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Slicer 5.9
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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MRML node for storing information about the active nodes in the scene. More...
#include <Libs/MRML/Core/vtkMRMLSelectionNode.h>
Public Types | |
enum | { ActivePlaceNodeIDChangedEvent = 19001 , ActivePlaceNodeClassNameChangedEvent , PlaceNodeClassNameListModifiedEvent , UnitModifiedEvent , ActivePlaceNodePlacementValidEvent } |
typedef vtkMRMLNode | Superclass |
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enum | { HierarchyModifiedEvent = 16000 , IDChangedEvent = 16001 , ReferenceAddedEvent , ReferenceModifiedEvent , ReferenceRemovedEvent , ReferencedNodeModifiedEvent } |
enum | ContentModifiedObserveType { ContentModifiedObserveUndefined = -1 , ContentModifiedObserveDisabled = 0 , ContentModifiedObserveEnabled = 1 } |
typedef std::map< std::string, std::string > | ReferencePropertiesType |
Get the node reference properties for a specific referenceRole. | |
typedef vtkObject | Superclass |
Public Member Functions | |
void | AddNewPlaceNodeClassNameToList (const char *newID, const char *resource=nullptr, const char *iconName="") |
void | Copy (vtkMRMLNode *node) override |
Copy the node's attributes to this object. | |
vtkMRMLNode * | CreateNodeInstance () override |
Create instance of the default node. Like New only virtual. | |
const char * | GetActiveCameraID () |
the ID of a MRMLCameraNode | |
const char * | GetActiveLabelVolumeID () |
the ID of a MRMLVolumeNode | |
const char * | GetActiveLayoutID () |
the ID of a MRMLLayoutNode | |
virtual char * | GetActivePlaceNodeClassName () |
const char * | GetActivePlaceNodeID () |
bool | GetActivePlaceNodePlacementValid () |
the node has a locked number of points. | |
const char * | GetActivePlotChartID () |
the ID of a MRMLPlotChartNode | |
const char * | GetActiveROIListID () |
the ID of a MRMLROIList | |
const char * | GetActiveTableID () |
the ID of a MRMLTableNode | |
const char * | GetActiveViewID () |
the ID of a MRMLViewNode | |
const char * | GetActiveVolumeID () |
the ID of a MRMLVolumeNode (typically background) | |
virtual const char * | GetClassName () |
const char * | GetNodeTagName () override |
Get node XML tag name (like Volume, Model) | |
int | GetNumberOfPlaceNodeClassNamesInList () |
Get the number of class names in the list. | |
std::string | GetPlaceNodeClassNameByIndex (int n) |
std::string | GetPlaceNodeIconNameByIndex (int n) |
std::string | GetPlaceNodeResourceByClassName (std::string className) |
std::string | GetPlaceNodeResourceByIndex (int n) |
const char * | GetSecondaryVolumeID () |
the ID of a MRMLVolumeNode (typically foreground) | |
vtkMRMLUnitNode * | GetUnitNode (const char *quantity) |
const char * | GetUnitNodeID (const char *quantity) |
void | GetUnitNodeIDs (std::vector< const char * > &quantities, std::vector< const char * > &unitIDs) |
void | GetUnitNodes (std::vector< vtkMRMLUnitNode * > &units) |
virtual int | IsA (const char *type) |
int | PlaceNodeClassNameInList (std::string className) |
Check for an classname in the list, returning it's index, -1 if not in list. | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override |
void | ReadXMLAttributes (const char **atts) override |
Set node attributes. | |
void | RemovePlaceNodeClassNameFromList (const char *className) |
void | SetActiveCameraID (const char *id) |
void | SetActiveLabelVolumeID (const char *id) |
void | SetActiveLayoutID (const char *id) |
virtual void | SetActivePlaceNodeClassName (const char *) |
void | SetActivePlaceNodeID (const char *id) |
void | SetActivePlaceNodePlacementValid (bool valid) |
Set whether point placement is valid for the active placement node. | |
void | SetActivePlotChartID (const char *id) |
void | SetActiveROIListID (const char *id) |
void | SetActiveTableID (const char *id) |
void | SetActiveViewID (const char *id) |
void | SetActiveVolumeID (const char *id) |
void | SetReferenceActiveCameraID (const char *id) |
void | SetReferenceActiveLabelVolumeID (const char *id) |
void | SetReferenceActiveLayoutID (const char *id) |
void | SetReferenceActivePlaceNodeClassName (const char *className) |
void | SetReferenceActivePlaceNodeID (const char *id) |
void | SetReferenceActivePlotChartID (const char *id) |
void | SetReferenceActiveROIListID (const char *id) |
void | SetReferenceActiveTableID (char *id) |
void | SetReferenceActiveViewID (const char *id) |
void | SetReferenceActiveVolumeID (const char *id) |
void | SetReferenceSecondaryVolumeID (char *id) |
void | SetSecondaryVolumeID (const char *id) |
void | SetUnitNodeID (const char *quantity, const char *id) |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. | |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
Add and observe a reference node from this node for a specific referenceRole. | |
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Convenience method that adds a referencedNodeID at the end of the list. | |
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr, bool observeContentModifiedEvents=false) |
Add a referenceRole. | |
virtual void | AddToSceneOff () |
virtual void | AddToSceneOn () |
void | ClearNodeReferenceProperties (const std::string &referenceRole) |
Remove all node reference properties for a specific referenceRole. | |
void | ClearNthNodeReferenceProperties (const std::string &referenceRole, int n) |
virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. | |
virtual void | CopyReferences (vtkMRMLNode *node) |
Copy the references of the node into this. | |
void | CopyWithScene (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. | |
void | DisableModifiedEventOff () |
void | DisableModifiedEventOn () |
virtual int | EndModify (int previousDisableModifiedEventState) |
End modifying the node. | |
virtual int | GetAddToScene () |
node added to MRML scene. | |
const char * | GetAttribute (const char *name) |
Get value of a name value pair attribute. | |
std::vector< std::string > | GetAttributeNames () |
Get all attribute names. | |
void | GetAttributeNames (vtkStringArray *attributeNames) |
Get all attribute names. Python-wrappable version. | |
virtual vtkIntArray * | GetContentModifiedEvents () |
int | GetCustomModifiedEventPending (int eventId) |
virtual char * | GetDescription () |
virtual int | GetDisableModifiedEvent () |
Turn on/off generating InvokeEvent for set macros. | |
virtual int | GetHideFromEditors () |
Describes if the node is hidden. | |
virtual char * | GetID () |
ID use by other nodes to reference this node in XML. | |
virtual int | GetInMRMLCallbackFlag () |
Flags to avoid event loops. | |
virtual int | GetModifiedEventPending () |
virtual char * | GetName () |
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
const char * | GetNodeReferenceID (const char *referenceRole) |
Utility function that returns the first node id for a specific referenceRole. | |
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char * > &referencedNodeIDs) |
Return a list of the referenced node IDs. | |
const ReferencePropertiesType * | GetNodeReferenceProperties (const char *referenceRole) |
std::string | GetNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName) |
Get the node reference property for a specific referenceRole. | |
std::string | GetNodeReferencePropertyName (const std::string &referenceRole, int propertyIndex) |
Get the name of the Nth node reference property for a specific referenceRole. | |
std::vector< std::string > | GetNodeReferencePropertyNames (const std::string &referenceRole) |
Get the names of all node reference properties for a specific referenceRole. | |
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode * > &nodes) |
Return a list of the referenced nodes. | |
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
Get referenced MRML node for a specific referenceRole. | |
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
Return the string of the Nth node ID for a specific reference role. | |
const ReferencePropertiesType * | GetNthNodeReferenceProperties (const char *referenceRole, int n) |
std::string | GetNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName) |
std::string | GetNthNodeReferencePropertyName (const std::string &referenceRole, int referenceIndex, int propertyIndex) |
std::vector< std::string > | GetNthNodeReferencePropertyNames (const std::string &referenceRole, int n) |
const char * | GetNthNodeReferenceRole (int n) |
int | GetNumberOfNodeReferenceProperties (const std::string &referenceRole) |
Get the number of node reference properties for a specific referenceRole. | |
int | GetNumberOfNodeReferenceRoles () |
int | GetNumberOfNodeReferences (const char *referenceRole) |
Return the number of node IDs for a specific reference role (and nodes as they always have the same size). | |
int | GetNumberOfNthNodeReferenceProperties (const std::string &referenceRole, int n) |
virtual int | GetSaveWithScene () |
Save node with MRML scene. | |
virtual vtkMRMLScene * | GetScene () |
Get the scene this node has been added to. | |
virtual int | GetSelectable () |
Describes if the node is selectable. | |
virtual int | GetSelected () |
Get/Set for Selected. | |
virtual char * | GetSingletonTag () |
virtual const char * | GetTypeDisplayName () |
virtual bool | GetUndoEnabled () |
virtual bool | HasCopyContent () const |
Returns true if the class supports deep and shallow copying node content. | |
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Return true if referencedNodeID is in the node ID list for a specific referenceRole. | |
virtual void | HideFromEditorsOff () |
virtual void | HideFromEditorsOn () |
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
This method allows the node to compress events. | |
virtual int | InvokePendingModifiedEvent () |
Invokes any modified events that are pending . | |
bool | IsSingleton () |
void | Modified () override |
Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. | |
virtual void | OnNodeAddedToScene () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
virtual void | ProcessChildNode (vtkMRMLNode *) |
Set dependencies between this node and a child node when parsing XML file. | |
void | RemoveAttribute (const char *name) |
Remove attribute with the specified name. | |
void | RemoveNodeReferenceIDs (const char *referenceRole) |
Remove all node IDs and associated nodes for a specific referenceRole. | |
void | RemoveNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName) |
Remove a node reference property for a specific referenceRole. | |
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
Convenience method that removes the Nth node ID from the list. | |
void | RemoveNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName) |
virtual void | Reset (vtkMRMLNode *defaultNode) |
Reset node attributes to the initial state as defined in the constructor or the passed default node. | |
virtual void | SaveWithSceneOff () |
virtual void | SaveWithSceneOn () |
virtual void | SelectableOff () |
virtual void | SelectableOn () |
virtual void | SelectedOff () |
virtual void | SelectedOn () |
virtual void | SetAddToScene (int) |
void | SetAddToSceneNoModify (int value) |
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
Set and observe a reference node from this node for a specific referenceRole. | |
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
Set and observe the Nth node ID for a specific reference role. | |
void | SetAttribute (const char *name, const char *value) |
Set a name value pair attribute. | |
virtual void | SetDescription (const char *) |
Text description of this node, to be set by the user. | |
void | SetDisableModifiedEvent (int onOff) |
virtual void | SetHideFromEditors (int) |
void | SetInMRMLCallbackFlag (int flag) |
virtual void | SetName (const char *) |
Name of this node, to be set by the user. | |
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Set a reference to a node with specified nodeID from this node for a specific referenceRole. | |
void | SetNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName, const std::string &value) |
Set the node reference property for a specific referenceRole. | |
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. | |
void | SetNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName, const std::string &value) |
virtual void | SetSaveWithScene (int) |
virtual void | SetScene (vtkMRMLScene *scene) |
This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. | |
virtual void | SetSceneReferences () |
Update the references of the node to the scene. | |
virtual void | SetSelectable (int) |
virtual void | SetSelected (int) |
void | SetSingletonOff () |
void | SetSingletonOn () |
virtual void | SetSingletonTag (const char *) |
Tag that make this node a singleton in the scene. | |
virtual void | SetUndoEnabled (bool) |
virtual int | StartModify () |
Start modifying the node. Disable Modify events. | |
virtual void | UndoEnabledOff () |
virtual void | UndoEnabledOn () |
virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
Update the stored reference to another node in the scene. | |
virtual void | UpdateReferences () |
The method should remove all pointers and observations to all nodes that are not in the scene anymore. | |
virtual void | UpdateScene (vtkMRMLScene *) |
const char * | URLDecodeString (const char *inString) |
Decode a URL string. | |
const char * | URLEncodeString (const char *inString) |
Encode a URL string. | |
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
Write this node's body to a MRML file in XML format. | |
std::string | XMLAttributeDecodeString (const std::string &inString) |
Decode an XML attribute string. | |
std::string | XMLAttributeEncodeString (const std::string &inString) |
Encode an XML attribute string (replaces special characters by code sequences) | |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkMRMLSelectionNode * | New () |
static vtkMRMLSelectionNode * | SafeDownCast (vtkObject *o) |
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static int | IsTypeOf (const char *type) |
static vtkMRMLNode * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
void | operator= (const vtkMRMLSelectionNode &) |
vtkMRMLSelectionNode () | |
vtkMRMLSelectionNode (const vtkMRMLSelectionNode &) | |
~vtkMRMLSelectionNode () override | |
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virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. | |
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. | |
virtual char * | GetTempURLString () |
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents, bool newObserveContentModifiedEvents) |
virtual void | InvalidateNodeReferences () |
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
Return true if the reference role is generic (ends with '/') or false otherwise. | |
std::string | NodeReferencePropertyDecodeString (const std::string &inString) |
Decode a node reference property string. | |
std::string | NodeReferencePropertyEncodeString (const std::string &inString) |
Encode a node reference property string (replaces special characters by code sequences) | |
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is modified. | |
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is removed (set to nullptr). | |
void | operator= (const vtkMRMLNode &) |
void | ParseReferencesAttribute (const char *attValue, std::set< std::string > &references) |
void | RemoveInvalidReferences (const std::set< std::string > &validNodeIDs) |
virtual void | SetTempURLString (const char *) |
Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. | |
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, bool newObserveContentModifiedEvents, vtkMRMLNodeReference *referenceToIgnore) |
virtual void | UpdateNodeReferences (const char *referenceRole=nullptr) |
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
vtkMRMLNode () | |
vtkMRMLNode (const vtkMRMLNode &) | |
~vtkMRMLNode () override | |
critical to have a virtual destructor! | |
Protected Attributes | |
char * | ActivePlaceNodeClassName |
bool | ActivePlaceNodePlacementValid |
std::vector< std::string > | PlaceNodeClassNameList |
std::vector< std::string > | PlaceNodeIconNameList |
std::vector< std::string > | PlaceNodeResourceList |
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int | AddToScene {1} |
AttributesType | Attributes |
vtkIntArray * | ContentModifiedEvents |
char * | Description {nullptr} |
int | HideFromEditors {0} |
char * | ID {nullptr} |
int | InMRMLCallbackFlag {0} |
Flag to avoid event loops. | |
vtkCallbackCommand * | MRMLCallbackCommand |
Holders for MRML callbacks. | |
vtkObserverManager * | MRMLObserverManager |
char * | Name {nullptr} |
NodeReferenceEventsType | NodeReferenceEvents |
std::map< std::string, std::string > | NodeReferenceMRMLAttributeNames |
NodeReferencesType | NodeReferences |
int | SaveWithScene {true} |
vtkWeakPointer< vtkMRMLScene > | Scene |
int | Selectable {1} |
int | Selected {0} |
bool | UndoEnabled {false} |
Additional Inherited Members | |
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typedef std::map< std::string, std::string > | AttributesType |
typedef std::map< std::string, NodeReferenceEventList > | NodeReferenceEventsType |
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > | NodeReferenceListType |
typedef std::map< std::string, NodeReferenceListType > | NodeReferencesType |
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static void | MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData) |
MRML node for storing information about the active nodes in the scene.
This node stores the information about the currently selected volume, label volume, fiducial list, place node class name, place node id, ROI list, camera, table, view, layout, units Note: the SetReferenceActive* routines are added because the vtkSetReferenceStringMacro is not wrapped (vtkSetStringMacro on which it is based is a special case in vtk's parser).
Definition at line 34 of file vtkMRMLSelectionNode.h.
Definition at line 38 of file vtkMRMLSelectionNode.h.
anonymous enum |
A list of events that this node can throw ActivePlaceNodeIDChangedEvent: is no longer observed by the Mouse mode tool bar, it only watches for the ActivePlaceNodeClassNameChangedEvent ActivePlaceNodeClassNameChangedEvent: is observed by the Mouse mode tool bar class to update that widget to the current place node PlaceNodeClassNameListModifiedEvent: this is fired when new place node class names are added, watched for by the Mouse mode tool bar so that it can offer the user all the valid types of nodes to place. UnitModifiedEvent: Fired every time a quantity unit node is changed or an active quantity unit node is modified. The calldata contains the node quantity
Enumerator | |
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ActivePlaceNodeIDChangedEvent | |
ActivePlaceNodeClassNameChangedEvent | |
PlaceNodeClassNameListModifiedEvent | |
UnitModifiedEvent | |
ActivePlaceNodePlacementValidEvent |
Definition at line 150 of file vtkMRMLSelectionNode.h.
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void vtkMRMLSelectionNode::AddNewPlaceNodeClassNameToList | ( | const char * | newID, |
const char * | resource = nullptr, | ||
const char * | iconName = "" ) |
Add a new valid placeNode class name to the list, with optional qt resource reference string for updating GUI elements
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Copy the node's attributes to this object.
Reimplemented from vtkMRMLNode.
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Create instance of the default node. Like New only virtual.
Implements vtkMRMLNode.
const char * vtkMRMLSelectionNode::GetActiveCameraID | ( | ) |
the ID of a MRMLCameraNode
const char * vtkMRMLSelectionNode::GetActiveLabelVolumeID | ( | ) |
the ID of a MRMLVolumeNode
const char * vtkMRMLSelectionNode::GetActiveLayoutID | ( | ) |
the ID of a MRMLLayoutNode
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Get the classname of the active placeNode type. The active placeNode is used to control what placeNode is being dropped by the user.
const char * vtkMRMLSelectionNode::GetActivePlaceNodeID | ( | ) |
Get the ID of the currently active placeNode.
bool vtkMRMLSelectionNode::GetActivePlaceNodePlacementValid | ( | ) |
the node has a locked number of points.
Returns true if additional points can be placed in the current placement node, false if
const char * vtkMRMLSelectionNode::GetActivePlotChartID | ( | ) |
the ID of a MRMLPlotChartNode
const char * vtkMRMLSelectionNode::GetActiveROIListID | ( | ) |
the ID of a MRMLROIList
const char * vtkMRMLSelectionNode::GetActiveTableID | ( | ) |
the ID of a MRMLTableNode
const char * vtkMRMLSelectionNode::GetActiveViewID | ( | ) |
the ID of a MRMLViewNode
const char * vtkMRMLSelectionNode::GetActiveVolumeID | ( | ) |
the ID of a MRMLVolumeNode (typically background)
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Reimplemented from vtkMRMLNode.
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Get node XML tag name (like Volume, Model)
Implements vtkMRMLNode.
Definition at line 53 of file vtkMRMLSelectionNode.h.
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Get the number of class names in the list.
Definition at line 217 of file vtkMRMLSelectionNode.h.
std::string vtkMRMLSelectionNode::GetPlaceNodeClassNameByIndex | ( | int | n | ) |
Return nth placeNode class name string from the list, empty string if out of bounds
std::string vtkMRMLSelectionNode::GetPlaceNodeIconNameByIndex | ( | int | n | ) |
Return nth placeNode icon name string from the list, empty string if out of bounds
std::string vtkMRMLSelectionNode::GetPlaceNodeResourceByClassName | ( | std::string | className | ) |
Return the placeNode resource associated with this classname, empty string if not found
std::string vtkMRMLSelectionNode::GetPlaceNodeResourceByIndex | ( | int | n | ) |
Return nth placeNode resource string from the list, empty string if out of bounds
const char * vtkMRMLSelectionNode::GetSecondaryVolumeID | ( | ) |
the ID of a MRMLVolumeNode (typically foreground)
vtkMRMLUnitNode * vtkMRMLSelectionNode::GetUnitNode | ( | const char * | quantity | ) |
Return the unit node associated to the quantity.
const char * vtkMRMLSelectionNode::GetUnitNodeID | ( | const char * | quantity | ) |
Set/Get the current unit node associated with the given quantity. This is how the GUI or the logic can access the current node for a quantity. Changing the current node for a given quantity should only be done through the unit node settings panel. There can be no node (i.e. nullptr) associated to a quantity. To make sure to have the correct unit node, one should observe the selection node for UnitModifiedEvent.
void vtkMRMLSelectionNode::GetUnitNodeIDs | ( | std::vector< const char * > & | quantities, |
std::vector< const char * > & | unitIDs ) |
Get all the unit node IDs currently observed by the selection node.
void vtkMRMLSelectionNode::GetUnitNodes | ( | std::vector< vtkMRMLUnitNode * > & | units | ) |
Get all the unit node currently observed by the selection node.
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Reimplemented from vtkMRMLNode.
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int vtkMRMLSelectionNode::PlaceNodeClassNameInList | ( | std::string | className | ) |
Check for an classname in the list, returning it's index, -1 if not in list.
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Method to propagate events generated in units nodes.
Reimplemented from vtkMRMLNode.
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Set node attributes.
Reimplemented from vtkMRMLNode.
void vtkMRMLSelectionNode::RemovePlaceNodeClassNameFromList | ( | const char * | className | ) |
Remove a placeNode class name from the list
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void vtkMRMLSelectionNode::SetActiveCameraID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveLabelVolumeID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveLayoutID | ( | const char * | id | ) |
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Set the classname of the active placeNode type. Use SetReferenceActivePlaceNodeClassName if you need the mouse mode tool bar to update.
void vtkMRMLSelectionNode::SetActivePlaceNodeID | ( | const char * | id | ) |
Set the ID of the currently active placeNode.
void vtkMRMLSelectionNode::SetActivePlaceNodePlacementValid | ( | bool | valid | ) |
Set whether point placement is valid for the active placement node.
void vtkMRMLSelectionNode::SetActivePlotChartID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveROIListID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveTableID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveViewID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveVolumeID | ( | const char * | id | ) |
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Definition at line 112 of file vtkMRMLSelectionNode.h.
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Definition at line 71 of file vtkMRMLSelectionNode.h.
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Definition at line 130 of file vtkMRMLSelectionNode.h.
void vtkMRMLSelectionNode::SetReferenceActivePlaceNodeClassName | ( | const char * | className | ) |
Set the active placeNode class name and fire the event ActivePlaceNodeClassNameChangedEvent so that the Mouse mode tool bar will update.
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Set the ID of the currently active placeNode and fire the ActivePlaceNodeIDChangedEvent event.
Definition at line 98 of file vtkMRMLSelectionNode.h.
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Definition at line 136 of file vtkMRMLSelectionNode.h.
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Definition at line 106 of file vtkMRMLSelectionNode.h.
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Definition at line 118 of file vtkMRMLSelectionNode.h.
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Definition at line 124 of file vtkMRMLSelectionNode.h.
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Definition at line 59 of file vtkMRMLSelectionNode.h.
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Definition at line 65 of file vtkMRMLSelectionNode.h.
void vtkMRMLSelectionNode::SetSecondaryVolumeID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetUnitNodeID | ( | const char * | quantity, |
const char * | id ) |
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Write this node's information to a MRML file in XML format.
Reimplemented from vtkMRMLNode.
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Definition at line 231 of file vtkMRMLSelectionNode.h.
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Definition at line 232 of file vtkMRMLSelectionNode.h.
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Definition at line 234 of file vtkMRMLSelectionNode.h.
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Definition at line 236 of file vtkMRMLSelectionNode.h.
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Definition at line 235 of file vtkMRMLSelectionNode.h.