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Slicer 5.9
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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Abstract MRML node to represent color information. More...
#include <Libs/MRML/Core/vtkMRMLColorNode.h>
Classes | |
struct | PropertyType |
Public Types | |
enum | { User = 13 , File = 14 } |
enum | { TypeModifiedEvent = 20002 } |
TypeModifiedEvent is generated when the type of the color look up table changes. More... | |
typedef vtkMRMLStorableNode | Superclass |
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typedef vtkMRMLNode | Superclass |
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enum | { HierarchyModifiedEvent = 16000 , IDChangedEvent = 16001 , ReferenceAddedEvent , ReferenceModifiedEvent , ReferenceRemovedEvent , ReferencedNodeModifiedEvent } |
enum | ContentModifiedObserveType { ContentModifiedObserveUndefined = -1 , ContentModifiedObserveDisabled = 0 , ContentModifiedObserveEnabled = 1 } |
typedef std::map< std::string, std::string > | ReferencePropertiesType |
Get the node reference properties for a specific referenceRole. | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual vtkLookupTable * | CreateLookupTableCopy () |
vtkMRMLNode * | CreateNodeInstance () override=0 |
MRMLNode methods. | |
virtual const char * | GetClassName () |
virtual bool | GetColor (int ind, double color[4])=0 |
bool | GetColorDefined (int ind) |
Returns true if the entry is defined. | |
int | GetColorIndexByName (const char *name) |
const char * | GetColorName (int ind) |
std::string | GetColorNameAsFileName (int colorIndex, const char *subst="_") |
std::string | GetColorNameWithoutSpaces (int ind, const char *subst) |
bool | GetContainsTerminology () |
Returns true if the color table has terminology information. | |
const char * | GetContainsTerminologyAttributeName () |
Get attribute name that indicates if the color table has terminology entries. | |
virtual int | GetFirstType () |
virtual int | GetLastType () |
virtual vtkLookupTable * | GetLookupTable () |
Most color nodes will implement a look up table, so provide a top level get method. | |
bool | GetModifiedSinceRead () override |
int | GetNamesInitialised (int) |
const char * | GetNodeTagName () override |
Get node XML tag name (like Volume, Model) | |
const char * | GetNoName () |
virtual int | GetNumberOfColors ()=0 |
Get the number of colors in the table. | |
virtual vtkScalarsToColors * | GetScalarsToColors () |
std::string | GetTerminologyAsString (int ind) |
vtkCodedEntry * | GetTerminologyCategory (int ind) |
Get terminology information for a color entry. | |
vtkCodedEntry * | GetTerminologyRegion (int ind) |
vtkCodedEntry * | GetTerminologyRegionModifier (int ind) |
vtkCodedEntry * | GetTerminologyType (int ind) |
vtkCodedEntry * | GetTerminologyTypeModifier (int ind) |
virtual int | GetType () |
Get for Type. | |
virtual const char * | GetTypeAsString () |
Return a text string describing the color look up table type. | |
virtual int | IsA (const char *type) |
void | NamesInitialisedOff () |
void | NamesInitialisedOn () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override |
Propagate events generated in mrml. | |
void | ReadXMLAttributes (const char **atts) override |
MRMLNode methods. | |
void | Reset (vtkMRMLNode *defaultNode) override |
void | SetAllColorsDefined () |
Convenience method to set all colors as defined. | |
void | SetColorDefined (int ind, bool defined) |
Set the color defined flag for the given entry. | |
int | SetColorName (int ind, const char *name) |
int | SetColorNameWithSpaces (int ind, const char *name, const char *subst) |
void | SetNamesFromColors () |
void | SetNamesInitialised (int) |
void | SetNoName (const char *) |
bool | SetTerminology (int ind, std::string categoryCodingScheme, std::string categoryCodeValue, std::string categoryCodeMeaning, std::string typeCodingScheme, std::string typeCodeValue, std::string typeCodeMeaning, std::string typeModifierCodingScheme="", std::string typeModifierCodeValue="", std::string typeModifierCodeMeaning="", std::string regionCodingScheme="", std::string regionCodeValue="", std::string regionCodeMeaning="", std::string regionModifierCodingScheme="", std::string regionModifierCodeValue="", std::string regionModifierCodeMeaning="") |
bool | SetTerminologyFromString (int ind, std::string terminologyString) |
virtual void | SetType (int type) |
Set Type to type, then build colors and set names. | |
void | SetTypeToFile () |
void | SetTypeToUser () |
void | UpdateScene (vtkMRMLScene *scene) override |
vtkMRMLCopyContentMacro (vtkMRMLColorNode) | |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. | |
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
virtual bool | AddDefaultStorageNode (const char *filename=nullptr) |
void | Copy (vtkMRMLNode *node) override |
Copy node contents from another node of the same type. Reimplemented to copy default sequence storage node class. | |
virtual vtkMRMLStorageNode * | CreateDefaultSequenceStorageNode () |
virtual vtkMRMLStorageNode * | CreateDefaultStorageNode () |
virtual std::string | GetDefaultSequenceStorageNodeClassName () |
virtual std::string | GetDefaultStorageNodeClassName (const char *filename=nullptr) |
vtkMRMLStorageNode * | GetNthStorageNode (int n) |
Get associated display MRML node. | |
const char * | GetNthStorageNodeID (int n) |
int | GetNumberOfStorageNodes () |
const char * | GetSlicerDataType () |
vtkMRMLStorageNode * | GetStorageNode () |
const char * | GetStorageNodeID () |
virtual vtkTagTable * | GetUserTagTable () |
Methods for user-specified metadata. | |
bool | HasStorageNodeID (const char *storageNodeID) |
Return true if storageNodeID is in the storage node ID list. | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) override |
alternative method to propagate events generated in Storage nodes | |
void | ReadXMLAttributes (const char **atts) override |
Read node attributes from XML file. | |
void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
void | SetAndObserveStorageNodeID (const char *storageNodeID) |
String ID of the storage MRML node. | |
virtual void | SetDefaultSequenceStorageNodeClassName (std::string) |
void | SetSlicerDataType (const char *type) |
virtual void | StorableModified () |
void | UpdateScene (vtkMRMLScene *scene) override |
Finds the storage node and read the data. | |
vtkMRMLCopyContentMacro (vtkMRMLStorableNode) | |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. | |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
Add and observe a reference node from this node for a specific referenceRole. | |
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Convenience method that adds a referencedNodeID at the end of the list. | |
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr, bool observeContentModifiedEvents=false) |
Add a referenceRole. | |
virtual void | AddToSceneOff () |
virtual void | AddToSceneOn () |
void | ClearNodeReferenceProperties (const std::string &referenceRole) |
Remove all node reference properties for a specific referenceRole. | |
void | ClearNthNodeReferenceProperties (const std::string &referenceRole, int n) |
virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. | |
virtual void | CopyReferences (vtkMRMLNode *node) |
Copy the references of the node into this. | |
void | CopyWithScene (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. | |
void | DisableModifiedEventOff () |
void | DisableModifiedEventOn () |
virtual int | EndModify (int previousDisableModifiedEventState) |
End modifying the node. | |
virtual int | GetAddToScene () |
node added to MRML scene. | |
const char * | GetAttribute (const char *name) |
Get value of a name value pair attribute. | |
std::vector< std::string > | GetAttributeNames () |
Get all attribute names. | |
void | GetAttributeNames (vtkStringArray *attributeNames) |
Get all attribute names. Python-wrappable version. | |
virtual vtkIntArray * | GetContentModifiedEvents () |
int | GetCustomModifiedEventPending (int eventId) |
virtual char * | GetDescription () |
virtual int | GetDisableModifiedEvent () |
Turn on/off generating InvokeEvent for set macros. | |
virtual int | GetHideFromEditors () |
Describes if the node is hidden. | |
virtual char * | GetID () |
ID use by other nodes to reference this node in XML. | |
virtual int | GetInMRMLCallbackFlag () |
Flags to avoid event loops. | |
virtual int | GetModifiedEventPending () |
virtual char * | GetName () |
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
const char * | GetNodeReferenceID (const char *referenceRole) |
Utility function that returns the first node id for a specific referenceRole. | |
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char * > &referencedNodeIDs) |
Return a list of the referenced node IDs. | |
const ReferencePropertiesType * | GetNodeReferenceProperties (const char *referenceRole) |
std::string | GetNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName) |
Get the node reference property for a specific referenceRole. | |
std::string | GetNodeReferencePropertyName (const std::string &referenceRole, int propertyIndex) |
Get the name of the Nth node reference property for a specific referenceRole. | |
std::vector< std::string > | GetNodeReferencePropertyNames (const std::string &referenceRole) |
Get the names of all node reference properties for a specific referenceRole. | |
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode * > &nodes) |
Return a list of the referenced nodes. | |
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
Get referenced MRML node for a specific referenceRole. | |
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
Return the string of the Nth node ID for a specific reference role. | |
const ReferencePropertiesType * | GetNthNodeReferenceProperties (const char *referenceRole, int n) |
std::string | GetNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName) |
std::string | GetNthNodeReferencePropertyName (const std::string &referenceRole, int referenceIndex, int propertyIndex) |
std::vector< std::string > | GetNthNodeReferencePropertyNames (const std::string &referenceRole, int n) |
const char * | GetNthNodeReferenceRole (int n) |
int | GetNumberOfNodeReferenceProperties (const std::string &referenceRole) |
Get the number of node reference properties for a specific referenceRole. | |
int | GetNumberOfNodeReferenceRoles () |
int | GetNumberOfNodeReferences (const char *referenceRole) |
Return the number of node IDs for a specific reference role (and nodes as they always have the same size). | |
int | GetNumberOfNthNodeReferenceProperties (const std::string &referenceRole, int n) |
virtual int | GetSaveWithScene () |
Save node with MRML scene. | |
virtual vtkMRMLScene * | GetScene () |
Get the scene this node has been added to. | |
virtual int | GetSelectable () |
Describes if the node is selectable. | |
virtual int | GetSelected () |
Get/Set for Selected. | |
virtual char * | GetSingletonTag () |
virtual const char * | GetTypeDisplayName () |
virtual bool | GetUndoEnabled () |
virtual bool | HasCopyContent () const |
Returns true if the class supports deep and shallow copying node content. | |
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Return true if referencedNodeID is in the node ID list for a specific referenceRole. | |
virtual void | HideFromEditorsOff () |
virtual void | HideFromEditorsOn () |
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
This method allows the node to compress events. | |
virtual int | InvokePendingModifiedEvent () |
Invokes any modified events that are pending . | |
bool | IsSingleton () |
void | Modified () override |
Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. | |
virtual void | OnNodeAddedToScene () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
virtual void | ProcessChildNode (vtkMRMLNode *) |
Set dependencies between this node and a child node when parsing XML file. | |
void | RemoveAttribute (const char *name) |
Remove attribute with the specified name. | |
void | RemoveNodeReferenceIDs (const char *referenceRole) |
Remove all node IDs and associated nodes for a specific referenceRole. | |
void | RemoveNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName) |
Remove a node reference property for a specific referenceRole. | |
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
Convenience method that removes the Nth node ID from the list. | |
void | RemoveNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName) |
virtual void | SaveWithSceneOff () |
virtual void | SaveWithSceneOn () |
virtual void | SelectableOff () |
virtual void | SelectableOn () |
virtual void | SelectedOff () |
virtual void | SelectedOn () |
virtual void | SetAddToScene (int) |
void | SetAddToSceneNoModify (int value) |
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
Set and observe a reference node from this node for a specific referenceRole. | |
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
Set and observe the Nth node ID for a specific reference role. | |
void | SetAttribute (const char *name, const char *value) |
Set a name value pair attribute. | |
virtual void | SetDescription (const char *) |
Text description of this node, to be set by the user. | |
void | SetDisableModifiedEvent (int onOff) |
virtual void | SetHideFromEditors (int) |
void | SetInMRMLCallbackFlag (int flag) |
virtual void | SetName (const char *) |
Name of this node, to be set by the user. | |
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Set a reference to a node with specified nodeID from this node for a specific referenceRole. | |
void | SetNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName, const std::string &value) |
Set the node reference property for a specific referenceRole. | |
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. | |
void | SetNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName, const std::string &value) |
virtual void | SetSaveWithScene (int) |
virtual void | SetScene (vtkMRMLScene *scene) |
This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. | |
virtual void | SetSceneReferences () |
Update the references of the node to the scene. | |
virtual void | SetSelectable (int) |
virtual void | SetSelected (int) |
void | SetSingletonOff () |
void | SetSingletonOn () |
virtual void | SetSingletonTag (const char *) |
Tag that make this node a singleton in the scene. | |
virtual void | SetUndoEnabled (bool) |
virtual int | StartModify () |
Start modifying the node. Disable Modify events. | |
virtual void | UndoEnabledOff () |
virtual void | UndoEnabledOn () |
virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
Update the stored reference to another node in the scene. | |
virtual void | UpdateReferences () |
The method should remove all pointers and observations to all nodes that are not in the scene anymore. | |
const char * | URLDecodeString (const char *inString) |
Decode a URL string. | |
const char * | URLEncodeString (const char *inString) |
Encode a URL string. | |
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
Write this node's body to a MRML file in XML format. | |
std::string | XMLAttributeDecodeString (const std::string &inString) |
Decode an XML attribute string. | |
std::string | XMLAttributeEncodeString (const std::string &inString) |
Encode an XML attribute string (replaces special characters by code sequences) | |
Static Public Member Functions | |
static std::string | GetTerminologyAsString (std::string terminologyContextName, vtkCodedEntry *category, vtkCodedEntry *type, vtkCodedEntry *typeModifier, std::string regionContextName="", vtkCodedEntry *region=nullptr, vtkCodedEntry *regionModifier=nullptr) |
Convert coded entries to a string. | |
static int | IsTypeOf (const char *type) |
static vtkMRMLColorNode * | SafeDownCast (vtkObject *o) |
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static int | IsTypeOf (const char *type) |
static vtkMRMLStorableNode * | SafeDownCast (vtkObject *o) |
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static int | IsTypeOf (const char *type) |
static vtkMRMLNode * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
bool | GetProperty (int ind, PropertyType &prop) |
void | operator= (const vtkMRMLColorNode &) |
void | SetContainsTerminology (bool containsTerminology) |
Sets whether the color table has terminology information. | |
virtual bool | SetNameFromColor (int index) |
Set values in the names vector from the colors in the node. | |
vtkMRMLColorNode () | |
vtkMRMLColorNode (const vtkMRMLColorNode &) | |
~vtkMRMLColorNode () override | |
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virtual const char * | GetStorageNodeReferenceMRMLAttributeName () |
virtual const char * | GetStorageNodeReferenceRole () |
virtual vtkTimeStamp | GetStoredTime () |
void | operator= (const vtkMRMLStorableNode &) |
vtkMRMLStorableNode () | |
vtkMRMLStorableNode (const vtkMRMLStorableNode &) | |
~vtkMRMLStorableNode () override | |
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virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. | |
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. | |
virtual char * | GetTempURLString () |
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents, bool newObserveContentModifiedEvents) |
virtual void | InvalidateNodeReferences () |
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
Return true if the reference role is generic (ends with '/') or false otherwise. | |
std::string | NodeReferencePropertyDecodeString (const std::string &inString) |
Decode a node reference property string. | |
std::string | NodeReferencePropertyEncodeString (const std::string &inString) |
Encode a node reference property string (replaces special characters by code sequences) | |
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is modified. | |
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is removed (set to nullptr). | |
void | operator= (const vtkMRMLNode &) |
void | ParseReferencesAttribute (const char *attValue, std::set< std::string > &references) |
void | RemoveInvalidReferences (const std::set< std::string > &validNodeIDs) |
virtual void | SetTempURLString (const char *) |
Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. | |
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, bool newObserveContentModifiedEvents, vtkMRMLNodeReference *referenceToIgnore) |
virtual void | UpdateNodeReferences (const char *referenceRole=nullptr) |
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
vtkMRMLNode () | |
vtkMRMLNode (const vtkMRMLNode &) | |
~vtkMRMLNode () override | |
critical to have a virtual destructor! | |
Protected Attributes | |
std::vector< PropertyType > | Properties |
Vector of names and other properties for the color table elements. | |
int | Type |
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std::string | DefaultSequenceStorageNodeClassName |
std::string | SlicerDataType |
vtkTimeStamp | StorableModifiedTime |
vtkTagTable * | UserTagTable |
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int | AddToScene {1} |
AttributesType | Attributes |
vtkIntArray * | ContentModifiedEvents |
char * | Description {nullptr} |
int | HideFromEditors {0} |
char * | ID {nullptr} |
int | InMRMLCallbackFlag {0} |
Flag to avoid event loops. | |
vtkCallbackCommand * | MRMLCallbackCommand |
Holders for MRML callbacks. | |
vtkObserverManager * | MRMLObserverManager |
char * | Name {nullptr} |
NodeReferenceEventsType | NodeReferenceEvents |
std::map< std::string, std::string > | NodeReferenceMRMLAttributeNames |
NodeReferencesType | NodeReferences |
int | SaveWithScene {true} |
vtkWeakPointer< vtkMRMLScene > | Scene |
int | Selectable {1} |
int | Selected {0} |
bool | UndoEnabled {false} |
Additional Inherited Members | |
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typedef std::map< std::string, std::string > | AttributesType |
typedef std::map< std::string, NodeReferenceEventList > | NodeReferenceEventsType |
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > | NodeReferenceListType |
typedef std::map< std::string, NodeReferenceListType > | NodeReferencesType |
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static void | MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData) |
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static const char * | StorageNodeReferenceMRMLAttributeName |
static const char * | StorageNodeReferenceRole |
Abstract MRML node to represent color information.
Color nodes describe color look up tables. The tables may be pre-generated by Slicer (the label map colors, some default ramps, a random one) or created by a user. More than one model or label volume or editor can access the prebuilt nodes. This is used as a superclass for table based, procedural based, and implicit function based color nodes. The color table always defined color in the range from 0 to maximum label value, but some of the colors in this range may remain undefined.
Subclasses must reimplement GetColor() and GetNumberOfColors().
Definition at line 42 of file vtkMRMLColorNode.h.
Definition at line 45 of file vtkMRMLColorNode.h.
anonymous enum |
The list of valid color node types, added to in subclasses For backward compatibility, User and File keep the numbers that were in the ColorTable node
User - user defined in the GUI File - read in from file
Enumerator | |
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User | |
File |
Definition at line 255 of file vtkMRMLColorNode.h.
anonymous enum |
TypeModifiedEvent is generated when the type of the color look up table changes.
Enumerator | |
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TypeModifiedEvent |
Definition at line 95 of file vtkMRMLColorNode.h.
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protected |
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overrideprotected |
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protected |
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virtual |
Helper function for copying lookup tables It handles special types of lookup tables and fixes error in vtkLookupTable copy.
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overridepure virtual |
MRMLNode methods.
Implements vtkMRMLStorableNode.
Implemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLPETProceduralColorNode, and vtkMRMLProceduralColorNode.
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virtual |
Reimplemented from vtkMRMLStorableNode.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLPETProceduralColorNode, and vtkMRMLProceduralColorNode.
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pure virtual |
Retrieve the color associated to the index. Must be reimplemented in the derived classes.
Implemented in vtkMRMLColorTableNode, and vtkMRMLProceduralColorNode.
bool vtkMRMLColorNode::GetColorDefined | ( | int | ind | ) |
Returns true if the entry is defined.
int vtkMRMLColorNode::GetColorIndexByName | ( | const char * | name | ) |
Return the index associated with this color name, which can then be used to get the color. Returns -1 on failure.
const char * vtkMRMLColorNode::GetColorName | ( | int | ind | ) |
Get name of a color from its index (index is 0-based) Return empty string if undefined or if index is out of range.
std::string vtkMRMLColorNode::GetColorNameAsFileName | ( | int | colorIndex, |
const char * | subst = "_" ) |
Get the 0'th based colorIndex'th name of this color, replacing all file name sensitive color name characters with safer character(s). Only alphanumeric characters (A-Z,a-z,0-9) and '-','','.','(',')','$', '!','~','#',','','^','{','}' are supported; '/', '&', '?', '<' ... are replaced with '' (or any other substitution string) While ' '(space) and accents are technically valid file name characters, they are replaced as an extra precaution. The color name is truncated to not be longer than 255 characters. subst can be made of invalid characters and be longer than 1 char
std::string vtkMRMLColorNode::GetColorNameWithoutSpaces | ( | int | ind, |
const char * | subst ) |
bool vtkMRMLColorNode::GetContainsTerminology | ( | ) |
Returns true if the color table has terminology information.
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inline |
Get attribute name that indicates if the color table has terminology entries.
Definition at line 177 of file vtkMRMLColorNode.h.
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inlinevirtual |
Return the lowest and highest integers, for use in looping. Override in subclasses when more enums are added.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
Definition at line 88 of file vtkMRMLColorNode.h.
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inlinevirtual |
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
Definition at line 89 of file vtkMRMLColorNode.h.
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virtual |
Most color nodes will implement a look up table, so provide a top level get method.
Reimplemented in vtkMRMLColorTableNode, and vtkMRMLProceduralColorNode.
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overridevirtual |
Reimplemented from vtkMRMLStorableNode.
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inline |
Definition at line 232 of file vtkMRMLColorNode.h.
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inlineoverridevirtual |
Get node XML tag name (like Volume, Model)
Implements vtkMRMLStorableNode.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLPETProceduralColorNode, and vtkMRMLProceduralColorNode.
Definition at line 65 of file vtkMRMLColorNode.h.
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inline |
Definition at line 201 of file vtkMRMLColorNode.h.
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pure virtual |
Get the number of colors in the table.
Implemented in vtkMRMLColorTableNode, and vtkMRMLProceduralColorNode.
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Utility function that either returns a vtkLookupTable or a vtkColorTransferFunction whichever makes more sense. Returns vtkMRMLColorNode::GetLookupTable() by default. You should the method if you want it to return something else in subclasses
Reimplemented in vtkMRMLProceduralColorNode.
std::string vtkMRMLColorNode::GetTerminologyAsString | ( | int | ind | ) |
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Convert coded entries to a string.
vtkCodedEntry * vtkMRMLColorNode::GetTerminologyCategory | ( | int | ind | ) |
Get terminology information for a color entry.
vtkCodedEntry * vtkMRMLColorNode::GetTerminologyRegion | ( | int | ind | ) |
vtkCodedEntry * vtkMRMLColorNode::GetTerminologyRegionModifier | ( | int | ind | ) |
vtkCodedEntry * vtkMRMLColorNode::GetTerminologyType | ( | int | ind | ) |
vtkCodedEntry * vtkMRMLColorNode::GetTerminologyTypeModifier | ( | int | ind | ) |
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Get for Type.
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Return a text string describing the color look up table type.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, vtkMRMLPETProceduralColorNode, and vtkMRMLProceduralColorNode.
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Reimplemented from vtkMRMLStorableNode.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLPETProceduralColorNode, and vtkMRMLProceduralColorNode.
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Definition at line 224 of file vtkMRMLColorNode.h.
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Definition at line 220 of file vtkMRMLColorNode.h.
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Propagate events generated in mrml.
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, vtkMRMLPETProceduralColorNode, and vtkMRMLProceduralColorNode.
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MRMLNode methods.
Set node attributes
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLPETProceduralColorNode, and vtkMRMLProceduralColorNode.
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Reset node attributes to the initial state as defined in the constructor. NOTE: it preserves values several dynamic attributes that may be set by an application: type, name
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLColorTableNode.
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void vtkMRMLColorNode::SetAllColorsDefined | ( | ) |
Convenience method to set all colors as defined.
void vtkMRMLColorNode::SetColorDefined | ( | int | ind, |
bool | defined ) |
Set the color defined flag for the given entry.
int vtkMRMLColorNode::SetColorName | ( | int | ind, |
const char * | name ) |
Set the name of the n-th entry. Note that this sets the Defined flag for the color entry to true.
int vtkMRMLColorNode::SetColorNameWithSpaces | ( | int | ind, |
const char * | name, | ||
const char * | subst ) |
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Sets whether the color table has terminology information.
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Set values in the names vector from the colors in the node.
Reimplemented in vtkMRMLProceduralColorNode.
void vtkMRMLColorNode::SetNamesFromColors | ( | ) |
Set values in the names vector from the colors in the node It is not recommended to use this method, because it makes the name and color columns of the table store redundant information, which may get out of sync. Saving automatically-generated color names in the table also interferes with automatically updating the displayed table when terminology is specified or when displaying the color table in an internationalized GUI.
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Definition at line 228 of file vtkMRMLColorNode.h.
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Definition at line 209 of file vtkMRMLColorNode.h.
bool vtkMRMLColorNode::SetTerminology | ( | int | ind, |
std::string | categoryCodingScheme, | ||
std::string | categoryCodeValue, | ||
std::string | categoryCodeMeaning, | ||
std::string | typeCodingScheme, | ||
std::string | typeCodeValue, | ||
std::string | typeCodeMeaning, | ||
std::string | typeModifierCodingScheme = "", | ||
std::string | typeModifierCodeValue = "", | ||
std::string | typeModifierCodeMeaning = "", | ||
std::string | regionCodingScheme = "", | ||
std::string | regionCodeValue = "", | ||
std::string | regionCodeMeaning = "", | ||
std::string | regionModifierCodingScheme = "", | ||
std::string | regionModifierCodeValue = "", | ||
std::string | regionModifierCodeMeaning = "" ) |
Set terminology information for a color entry. This is mostly for convenience in Python.
bool vtkMRMLColorNode::SetTerminologyFromString | ( | int | ind, |
std::string | terminologyString ) |
Set terminology information for a color entry from a string. The string can be constructed from coded entries using GetTerminologyAsString() method.
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Set Type to type, then build colors and set names.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
void vtkMRMLColorNode::SetTypeToFile | ( | ) |
void vtkMRMLColorNode::SetTypeToUser | ( | ) |
Set the type to User or File, ones that don't require building data structures, just setting flags
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Updates other nodes in the scene depending on this node or updates this node if it depends on other nodes when the scene is read in This method is called automatically by XML parser after all nodes are created
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLdGEMRICProceduralColorNode, vtkMRMLPETProceduralColorNode, and vtkMRMLProceduralColorNode.
vtkMRMLColorNode::vtkMRMLCopyContentMacro | ( | vtkMRMLColorNode | ) |
Copy node content (excludes basic data, such as name and node references).
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Write this node's information to a MRML file in XML format.
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLPETProceduralColorNode, and vtkMRMLProceduralColorNode.
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Vector of names and other properties for the color table elements.
Definition at line 332 of file vtkMRMLColorNode.h.
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Which type of color information does this node hold? Valid values are in the enumerated list
Definition at line 329 of file vtkMRMLColorNode.h.