Slicer  5.3
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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vtkMRMLSelectionNode Class Reference

MRML node for storing information about the active nodes in the scene. More...

#include <Libs/MRML/Core/vtkMRMLSelectionNode.h>

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Public Types

enum  {
  ActivePlaceNodeIDChangedEvent = 19001, ActivePlaceNodeClassNameChangedEvent, PlaceNodeClassNameListModifiedEvent, UnitModifiedEvent,
  ActivePlaceNodePlacementValidEvent
}
 
typedef vtkMRMLNode Superclass
 
- Public Types inherited from vtkMRMLNode
enum  {
  HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent,
  ReferenceRemovedEvent, ReferencedNodeModifiedEvent
}
 
typedef vtkObject Superclass
 

Public Member Functions

void AddNewPlaceNodeClassNameToList (const char *newID, const char *resource=nullptr, const char *iconName="")
 
void Copy (vtkMRMLNode *node) override
 Copy the node's attributes to this object. More...
 
vtkMRMLNodeCreateNodeInstance () override
 Create instance of the default node. Like New only virtual. More...
 
const char * GetActiveCameraID ()
 the ID of a MRMLCameraNode More...
 
const char * GetActiveLabelVolumeID ()
 the ID of a MRMLVolumeNode More...
 
const char * GetActiveLayoutID ()
 the ID of a MRMLLayoutNode More...
 
virtual char * GetActivePlaceNodeClassName ()
 
const char * GetActivePlaceNodeID ()
 
bool GetActivePlaceNodePlacementValid ()
 the node has a locked number of points. More...
 
const char * GetActivePlotChartID ()
 the ID of a MRMLPlotChartNode More...
 
const char * GetActiveROIListID ()
 the ID of a MRMLROIList More...
 
const char * GetActiveTableID ()
 the ID of a MRMLTableNode More...
 
const char * GetActiveViewID ()
 the ID of a MRMLViewNode More...
 
const char * GetActiveVolumeID ()
 the ID of a MRMLVolumeNode (typically background) More...
 
virtual const char * GetClassName ()
 
const char * GetNodeTagName () override
 Get node XML tag name (like Volume, Model) More...
 
int GetNumberOfPlaceNodeClassNamesInList ()
 Get the number of class names in the list. More...
 
std::string GetPlaceNodeClassNameByIndex (int n)
 
std::string GetPlaceNodeIconNameByIndex (int n)
 
std::string GetPlaceNodeResourceByClassName (std::string className)
 
std::string GetPlaceNodeResourceByIndex (int n)
 
const char * GetSecondaryVolumeID ()
 the ID of a MRMLVolumeNode (typically foreground) More...
 
vtkMRMLUnitNodeGetUnitNode (const char *quantity)
 
const char * GetUnitNodeID (const char *quantity)
 
void GetUnitNodeIDs (std::vector< const char *> &quantities, std::vector< const char *> &unitIDs)
 
void GetUnitNodes (std::vector< vtkMRMLUnitNode *> &units)
 
virtual int IsA (const char *type)
 
int PlaceNodeClassNameInList (std::string className)
 Check for an classname in the list, returning it's index, -1 if not in list. More...
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
void ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override
 
void ReadXMLAttributes (const char **atts) override
 Set node attributes. More...
 
void RemovePlaceNodeClassNameFromList (const char *className)
 
void SetActiveCameraID (const char *id)
 
void SetActiveLabelVolumeID (const char *id)
 
void SetActiveLayoutID (const char *id)
 
virtual void SetActivePlaceNodeClassName (const char *)
 
void SetActivePlaceNodeID (const char *id)
 
void SetActivePlaceNodePlacementValid (bool valid)
 Set whether point placement is valid for the active placement node. More...
 
void SetActivePlotChartID (const char *id)
 
void SetActiveROIListID (const char *id)
 
void SetActiveTableID (const char *id)
 
void SetActiveViewID (const char *id)
 
void SetActiveVolumeID (const char *id)
 
void SetReferenceActiveCameraID (const char *id)
 
void SetReferenceActiveLabelVolumeID (const char *id)
 
void SetReferenceActiveLayoutID (const char *id)
 
void SetReferenceActivePlaceNodeClassName (const char *className)
 
void SetReferenceActivePlaceNodeID (const char *id)
 
void SetReferenceActivePlotChartID (const char *id)
 
void SetReferenceActiveROIListID (const char *id)
 
void SetReferenceActiveTableID (char *id)
 
void SetReferenceActiveViewID (const char *id)
 
void SetReferenceActiveVolumeID (const char *id)
 
void SetReferenceSecondaryVolumeID (char *id)
 
void SetSecondaryVolumeID (const char *id)
 
void SetUnitNodeID (const char *quantity, const char *id)
 
void WriteXML (ostream &of, int indent) override
 Write this node's information to a MRML file in XML format. More...
 
- Public Member Functions inherited from vtkMRMLNode
vtkMRMLNodeAddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Add and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeAddNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Convenience method that adds a referencedNodeID at the end of the list. More...
 
void AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr)
 Add a referenceRole. More...
 
virtual void AddToSceneOff ()
 
virtual void AddToSceneOn ()
 
virtual void CopyContent (vtkMRMLNode *node, bool deepCopy=true)
 Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
 
virtual void CopyReferences (vtkMRMLNode *node)
 Copy the references of the node into this. More...
 
void CopyWithScene (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void DisableModifiedEventOff ()
 
void DisableModifiedEventOn ()
 
virtual int EndModify (int previousDisableModifiedEventState)
 End modifying the node. More...
 
virtual int GetAddToScene ()
 node added to MRML scene. More...
 
const char * GetAttribute (const char *name)
 Get value of a name value pair attribute. More...
 
std::vector< std::string > GetAttributeNames ()
 Get all attribute names. More...
 
void GetAttributeNames (vtkStringArray *attributeNames)
 Get all attribute names. Python-wrappable version. More...
 
virtual vtkIntArray * GetContentModifiedEvents ()
 
int GetCustomModifiedEventPending (int eventId)
 
virtual char * GetDescription ()
 
virtual int GetDisableModifiedEvent ()
 Turn on/off generating InvokeEvent for set macros. More...
 
virtual int GetHideFromEditors ()
 Describes if the node is hidden. More...
 
virtual char * GetID ()
 ID use by other nodes to reference this node in XML. More...
 
virtual int GetInMRMLCallbackFlag ()
 Flags to avoid event loops. More...
 
virtual int GetModifiedEventPending ()
 
virtual char * GetName ()
 
vtkMRMLNodeGetNodeReference (const char *referenceRole)
 
const char * GetNodeReferenceID (const char *referenceRole)
 Utility function that returns the first node id for a specific referenceRole. More...
 
void GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs)
 Return a list of the referenced node IDs. More...
 
void GetNodeReferenceRoles (std::vector< std::string > &roles)
 
void GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes)
 Return a list of the referenced nodes. More...
 
vtkMRMLNodeGetNthNodeReference (const char *referenceRole, int n)
 Get referenced MRML node for a specific referenceRole. More...
 
const char * GetNthNodeReferenceID (const char *referenceRole, int n)
 Return the string of the Nth node ID for a specific reference role. More...
 
const char * GetNthNodeReferenceRole (int n)
 
int GetNumberOfNodeReferenceRoles ()
 
int GetNumberOfNodeReferences (const char *referenceRole)
 Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
 
virtual int GetSaveWithScene ()
 Save node with MRML scene. More...
 
virtual vtkMRMLSceneGetScene ()
 Get the scene this node has been added to. More...
 
virtual int GetSelectable ()
 Describes if the node is selectable. More...
 
virtual int GetSelected ()
 Get/Set for Selected. More...
 
virtual char * GetSingletonTag ()
 
virtual const char * GetTypeDisplayName ()
 
virtual bool GetUndoEnabled ()
 
virtual bool HasCopyContent () const
 Returns true if the class supports deep and shallow copying node content. More...
 
bool HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
 
virtual void HideFromEditorsOff ()
 
virtual void HideFromEditorsOn ()
 
virtual void InvokeCustomModifiedEvent (int eventId, void *callData=nullptr)
 This method allows the node to compress events. More...
 
virtual int InvokePendingModifiedEvent ()
 Invokes any modified events that are pending. More...
 
bool IsSingleton ()
 
void Modified () override
 Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
 
virtual void OnNodeAddedToScene ()
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
virtual void ProcessChildNode (vtkMRMLNode *)
 Set dependencies between this node and a child node when parsing XML file. More...
 
void RemoveAttribute (const char *name)
 Remove attribute with the specified name. More...
 
void RemoveNodeReferenceIDs (const char *referenceRole)
 Remove all node IDs and associated nodes for a specific referenceRole. More...
 
void RemoveNthNodeReferenceID (const char *referenceRole, int n)
 Convenience method that removes the Nth node ID from the list. More...
 
virtual void Reset (vtkMRMLNode *defaultNode)
 Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
 
virtual void SaveWithSceneOff ()
 
virtual void SaveWithSceneOn ()
 
virtual void SelectableOff ()
 
virtual void SelectableOn ()
 
virtual void SelectedOff ()
 
virtual void SelectedOn ()
 
virtual void SetAddToScene (int)
 
void SetAddToSceneNoModify (int value)
 
vtkMRMLNodeSetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe the Nth node ID for a specific reference role. More...
 
void SetAttribute (const char *name, const char *value)
 Set a name value pair attribute. More...
 
virtual void SetDescription (const char *)
 Text description of this node, to be set by the user. More...
 
void SetDisableModifiedEvent (int onOff)
 
virtual void SetHideFromEditors (int)
 
void SetInMRMLCallbackFlag (int flag)
 
virtual void SetName (const char *)
 Name of this node, to be set by the user. More...
 
vtkMRMLNodeSetNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID)
 Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
 
virtual void SetSaveWithScene (int)
 
virtual void SetScene (vtkMRMLScene *scene)
 This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
 
virtual void SetSceneReferences ()
 Update the references of the node to the scene. More...
 
virtual void SetSelectable (int)
 
virtual void SetSelected (int)
 
void SetSingletonOff ()
 
void SetSingletonOn ()
 
virtual void SetSingletonTag (const char *)
 Tag that make this node a singleton in the scene. More...
 
virtual void SetUndoEnabled (bool)
 
virtual int StartModify ()
 Start modifying the node. Disable Modify events. More...
 
virtual void UndoEnabledOff ()
 
virtual void UndoEnabledOn ()
 
virtual void UpdateReferenceID (const char *oldID, const char *newID)
 Update the stored reference to another node in the scene. More...
 
virtual void UpdateReferences ()
 The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
 
virtual void UpdateScene (vtkMRMLScene *)
 
const char * URLDecodeString (const char *inString)
 Decode a URL string. More...
 
const char * URLEncodeString (const char *inString)
 Encode a URL string. More...
 
virtual void WriteNodeBodyXML (ostream &of, int indent)
 Write this node's body to a MRML file in XML format. More...
 
std::string XMLAttributeDecodeString (const std::string &inString)
 Decode an XML attribute string. More...
 
std::string XMLAttributeEncodeString (const std::string &inString)
 Encode an XML attribute string (replaces special characters by code sequences) More...
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkMRMLSelectionNodeNew ()
 
static vtkMRMLSelectionNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLNode
static int IsTypeOf (const char *type)
 
static vtkMRMLNodeSafeDownCast (vtkObject *o)
 

Protected Member Functions

void operator= (const vtkMRMLSelectionNode &)
 
 vtkMRMLSelectionNode ()
 
 vtkMRMLSelectionNode (const vtkMRMLSelectionNode &)
 
 ~vtkMRMLSelectionNode () override
 
- Protected Member Functions inherited from vtkMRMLNode
virtual const char * GetMRMLAttributeNameFromReferenceRole (const char *refRole)
 Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
 
virtual const char * GetReferenceRoleFromMRMLAttributeName (const char *attName)
 Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
 
virtual char * GetTempURLString ()
 
void GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents)
 
virtual void InvalidateNodeReferences ()
 
virtual bool IsReferenceRoleGeneric (const char *refRole)
 Return true if the reference role is generic (ends with '/') or false otherwise. More...
 
virtual void OnNodeReferenceAdded (vtkMRMLNodeReference *reference)
 
virtual void OnNodeReferenceModified (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is modified. More...
 
virtual void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is removed (set to nullptr). More...
 
void operator= (const vtkMRMLNode &)
 
void ParseReferencesAttribute (const char *attValue, std::set< std::string > &references)
 
void RemoveInvalidReferences (const std::set< std::string > &validNodeIDs)
 
virtual void SetTempURLString (const char *)
 Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
 
vtkMRMLNodeUpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore)
 
virtual void UpdateNodeReferences (const char *referenceRole=nullptr)
 
virtual void UpdateNthNodeReference (const char *referenceRole, int n)
 
 vtkMRMLNode ()
 
 vtkMRMLNode (const vtkMRMLNode &)
 
 ~vtkMRMLNode () override
 critical to have a virtual destructor! More...
 

Protected Attributes

char * ActivePlaceNodeClassName
 
bool ActivePlaceNodePlacementValid
 
std::vector< std::string > PlaceNodeClassNameList
 
std::vector< std::string > PlaceNodeIconNameList
 
std::vector< std::string > PlaceNodeResourceList
 
- Protected Attributes inherited from vtkMRMLNode
int AddToScene {1}
 
AttributesType Attributes
 
vtkIntArray * ContentModifiedEvents
 
char * Description {nullptr}
 
int HideFromEditors {0}
 
char * ID {nullptr}
 
int InMRMLCallbackFlag {0}
 
Flag to avoid event loops More...
 
vtkCallbackCommand * MRMLCallbackCommand
 Holders for MRML callbacks. More...
 
vtkObserverManagerMRMLObserverManager
 
char * Name {nullptr}
 
NodeReferenceEventsType NodeReferenceEvents
 
std::map< std::string, std::string > NodeReferenceMRMLAttributeNames
 
NodeReferencesType NodeReferences
 
int SaveWithScene {true}
 
vtkWeakPointer< vtkMRMLSceneScene
 
int Selectable {1}
 
int Selected {0}
 
bool UndoEnabled {false}
 

Additional Inherited Members

- Protected Types inherited from vtkMRMLNode
typedef std::map< std::string, std::string > AttributesType
 
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > NodeReferenceEventsType
 
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > NodeReferenceListType
 
typedef std::map< std::string, NodeReferenceListTypeNodeReferencesType
 
- Static Protected Member Functions inherited from vtkMRMLNode
static void MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData)
 

Detailed Description

MRML node for storing information about the active nodes in the scene.

This node stores the information about the currently selected volume, label volume, fiducial list, place node class name, place node id, ROI list, camera, table, view, layout, units Note: the SetReferenceActive* routines are added because the vtkSetReferenceStringMacro is not wrapped (vtkSetStringMacro on which it is based is a special case in vtk's parser).

Definition at line 34 of file vtkMRMLSelectionNode.h.

Member Typedef Documentation

◆ Superclass

Definition at line 38 of file vtkMRMLSelectionNode.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum

A list of events that this node can throw ActivePlaceNodeIDChangedEvent: is no longer observed by the Mouse mode tool bar, it only watches for the ActivePlaceNodeClassNameChangedEvent ActivePlaceNodeClassNameChangedEvent: is observed by the Mouse mode tool bar class to update that widget to the current place node PlaceNodeClassNameListModifiedEvent: this is fired when new place node class names are added, watched for by the Mouse mode tool bar so that it can offer the user all the valid types of nodes to place. UnitModifiedEvent: Fired every time a quantity unit node is changed or an active quantity unit node is modified. The calldata contains the node quantity

See also
AddNewPlaceNodeClassNameToList
Enumerator
ActivePlaceNodeIDChangedEvent 
ActivePlaceNodeClassNameChangedEvent 
PlaceNodeClassNameListModifiedEvent 
UnitModifiedEvent 
ActivePlaceNodePlacementValidEvent 

Definition at line 153 of file vtkMRMLSelectionNode.h.

Constructor & Destructor Documentation

◆ vtkMRMLSelectionNode() [1/2]

vtkMRMLSelectionNode::vtkMRMLSelectionNode ( )
protected

◆ ~vtkMRMLSelectionNode()

vtkMRMLSelectionNode::~vtkMRMLSelectionNode ( )
overrideprotected

◆ vtkMRMLSelectionNode() [2/2]

vtkMRMLSelectionNode::vtkMRMLSelectionNode ( const vtkMRMLSelectionNode )
protected

Member Function Documentation

◆ AddNewPlaceNodeClassNameToList()

void vtkMRMLSelectionNode::AddNewPlaceNodeClassNameToList ( const char *  newID,
const char *  resource = nullptr,
const char *  iconName = "" 
)

Add a new valid placeNode class name to the list, with optional qt resource reference string for updating GUI elements

◆ Copy()

void vtkMRMLSelectionNode::Copy ( vtkMRMLNode node)
overridevirtual

Copy the node's attributes to this object.

Reimplemented from vtkMRMLNode.

◆ CreateNodeInstance()

vtkMRMLNode* vtkMRMLSelectionNode::CreateNodeInstance ( )
overridevirtual

Create instance of the default node. Like New only virtual.

Note
Subclasses should implement this method

Implements vtkMRMLNode.

◆ GetActiveCameraID()

const char* vtkMRMLSelectionNode::GetActiveCameraID ( )

the ID of a MRMLCameraNode

◆ GetActiveLabelVolumeID()

const char* vtkMRMLSelectionNode::GetActiveLabelVolumeID ( )

the ID of a MRMLVolumeNode

◆ GetActiveLayoutID()

const char* vtkMRMLSelectionNode::GetActiveLayoutID ( )

the ID of a MRMLLayoutNode

◆ GetActivePlaceNodeClassName()

virtual char* vtkMRMLSelectionNode::GetActivePlaceNodeClassName ( )
virtual

Get the classname of the active placeNode type. The active placeNode is used to control what placeNode is being dropped by the user. This replaces ActiveAnnotationID.

See also
SetActivePlaceNodeClassName, SetReferenceActivePlaceNodeClassName

◆ GetActivePlaceNodeID()

const char* vtkMRMLSelectionNode::GetActivePlaceNodeID ( )

Get the ID of the currently active placeNode. This replaces GetActiveAnnotationID.

See also
SetActivePlaceNodeID, SetReferenceActivePlaceNodeID

◆ GetActivePlaceNodePlacementValid()

bool vtkMRMLSelectionNode::GetActivePlaceNodePlacementValid ( )

the node has a locked number of points.

Returns true if additional points can be placed in the current placement node, false if

◆ GetActivePlotChartID()

const char* vtkMRMLSelectionNode::GetActivePlotChartID ( )

the ID of a MRMLPlotChartNode

◆ GetActiveROIListID()

const char* vtkMRMLSelectionNode::GetActiveROIListID ( )

the ID of a MRMLROIList

◆ GetActiveTableID()

const char* vtkMRMLSelectionNode::GetActiveTableID ( )

the ID of a MRMLTableNode

◆ GetActiveViewID()

const char* vtkMRMLSelectionNode::GetActiveViewID ( )

the ID of a MRMLViewNode

◆ GetActiveVolumeID()

const char* vtkMRMLSelectionNode::GetActiveVolumeID ( )

the ID of a MRMLVolumeNode (typically background)

◆ GetClassName()

virtual const char* vtkMRMLSelectionNode::GetClassName ( )
virtual

Reimplemented from vtkMRMLNode.

◆ GetNodeTagName()

const char* vtkMRMLSelectionNode::GetNodeTagName ( )
inlineoverridevirtual

Get node XML tag name (like Volume, Model)

Implements vtkMRMLNode.

Definition at line 53 of file vtkMRMLSelectionNode.h.

◆ GetNumberOfPlaceNodeClassNamesInList()

int vtkMRMLSelectionNode::GetNumberOfPlaceNodeClassNamesInList ( )
inline

Get the number of class names in the list.

Definition at line 220 of file vtkMRMLSelectionNode.h.

◆ GetPlaceNodeClassNameByIndex()

std::string vtkMRMLSelectionNode::GetPlaceNodeClassNameByIndex ( int  n)

Return nth placeNode class name string from the list, empty string if out of bounds

◆ GetPlaceNodeIconNameByIndex()

std::string vtkMRMLSelectionNode::GetPlaceNodeIconNameByIndex ( int  n)

Return nth placeNode icon name string from the list, empty string if out of bounds

◆ GetPlaceNodeResourceByClassName()

std::string vtkMRMLSelectionNode::GetPlaceNodeResourceByClassName ( std::string  className)

Return the placeNode resource associated with this classname, empty string if not found

See also
vtkMRMLSelectionNode::PlaceNodeClassNameInList
vtkMRMLSelectionNode::GetPlaceNodeResourceByIndex

◆ GetPlaceNodeResourceByIndex()

std::string vtkMRMLSelectionNode::GetPlaceNodeResourceByIndex ( int  n)

Return nth placeNode resource string from the list, empty string if out of bounds

◆ GetSecondaryVolumeID()

const char* vtkMRMLSelectionNode::GetSecondaryVolumeID ( )

the ID of a MRMLVolumeNode (typically foreground)

◆ GetUnitNode()

vtkMRMLUnitNode* vtkMRMLSelectionNode::GetUnitNode ( const char *  quantity)

Return the unit node associated to the quantity.

See also
GetUnitNodeID()

◆ GetUnitNodeID()

const char* vtkMRMLSelectionNode::GetUnitNodeID ( const char *  quantity)

Set/Get the current unit node associated with the given quantity. This is how the GUI or the logic can access the current node for a quantity. Changing the current node for a given quantity should only be done through the unit node settings panel. There can be no node (i.e. nullptr) associated to a quantity. To make sure to have the correct unit node, one should observe the selection node for UnitModifiedEvent.

See also
GetUnitNode(), GetNodeReferenceID(), SetAndObserveNodeReferenceID()
UnitModifiedEvent

◆ GetUnitNodeIDs()

void vtkMRMLSelectionNode::GetUnitNodeIDs ( std::vector< const char *> &  quantities,
std::vector< const char *> &  unitIDs 
)

Get all the unit node IDs currently observed by the selection node.

See also
GetUnitNodes()

◆ GetUnitNodes()

void vtkMRMLSelectionNode::GetUnitNodes ( std::vector< vtkMRMLUnitNode *> &  units)

Get all the unit node currently observed by the selection node.

See also
GetReferenceNodes()
GetUnitNodeID(), SetUnitNodeID(), GetUnitNodeIDs()

◆ IsA()

virtual int vtkMRMLSelectionNode::IsA ( const char *  type)
virtual

Reimplemented from vtkMRMLNode.

◆ IsTypeOf()

static int vtkMRMLSelectionNode::IsTypeOf ( const char *  type)
static

◆ New()

static vtkMRMLSelectionNode* vtkMRMLSelectionNode::New ( )
static

◆ operator=()

void vtkMRMLSelectionNode::operator= ( const vtkMRMLSelectionNode )
protected

◆ PlaceNodeClassNameInList()

int vtkMRMLSelectionNode::PlaceNodeClassNameInList ( std::string  className)

Check for an classname in the list, returning it's index, -1 if not in list.

◆ PrintSelf()

void vtkMRMLSelectionNode::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
override

◆ ProcessMRMLEvents()

void vtkMRMLSelectionNode::ProcessMRMLEvents ( vtkObject *  caller,
unsigned long  event,
void *  callData 
)
overridevirtual

Method to propagate events generated in units nodes.

See also
GetNodeReferenceID(), SetAndObserveNodeReferenceID()
UnitModifiedEvent

Reimplemented from vtkMRMLNode.

◆ ReadXMLAttributes()

void vtkMRMLSelectionNode::ReadXMLAttributes ( const char **  atts)
overridevirtual

Set node attributes.

Reimplemented from vtkMRMLNode.

◆ RemovePlaceNodeClassNameFromList()

void vtkMRMLSelectionNode::RemovePlaceNodeClassNameFromList ( const char *  className)

Remove a placeNode class name from the list

See also
PlaceNodeClassNameInList

◆ SafeDownCast()

static vtkMRMLSelectionNode* vtkMRMLSelectionNode::SafeDownCast ( vtkObject *  o)
static

◆ SetActiveCameraID()

void vtkMRMLSelectionNode::SetActiveCameraID ( const char *  id)

◆ SetActiveLabelVolumeID()

void vtkMRMLSelectionNode::SetActiveLabelVolumeID ( const char *  id)

◆ SetActiveLayoutID()

void vtkMRMLSelectionNode::SetActiveLayoutID ( const char *  id)

◆ SetActivePlaceNodeClassName()

virtual void vtkMRMLSelectionNode::SetActivePlaceNodeClassName ( const char *  )
virtual

Set the classname of the active placeNode type. Use SetReferenceActivePlaceNodeClassName if you need the mouse mode tool bar to update.

See also
GetActivePlaceNodeClassName, SetReferenceActivePlaceNodeClassName

◆ SetActivePlaceNodeID()

void vtkMRMLSelectionNode::SetActivePlaceNodeID ( const char *  id)

Set the ID of the currently active placeNode. This replaces SetActiveAnnotationID.

See also
GetActivePlaceNodeID, SetReferenceActivePlaceNodeID

◆ SetActivePlaceNodePlacementValid()

void vtkMRMLSelectionNode::SetActivePlaceNodePlacementValid ( bool  valid)

Set whether point placement is valid for the active placement node.

◆ SetActivePlotChartID()

void vtkMRMLSelectionNode::SetActivePlotChartID ( const char *  id)

◆ SetActiveROIListID()

void vtkMRMLSelectionNode::SetActiveROIListID ( const char *  id)

◆ SetActiveTableID()

void vtkMRMLSelectionNode::SetActiveTableID ( const char *  id)

◆ SetActiveViewID()

void vtkMRMLSelectionNode::SetActiveViewID ( const char *  id)

◆ SetActiveVolumeID()

void vtkMRMLSelectionNode::SetActiveVolumeID ( const char *  id)

◆ SetReferenceActiveCameraID()

void vtkMRMLSelectionNode::SetReferenceActiveCameraID ( const char *  id)
inline
Deprecated:
Use SetActiveCameraID instead

Definition at line 115 of file vtkMRMLSelectionNode.h.

◆ SetReferenceActiveLabelVolumeID()

void vtkMRMLSelectionNode::SetReferenceActiveLabelVolumeID ( const char *  id)
inline
Deprecated:
Use SetActiveLabelVolumeID instead

Definition at line 71 of file vtkMRMLSelectionNode.h.

◆ SetReferenceActiveLayoutID()

void vtkMRMLSelectionNode::SetReferenceActiveLayoutID ( const char *  id)
inline
Deprecated:
Use SetActiveLayoutID instead

Definition at line 133 of file vtkMRMLSelectionNode.h.

◆ SetReferenceActivePlaceNodeClassName()

void vtkMRMLSelectionNode::SetReferenceActivePlaceNodeClassName ( const char *  className)

Set the active placeNode class name and fire the event ActivePlaceNodeClassNameChangedEvent so that the Mouse mode tool bar will update.

See also
GetActivePlaceNodeClassName, SetActivePlaceNodeClassName

◆ SetReferenceActivePlaceNodeID()

void vtkMRMLSelectionNode::SetReferenceActivePlaceNodeID ( const char *  id)
inline

Set the ID of the currently active placeNode and fire the ActivePlaceNodeIDChangedEvent event. This replaces SetActiveAnnotationID.

See also
GetActivePlaceNodeID, SetActivePlaceNodeID

Definition at line 101 of file vtkMRMLSelectionNode.h.

◆ SetReferenceActivePlotChartID()

void vtkMRMLSelectionNode::SetReferenceActivePlotChartID ( const char *  id)
inline
Deprecated:
Use SetActivePlotChartID instead

Definition at line 139 of file vtkMRMLSelectionNode.h.

◆ SetReferenceActiveROIListID()

void vtkMRMLSelectionNode::SetReferenceActiveROIListID ( const char *  id)
inline
Deprecated:
Use SetActiveROIListID instead

Definition at line 109 of file vtkMRMLSelectionNode.h.

◆ SetReferenceActiveTableID()

void vtkMRMLSelectionNode::SetReferenceActiveTableID ( char *  id)
inline
Deprecated:
Use SetActiveTableID instead

Definition at line 121 of file vtkMRMLSelectionNode.h.

◆ SetReferenceActiveViewID()

void vtkMRMLSelectionNode::SetReferenceActiveViewID ( const char *  id)
inline
Deprecated:
Use SetActiveViewID instead

Definition at line 127 of file vtkMRMLSelectionNode.h.

◆ SetReferenceActiveVolumeID()

void vtkMRMLSelectionNode::SetReferenceActiveVolumeID ( const char *  id)
inline
Deprecated:
Use SetActiveVolumeID instead

Definition at line 59 of file vtkMRMLSelectionNode.h.

◆ SetReferenceSecondaryVolumeID()

void vtkMRMLSelectionNode::SetReferenceSecondaryVolumeID ( char *  id)
inline
Deprecated:
Use SetSecondaryVolumeID instead

Definition at line 65 of file vtkMRMLSelectionNode.h.

◆ SetSecondaryVolumeID()

void vtkMRMLSelectionNode::SetSecondaryVolumeID ( const char *  id)

◆ SetUnitNodeID()

void vtkMRMLSelectionNode::SetUnitNodeID ( const char *  quantity,
const char *  id 
)

◆ WriteXML()

void vtkMRMLSelectionNode::WriteXML ( ostream &  of,
int  indent 
)
overridevirtual

Write this node's information to a MRML file in XML format.

Reimplemented from vtkMRMLNode.

Member Data Documentation

◆ ActivePlaceNodeClassName

char* vtkMRMLSelectionNode::ActivePlaceNodeClassName
protected

Definition at line 234 of file vtkMRMLSelectionNode.h.

◆ ActivePlaceNodePlacementValid

bool vtkMRMLSelectionNode::ActivePlaceNodePlacementValid
protected

Definition at line 235 of file vtkMRMLSelectionNode.h.

◆ PlaceNodeClassNameList

std::vector<std::string> vtkMRMLSelectionNode::PlaceNodeClassNameList
protected

Definition at line 237 of file vtkMRMLSelectionNode.h.

◆ PlaceNodeIconNameList

std::vector<std::string> vtkMRMLSelectionNode::PlaceNodeIconNameList
protected

Definition at line 239 of file vtkMRMLSelectionNode.h.

◆ PlaceNodeResourceList

std::vector<std::string> vtkMRMLSelectionNode::PlaceNodeResourceList
protected

Definition at line 238 of file vtkMRMLSelectionNode.h.


The documentation for this class was generated from the following file: