
Use onDeselectAllControlPointsInListPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onLockAllMarkupsInListPushButtonClicked ()
Use onLockAllControlPointsInListPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onLockAllMarkupsInListToggled ()
Use onLockAllControlPointsInListToggled instead.
Member qSlicerMarkupsModuleWidget::onMissingMarkupPushButtonClicked ()
Use onMissingControlPointPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onMoveMarkupDownPushButtonClicked ()
Use onMoveControlPointDownPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onMoveMarkupUpPushButtonClicked ()
Use onMoveControlPointUpPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onResetMarkupPushButtonClicked ()
Use onResetControlPointPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onRestoreMarkupPushButtonClicked ()
Use onRestoreControlPointPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onSelectAllMarkupsInListPushButtonClicked ()
Use onSelectAllControlPointsInListPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onSelectedAllMarkupsInListToggled ()
Use onSelectedAllControlPointsInListToggled instead.
Member qSlicerMarkupsModuleWidget::onUnlockAllMarkupsInListPushButtonClicked ()
Use onUnlockAllControlPointsInListPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onUnsetMarkupPushButtonClicked ()
Use onUnsetControlPointPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onVisibilityAllMarkupsInListToggled ()
Use onVisibilityAllControlPointsInListToggled instead.
Member qSlicerMarkupsModuleWidget::onVisibilityOffAllMarkupsInListPushButtonClicked ()
Use onVisibilityOffAllControlPointsInListPushButtonClicked instead.
Member qSlicerMarkupsModuleWidget::onVisibilityOnAllMarkupsInListPushButtonClicked ()
Use onVisibilityOnAllControlPointsInListPushButtonClicked instead.
Member qSlicerMarkupsPlaceWidget::activeMarkupsFiducialPlaceModeChanged (bool enabled)
Use activeMarkupsPlaceModeChanged instead.
Member qSlicerMarkupsPlaceWidget::deleteAllMarkups ()
Use deleteAllPoints instead.
Member qSlicerMarkupsPlaceWidget::deleteAllMarkupsOptionVisible
Use deleteAllControlPointsOptionVisible instead.
Member qSlicerMarkupsPlaceWidget::deleteAllMarkupsOptionVisible () const
Use deleteAllControlPointsOptionVisible instead.
Member qSlicerMarkupsPlaceWidget::deleteLastMarkup ()
Use deleteLastPoint instead.
Member qSlicerMarkupsPlaceWidget::setDeleteAllMarkupsOptionVisible (bool visible)
Use setDeleteAllControlPointsOptionVisible instead.
Member qSlicerSimpleMarkupsWidget::activeMarkupsFiducialPlaceModeChanged (bool enabled)
Use activeMarkupsPlaceModeChanged instead
Member qSlicerSimpleMarkupsWidget::currentMarkupsFiducialSelectionChanged (int markupIndex)
Use currentMarkupsControlPointSelectionChanged instead
Member qSlicerSimpleMarkupsWidget::getCurrentNode ()
Use currentNode() instead.
Member qSlicerSimpleMarkupsWidget::highlightNthFiducial (int n)
Use highlightNthControlPoint instead
Member qSlicerSimpleMarkupsWidget::markupsFiducialNodeChanged ()
Use markupsNodeChanged instead.
Class vtkMRMLAnnotationFiducialNode
Use vtkMRMLMarkupsFiduicalNode
Member vtkMRMLAnnotationFiducialNode::vtkMRMLAnnotationFiducialNode ()
Use vtkMRMLMarkupsFiducialNode
Member vtkMRMLColorNode::GetColorNameWithoutSpaces (int ind, const char *subst)
GetColorNameWithoutSpaces Get the 0th based nth name of this color, replacing the spaces with subst
Member vtkMRMLColorTableNode::SetLookupTable (vtkLookupTable *newLookupTable)
Kept only for backward compatibility. Use SetAndObserveLookupTable method instead.
Member vtkMRMLCommandLineModuleNode::GetParameterDefault (unsigned int group, unsigned int param) const
Consider using GetParameterValue()
Member vtkMRMLCrosshairNode::JumpSlice
Use CenteredJumpSlice instead
Member vtkMRMLCrosshairNode::Normal
Use OffsetJumpSlice instead
Member vtkMRMLDisplayableNode::ProcessMRMLEvents (vtkObject *, unsigned long, void *) override
GetDisplayNodes Obsolete utility function that provides an unsafe API. Please use GetNumberOfDisplayNodes() and GetNthDisplayNode() instead const std::vector<vtkMRMLDisplayNode*>& GetDisplayNodes();
Member vtkMRMLDisplayNode::AutoScalarRangeOn ()
Member vtkMRMLDisplayNode::GetAutoScalarRange ()
Member vtkMRMLDisplayNode::GetSliceIntersectionVisibility ()
GetSliceIntersectionVisibility
Member vtkMRMLDisplayNode::SetAutoScalarRange (int b)
Member vtkMRMLDisplayNode::SetSliceIntersectionVisibility (int on)
SetSliceIntersectionVisibility
Member vtkMRMLDisplayNode::SliceIntersectionVisibilityOff ()
SliceIntersectionVisibilityOff
Member vtkMRMLDisplayNode::SliceIntersectionVisibilityOn ()
SliceIntersectionVisibilityOn
Member vtkMRMLMarkupsCurveNode::GetShortestDistanceSurfaceNode ()
GetShortestDistanceSurfaceNode
Member vtkMRMLMarkupsCurveNode::GetShortestDistanceSurfaceNodeReferenceMRMLAttributeName ()
GetShortestDistanceSurfaceNodeReferenceMRMLAttributeName
Member vtkMRMLMarkupsCurveNode::GetShortestDistanceSurfaceNodeReferenceRole ()
GetShortestDistanceSurfaceNodeReferenceRole
Member vtkMRMLMarkupsCurveNode::SetAndObserveShortestDistanceSurfaceNode (vtkMRMLModelNode *modelNode)
SetAndObserveShortestDistanceSurfaceNode
Member vtkMRMLMarkupsFiducialNode::AddFiducial (double x, double y, double z, std::string label=std::string())
Use AddControlPoint instead.
Member vtkMRMLMarkupsFiducialNode::AddFiducialFromArray (double pos[3], std::string label=std::string())
Use AddControlPoint instead.
Member vtkMRMLMarkupsFiducialNode::GetNthFiducialAssociatedNodeID (int n=0)
Use GetNthControlPointAssociatedNodeID instead.
Member vtkMRMLMarkupsFiducialNode::GetNthFiducialLabel (int n=0)
Use GetNthControlPointLabel instead.
Member vtkMRMLMarkupsFiducialNode::GetNthFiducialLocked (int n=0)
Use GetNthControlPointLocked instead.
Member vtkMRMLMarkupsFiducialNode::GetNthFiducialPosition (int n, double pos[3])
Use GetNthControlPointPosition instead.
Member vtkMRMLMarkupsFiducialNode::GetNthFiducialSelected (int n=0)
Use GetNthControlPointSelected instead.
Member vtkMRMLMarkupsFiducialNode::GetNthFiducialVisibility (int n=0)
Use GetNthControlPointVisibility instead.
Member vtkMRMLMarkupsFiducialNode::GetNthFiducialWorldCoordinates (int n, double coords[4])
Use GetNthControlPointPositionWorld instead.
Member vtkMRMLMarkupsFiducialNode::GetNumberOfFiducials ()
Use GetNumberOfControlPoints instead.
Member vtkMRMLMarkupsFiducialNode::SetNthFiducialAssociatedNodeID (int n, const char *id)
Use SetNthControlPointAssociatedNodeID instead.
Member vtkMRMLMarkupsFiducialNode::SetNthFiducialLabel (int n, std::string label)
Use SetNthControlPointLabel instead.
Member vtkMRMLMarkupsFiducialNode::SetNthFiducialLocked (int n, bool flag)
Use SetNthControlPointLocked instead.
Member vtkMRMLMarkupsFiducialNode::SetNthFiducialPosition (int n, double x, double y, double z)
Use SetNthControlPointPosition instead.
Member vtkMRMLMarkupsFiducialNode::SetNthFiducialPositionFromArray (int n, double pos[3])
Use SetNthControlPointPositionFromArray instead.
Member vtkMRMLMarkupsFiducialNode::SetNthFiducialSelected (int n, bool flag)
Use SetNthControlPointSelected instead.
Member vtkMRMLMarkupsFiducialNode::SetNthFiducialVisibility (int n, bool flag)
Use SetNthControlPointVisibility instead.
Member vtkMRMLMarkupsFiducialNode::SetNthFiducialWorldCoordinates (int n, double coords[4])
Use SetNthControlPointPositionWorld instead.
Member vtkMRMLMarkupsNode::GetCenterOfRotationVector ()
Use GetCenterOfRotation instead. Return (0,0,0) if center position is undefined.
Member vtkMRMLMarkupsNode::GetMarkupLabelFormat ()
Use GetControlPointLabelFormat instead.
Member vtkMRMLMarkupsNode::GetMarkupPoint (int markupIndex, int pointIndex, double point[3])
Use GetNthControlPointPosition method instead.
Member vtkMRMLMarkupsNode::GetMarkupPointVector (int markupIndex, int)
Use GetNthControlPointPositionVector() method instead.
Member vtkMRMLMarkupsNode::GetNthControlPointOrientationVector (int pointIndex)
Use GetNthControlPointOrientation instead - with a different XYZW/WXYZ component order!
Member vtkMRMLMarkupsNode::GetNthMarkupAssociatedNodeID (int n=0)
Use GetNthControlPointAssociatedNodeID instead.
Member vtkMRMLMarkupsNode::GetNthMarkupID (int n=0)
Use GetNthControlPointID instead.
Member vtkMRMLMarkupsNode::GetNthMarkupLabel (int n=0)
Use GetNthControlPointLabel instead.
Member vtkMRMLMarkupsNode::GetNthMarkupLocked (int n=0)
Use GetNthControlPointLocked instead.
Member vtkMRMLMarkupsNode::GetNumberOfMarkups ()
Use GetNumberOfControlPoints() instead.
Member vtkMRMLMarkupsNode::GetNumberOfPointsInNthMarkup (int)
Use GetNumberOfControlPoints() instead.
Member vtkMRMLMarkupsNode::MarkupExists (int n)
Use ControlPointExists instead.
Member vtkMRMLMarkupsNode::RemoveAllMarkups ()
Use RemoveAllControlPoints instead.
Member vtkMRMLMarkupsNode::RemoveMarkup (int pointIndex)
Use RemoveNthControlPoint instead.
Member vtkMRMLMarkupsNode::ReplaceListNameInMarkupLabelFormat ()
Use ReplaceListNameInControlPointLabelFormat instead.
Member vtkMRMLMarkupsNode::SetCenterOfRotationFromArray (const double pos[3])
Use SetCenterOfRotation instead.
Member vtkMRMLMarkupsNode::SetCenterOfRotationFromPointer (const double *pos)
Use SetCenterOfRotation instead.
Member vtkMRMLMarkupsNode::SetMarkupLabelFormat (std::string format)
Use SetControlPointLabelFormat instead.
Member vtkMRMLMarkupsNode::SetNthControlPointOrientationFromPointer (int n, const double *orientationWXYZ)
Use SetNthControlPointOrientation instead.
Member vtkMRMLMarkupsNode::SetNthControlPointPositionFromArray (const int pointIndex, const double pos[3], int positionStatus=PositionDefined)
Use SetNthControlPointPosition instead.
Member vtkMRMLMarkupsNode::SetNthControlPointPositionFromPointer (const int pointIndex, const double *pos)
Use SetNthControlPointPosition instead.
Member vtkMRMLMarkupsNode::SetNthControlPointPositionOrientationWorldFromArray (const int pointIndex, const double positionWorld[3], const double orientationMatrix_World[9], const char *associatedNodeID, int positionStatus=PositionDefined)
Use SetNthControlPointPositionOrientationWorld instead. Orientation: x (0, 3, 6), y (1, 4, 7), z (2, 5, 8)
Member vtkMRMLMarkupsNode::SetNthControlPointPositionWorldFromArray (const int pointIndex, const double pos[3], int positionStatus=PositionDefined)
Use SetNthControlPointPositionWorld instead.
Member vtkMRMLMarkupsNode::SetNthMarkupAssociatedNodeID (int n, std::string id)
Use SetNthControlPointAssociatedNodeID instead.
Member vtkMRMLMarkupsNode::SetNthMarkupLabel (int n, std::string label)
Use SetNthControlPointLabel instead.
Member vtkMRMLMarkupsNode::SetNthMarkupLocked (int n, bool flag)
Use SetNthControlPointLocked instead.
Member vtkMRMLModelDisplayNode::SetActiveScalarName (const char *scalarName) override
Member vtkMRMLModelNode::PolyDataModifiedEvent
Use MeshModifiedEvent
Member vtkMRMLModelNode::SetAndObservePolyData (vtkPolyData *polyData)
Use SetAndObserveMesh instead.
Member vtkMRMLScene::GetNextNode ()
This method is deprecated, kept for backward compatibility but it will be removed in the future. The problem is that it changes the node collection's internal iterator, which may cause unintended side effects in caller functions that also use the node collection's internal iterator. Use other methods instead (GetNodes(), GetNodesByClass(), etc.) or traverse collection returned by GetNodes() using a collection iterator.
Member vtkMRMLScene::GetNextNodeByClass (const char *className)
This method is deprecated, kept for backward compatibility but it will be removed in the future. The problem is that it changes the node collection's internal iterator, which may cause unintended side effects in caller functions that also use the node collection's internal iterator. Use other methods instead (GetNodes(), GetNodesByClass(), etc.) or traverse collection returned by GetNodes() using a collection iterator.
Member vtkMRMLScene::GetUniqueNameByString (const char *baseName)
GetUniqueNameByString Obsolete utility function that provides an unsafe API for GenerateUniqueName()
Member vtkMRMLScene::InitTraversal ()
This method is deprecated, kept for backward compatibility but it will be removed in the future. The problem is that it changes the node collection's internal iterator, which may cause unintended side effects in caller functions that also use the node collection's internal iterator. Use other methods instead (GetNodes(), GetNodesByClass(), etc.) or traverse collection returned by GetNodes() using a collection iterator.
Member vtkMRMLScene::SaveStateForUndo (vtkMRMLNode *node)
Use SaveStateForUndo() instead. Storing of only selected nodes may result in incomplete saving of important changes in the scene. Instead, each node's UndoEnabled flag will tell if that node's state must be stored or not.
Member vtkMRMLScene::SaveStateForUndo (vtkCollection *nodes)
Use SaveStateForUndo() instead. Storing of only selected nodes may result in incomplete saving of important changes in the scene. Instead, each node's UndoEnabled flag will tell if that node's state must be stored or not.
Member vtkMRMLSelectionNode::SetReferenceActiveCameraID (const char *id)
Use SetActiveCameraID instead
Member vtkMRMLSelectionNode::SetReferenceActiveLabelVolumeID (const char *id)
Use SetActiveLabelVolumeID instead
Member vtkMRMLSelectionNode::SetReferenceActiveLayoutID (const char *id)
Use SetActiveLayoutID instead
Member vtkMRMLSelectionNode::SetReferenceActivePlotChartID (const char *id)
Use SetActivePlotChartID instead
Member vtkMRMLSelectionNode::SetReferenceActiveROIListID (const char *id)
Use SetActiveROIListID instead
Member vtkMRMLSelectionNode::SetReferenceActiveTableID (char *id)
Use SetActiveTableID instead
Member vtkMRMLSelectionNode::SetReferenceActiveViewID (const char *id)
Use SetActiveViewID instead
Member vtkMRMLSelectionNode::SetReferenceActiveVolumeID (const char *id)
Use SetActiveVolumeID instead
Member vtkMRMLSelectionNode::SetReferenceSecondaryVolumeID (char *id)
Use SetSecondaryVolumeID instead
Member vtkMRMLSliceNode::GetOrientationReference ()
Member vtkMRMLSliceNode::GetOrientationString ()
Prefer GetOrientation()
Member vtkMRMLSubjectHierarchyNode::GetDisplayVisibilityForBranch (vtkIdType itemID)
Kept only for backward compatibility.
Member vtkMRMLSubjectHierarchyNode::SetDisplayVisibilityForBranch (vtkIdType itemID, int visible)
Kept only for backward compatibility.
Member vtkMRMLTransformNode::GetMatrixTransformFromParent ()
Use GetMatrixTransformFromParent(vtkMatrix4x4*) instead. The method returns a cached copy of the transform, so modification of the matrix does not alter the transform node.
Member vtkMRMLTransformNode::GetMatrixTransformToParent ()
Use GetMatrixTransformToParent(vtkMatrix4x4*) instead. The method returns a cached copy of the transform, so modification of the matrix does not alter the transform node.
Member vtkMRMLTransformNode::SetAndObserveMatrixTransformFromParent (vtkMatrix4x4 *matrix)
Use SetMatrixTransformToParent instead.
Member vtkMRMLTransformNode::SetAndObserveMatrixTransformToParent (vtkMatrix4x4 *matrix)
Use SetMatrixTransformToParent instead.
Member vtkSlicerMarkupsLogic::AddFiducial (double r=0.0, double a=0.0, double s=0.0)
Use AddControlPoint instead.
Member vtkSlicerMarkupsLogic::CopyNthMarkupToNewList (int n, vtkMRMLMarkupsNode *markupsNode, vtkMRMLMarkupsNode *newMarkupsNode)
Use CopyNthControlPointToNewList instead.
Member vtkSlicerMarkupsLogic::MoveNthMarkupToNewList (int n, vtkMRMLMarkupsNode *markupsNode, vtkMRMLMarkupsNode *newMarkupsNode, int newIndex)
Use MoveNthControlPointToNewList instead.
Member vtkSlicerMarkupsLogic::RenameAllMarkupsFromCurrentFormat (vtkMRMLMarkupsNode *markupsNode)
Use RenameAllControlPointsFromCurrentFormat instead.
Member vtkSlicerMarkupsLogic::SetAllMarkupsLocked (vtkMRMLMarkupsNode *node, bool flag)
Use SetAllControlPointsLocked instead.
Member vtkSlicerMarkupsLogic::SetAllMarkupsSelected (vtkMRMLMarkupsNode *node, bool flag)
Use SetAllControlPointsSelected instead.
Member vtkSlicerMarkupsLogic::SetAllMarkupsVisibility (vtkMRMLMarkupsNode *node, bool flag)
Use SetAllControlPointsVisibility instead.
Member vtkSlicerMarkupsLogic::ToggleAllMarkupsLocked (vtkMRMLMarkupsNode *node)
Use ToggleAllControlPointsLocked instead.
Member vtkSlicerMarkupsLogic::ToggleAllMarkupsSelected (vtkMRMLMarkupsNode *node)
Use ToggleAllControlPointsSelected instead.
Member vtkSlicerMarkupsLogic::ToggleAllMarkupsVisibility (vtkMRMLMarkupsNode *node)
Use ToggleAllControlPointsVisibility instead.
Member vtkSlicerVolumesLogic::CreateLabelVolume (vtkMRMLScene *scene, vtkMRMLVolumeNode *volumeNode, const char *name)
Create a label map volume to match the given volumeNode and add it to the scene
Member vtkSlicerVolumesLogic::CreateLabelVolume (vtkMRMLVolumeNode *volumeNode, const char *name)
Create a label map volume to match the given volumeNode and add it to the current scene.
Member vtkSlicerVolumesLogic::FillLabelVolumeFromTemplate (vtkMRMLLabelMapVolumeNode *labelNode, vtkMRMLVolumeNode *templateNode)
Fill in a label map volume to match the given template volume node.
Member vtkSlicerVolumesLogic::FillLabelVolumeFromTemplate (vtkMRMLScene *scene, vtkMRMLLabelMapVolumeNode *labelNode, vtkMRMLVolumeNode *templateNode)
Fill in a label map volume to match the given template volume node, under the assumption that the given label map node is already added to the scene. A display node will be added to it if the label node doesn't already have one, and the image data associated with the label node will be allocated according to the template volumeNode.