Slicer  5.3
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vtkMRMLMarkupsNode Class Reference

#include <Modules/Loadable/Markups/MRML/vtkMRMLMarkupsNode.h>

Inheritance diagram for vtkMRMLMarkupsNode:
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Classes

struct  ControlPoint
 

Public Types

enum  {
  LockModifiedEvent = 19000, LabelFormatModifiedEvent, PointAddedEvent, PointRemovedEvent,
  PointPositionDefinedEvent, PointPositionUndefinedEvent, PointPositionMissingEvent, PointPositionNonMissingEvent,
  PointModifiedEvent, PointStartInteractionEvent, PointEndInteractionEvent, CenterOfRotationModifiedEvent,
  FixedNumberOfControlPointsModifiedEvent, PointAboutToBeRemovedEvent
}
 
enum  {
  PositionUndefined, PositionPreview, PositionDefined, PositionMissing,
  PositionStatus_Last
}
 Placement status of a control point. More...
 
typedef std::vector< ControlPoint * > ControlPointsListType
 
typedef vtkMRMLDisplayableNode Superclass
 
- Public Types inherited from vtkMRMLDisplayableNode
enum  { DisplayModifiedEvent = 17000 }
 
typedef vtkMRMLTransformableNode Superclass
 
- Public Types inherited from vtkMRMLTransformableNode
enum  { TransformModifiedEvent = 15000 }
 TransformModifiedEvent is send when the parent transform is modidied. More...
 
typedef vtkMRMLStorableNode Superclass
 
- Public Types inherited from vtkMRMLStorableNode
typedef vtkMRMLNode Superclass
 
- Public Types inherited from vtkMRMLNode
enum  {
  HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent,
  ReferenceRemovedEvent, ReferencedNodeModifiedEvent
}
 
typedef vtkObject Superclass
 

Public Member Functions

int AddControlPoint (ControlPoint *controlPoint, bool autoLabel=true)
 
void ApplyTransform (vtkAbstractTransform *transform) override
 
bool CanApplyNonLinearTransforms () const override
 
bool ControlPointExists (int n)
 Return true if n is a valid control point, false otherwise. More...
 
void CreateDefaultDisplayNodes () override
 Create and observe default display node(s) More...
 
vtkMRMLStorageNodeCreateDefaultStorageNode () override
 Create default storage node or nullptr if does not have one. More...
 
int EndModify (int previousDisableModifiedEventState) override
 End modifying the node. Updates pending measurements and other updates. More...
 
virtual const char * GetAddIcon ()
 
void GetBounds (double bounds[6]) override
 
vtkVector3d GetCenterOfRotation ()
 
bool GetCenterOfRotation (double point[3])
 
vtkVector3d GetCenterOfRotationVector ()
 
bool GetCenterOfRotationWorld (double worldxyz[3])
 
virtual const char * GetClassName ()
 
int GetClosestControlPointIndexToPositionWorld (double pos[3], bool visibleOnly=false)
 
int GetControlPointIndexFromInterpolatedPointIndex (vtkIdType interpolatedPointIndex)
 Converts curve point index to control point index. More...
 
void GetControlPointLabels (vtkStringArray *labels)
 Get all control point labels at once. More...
 
virtual bool GetControlPointPlacementComplete ()
 Returns true if no additional control points can be added to this node. More...
 
void GetControlPointPositionsWorld (vtkPoints *points)
 Get a copy of all control point positions in world coordinate system. More...
 
std::vector< ControlPoint * > * GetControlPoints ()
 Return a pointer to the std::vector of control points stored in this node. More...
 
virtual bool GetCurveClosed ()
 Returns true if the curve generator creates a closed curve. More...
 
vtkCurveGeneratorGetCurveGenerator ()
 
virtual const char * GetDefaultNodeNamePrefix ()
 Get markup short name. More...
 
virtual const char * GetIcon ()
 
virtual vtkMatrix4x4 * GetInteractionHandleToWorldMatrix ()
 4x4 matrix detailing the orientation and position in world coordinates of the interaction handles. More...
 
std::string GetMarkupLabelFormat ()
 
void GetMarkupPoint (int markupIndex, int pointIndex, double point[3])
 
vtkVector3d GetMarkupPointVector (int markupIndex, int)
 
vtkMRMLMarkupsDisplayNodeGetMarkupsDisplayNode ()
 Return a cast display node, returns null if none. More...
 
virtual const char * GetMarkupType ()
 
virtual int GetMaximumNumberOfControlPoints ()
 
bool GetModifiedSinceRead () override
 
ControlPointGetNthControlPoint (int n)
 Return a pointer to the Nth control point stored in this node, null if n is out of bounds. More...
 
ControlPointGetNthControlPointByID (const char *controlPointID)
 Get the Nth control point based on it's ID. More...
 
std::string GetNthControlPointID (int n)
 Get the id for the Nth control point. More...
 
int GetNthControlPointIndexByID (const char *controlPointID)
 Get the Nth control point index based on it's ID. More...
 
int GetNthControlPointIndexByPositionStatus (int pointIndex, int positionStatus)
 
bool GetNthControlPointLocked (int n=0)
 
void GetNthControlPointOrientation (int n, double orientationWXYZ[4])
 
vtkVector4d GetNthControlPointOrientationVector (int pointIndex)
 
int GetNthControlPointPositionStatus (int pointIndex)
 Get control point position status (PositionUndefined, PositionPreview, PositionDefined) More...
 
vtkVector3d GetNthControlPointPositionVector (int pointIndex)
 
bool GetNthControlPointPositionVisibility (int n=0)
 
bool GetNthControlPointSelected (int n=0)
 
bool GetNthControlPointVisibility (int n=0)
 
std::string GetNthMarkupAssociatedNodeID (int n=0)
 
std::string GetNthMarkupID (int n=0)
 
std::string GetNthMarkupLabel (int n=0)
 
bool GetNthMarkupLocked (int n=0)
 
int GetNumberOfControlPoints ()
 Return the number of control points that are stored in this node. More...
 
int GetNumberOfDefinedControlPoints (bool includePreview=false)
 Return the number of control points that are already placed (not being previewed or undefined). More...
 
int GetNumberOfMarkups ()
 
int GetNumberOfPointsInNthMarkup (int)
 
int GetNumberOfUndefinedControlPoints (bool includePreview=false)
 Return the number of control points that have not been placed (not being previewed or skipped). More...
 
virtual const char * GetPlaceAddIcon ()
 
virtual std::string GetPropertiesLabelText ()
 
void GetRASBounds (double bounds[6]) override
 
virtual int GetRequiredNumberOfControlPoints ()
 
vtkMRMLUnitNodeGetUnitNode (const char *quantity)
 Utility function to get unit node from scene. More...
 
virtual int IsA (const char *type)
 
bool MarkupExists (int n)
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
void ProcessMRMLEvents (vtkObject *, unsigned long, void *) override
 Alternative method to propagate events generated in Display nodes. More...
 
void ReadXMLAttributes (const char **atts) override
 Read node attributes from XML file. More...
 
virtual void RemoveAllControlPoints ()
 Clear out the node of all control points. More...
 
void RemoveAllMarkups ()
 
void RemoveMarkup (int pointIndex)
 
void RemoveNthControlPoint (int pointIndex)
 Remove Nth Control Point. More...
 
std::string ReplaceListNameInControlPointLabelFormat ()
 
std::string ReplaceListNameInMarkupLabelFormat ()
 
bool ResetNthControlPointID (int n)
 
void ResetNthControlPointPosition (int n)
 Set control point status to preview. More...
 
void RestoreNthControlPointPosition (int n)
 Set control point status to defined and return to the previous position. More...
 
void SetCenterOfRotationFromArray (const double pos[3])
 
void SetCenterOfRotationFromPointer (const double *pos)
 
void SetControlPointPositionsWorld (vtkPoints *points)
 
void SetMarkupLabelFormat (std::string format)
 
void SetNthControlPointLocked (int n, bool flag)
 
void SetNthControlPointPositionFromArray (const int pointIndex, const double pos[3], int positionStatus=PositionDefined)
 
void SetNthControlPointPositionFromPointer (const int pointIndex, const double *pos)
 
void SetNthControlPointPositionMissing (int pointIndex)
 Set control point status to ignored. More...
 
void SetNthControlPointPositionOrientationWorld (const int pointIndex, const double pos[3], const double orientationMatrix[9], const char *associatedNodeID, int positionStatus=PositionDefined)
 
void SetNthControlPointPositionOrientationWorldFromArray (const int pointIndex, const double positionWorld[3], const double orientationMatrix_World[9], const char *associatedNodeID, int positionStatus=PositionDefined)
 
void SetNthControlPointPositionWorldFromArray (const int pointIndex, const double pos[3], int positionStatus=PositionDefined)
 
void SetNthControlPointSelected (int n, bool flag)
 
void SetNthControlPointVisibility (int n, bool flag)
 
void SetNthMarkupAssociatedNodeID (int n, std::string id)
 
void SetNthMarkupLabel (int n, std::string label)
 
void SetNthMarkupLocked (int n, bool flag)
 
void SwapControlPoints (int m1, int m2)
 Swap two control points (position data and all other properties). More...
 
virtual void UnsetAllControlPoints ()
 
void UnsetNthControlPointPosition (int pointIndex)
 Set control point status to undefined. More...
 
void UpdateAllMeasurements ()
 
virtual void UpdateAssignedAttribute ()
 
 vtkMRMLCopyContentMacro (vtkMRMLMarkupsNode)
 
void WriteCLI (std::vector< std::string > &commandLine, std::string prefix, int coordinateSystem=vtkMRMLStorageNode::CoordinateSystemRAS, int multipleFlag=1) override
 
void WriteXML (ostream &of, int indent) override
 Write this node's information to a MRML file in XML format. More...
 
int GetNumberOfMeasurements ()
 
int GetNumberOfEnabledMeasurements ()
 
vtkMRMLMeasurementGetNthMeasurement (int id)
 
vtkMRMLMeasurementGetMeasurement (const char *name)
 
void AddMeasurement (vtkMRMLMeasurement *measurement)
 
void RemoveNthMeasurement (int id)
 
void ClearValueForAllMeasurements ()
 
void SetNthMeasurement (int id, vtkMRMLMeasurement *measurement)
 
void SetNthMeasurement (int id, const std::string &name, double value, const std::string &units, std::string printFormat="", const std::string description="", vtkCodedEntry *quantityCode=nullptr, vtkCodedEntry *derivationCode=nullptr, vtkCodedEntry *unitsCode=nullptr, vtkCodedEntry *methodCode=nullptr)
 
void RemoveAllMeasurements ()
 
virtual int GetLocked ()
 
void SetLocked (int locked)
 
virtual void LockedOn ()
 
virtual void LockedOff ()
 
int AddNControlPoints (int n, std::string label=std::string(), vtkVector3d *point=nullptr)
 
int AddNControlPoints (int n, std::string label, double point[3])
 
int AddControlPoint (vtkVector3d point, std::string label=std::string())
 
int AddControlPoint (double point[3], std::string label=std::string())
 
int AddControlPoint (double x, double y, double z, std::string label=std::string())
 
int AddControlPointWorld (vtkVector3d point, std::string label=std::string())
 
int AddControlPointWorld (double point[3], std::string label=std::string())
 
int AddControlPointWorld (double x, double y, double z, std::string label=std::string())
 
bool InsertControlPoint (ControlPoint *controlPoint, int targetIndex)
 
bool InsertControlPoint (int n, vtkVector3d point, std::string label=std::string())
 
bool InsertControlPoint (int n, double point[3], std::string label=std::string())
 
bool InsertControlPointWorld (int n, vtkVector3d pointWorld, std::string label=std::string())
 
bool InsertControlPointWorld (int n, double pointWorld[3], std::string label=std::string())
 
bool GetNthControlPointAutoCreated (int n)
 
void SetNthControlPointAutoCreated (int n, bool flag)
 
void GetNthControlPointPosition (int pointIndex, double point[3])
 
double * GetNthControlPointPosition (int pointIndex) VTK_SIZEHINT(3)
 
int GetNthControlPointPositionWorld (int pointIndex, double worldxyz[3])
 
vtkVector3d GetNthControlPointPositionWorld (int pointIndex)
 
void SetNthControlPointPosition (const int pointIndex, const double x, const double y, const double z, int positionStatus=PositionDefined)
 Set of the Nth control point position from coordinates. More...
 
void SetNthControlPointPosition (const int pointIndex, const double position[3], int positionStatus=PositionDefined)
 
void SetNthControlPointPositionWorld (const int pointIndex, const double x, const double y, const double z, int positionStatus=PositionDefined)
 
void SetNthControlPointPositionWorld (const int pointIndex, const double position[3], int positionStatus=PositionDefined)
 
void SetNthControlPointOrientation (int n, double w, double x, double y, double z)
 
void SetNthControlPointOrientation (int n, const double wxyz[4])
 
double * GetNthControlPointOrientationMatrix (int n) VTK_SIZEHINT(9)
 
void SetNthControlPointOrientationMatrix (int n, double orientationMatrix[9])
 
void GetNthControlPointOrientationMatrix (int n, vtkMatrix3x3 *matrix)
 
void SetNthControlPointOrientationMatrix (int n, vtkMatrix3x3 *matrix)
 
void GetNthControlPointOrientationMatrixWorld (int n, double orientationMatrix[9])
 
vtkVector< double, 9 > GetNthControlPointOrientationMatrixWorld (int n)
 
void SetNthControlPointOrientationMatrixWorld (int n, const double orientationMatrix[9])
 
void GetNthControlPointOrientationMatrixWorld (int n, vtkMatrix3x3 *matrix)
 
void SetNthControlPointOrientationMatrixWorld (int n, vtkMatrix3x3 *matrix)
 
void SetCenterOfRotation (const double x, const double y, const double z)
 
void SetCenterOfRotation (const double position[3])
 
void SetCenterOfRotationWorld (const double x, const double y, const double z)
 
void SetCenterOfRotationWorld (const double positionWorld[3])
 
void GetNthControlPointNormal (int n, double normal[3])
 
vtkVector3d GetNthControlPointNormal (int n)
 
void GetNthControlPointNormalWorld (int n, double normalWorld[3])
 
vtkVector3d GetNthControlPointNormalWorld (int n)
 
std::string GetNthControlPointAssociatedNodeID (int n=0)
 
void SetNthControlPointAssociatedNodeID (int n, std::string id)
 
std::string GetNthControlPointLabel (int n=0)
 
void SetNthControlPointLabel (int n, std::string label)
 
std::string GetNthControlPointDescription (int n=0)
 
void SetNthControlPointDescription (int n, std::string description)
 
std::string GetControlPointLabelFormat ()
 
void SetControlPointLabelFormat (std::string format)
 
bool GetFixedNumberOfControlPoints ()
 
void SetFixedNumberOfControlPoints (bool fixed)
 
virtual vtkPoints * GetCurvePoints ()
 
virtual vtkPoints * GetCurvePointsWorld ()
 
virtual vtkPolyData * GetCurve ()
 
virtual vtkPolyData * GetCurveWorld ()
 
virtual vtkAlgorithmOutput * GetCurveWorldConnection ()
 
int GetControlPointPlacementStartIndex ()
 
void SetControlPointPlacementStartIndex (int)
 
virtual int GetLastUsedControlPointNumber ()
 
virtual void SetLastUsedControlPointNumber (int)
 
void SetNthControlPointOrientationFromPointer (int n, const double *orientationWXYZ)
 
void SetNthControlPointOrientationFromArray (int n, const double orientationWXYZ[4])
 
- Public Member Functions inherited from vtkMRMLDisplayableNode
void AddAndObserveDisplayNodeID (const char *displayNodeID)
 
void Copy (vtkMRMLNode *node) override
 
Copy the node's attributes to this object More...
 
virtual void CreateDefaultSequenceDisplayNodes ()
 
vtkMRMLNodeCreateNodeInstance () override=0
 MRMLNode methods. More...
 
virtual int GetDisplayClassVisibility (const char *nodeClass)
 
vtkMRMLDisplayNodeGetDisplayNode ()
 
const char * GetDisplayNodeID ()
 
virtual const char * GetDisplayNodeReferenceRole ()
 
virtual int GetDisplayVisibility ()
 
const char * GetNodeTagName () override=0
 
Get node XML tag name (like Volume, Model) More...
 
vtkMRMLDisplayNodeGetNthDisplayNode (int n)
 
const char * GetNthDisplayNodeID (int n)
 
int GetNumberOfDisplayNodes ()
 
bool HasDisplayNodeID (const char *displayNodeID)
 
Return true if displayNodeID is in the display node ID list. More...
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
void RemoveAllDisplayNodeIDs ()
 
Remove all display node IDs and associated display nodes. More...
 
void RemoveNthDisplayNodeID (int n)
 
void SetAndObserveDisplayNodeID (const char *displayNodeID)
 
void SetAndObserveNthDisplayNodeID (int n, const char *displayNodeID)
 
virtual void SetDisplayClassVisibility (const char *nodeClass, int visible)
 
virtual void SetDisplayVisibility (int visible)
 
void SetSelectable (int) override
 
virtual void WriteCLI (std::vector< std::string > &vtkNotUsed(commandLine), std::string vtkNotUsed(prefix), int vtkNotUsed(coordinateSystemFlag)=vtkMRMLStorageNode::CoordinateSystemRAS, int vtkNotUsed(multipleFlag)=1)
 
- Public Member Functions inherited from vtkMRMLTransformableNode
virtual void ApplyTransformMatrix (vtkMatrix4x4 *transformMatrix)
 
vtkMRMLTransformNodeGetParentTransformNode ()
 
Associated transform MRML node More...
 
const char * GetTransformNodeID ()
 Get referenced transform node id. More...
 
bool HardenTransform ()
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
bool SetAndObserveTransformNodeID (const char *transformNodeID)
 
virtual void TransformPointFromWorld (const double inWorld[3], double outLocal[3])
 
virtual void TransformPointFromWorld (const vtkVector3d &inWorld, vtkVector3d &outLocal)
 
virtual void TransformPointToWorld (const double inLocal[3], double outWorld[3])
 
virtual void TransformPointToWorld (const vtkVector3d &inLocal, vtkVector3d &outWorld)
 
- Public Member Functions inherited from vtkMRMLStorableNode
void AddAndObserveStorageNodeID (const char *storageNodeID)
 
virtual bool AddDefaultStorageNode (const char *filename=nullptr)
 
void Copy (vtkMRMLNode *node) override
 Copy node contents from another node of the same type. Reimplemented to copy default sequence storage node class. More...
 
virtual vtkMRMLStorageNodeCreateDefaultSequenceStorageNode ()
 
virtual std::string GetDefaultSequenceStorageNodeClassName ()
 
virtual std::string GetDefaultStorageNodeClassName (const char *filename=nullptr)
 
vtkMRMLStorageNodeGetNthStorageNode (int n)
 
Get associated display MRML node More...
 
const char * GetNthStorageNodeID (int n)
 
int GetNumberOfStorageNodes ()
 
const char * GetSlicerDataType ()
 
vtkMRMLStorageNodeGetStorageNode ()
 
const char * GetStorageNodeID ()
 
virtual vtkTagTableGetUserTagTable ()
 Methods for user-specified metadata. More...
 
bool HasStorageNodeID (const char *storageNodeID)
 
Return true if storageNodeID is in the storage node ID list. More...
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
void SetAndObserveNthStorageNodeID (int n, const char *storageNodeID)
 
void SetAndObserveStorageNodeID (const char *storageNodeID)
 
String ID of the storage MRML node More...
 
virtual void SetDefaultSequenceStorageNodeClassName (std::string)
 
void SetSlicerDataType (const char *type)
 
virtual void StorableModified ()
 
void UpdateScene (vtkMRMLScene *scene) override
 
Finds the storage node and read the data More...
 
 vtkMRMLCopyContentMacro (vtkMRMLStorableNode)
 
- Public Member Functions inherited from vtkMRMLNode
vtkMRMLNodeAddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Add and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeAddNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Convenience method that adds a referencedNodeID at the end of the list. More...
 
void AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr)
 Add a referenceRole. More...
 
virtual void AddToSceneOff ()
 
virtual void AddToSceneOn ()
 
virtual void CopyContent (vtkMRMLNode *node, bool deepCopy=true)
 Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
 
virtual void CopyReferences (vtkMRMLNode *node)
 Copy the references of the node into this. More...
 
void CopyWithScene (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void DisableModifiedEventOff ()
 
void DisableModifiedEventOn ()
 
virtual int GetAddToScene ()
 node added to MRML scene. More...
 
const char * GetAttribute (const char *name)
 Get value of a name value pair attribute. More...
 
std::vector< std::string > GetAttributeNames ()
 Get all attribute names. More...
 
void GetAttributeNames (vtkStringArray *attributeNames)
 Get all attribute names. Python-wrappable version. More...
 
virtual vtkIntArray * GetContentModifiedEvents ()
 
int GetCustomModifiedEventPending (int eventId)
 
virtual char * GetDescription ()
 
virtual int GetDisableModifiedEvent ()
 Turn on/off generating InvokeEvent for set macros. More...
 
virtual int GetHideFromEditors ()
 Describes if the node is hidden. More...
 
virtual char * GetID ()
 ID use by other nodes to reference this node in XML. More...
 
virtual int GetInMRMLCallbackFlag ()
 Flags to avoid event loops. More...
 
virtual int GetModifiedEventPending ()
 
virtual char * GetName ()
 
vtkMRMLNodeGetNodeReference (const char *referenceRole)
 
const char * GetNodeReferenceID (const char *referenceRole)
 Utility function that returns the first node id for a specific referenceRole. More...
 
void GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs)
 Return a list of the referenced node IDs. More...
 
void GetNodeReferenceRoles (std::vector< std::string > &roles)
 
void GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes)
 Return a list of the referenced nodes. More...
 
vtkMRMLNodeGetNthNodeReference (const char *referenceRole, int n)
 Get referenced MRML node for a specific referenceRole. More...
 
const char * GetNthNodeReferenceID (const char *referenceRole, int n)
 Return the string of the Nth node ID for a specific reference role. More...
 
const char * GetNthNodeReferenceRole (int n)
 
int GetNumberOfNodeReferenceRoles ()
 
int GetNumberOfNodeReferences (const char *referenceRole)
 Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
 
virtual int GetSaveWithScene ()
 Save node with MRML scene. More...
 
virtual vtkMRMLSceneGetScene ()
 Get the scene this node has been added to. More...
 
virtual int GetSelectable ()
 Describes if the node is selectable. More...
 
virtual int GetSelected ()
 Get/Set for Selected. More...
 
virtual char * GetSingletonTag ()
 
virtual const char * GetTypeDisplayName ()
 
virtual bool GetUndoEnabled ()
 
virtual bool HasCopyContent () const
 Returns true if the class supports deep and shallow copying node content. More...
 
bool HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
 
virtual void HideFromEditorsOff ()
 
virtual void HideFromEditorsOn ()
 
virtual void InvokeCustomModifiedEvent (int eventId, void *callData=nullptr)
 This method allows the node to compress events. More...
 
virtual int InvokePendingModifiedEvent ()
 Invokes any modified events that are pending. More...
 
bool IsSingleton ()
 
void Modified () override
 Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
 
virtual void OnNodeAddedToScene ()
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
virtual void ProcessChildNode (vtkMRMLNode *)
 Set dependencies between this node and a child node when parsing XML file. More...
 
void RemoveAttribute (const char *name)
 Remove attribute with the specified name. More...
 
void RemoveNodeReferenceIDs (const char *referenceRole)
 Remove all node IDs and associated nodes for a specific referenceRole. More...
 
void RemoveNthNodeReferenceID (const char *referenceRole, int n)
 Convenience method that removes the Nth node ID from the list. More...
 
virtual void Reset (vtkMRMLNode *defaultNode)
 Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
 
virtual void SaveWithSceneOff ()
 
virtual void SaveWithSceneOn ()
 
virtual void SelectableOff ()
 
virtual void SelectableOn ()
 
virtual void SelectedOff ()
 
virtual void SelectedOn ()
 
virtual void SetAddToScene (int)
 
void SetAddToSceneNoModify (int value)
 
vtkMRMLNodeSetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe the Nth node ID for a specific reference role. More...
 
void SetAttribute (const char *name, const char *value)
 Set a name value pair attribute. More...
 
virtual void SetDescription (const char *)
 Text description of this node, to be set by the user. More...
 
void SetDisableModifiedEvent (int onOff)
 
virtual void SetHideFromEditors (int)
 
void SetInMRMLCallbackFlag (int flag)
 
virtual void SetName (const char *)
 Name of this node, to be set by the user. More...
 
vtkMRMLNodeSetNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID)
 Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
 
virtual void SetSaveWithScene (int)
 
virtual void SetScene (vtkMRMLScene *scene)
 This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
 
virtual void SetSceneReferences ()
 Update the references of the node to the scene. More...
 
virtual void SetSelected (int)
 
void SetSingletonOff ()
 
void SetSingletonOn ()
 
virtual void SetSingletonTag (const char *)
 Tag that make this node a singleton in the scene. More...
 
virtual void SetUndoEnabled (bool)
 
virtual int StartModify ()
 Start modifying the node. Disable Modify events. More...
 
virtual void UndoEnabledOff ()
 
virtual void UndoEnabledOn ()
 
virtual void UpdateReferenceID (const char *oldID, const char *newID)
 Update the stored reference to another node in the scene. More...
 
virtual void UpdateReferences ()
 The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
 
const char * URLDecodeString (const char *inString)
 Decode a URL string. More...
 
const char * URLEncodeString (const char *inString)
 Encode a URL string. More...
 
virtual void WriteNodeBodyXML (ostream &of, int indent)
 Write this node's body to a MRML file in XML format. More...
 
std::string XMLAttributeDecodeString (const std::string &inString)
 Decode an XML attribute string. More...
 
std::string XMLAttributeEncodeString (const std::string &inString)
 Encode an XML attribute string (replaces special characters by code sequences) More...
 

Static Public Member Functions

static const char * GetPositionStatusAsString (int id)
 
static int GetPositionStatusFromString (const char *name)
 
static int IsTypeOf (const char *type)
 
static vtkMRMLMarkupsNodeSafeDownCast (vtkObject *o)
 
static void ConvertOrientationMatrixToWXYZ (const double orientationMatrix[9], double orientationWXYZ[4])
 
static void ConvertOrientationWXYZToMatrix (const double orientationWXYZ[4], double orientationMatrix[9])
 
- Static Public Member Functions inherited from vtkMRMLDisplayableNode
static int IsTypeOf (const char *type)
 
static vtkMRMLDisplayableNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLTransformableNode
static int IsTypeOf (const char *type)
 
static vtkMRMLTransformableNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLStorableNode
static int IsTypeOf (const char *type)
 
static vtkMRMLStorableNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLNode
static int IsTypeOf (const char *type)
 
static vtkMRMLNodeSafeDownCast (vtkObject *o)
 

Protected Member Functions

std::string GenerateControlPointLabel (int controlPointIndex)
 
std::string GenerateUniqueControlPointID ()
 
ControlPointGetNthControlPointCustomLog (int n, const char *failedMethodName)
 
void OnTransformNodeReferenceChanged (vtkMRMLTransformNode *transformNode) override
 Called when transform node reference added/modified/removed. More...
 
void operator= (const vtkMRMLMarkupsNode &)
 
bool SetControlPointLabelsWorld (vtkStringArray *labels, vtkPoints *points, std::string separator="")
 
void SetNthControlPointID (int n, std::string id)
 
virtual void TransformOrientationMatrixFromNodeToWorld (const double position_Node[3], const double orientationMatrix_Node[9], double orientationMatrix_World[9])
 Transform the orientation matrix from node to world coordinates. More...
 
virtual void TransformOrientationMatrixFromWorldToNode (const double position_World[3], const double orientationMatrix_World[9], double orientationMatrix_Node[9])
 Transform the orientation matrix from world to node coordinates. More...
 
virtual void UpdateCurvePolyFromControlPoints ()
 
virtual void UpdateInteractionHandleToWorldMatrix ()
 Calculates the handle to world matrix based on the current control points. More...
 
virtual void UpdateMeasurementsInternal ()
 
 vtkMRMLMarkupsNode ()
 
 vtkMRMLMarkupsNode (const vtkMRMLMarkupsNode &)
 
virtual void WriteMeasurementsToDescription ()
 
 ~vtkMRMLMarkupsNode () override
 
- Protected Member Functions inherited from vtkMRMLDisplayableNode
virtual const char * GetDisplayNodeReferenceMRMLAttributeName ()
 
void OnNodeReferenceAdded (vtkMRMLNodeReference *reference) override
 
Called when a node reference ID is added (list size increased). More...
 
void OnNodeReferenceModified (vtkMRMLNodeReference *reference) override
 
Called when a node reference ID is modified. More...
 
void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) override
 
Called after a node reference ID is removed (list size decreased). More...
 
void operator= (const vtkMRMLDisplayableNode &)
 
 vtkMRMLDisplayableNode ()
 
 vtkMRMLDisplayableNode (const vtkMRMLDisplayableNode &)
 
 ~vtkMRMLDisplayableNode () override
 
- Protected Member Functions inherited from vtkMRMLTransformableNode
virtual const char * GetTransformNodeReferenceMRMLAttributeName ()
 
virtual const char * GetTransformNodeReferenceRole ()
 
void OnNodeReferenceAdded (vtkMRMLNodeReference *reference) override
 
Called when a node reference ID is added (list size increased). More...
 
void OnNodeReferenceModified (vtkMRMLNodeReference *reference) override
 
Called when a node reference ID is modified. More...
 
void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) override
 
Called after a node reference ID is removed (list size decreased). More...
 
void operator= (const vtkMRMLTransformableNode &)
 
 vtkMRMLTransformableNode ()
 
 vtkMRMLTransformableNode (const vtkMRMLTransformableNode &)
 
 ~vtkMRMLTransformableNode () override
 
- Protected Member Functions inherited from vtkMRMLStorableNode
virtual const char * GetStorageNodeReferenceMRMLAttributeName ()
 
virtual const char * GetStorageNodeReferenceRole ()
 
virtual vtkTimeStamp GetStoredTime ()
 
void operator= (const vtkMRMLStorableNode &)
 
 vtkMRMLStorableNode ()
 
 vtkMRMLStorableNode (const vtkMRMLStorableNode &)
 
 ~vtkMRMLStorableNode () override
 
- Protected Member Functions inherited from vtkMRMLNode
virtual const char * GetMRMLAttributeNameFromReferenceRole (const char *refRole)
 Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
 
virtual const char * GetReferenceRoleFromMRMLAttributeName (const char *attName)
 Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
 
virtual char * GetTempURLString ()
 
void GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents)
 
virtual void InvalidateNodeReferences ()
 
virtual bool IsReferenceRoleGeneric (const char *refRole)
 Return true if the reference role is generic (ends with '/') or false otherwise. More...
 
void operator= (const vtkMRMLNode &)
 
void ParseReferencesAttribute (const char *attValue, std::set< std::string > &references)
 
void RemoveInvalidReferences (const std::set< std::string > &validNodeIDs)
 
virtual void SetTempURLString (const char *)
 Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
 
vtkMRMLNodeUpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore)
 
virtual void UpdateNodeReferences (const char *referenceRole=nullptr)
 
virtual void UpdateNthNodeReference (const char *referenceRole, int n)
 
 vtkMRMLNode ()
 
 vtkMRMLNode (const vtkMRMLNode &)
 
 ~vtkMRMLNode () override
 critical to have a virtual destructor! More...
 

Protected Attributes

vtkVector3d CenterOfRotation
 
std::string ControlPointLabelFormat {"%N-%d"}
 
int ControlPointPlacementStartIndex { -1 }
 Index of the control point index that placement is started from (if no other point is requested specifically). More...
 
ControlPointsListType ControlPoints
 Vector of control points. More...
 
bool CurveClosed {false}
 
vtkSmartPointer< vtkParallelTransportFrame > CurveCoordinateSystemGeneratorWorld
 
vtkSmartPointer< vtkCurveGeneratorCurveGenerator
 Converts curve control points to curve points. More...
 
vtkSmartPointer< vtkPolyData > CurveInputPoly
 
vtkSmartPointer< vtkGeneralTransform > CurvePolyToWorldTransform
 
vtkSmartPointer< vtkTransformPolyDataFilter > CurvePolyToWorldTransformer
 
bool FixedNumberOfControlPoints {false}
 
vtkSmartPointer< vtkMatrix4x4 > InteractionHandleToWorldMatrix
 Transform that moves the xyz unit vectors and origin of the interaction handles to local coordinates. More...
 
bool IsUpdatingPoints {false}
 Flag set from SetControlPointPositionsWorld that pauses update of measurements until the update is complete. More...
 
int LastUsedControlPointNumber {0}
 
int Locked {0}
 Locks all the points and GUI. More...
 
int MaximumNumberOfControlPoints {-1}
 
vtkCollection * Measurements
 List of measurements stored for the markup. More...
 
std::string PropertiesLabelText
 
int RequiredNumberOfControlPoints {0}
 
vtkSmartPointer< vtkStringArray > TextList
 
vtkSmartPointer< vtkPointLocator > TransformedCurvePolyLocator
 
- Protected Attributes inherited from vtkMRMLStorableNode
std::string DefaultSequenceStorageNodeClassName
 
std::string SlicerDataType
 
vtkTimeStamp StorableModifiedTime
 
vtkTagTableUserTagTable
 
- Protected Attributes inherited from vtkMRMLNode
int AddToScene {1}
 
AttributesType Attributes
 
vtkIntArray * ContentModifiedEvents
 
char * Description {nullptr}
 
int HideFromEditors {0}
 
char * ID {nullptr}
 
int InMRMLCallbackFlag {0}
 
Flag to avoid event loops More...
 
vtkCallbackCommand * MRMLCallbackCommand
 Holders for MRML callbacks. More...
 
vtkObserverManagerMRMLObserverManager
 
char * Name {nullptr}
 
NodeReferenceEventsType NodeReferenceEvents
 
std::map< std::string, std::string > NodeReferenceMRMLAttributeNames
 
NodeReferencesType NodeReferences
 
int SaveWithScene {true}
 
vtkWeakPointer< vtkMRMLSceneScene
 
int Selectable {1}
 
int Selected {0}
 
bool UndoEnabled {false}
 

Friends

class qSlicerMarkupsModuleWidget
 
class vtkMRMLMarkupsFiducialStorageNode
 
class vtkMRMLMarkupsJsonStorageNode
 
class vtkMRMLMarkupsStorageNode
 Make the storage node a friend so that ReadDataInternal can set the ControlPoint ids. More...
 

Additional Inherited Members

- Protected Types inherited from vtkMRMLNode
typedef std::map< std::string, std::string > AttributesType
 
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > NodeReferenceEventsType
 
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > NodeReferenceListType
 
typedef std::map< std::string, NodeReferenceListTypeNodeReferencesType
 
- Static Protected Member Functions inherited from vtkMRMLNode
static void MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData)
 
- Static Protected Attributes inherited from vtkMRMLDisplayableNode
static const char * DisplayNodeReferenceMRMLAttributeName
 
static const char * DisplayNodeReferenceRole
 
- Static Protected Attributes inherited from vtkMRMLTransformableNode
static const char * TransformNodeReferenceMRMLAttributeName
 
static const char * TransformNodeReferenceRole
 
- Static Protected Attributes inherited from vtkMRMLStorableNode
static const char * StorageNodeReferenceMRMLAttributeName
 
static const char * StorageNodeReferenceRole
 

Detailed Description

Definition at line 77 of file vtkMRMLMarkupsNode.h.

Member Typedef Documentation

◆ ControlPointsListType

Definition at line 134 of file vtkMRMLMarkupsNode.h.

◆ Superclass

Definition at line 136 of file vtkMRMLMarkupsNode.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum

Invoke events when control points change, passing the control point index if applicable.

Event data for Point* events: Event callData is control point index address (int*). If the pointer is nullptr then one or more points are added/removed/modified.

Note: the current active node (control point or line) information are stored in the display node.

Enumerator
LockModifiedEvent 

Markups node lock status is changed. Modified event is invoked, too.

LabelFormatModifiedEvent 

Markups node label format changed. Modified event is invoked, too.

PointAddedEvent 

New control point(s) added. Modified event is NOT invoked.

PointRemovedEvent 

Control point(s) deleted. Modified event is NOT invoked.

PointPositionDefinedEvent 

Point was not defined (undefined, preview position status, or non-existent point) before but now it is defined.

PointPositionUndefinedEvent 

Point position was defined and now it is not defined anymore (point deleted or position is not defined).

PointPositionMissingEvent 

Point was not not missing before and now it is missing.

PointPositionNonMissingEvent 

Point missing before and now it is not missing.

PointModifiedEvent 

Existing control point(s) modified, added, or removed. Modified event is NOT invoked.

PointStartInteractionEvent 

When starting interacting with a control point.

PointEndInteractionEvent 

When an interaction with a control point process finishes.

CenterOfRotationModifiedEvent 

When position of the center of rotation is changed (used for example for rotating closed curves).

FixedNumberOfControlPointsModifiedEvent 

When fixed number of points set/unset.

PointAboutToBeRemovedEvent 

Point is about to be deleted. Thus it is alive when event is called.

Definition at line 232 of file vtkMRMLMarkupsNode.h.

◆ anonymous enum

anonymous enum

Placement status of a control point.

Enumerator
PositionUndefined 

PositionUndefined: position is undefined (coordinate values must not be used).

PositionPreview 

PositionPreview: new point is being placed, position is tentative.

PositionDefined 

PositionDefined: position is specified.

PositionMissing 

PositionMissing: point is undefined and placement should not be attempted.

PositionStatus_Last 

PositionStatus_Last: indicates the end of the enum (int first = 0, int last = PositionStatus_Last)

Definition at line 252 of file vtkMRMLMarkupsNode.h.

Constructor & Destructor Documentation

◆ vtkMRMLMarkupsNode() [1/2]

vtkMRMLMarkupsNode::vtkMRMLMarkupsNode ( )
protected

◆ ~vtkMRMLMarkupsNode()

vtkMRMLMarkupsNode::~vtkMRMLMarkupsNode ( )
overrideprotected

◆ vtkMRMLMarkupsNode() [2/2]

vtkMRMLMarkupsNode::vtkMRMLMarkupsNode ( const vtkMRMLMarkupsNode )
protected

Member Function Documentation

◆ AddControlPoint() [1/4]

int vtkMRMLMarkupsNode::AddControlPoint ( vtkVector3d  point,
std::string  label = std::string() 
)

Add a new control point, returning the point index, -1 on failure.

◆ AddControlPoint() [2/4]

int vtkMRMLMarkupsNode::AddControlPoint ( double  point[3],
std::string  label = std::string() 
)

◆ AddControlPoint() [3/4]

int vtkMRMLMarkupsNode::AddControlPoint ( double  x,
double  y,
double  z,
std::string  label = std::string() 
)

◆ AddControlPoint() [4/4]

int vtkMRMLMarkupsNode::AddControlPoint ( ControlPoint controlPoint,
bool  autoLabel = true 
)

Add a controlPoint to the end of the list. Return index of new controlPoint, -1 on failure. Markups node takes over ownership of the pointer (markups node will delete it)

Parameters
autoLabelif enabled (by default it is) then empty point label will be replaced with automatically generated label.

◆ AddControlPointWorld() [1/3]

int vtkMRMLMarkupsNode::AddControlPointWorld ( vtkVector3d  point,
std::string  label = std::string() 
)

Add a new control point, defined in the world coordinate system. Return index of point index, -1 on failure.

◆ AddControlPointWorld() [2/3]

int vtkMRMLMarkupsNode::AddControlPointWorld ( double  point[3],
std::string  label = std::string() 
)

◆ AddControlPointWorld() [3/3]

int vtkMRMLMarkupsNode::AddControlPointWorld ( double  x,
double  y,
double  z,
std::string  label = std::string() 
)

◆ AddMeasurement()

void vtkMRMLMarkupsNode::AddMeasurement ( vtkMRMLMeasurement measurement)

◆ AddNControlPoints() [1/2]

int vtkMRMLMarkupsNode::AddNControlPoints ( int  n,
std::string  label = std::string(),
vtkVector3d *  point = nullptr 
)

Add n control points. If point is specified then all control point positions will be initialized to that position, otherwise control point positions are initialized to (0,0,0). If requested number of points would result more points than the maximum allowed number of points then no points are added at all. Return index of the last placed control point, -1 on failure.

◆ AddNControlPoints() [2/2]

int vtkMRMLMarkupsNode::AddNControlPoints ( int  n,
std::string  label,
double  point[3] 
)

◆ ApplyTransform()

void vtkMRMLMarkupsNode::ApplyTransform ( vtkAbstractTransform *  transform)
overridevirtual

Apply the passed transformation to all of the control points

See also
CanApplyNonLinearTransforms

Reimplemented from vtkMRMLTransformableNode.

Reimplemented in vtkMRMLMarkupsPlaneNode, and vtkMRMLMarkupsROINode.

◆ CanApplyNonLinearTransforms()

bool vtkMRMLMarkupsNode::CanApplyNonLinearTransforms ( ) const
overridevirtual

Returns true since can apply non linear transforms

See also
ApplyTransform

Reimplemented from vtkMRMLTransformableNode.

◆ ClearValueForAllMeasurements()

void vtkMRMLMarkupsNode::ClearValueForAllMeasurements ( )

◆ ControlPointExists()

bool vtkMRMLMarkupsNode::ControlPointExists ( int  n)

Return true if n is a valid control point, false otherwise.

◆ ConvertOrientationMatrixToWXYZ()

static void vtkMRMLMarkupsNode::ConvertOrientationMatrixToWXYZ ( const double  orientationMatrix[9],
double  orientationWXYZ[4] 
)
static

Helper methods for converting orientation between WXYZ quaternion and 3x3 matrix representation. WXYZ: W rotation angle in degrees, XYZ is rotation axis.

◆ ConvertOrientationWXYZToMatrix()

static void vtkMRMLMarkupsNode::ConvertOrientationWXYZToMatrix ( const double  orientationWXYZ[4],
double  orientationMatrix[9] 
)
static

◆ CreateDefaultDisplayNodes()

void vtkMRMLMarkupsNode::CreateDefaultDisplayNodes ( )
overridevirtual

Create and observe default display node(s)

Reimplemented from vtkMRMLDisplayableNode.

Reimplemented in vtkMRMLMarkupsPlaneNode, and vtkMRMLMarkupsROINode.

◆ CreateDefaultStorageNode()

vtkMRMLStorageNode* vtkMRMLMarkupsNode::CreateDefaultStorageNode ( )
overridevirtual

Create default storage node or nullptr if does not have one.

Reimplemented from vtkMRMLStorableNode.

Reimplemented in vtkMRMLMarkupsPlaneNode, and vtkMRMLMarkupsROINode.

◆ EndModify()

int vtkMRMLMarkupsNode::EndModify ( int  previousDisableModifiedEventState)
overridevirtual

End modifying the node. Updates pending measurements and other updates.

See also
StartModify()

Reimplemented from vtkMRMLNode.

◆ GenerateControlPointLabel()

std::string vtkMRMLMarkupsNode::GenerateControlPointLabel ( int  controlPointIndex)
protected

◆ GenerateUniqueControlPointID()

std::string vtkMRMLMarkupsNode::GenerateUniqueControlPointID ( )
protected

Generate a scene unique ID for a ControlPoint. If the scene is not set, returns a number based on the max number of ControlPoints that have been in this list

◆ GetAddIcon()

virtual const char* vtkMRMLMarkupsNode::GetAddIcon ( )
inlinevirtual

◆ GetBounds()

void vtkMRMLMarkupsNode::GetBounds ( double  bounds[6])
overridevirtual

Get bounding box in global RAS form (xmin,xmax, ymin,ymax, zmin,zmax). This method always returns the bounds of the untransformed object.

See also
GetRASBounds()

Reimplemented from vtkMRMLDisplayableNode.

Reimplemented in vtkMRMLMarkupsPlaneNode, and vtkMRMLMarkupsROINode.

◆ GetCenterOfRotation() [1/2]

vtkVector3d vtkMRMLMarkupsNode::GetCenterOfRotation ( )

Get the center position of the transformations, such as rotation and scaling. Return (0,0,0) if undefined.

See also
GetCenterOfRotationWorld

◆ GetCenterOfRotation() [2/2]

bool vtkMRMLMarkupsNode::GetCenterOfRotation ( double  point[3])

Get the center position of the transformations, such as rotation and scaling. Returns false if center position is undefined.

See also
GetCenterOfRotationWorld

◆ GetCenterOfRotationVector()

vtkVector3d vtkMRMLMarkupsNode::GetCenterOfRotationVector ( )
inline

Get the position of the center.

Deprecated:
Use GetCenterOfRotation instead. Return (0,0,0) if center position is undefined.

Definition at line 808 of file vtkMRMLMarkupsNode.h.

◆ GetCenterOfRotationWorld()

bool vtkMRMLMarkupsNode::GetCenterOfRotationWorld ( double  worldxyz[3])

Get the center position of the transformations, such as rotation and scaling, in World coordinate system. Returns true on success.

◆ GetClassName()

virtual const char* vtkMRMLMarkupsNode::GetClassName ( )
virtual

◆ GetClosestControlPointIndexToPositionWorld()

int vtkMRMLMarkupsNode::GetClosestControlPointIndexToPositionWorld ( double  pos[3],
bool  visibleOnly = false 
)

Get the index of the closest control point to the world coordinates. If visibleOnly is set to true then index of the closest visible control point will be returned.

◆ GetControlPointIndexFromInterpolatedPointIndex()

int vtkMRMLMarkupsNode::GetControlPointIndexFromInterpolatedPointIndex ( vtkIdType  interpolatedPointIndex)

Converts curve point index to control point index.

◆ GetControlPointLabelFormat()

std::string vtkMRMLMarkupsNode::GetControlPointLabelFormat ( )

Get/Set the ControlPointLabelFormat string that defines the control point names. In standard printf notation, with the addition of N being replaced by the list name. d will resolve to the highest not yet used list index integer. Character strings will otherwise pass through Defaults to N-d which will yield control point names of Name-0, Name-1, Name-2. If format string is changed then LabelFormatModifedEvent event is invoked.

◆ GetControlPointLabels()

void vtkMRMLMarkupsNode::GetControlPointLabels ( vtkStringArray *  labels)

Get all control point labels at once.

◆ GetControlPointPlacementComplete()

virtual bool vtkMRMLMarkupsNode::GetControlPointPlacementComplete ( )
virtual

Returns true if no additional control points can be added to this node.

◆ GetControlPointPlacementStartIndex()

int vtkMRMLMarkupsNode::GetControlPointPlacementStartIndex ( )

Set the index of the control point that will be placed next.

Currently, this property is not stored persistently in the scene and modifying it does not trigger a node modification event, because it is considered to be a temporary value. For example, it would not be desirable to store this value for each item in a markups node sequence, or include it in undo/redo.

◆ GetControlPointPositionsWorld()

void vtkMRMLMarkupsNode::GetControlPointPositionsWorld ( vtkPoints *  points)

Get a copy of all control point positions in world coordinate system.

◆ GetControlPoints()

std::vector<ControlPoint*>* vtkMRMLMarkupsNode::GetControlPoints ( )

Return a pointer to the std::vector of control points stored in this node.

◆ GetCurve()

virtual vtkPolyData* vtkMRMLMarkupsNode::GetCurve ( )
virtual

◆ GetCurveClosed()

virtual bool vtkMRMLMarkupsNode::GetCurveClosed ( )
virtual

Returns true if the curve generator creates a closed curve.

◆ GetCurveGenerator()

vtkCurveGenerator* vtkMRMLMarkupsNode::GetCurveGenerator ( )
inline

The internal instance of the curve generator to allow use of the curve for other computations. Any custom overrides of the interpolation modes are not persisted in MRML.

Definition at line 669 of file vtkMRMLMarkupsNode.h.

◆ GetCurvePoints()

virtual vtkPoints* vtkMRMLMarkupsNode::GetCurvePoints ( )
virtual

Get markup control points.

◆ GetCurvePointsWorld()

virtual vtkPoints* vtkMRMLMarkupsNode::GetCurvePointsWorld ( )
virtual

Reimplemented in vtkMRMLMarkupsCurveNode.

◆ GetCurveWorld()

virtual vtkPolyData* vtkMRMLMarkupsNode::GetCurveWorld ( )
virtual

Reimplemented in vtkMRMLMarkupsCurveNode.

◆ GetCurveWorldConnection()

virtual vtkAlgorithmOutput* vtkMRMLMarkupsNode::GetCurveWorldConnection ( )
virtual

Reimplemented in vtkMRMLMarkupsCurveNode.

◆ GetDefaultNodeNamePrefix()

virtual const char* vtkMRMLMarkupsNode::GetDefaultNodeNamePrefix ( )
inlinevirtual

◆ GetFixedNumberOfControlPoints()

bool vtkMRMLMarkupsNode::GetFixedNumberOfControlPoints ( )

Get/Set locking of control point count. If number of control points is fixed then points cannot be added or removed only their position can be set/unset.

◆ GetIcon()

virtual const char* vtkMRMLMarkupsNode::GetIcon ( )
inlinevirtual

◆ GetInteractionHandleToWorldMatrix()

virtual vtkMatrix4x4* vtkMRMLMarkupsNode::GetInteractionHandleToWorldMatrix ( )
virtual

4x4 matrix detailing the orientation and position in world coordinates of the interaction handles.

◆ GetLastUsedControlPointNumber()

virtual int vtkMRMLMarkupsNode::GetLastUsedControlPointNumber ( )
virtual

This value is used for generating number in the control point's name when a new point is added. The value is not decremented when a control point is deleted to keep the control point names unique. The value is reset to 0 when

See also
RemoveAllControlPoints is called.

◆ GetLocked()

virtual int vtkMRMLMarkupsNode::GetLocked ( )
virtual

Get/Set the Locked property on the markupNode/list of control points If set to 1 then parameters should not be changed, and dragging the control points is disabled in 2d and 3d. Overrides the Locked flag on individual control points in that when the node is set to be locked, all the control points in the list are locked. When the node is unlocked, use the locked flag on the individual control points to determine their locked state.

◆ GetMarkupLabelFormat()

std::string vtkMRMLMarkupsNode::GetMarkupLabelFormat ( )
inline
Deprecated:
Use GetControlPointLabelFormat instead.

Definition at line 885 of file vtkMRMLMarkupsNode.h.

◆ GetMarkupPoint()

void vtkMRMLMarkupsNode::GetMarkupPoint ( int  markupIndex,
int  pointIndex,
double  point[3] 
)
Deprecated:
Use GetNthControlPointPosition method instead.

◆ GetMarkupPointVector()

vtkVector3d vtkMRMLMarkupsNode::GetMarkupPointVector ( int  markupIndex,
int   
)
inline
Deprecated:
Use GetNthControlPointPositionVector() method instead.

Definition at line 750 of file vtkMRMLMarkupsNode.h.

◆ GetMarkupsDisplayNode()

vtkMRMLMarkupsDisplayNode* vtkMRMLMarkupsNode::GetMarkupsDisplayNode ( )

Return a cast display node, returns null if none.

◆ GetMarkupType()

virtual const char* vtkMRMLMarkupsNode::GetMarkupType ( )
inlinevirtual

Get markup type internal name. This type name is the same regardless of the chosen application language and should not be displayed to end users.

Reimplemented in vtkMRMLMarkupsCurveNode, vtkMRMLMarkupsPlaneNode, vtkMRMLMarkupsROINode, vtkMRMLMarkupsAngleNode, vtkMRMLMarkupsFiducialNode, vtkMRMLMarkupsLineNode, and vtkMRMLMarkupsClosedCurveNode.

Definition at line 150 of file vtkMRMLMarkupsNode.h.

◆ GetMaximumNumberOfControlPoints()

virtual int vtkMRMLMarkupsNode::GetMaximumNumberOfControlPoints ( )
virtual

Maximum number of control points limits the number of markups allowed in the node. If maximum number of control points is set to -1 then no it means there is no limit (this is the default value). The value is an indication to the user interface and does not affect prevent adding markups to a node programmatically. If value is set to lower value than the number of markups in the node, then existing markups are not deleted. 2 for line, and 3 for angle Markups

◆ GetMeasurement()

vtkMRMLMeasurement* vtkMRMLMarkupsNode::GetMeasurement ( const char *  name)

◆ GetModifiedSinceRead()

bool vtkMRMLMarkupsNode::GetModifiedSinceRead ( )
overridevirtual

Reimplemented to take into account the modified time of the markups Returns true if the node (default behavior) or the markups are modified since read/written. Note: The MTime of the markups node is used to know if it has been modified. So if you invoke class specific modified events without calling Modified() on the markups, GetModifiedSinceRead() won't return true.

See also
vtkMRMLStorableNode::GetModifiedSinceRead()

Reimplemented from vtkMRMLStorableNode.

◆ GetNthControlPoint()

ControlPoint* vtkMRMLMarkupsNode::GetNthControlPoint ( int  n)

Return a pointer to the Nth control point stored in this node, null if n is out of bounds.

◆ GetNthControlPointAssociatedNodeID()

std::string vtkMRMLMarkupsNode::GetNthControlPointAssociatedNodeID ( int  n = 0)

Get/Set the associated node id for the Nth control point

◆ GetNthControlPointAutoCreated()

bool vtkMRMLMarkupsNode::GetNthControlPointAutoCreated ( int  n)

Get/Set control point auto-created status. Set to true if point was generated automatically

◆ GetNthControlPointByID()

ControlPoint* vtkMRMLMarkupsNode::GetNthControlPointByID ( const char *  controlPointID)

Get the Nth control point based on it's ID.

◆ GetNthControlPointCustomLog()

ControlPoint* vtkMRMLMarkupsNode::GetNthControlPointCustomLog ( int  n,
const char *  failedMethodName 
)
protected

Utility function to be used internally for safe access to a control point's data. Return a pointer to the Nth control point stored in this node, nullptr if n is out of bounds If control point does not exist then an error is logged with the supplied failedMethodName.

◆ GetNthControlPointDescription()

std::string vtkMRMLMarkupsNode::GetNthControlPointDescription ( int  n = 0)

Get/Set the Description flag on the Nth control point, returns false if control point doesn't exist

◆ GetNthControlPointID()

std::string vtkMRMLMarkupsNode::GetNthControlPointID ( int  n)

Get the id for the Nth control point.

◆ GetNthControlPointIndexByID()

int vtkMRMLMarkupsNode::GetNthControlPointIndexByID ( const char *  controlPointID)

Get the Nth control point index based on it's ID.

◆ GetNthControlPointIndexByPositionStatus()

int vtkMRMLMarkupsNode::GetNthControlPointIndexByPositionStatus ( int  pointIndex,
int  positionStatus 
)

Get index of N-th control point of the specified status. (for example, get index of N-th placed control point). pointIndex is zero-based, so to get index of the first control point, use pointIndex=0. Return -1 if no such control point is found.

◆ GetNthControlPointLabel()

std::string vtkMRMLMarkupsNode::GetNthControlPointLabel ( int  n = 0)

Get/Set the Label on the Nth control point.

◆ GetNthControlPointLocked()

bool vtkMRMLMarkupsNode::GetNthControlPointLocked ( int  n = 0)

Get the Lock flag on the Nth control point, returns false if control point doesn't exist

◆ GetNthControlPointNormal() [1/2]

void vtkMRMLMarkupsNode::GetNthControlPointNormal ( int  n,
double  normal[3] 
)

Get/Set normal direction (orientation of z axis) in local coordinate system.

◆ GetNthControlPointNormal() [2/2]

vtkVector3d vtkMRMLMarkupsNode::GetNthControlPointNormal ( int  n)

◆ GetNthControlPointNormalWorld() [1/2]

void vtkMRMLMarkupsNode::GetNthControlPointNormalWorld ( int  n,
double  normalWorld[3] 
)

Get normal direction (orientation of z axis) in world coordinate system.

◆ GetNthControlPointNormalWorld() [2/2]

vtkVector3d vtkMRMLMarkupsNode::GetNthControlPointNormalWorld ( int  n)

◆ GetNthControlPointOrientation()

void vtkMRMLMarkupsNode::GetNthControlPointOrientation ( int  n,
double  orientationWXYZ[4] 
)

Get the WXYZ orientation for the Nth control point The value W is in degrees.

◆ GetNthControlPointOrientationMatrix() [1/2]

double* vtkMRMLMarkupsNode::GetNthControlPointOrientationMatrix ( int  n)

Get/Set orientation as 9 values: x, y, and z axis directions, respectively: x (0, 3, 6), y (1, 4, 7), z (2, 5, 8)

◆ GetNthControlPointOrientationMatrix() [2/2]

void vtkMRMLMarkupsNode::GetNthControlPointOrientationMatrix ( int  n,
vtkMatrix3x3 *  matrix 
)

Get/Set orientation as a vtkMatrix3x3.

◆ GetNthControlPointOrientationMatrixWorld() [1/3]

void vtkMRMLMarkupsNode::GetNthControlPointOrientationMatrixWorld ( int  n,
double  orientationMatrix[9] 
)

Get/Set orientation in world coordinate system as 9 values: x, y, and z axis directions, respectively: x (0, 3, 6), y (1, 4, 7), z (2, 5, 8)

◆ GetNthControlPointOrientationMatrixWorld() [2/3]

vtkVector<double, 9> vtkMRMLMarkupsNode::GetNthControlPointOrientationMatrixWorld ( int  n)

◆ GetNthControlPointOrientationMatrixWorld() [3/3]

void vtkMRMLMarkupsNode::GetNthControlPointOrientationMatrixWorld ( int  n,
vtkMatrix3x3 *  matrix 
)

Get/Set orientation in world coordinate system as a vtkMatrix3x3.

◆ GetNthControlPointOrientationVector()

vtkVector4d vtkMRMLMarkupsNode::GetNthControlPointOrientationVector ( int  pointIndex)

Get the WXYZ orientation for the Nth control point returning it as a vtkVector4d, return (0,0,0,0) if not found. Note that vtkVector4d stores components in the order XYZW (in all other methods we get/set components in WXYZ order).

Deprecated:
Use GetNthControlPointOrientation instead - with a different XYZW/WXYZ component order!

◆ GetNthControlPointPosition() [1/2]

void vtkMRMLMarkupsNode::GetNthControlPointPosition ( int  pointIndex,
double  point[3] 
)

Get the position of the Nth control point setting the elements of point

◆ GetNthControlPointPosition() [2/2]

double* vtkMRMLMarkupsNode::GetNthControlPointPosition ( int  pointIndex)

◆ GetNthControlPointPositionStatus()

int vtkMRMLMarkupsNode::GetNthControlPointPositionStatus ( int  pointIndex)

Get control point position status (PositionUndefined, PositionPreview, PositionDefined)

◆ GetNthControlPointPositionVector()

vtkVector3d vtkMRMLMarkupsNode::GetNthControlPointPositionVector ( int  pointIndex)

Get the position of the Nth control point returning it as a vtkVector3d, return (0,0,0) if not found

◆ GetNthControlPointPositionVisibility()

bool vtkMRMLMarkupsNode::GetNthControlPointPositionVisibility ( int  n = 0)

Get point visibility and visibility of point position status returns true if point visibility is enabled and the position is defined or in preview mode.

◆ GetNthControlPointPositionWorld() [1/2]

int vtkMRMLMarkupsNode::GetNthControlPointPositionWorld ( int  pointIndex,
double  worldxyz[3] 
)

Get the position of the Nth control point in World coordinate system Returns 0 on failure, 1 on success.

◆ GetNthControlPointPositionWorld() [2/2]

vtkVector3d vtkMRMLMarkupsNode::GetNthControlPointPositionWorld ( int  pointIndex)

◆ GetNthControlPointSelected()

bool vtkMRMLMarkupsNode::GetNthControlPointSelected ( int  n = 0)

Get the Selected flag on the Nth control point, returns false if control point doesn't exist

◆ GetNthControlPointVisibility()

bool vtkMRMLMarkupsNode::GetNthControlPointVisibility ( int  n = 0)

Get the Visibility flag on the Nth control point, returns false if control point doesn't exist

◆ GetNthMarkupAssociatedNodeID()

std::string vtkMRMLMarkupsNode::GetNthMarkupAssociatedNodeID ( int  n = 0)
inline
Deprecated:
Use GetNthControlPointAssociatedNodeID instead.

Definition at line 840 of file vtkMRMLMarkupsNode.h.

◆ GetNthMarkupID()

std::string vtkMRMLMarkupsNode::GetNthMarkupID ( int  n = 0)
inline
Deprecated:
Use GetNthControlPointID instead.

Definition at line 853 of file vtkMRMLMarkupsNode.h.

◆ GetNthMarkupLabel()

std::string vtkMRMLMarkupsNode::GetNthMarkupLabel ( int  n = 0)
inline
Deprecated:
Use GetNthControlPointLabel instead.

Definition at line 873 of file vtkMRMLMarkupsNode.h.

◆ GetNthMarkupLocked()

bool vtkMRMLMarkupsNode::GetNthMarkupLocked ( int  n = 0)
inline
Deprecated:
Use GetNthControlPointLocked instead.

Definition at line 860 of file vtkMRMLMarkupsNode.h.

◆ GetNthMeasurement()

vtkMRMLMeasurement* vtkMRMLMarkupsNode::GetNthMeasurement ( int  id)

◆ GetNumberOfControlPoints()

int vtkMRMLMarkupsNode::GetNumberOfControlPoints ( )

Return the number of control points that are stored in this node.

◆ GetNumberOfDefinedControlPoints()

int vtkMRMLMarkupsNode::GetNumberOfDefinedControlPoints ( bool  includePreview = false)

Return the number of control points that are already placed (not being previewed or undefined).

◆ GetNumberOfEnabledMeasurements()

int vtkMRMLMarkupsNode::GetNumberOfEnabledMeasurements ( )

◆ GetNumberOfMarkups()

int vtkMRMLMarkupsNode::GetNumberOfMarkups ( )
inline
Deprecated:
Use GetNumberOfControlPoints() instead.

Definition at line 737 of file vtkMRMLMarkupsNode.h.

◆ GetNumberOfMeasurements()

int vtkMRMLMarkupsNode::GetNumberOfMeasurements ( )

Get measurement data, such as length, angle, diameter, cross-section area. Add/remove/clear measurements.

◆ GetNumberOfPointsInNthMarkup()

int vtkMRMLMarkupsNode::GetNumberOfPointsInNthMarkup ( int  )
inline
Deprecated:
Use GetNumberOfControlPoints() instead.

Definition at line 743 of file vtkMRMLMarkupsNode.h.

◆ GetNumberOfUndefinedControlPoints()

int vtkMRMLMarkupsNode::GetNumberOfUndefinedControlPoints ( bool  includePreview = false)

Return the number of control points that have not been placed (not being previewed or skipped).

◆ GetPlaceAddIcon()

virtual const char* vtkMRMLMarkupsNode::GetPlaceAddIcon ( )
inlinevirtual

◆ GetPositionStatusAsString()

static const char* vtkMRMLMarkupsNode::GetPositionStatusAsString ( int  id)
static

◆ GetPositionStatusFromString()

static int vtkMRMLMarkupsNode::GetPositionStatusFromString ( const char *  name)
static

◆ GetPropertiesLabelText()

virtual std::string vtkMRMLMarkupsNode::GetPropertiesLabelText ( )
virtual

Get displayable string of the properties label (containing name, measurements, etc.) that identifies the node and provides basic information.

◆ GetRASBounds()

void vtkMRMLMarkupsNode::GetRASBounds ( double  bounds[6])
overridevirtual

Get bounding box in global RAS form (xmin,xmax, ymin,ymax, zmin,zmax). This method returns the bounds of the object with any transforms that may be applied to it.

See also
GetBounds()

Reimplemented from vtkMRMLDisplayableNode.

Reimplemented in vtkMRMLMarkupsPlaneNode, and vtkMRMLMarkupsROINode.

◆ GetRequiredNumberOfControlPoints()

virtual int vtkMRMLMarkupsNode::GetRequiredNumberOfControlPoints ( )
virtual

Return the number of control points that are required for defining this widget. Interaction mode remains in "place" mode until this number is reached. If the number is set to 0 then no it means there is no preference (this is the default value).

◆ GetUnitNode()

vtkMRMLUnitNode* vtkMRMLMarkupsNode::GetUnitNode ( const char *  quantity)

Utility function to get unit node from scene.

◆ InsertControlPoint() [1/3]

bool vtkMRMLMarkupsNode::InsertControlPoint ( ControlPoint controlPoint,
int  targetIndex 
)

Insert a control point in this list at targetIndex. If targetIndex is < 0, insert at the start of the list. If targetIndex is > list size - 1, append to end of list. If the insertion is successful, ownership of the controlPoint is transferred to the markups node. Returns true on success, false on failure.

◆ InsertControlPoint() [2/3]

bool vtkMRMLMarkupsNode::InsertControlPoint ( int  n,
vtkVector3d  point,
std::string  label = std::string() 
)

◆ InsertControlPoint() [3/3]

bool vtkMRMLMarkupsNode::InsertControlPoint ( int  n,
double  point[3],
std::string  label = std::string() 
)

◆ InsertControlPointWorld() [1/2]

bool vtkMRMLMarkupsNode::InsertControlPointWorld ( int  n,
vtkVector3d  pointWorld,
std::string  label = std::string() 
)

◆ InsertControlPointWorld() [2/2]

bool vtkMRMLMarkupsNode::InsertControlPointWorld ( int  n,
double  pointWorld[3],
std::string  label = std::string() 
)

◆ IsA()

virtual int vtkMRMLMarkupsNode::IsA ( const char *  type)
virtual

◆ IsTypeOf()

static int vtkMRMLMarkupsNode::IsTypeOf ( const char *  type)
static

◆ LockedOff()

virtual void vtkMRMLMarkupsNode::LockedOff ( )
virtual

◆ LockedOn()

virtual void vtkMRMLMarkupsNode::LockedOn ( )
virtual

◆ MarkupExists()

bool vtkMRMLMarkupsNode::MarkupExists ( int  n)
inline
Deprecated:
Use ControlPointExists instead.

Definition at line 730 of file vtkMRMLMarkupsNode.h.

◆ OnTransformNodeReferenceChanged()

void vtkMRMLMarkupsNode::OnTransformNodeReferenceChanged ( vtkMRMLTransformNode transformNode)
overrideprotectedvirtual

Called when transform node reference added/modified/removed.

Reimplemented from vtkMRMLTransformableNode.

Reimplemented in vtkMRMLMarkupsPlaneNode, and vtkMRMLMarkupsROINode.

◆ operator=()

void vtkMRMLMarkupsNode::operator= ( const vtkMRMLMarkupsNode )
protected

◆ PrintSelf()

void vtkMRMLMarkupsNode::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
override

◆ ProcessMRMLEvents()

void vtkMRMLMarkupsNode::ProcessMRMLEvents ( vtkObject *  ,
unsigned  long,
void *   
)
overridevirtual

Alternative method to propagate events generated in Display nodes.

Reimplemented from vtkMRMLDisplayableNode.

Reimplemented in vtkMRMLMarkupsPlaneNode, and vtkMRMLMarkupsROINode.

◆ ReadXMLAttributes()

void vtkMRMLMarkupsNode::ReadXMLAttributes ( const char **  atts)
overridevirtual

Read node attributes from XML file.

Reimplemented from vtkMRMLDisplayableNode.

Reimplemented in vtkMRMLMarkupsPlaneNode.

◆ RemoveAllControlPoints()

virtual void vtkMRMLMarkupsNode::RemoveAllControlPoints ( )
virtual

Clear out the node of all control points.

◆ RemoveAllMarkups()

void vtkMRMLMarkupsNode::RemoveAllMarkups ( )
inline
Deprecated:
Use RemoveAllControlPoints instead.

Definition at line 723 of file vtkMRMLMarkupsNode.h.

◆ RemoveAllMeasurements()

void vtkMRMLMarkupsNode::RemoveAllMeasurements ( )

◆ RemoveMarkup()

void vtkMRMLMarkupsNode::RemoveMarkup ( int  pointIndex)
inline
Deprecated:
Use RemoveNthControlPoint instead.

Definition at line 760 of file vtkMRMLMarkupsNode.h.

◆ RemoveNthControlPoint()

void vtkMRMLMarkupsNode::RemoveNthControlPoint ( int  pointIndex)

Remove Nth Control Point.

◆ RemoveNthMeasurement()

void vtkMRMLMarkupsNode::RemoveNthMeasurement ( int  id)

◆ ReplaceListNameInControlPointLabelFormat()

std::string vtkMRMLMarkupsNode::ReplaceListNameInControlPointLabelFormat ( )

If the ControlPointLabelFormat contains the string N, return a string in which that has been replaced with the list name. If the list name is nullptr, replace it with an empty string. If the ControlPointLabelFormat doesn't contain N, return ControlPointLabelFormat

◆ ReplaceListNameInMarkupLabelFormat()

std::string vtkMRMLMarkupsNode::ReplaceListNameInMarkupLabelFormat ( )
inline
Deprecated:
Use ReplaceListNameInControlPointLabelFormat instead.

Definition at line 898 of file vtkMRMLMarkupsNode.h.

◆ ResetNthControlPointID()

bool vtkMRMLMarkupsNode::ResetNthControlPointID ( int  n)

Reset the id of the Nth control point according to the local policy Called after an already initialised markup has been added to the scene. Returns false if n out of bounds, true on success.

◆ ResetNthControlPointPosition()

void vtkMRMLMarkupsNode::ResetNthControlPointPosition ( int  n)

Set control point status to preview.

◆ RestoreNthControlPointPosition()

void vtkMRMLMarkupsNode::RestoreNthControlPointPosition ( int  n)

Set control point status to defined and return to the previous position.

◆ SafeDownCast()

static vtkMRMLMarkupsNode* vtkMRMLMarkupsNode::SafeDownCast ( vtkObject *  o)
static

◆ SetCenterOfRotation() [1/2]

void vtkMRMLMarkupsNode::SetCenterOfRotation ( const double  x,
const double  y,
const double  z 
)

Set the center position of the transformations, such as rotation and scaling.

See also
SetCenterOfRotationWorld

◆ SetCenterOfRotation() [2/2]

void vtkMRMLMarkupsNode::SetCenterOfRotation ( const double  position[3])

◆ SetCenterOfRotationFromArray()

void vtkMRMLMarkupsNode::SetCenterOfRotationFromArray ( const double  pos[3])
inline

Set the center position position from an array

Deprecated:
Use SetCenterOfRotation instead.
See also
SetCenterOfRotation

Definition at line 821 of file vtkMRMLMarkupsNode.h.

◆ SetCenterOfRotationFromPointer()

void vtkMRMLMarkupsNode::SetCenterOfRotationFromPointer ( const double *  pos)

Set the center position from a pointer to an array

Deprecated:
Use SetCenterOfRotation instead.
See also
SetCenterOfRotation

◆ SetCenterOfRotationWorld() [1/2]

void vtkMRMLMarkupsNode::SetCenterOfRotationWorld ( const double  x,
const double  y,
const double  z 
)

Set the center position of the transformations, such as rotation and scaling.

See also
SetCenterOfRotation

◆ SetCenterOfRotationWorld() [2/2]

void vtkMRMLMarkupsNode::SetCenterOfRotationWorld ( const double  positionWorld[3])

◆ SetControlPointLabelFormat()

void vtkMRMLMarkupsNode::SetControlPointLabelFormat ( std::string  format)

◆ SetControlPointLabelsWorld()

bool vtkMRMLMarkupsNode::SetControlPointLabelsWorld ( vtkStringArray *  labels,
vtkPoints *  points,
std::string  separator = "" 
)
protected

Set label of closest control point. If one control point is closest to multiple labels then all of them will be assigned to the same control point, separated with the provided "separator" string. Erase labels of all other control points. The method is protected because the API may still change.

◆ SetControlPointPlacementStartIndex()

void vtkMRMLMarkupsNode::SetControlPointPlacementStartIndex ( int  )

◆ SetControlPointPositionsWorld()

void vtkMRMLMarkupsNode::SetControlPointPositionsWorld ( vtkPoints *  points)

Set all control point positions from a point list. If points is nullptr then all control points are removed. New control points are added if needed. Existing control points are updated with the new positions. Any extra existing control points are removed.

◆ SetFixedNumberOfControlPoints()

void vtkMRMLMarkupsNode::SetFixedNumberOfControlPoints ( bool  fixed)

◆ SetLastUsedControlPointNumber()

virtual void vtkMRMLMarkupsNode::SetLastUsedControlPointNumber ( int  )
virtual

◆ SetLocked()

void vtkMRMLMarkupsNode::SetLocked ( int  locked)

◆ SetMarkupLabelFormat()

void vtkMRMLMarkupsNode::SetMarkupLabelFormat ( std::string  format)
inline
Deprecated:
Use SetControlPointLabelFormat instead.

Definition at line 891 of file vtkMRMLMarkupsNode.h.

◆ SetNthControlPointAssociatedNodeID()

void vtkMRMLMarkupsNode::SetNthControlPointAssociatedNodeID ( int  n,
std::string  id 
)

◆ SetNthControlPointAutoCreated()

void vtkMRMLMarkupsNode::SetNthControlPointAutoCreated ( int  n,
bool  flag 
)

◆ SetNthControlPointDescription()

void vtkMRMLMarkupsNode::SetNthControlPointDescription ( int  n,
std::string  description 
)

◆ SetNthControlPointID()

void vtkMRMLMarkupsNode::SetNthControlPointID ( int  n,
std::string  id 
)
protected

Set the id of the nth control point. The goal is to keep this ID unique, so it's managed by the markups node.

◆ SetNthControlPointLabel()

void vtkMRMLMarkupsNode::SetNthControlPointLabel ( int  n,
std::string  label 
)

◆ SetNthControlPointLocked()

void vtkMRMLMarkupsNode::SetNthControlPointLocked ( int  n,
bool  flag 
)

Set Locked property on Nth control point. If locked is set to true on the node/list as a whole, the Nth control point locked flag is used to determine if it is locked. If the locked flag is set to false on the node as a whole, all control point are locked but keep this value for when the list as a whole is turned unlocked.

See also
vtMRMLMarkupsNode::SetLocked

◆ SetNthControlPointOrientation() [1/2]

void vtkMRMLMarkupsNode::SetNthControlPointOrientation ( int  n,
double  w,
double  x,
double  y,
double  z 
)

Set the orientation for the Nth control point from a WXYZ orientation. The value W is in degrees.

◆ SetNthControlPointOrientation() [2/2]

void vtkMRMLMarkupsNode::SetNthControlPointOrientation ( int  n,
const double  wxyz[4] 
)

◆ SetNthControlPointOrientationFromArray()

void vtkMRMLMarkupsNode::SetNthControlPointOrientationFromArray ( int  n,
const double  orientationWXYZ[4] 
)
inline

Definition at line 832 of file vtkMRMLMarkupsNode.h.

◆ SetNthControlPointOrientationFromPointer()

void vtkMRMLMarkupsNode::SetNthControlPointOrientationFromPointer ( int  n,
const double *  orientationWXYZ 
)

Set the orientation for the Nth control point from a WXYZ orientation. The value W is in degrees.

Deprecated:
Use SetNthControlPointOrientation instead.

◆ SetNthControlPointOrientationMatrix() [1/2]

void vtkMRMLMarkupsNode::SetNthControlPointOrientationMatrix ( int  n,
double  orientationMatrix[9] 
)

◆ SetNthControlPointOrientationMatrix() [2/2]

void vtkMRMLMarkupsNode::SetNthControlPointOrientationMatrix ( int  n,
vtkMatrix3x3 *  matrix 
)

◆ SetNthControlPointOrientationMatrixWorld() [1/2]

void vtkMRMLMarkupsNode::SetNthControlPointOrientationMatrixWorld ( int  n,
const double  orientationMatrix[9] 
)

◆ SetNthControlPointOrientationMatrixWorld() [2/2]

void vtkMRMLMarkupsNode::SetNthControlPointOrientationMatrixWorld ( int  n,
vtkMatrix3x3 *  matrix 
)

◆ SetNthControlPointPosition() [1/2]

void vtkMRMLMarkupsNode::SetNthControlPointPosition ( const int  pointIndex,
const double  x,
const double  y,
const double  z,
int  positionStatus = PositionDefined 
)

Set of the Nth control point position from coordinates.

◆ SetNthControlPointPosition() [2/2]

void vtkMRMLMarkupsNode::SetNthControlPointPosition ( const int  pointIndex,
const double  position[3],
int  positionStatus = PositionDefined 
)

◆ SetNthControlPointPositionFromArray()

void vtkMRMLMarkupsNode::SetNthControlPointPositionFromArray ( const int  pointIndex,
const double  pos[3],
int  positionStatus = PositionDefined 
)
inline

Set of the Nth control point position from an array

Deprecated:
Use SetNthControlPointPosition instead.

Definition at line 773 of file vtkMRMLMarkupsNode.h.

◆ SetNthControlPointPositionFromPointer()

void vtkMRMLMarkupsNode::SetNthControlPointPositionFromPointer ( const int  pointIndex,
const double *  pos 
)

Set of the Nth control point position from a pointer to an array

Deprecated:
Use SetNthControlPointPosition instead.
See also
SetNthControlPointPosition

◆ SetNthControlPointPositionMissing()

void vtkMRMLMarkupsNode::SetNthControlPointPositionMissing ( int  pointIndex)

Set control point status to ignored.

◆ SetNthControlPointPositionOrientationWorld()

void vtkMRMLMarkupsNode::SetNthControlPointPositionOrientationWorld ( const int  pointIndex,
const double  pos[3],
const double  orientationMatrix[9],
const char *  associatedNodeID,
int  positionStatus = PositionDefined 
)

Set of the Nth control point position and orientation from an array using World coordinate system. Orientation: x (0, 3, 6), y (1, 4, 7), z (2, 5, 8)

See also
SetNthControlPointPosition

◆ SetNthControlPointPositionOrientationWorldFromArray()

void vtkMRMLMarkupsNode::SetNthControlPointPositionOrientationWorldFromArray ( const int  pointIndex,
const double  positionWorld[3],
const double  orientationMatrix_World[9],
const char *  associatedNodeID,
int  positionStatus = PositionDefined 
)
inline

Set of the Nth control point position and orientation from an array using World coordinate system.

Deprecated:
Use SetNthControlPointPositionOrientationWorld instead. Orientation: x (0, 3, 6), y (1, 4, 7), z (2, 5, 8)
See also
SetNthControlPointPosition

Definition at line 788 of file vtkMRMLMarkupsNode.h.

◆ SetNthControlPointPositionWorld() [1/2]

void vtkMRMLMarkupsNode::SetNthControlPointPositionWorld ( const int  pointIndex,
const double  x,
const double  y,
const double  z,
int  positionStatus = PositionDefined 
)

Set of the Nth control point position using World coordinate system Calls SetNthControlPointPosition after transforming the passed in coordinate

See also
SetNthControlPointPosition

◆ SetNthControlPointPositionWorld() [2/2]

void vtkMRMLMarkupsNode::SetNthControlPointPositionWorld ( const int  pointIndex,
const double  position[3],
int  positionStatus = PositionDefined 
)

◆ SetNthControlPointPositionWorldFromArray()

void vtkMRMLMarkupsNode::SetNthControlPointPositionWorldFromArray ( const int  pointIndex,
const double  pos[3],
int  positionStatus = PositionDefined 
)

Set of the Nth control point position from an array using World coordinate system

Deprecated:
Use SetNthControlPointPositionWorld instead.
See also
SetNthControlPointPosition

◆ SetNthControlPointSelected()

void vtkMRMLMarkupsNode::SetNthControlPointSelected ( int  n,
bool  flag 
)

Set the Selected flag on the Nth control point

See also
vtkMRMLNode::SetSelected

◆ SetNthControlPointVisibility()

void vtkMRMLMarkupsNode::SetNthControlPointVisibility ( int  n,
bool  flag 
)

Set Visibility property on Nth control point. If the visibility is set to true on the node/list as a whole, the Nth control point visibility is used to determine if it is visible. If the visibility is set to false on the node as a whole, all control points are hidden but keep this value for when the list as a whole is turned visible.

See also
vtkMRMLDisplayableNode::SetDisplayVisibility
vtkMRMLDisplayNode::SetVisibility

◆ SetNthMarkupAssociatedNodeID()

void vtkMRMLMarkupsNode::SetNthMarkupAssociatedNodeID ( int  n,
std::string  id 
)
inline
Deprecated:
Use SetNthControlPointAssociatedNodeID instead.

Definition at line 846 of file vtkMRMLMarkupsNode.h.

◆ SetNthMarkupLabel()

void vtkMRMLMarkupsNode::SetNthMarkupLabel ( int  n,
std::string  label 
)
inline
Deprecated:
Use SetNthControlPointLabel instead.

Definition at line 879 of file vtkMRMLMarkupsNode.h.

◆ SetNthMarkupLocked()

void vtkMRMLMarkupsNode::SetNthMarkupLocked ( int  n,
bool  flag 
)
inline
Deprecated:
Use SetNthControlPointLocked instead.

Definition at line 866 of file vtkMRMLMarkupsNode.h.

◆ SetNthMeasurement() [1/2]

void vtkMRMLMarkupsNode::SetNthMeasurement ( int  id,
vtkMRMLMeasurement measurement 
)

Set measurement data, such as length, angle, diameter, cross-section area.

IMPORTANT: These functions should not be used any more. Setting measurements now happens in the

See also
UpdateMeasurementsInternal functions by calling Compute on the measurements. Similarly, RemoveAllMeasurements should not be called to clear the values, because the measurements are not set externally but added internally in the constructors and only updated (Compute called) as needed.

◆ SetNthMeasurement() [2/2]

void vtkMRMLMarkupsNode::SetNthMeasurement ( int  id,
const std::string &  name,
double  value,
const std::string &  units,
std::string  printFormat = "",
const std::string  description = "",
vtkCodedEntry quantityCode = nullptr,
vtkCodedEntry derivationCode = nullptr,
vtkCodedEntry unitsCode = nullptr,
vtkCodedEntry methodCode = nullptr 
)

◆ SwapControlPoints()

void vtkMRMLMarkupsNode::SwapControlPoints ( int  m1,
int  m2 
)

Swap two control points (position data and all other properties).

◆ TransformOrientationMatrixFromNodeToWorld()

virtual void vtkMRMLMarkupsNode::TransformOrientationMatrixFromNodeToWorld ( const double  position_Node[3],
const double  orientationMatrix_Node[9],
double  orientationMatrix_World[9] 
)
protectedvirtual

Transform the orientation matrix from node to world coordinates.

◆ TransformOrientationMatrixFromWorldToNode()

virtual void vtkMRMLMarkupsNode::TransformOrientationMatrixFromWorldToNode ( const double  position_World[3],
const double  orientationMatrix_World[9],
double  orientationMatrix_Node[9] 
)
protectedvirtual

Transform the orientation matrix from world to node coordinates.

◆ UnsetAllControlPoints()

virtual void vtkMRMLMarkupsNode::UnsetAllControlPoints ( )
virtual

◆ UnsetNthControlPointPosition()

void vtkMRMLMarkupsNode::UnsetNthControlPointPosition ( int  pointIndex)

Set control point status to undefined.

◆ UpdateAllMeasurements()

void vtkMRMLMarkupsNode::UpdateAllMeasurements ( )

Update all measurements. It should not be necessary for users to call this method.

◆ UpdateAssignedAttribute()

virtual void vtkMRMLMarkupsNode::UpdateAssignedAttribute ( )
inlinevirtual

Update the AssignAttribute filter based on its ActiveScalarName and its ActiveAttributeLocation To be re-implemented in subclasses

Reimplemented in vtkMRMLMarkupsCurveNode.

Definition at line 690 of file vtkMRMLMarkupsNode.h.

◆ UpdateCurvePolyFromControlPoints()

virtual void vtkMRMLMarkupsNode::UpdateCurvePolyFromControlPoints ( )
protectedvirtual

◆ UpdateInteractionHandleToWorldMatrix()

virtual void vtkMRMLMarkupsNode::UpdateInteractionHandleToWorldMatrix ( )
protectedvirtual

Calculates the handle to world matrix based on the current control points.

Reimplemented in vtkMRMLMarkupsPlaneNode, vtkMRMLMarkupsROINode, vtkMRMLMarkupsLineNode, and vtkMRMLMarkupsAngleNode.

◆ UpdateMeasurementsInternal()

virtual void vtkMRMLMarkupsNode::UpdateMeasurementsInternal ( )
protectedvirtual

Calculate the updated measurements. May be overridden in subclasses to compute special measurements (for example that apply on the curve polydata).

Reimplemented in vtkMRMLMarkupsCurveNode.

◆ vtkMRMLCopyContentMacro()

vtkMRMLMarkupsNode::vtkMRMLCopyContentMacro ( vtkMRMLMarkupsNode  )

Copy node content (excludes basic data, such as name and node references).

See also
vtkMRMLNode::CopyContent

◆ WriteCLI()

void vtkMRMLMarkupsNode::WriteCLI ( std::vector< std::string > &  commandLine,
std::string  prefix,
int  coordinateSystem = vtkMRMLStorageNode::CoordinateSystemRAS,
int  multipleFlag = 1 
)
override

Write this node's information to a vector of strings for passing to a CLI, precede each datum with the prefix if not an empty string coordinateSystemFlag = vtkMRMLStorageNode::CoordinateSystemRAS or vtkMRMLStorageNode::CoordinateSystemLPS multipleFlag = 1 for the whole list, 1 for the first selected control point

◆ WriteMeasurementsToDescription()

virtual void vtkMRMLMarkupsNode::WriteMeasurementsToDescription ( )
protectedvirtual

Helper function to write measurements to node Description property. This is a short-term solution until measurements display is properly implemented.

◆ WriteXML()

void vtkMRMLMarkupsNode::WriteXML ( ostream &  of,
int  indent 
)
overridevirtual

Write this node's information to a MRML file in XML format.

Reimplemented from vtkMRMLDisplayableNode.

Reimplemented in vtkMRMLMarkupsPlaneNode.

Friends And Related Function Documentation

◆ qSlicerMarkupsModuleWidget

friend class qSlicerMarkupsModuleWidget
friend

Definition at line 1023 of file vtkMRMLMarkupsNode.h.

◆ vtkMRMLMarkupsFiducialStorageNode

friend class vtkMRMLMarkupsFiducialStorageNode
friend

Definition at line 81 of file vtkMRMLMarkupsNode.h.

◆ vtkMRMLMarkupsJsonStorageNode

friend class vtkMRMLMarkupsJsonStorageNode
friend

Definition at line 82 of file vtkMRMLMarkupsNode.h.

◆ vtkMRMLMarkupsStorageNode

friend class vtkMRMLMarkupsStorageNode
friend

Make the storage node a friend so that ReadDataInternal can set the ControlPoint ids.

Definition at line 80 of file vtkMRMLMarkupsNode.h.

Member Data Documentation

◆ CenterOfRotation

vtkVector3d vtkMRMLMarkupsNode::CenterOfRotation
protected

Markup centerpoint (in local coordinates). It may be used as rotation center or as a handle to grab the widget by.

Definition at line 1010 of file vtkMRMLMarkupsNode.h.

◆ ControlPointLabelFormat

std::string vtkMRMLMarkupsNode::ControlPointLabelFormat {"%N-%d"}
protected

Definition at line 998 of file vtkMRMLMarkupsNode.h.

◆ ControlPointPlacementStartIndex

int vtkMRMLMarkupsNode::ControlPointPlacementStartIndex { -1 }
protected

Index of the control point index that placement is started from (if no other point is requested specifically).

Definition at line 1006 of file vtkMRMLMarkupsNode.h.

◆ ControlPoints

ControlPointsListType vtkMRMLMarkupsNode::ControlPoints
protected

Vector of control points.

Definition at line 969 of file vtkMRMLMarkupsNode.h.

◆ CurveClosed

bool vtkMRMLMarkupsNode::CurveClosed {false}
protected

Definition at line 966 of file vtkMRMLMarkupsNode.h.

◆ CurveCoordinateSystemGeneratorWorld

vtkSmartPointer<vtkParallelTransportFrame> vtkMRMLMarkupsNode::CurveCoordinateSystemGeneratorWorld
protected

Computes tangent and smooth normal for each curve point. It provides a fully specified coordinate system at each point of the curve, which is useful for image reslicing or defining camera pose. Curve is defined in the world coordinate system.

Definition at line 978 of file vtkMRMLMarkupsNode.h.

◆ CurveGenerator

vtkSmartPointer<vtkCurveGenerator> vtkMRMLMarkupsNode::CurveGenerator
protected

Converts curve control points to curve points.

Definition at line 972 of file vtkMRMLMarkupsNode.h.

◆ CurveInputPoly

vtkSmartPointer<vtkPolyData> vtkMRMLMarkupsNode::CurveInputPoly
protected

Stores control point positions in a polydata (in local coordinate system). Line cells connect all points into a curve.

Definition at line 982 of file vtkMRMLMarkupsNode.h.

◆ CurvePolyToWorldTransform

vtkSmartPointer<vtkGeneralTransform> vtkMRMLMarkupsNode::CurvePolyToWorldTransform
protected

Definition at line 985 of file vtkMRMLMarkupsNode.h.

◆ CurvePolyToWorldTransformer

vtkSmartPointer<vtkTransformPolyDataFilter> vtkMRMLMarkupsNode::CurvePolyToWorldTransformer
protected

Definition at line 984 of file vtkMRMLMarkupsNode.h.

◆ FixedNumberOfControlPoints

bool vtkMRMLMarkupsNode::FixedNumberOfControlPoints {false}
protected

Locks number of control points. If enabled then points cannot be added or removed. Point position can be unset instead of deleting the point.

Definition at line 996 of file vtkMRMLMarkupsNode.h.

◆ InteractionHandleToWorldMatrix

vtkSmartPointer<vtkMatrix4x4> vtkMRMLMarkupsNode::InteractionHandleToWorldMatrix
protected

Transform that moves the xyz unit vectors and origin of the interaction handles to local coordinates.

Definition at line 1018 of file vtkMRMLMarkupsNode.h.

◆ IsUpdatingPoints

bool vtkMRMLMarkupsNode::IsUpdatingPoints {false}
protected

Flag set from SetControlPointPositionsWorld that pauses update of measurements until the update is complete.

Definition at line 1021 of file vtkMRMLMarkupsNode.h.

◆ LastUsedControlPointNumber

int vtkMRMLMarkupsNode::LastUsedControlPointNumber {0}
protected

Keep track of the number of markups that were added to the list, always incrementing, not decreasing when they're removed. Used to help create unique names and ids. Reset to 0 when

See also
RemoveAllControlPoints called

Definition at line 1003 of file vtkMRMLMarkupsNode.h.

◆ Locked

int vtkMRMLMarkupsNode::Locked {0}
protected

Locks all the points and GUI.

Definition at line 992 of file vtkMRMLMarkupsNode.h.

◆ MaximumNumberOfControlPoints

int vtkMRMLMarkupsNode::MaximumNumberOfControlPoints {-1}
protected

Used for limiting number of control points that may be placed. This is a hard limit at which new control points cannot be added.

Definition at line 964 of file vtkMRMLMarkupsNode.h.

◆ Measurements

vtkCollection* vtkMRMLMarkupsNode::Measurements
protected

List of measurements stored for the markup.

Definition at line 1013 of file vtkMRMLMarkupsNode.h.

◆ PropertiesLabelText

std::string vtkMRMLMarkupsNode::PropertiesLabelText
protected

Definition at line 1015 of file vtkMRMLMarkupsNode.h.

◆ RequiredNumberOfControlPoints

int vtkMRMLMarkupsNode::RequiredNumberOfControlPoints {0}
protected

Used for limiting number of control points that may be placed. This is a soft limit at which automatic placement stops.

Definition at line 961 of file vtkMRMLMarkupsNode.h.

◆ TextList

vtkSmartPointer<vtkStringArray> vtkMRMLMarkupsNode::TextList
protected

Definition at line 910 of file vtkMRMLMarkupsNode.h.

◆ TransformedCurvePolyLocator

vtkSmartPointer<vtkPointLocator> vtkMRMLMarkupsNode::TransformedCurvePolyLocator
protected

Point locator that allows quick finding of interpolated point in the world coordinate system (in transformed CurvePoly).

Definition at line 989 of file vtkMRMLMarkupsNode.h.


The documentation for this class was generated from the following file: