Slicer  5.3
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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vtkMRMLVolumeDisplayNode Class Referenceabstract

MRML node for representing a volume display attributes. More...

#include <Libs/MRML/Core/vtkMRMLVolumeDisplayNode.h>

Inheritance diagram for vtkMRMLVolumeDisplayNode:
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Public Types

typedef vtkMRMLDisplayNode Superclass
 
- Public Types inherited from vtkMRMLDisplayNode
enum  { MenuEvent = 16100 }
 
enum  InterpolationType { FlatInterpolation = 0, GouraudInterpolation, PhongInterpolation, PBRInterpolation }
 
enum  RepresentationType { PointsRepresentation = 0, WireframeRepresentation, SurfaceRepresentation }
 
enum  ScalarRangeFlagType {
  UseManualScalarRange = 0, UseDataScalarRange, UseColorNodeScalarRange, UseDataTypeScalarRange,
  UseDirectMapping, NUM_SCALAR_RANGE_FLAGS
}
 
enum  ShowModeType { ShowDefault = 0, ShowIgnore, ShowMode_Last }
 Enumerated values for ShowMode. More...
 
typedef vtkMRMLNode Superclass
 
- Public Types inherited from vtkMRMLNode
enum  {
  HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent,
  ReferenceRemovedEvent, ReferencedNodeModifiedEvent
}
 
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkImageStencilData * GetBackgroundImageStencilData ()
 
virtual vtkAlgorithmOutput * GetBackgroundImageStencilDataConnection ()
 
virtual const char * GetClassName ()
 
virtual vtkAlgorithmOutput * GetImageDataConnection ()
 
virtual vtkImageData * GetInputImageData ()
 Gets the pipeline input. To be reimplemented in subclasses. More...
 
virtual vtkAlgorithmOutput * GetInputImageDataConnection ()
 
const char * GetNodeTagName () override=0
 
Get node XML tag name (like Volume, Model) More...
 
virtual vtkImageData * GetOutputImageData ()
 Gets the pipeline output. To be reimplemented in subclasses. More...
 
virtual vtkAlgorithmOutput * GetOutputImageDataConnection ()
 
vtkMRMLVolumeNodeGetVolumeNode ()
 
virtual int IsA (const char *type)
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
void ProcessMRMLEvents (vtkObject *, unsigned long, void *) override
 
alternative method to propagate events generated in Display nodes More...
 
void ReadXMLAttributes (const char **atts) override
 
Read node attributes from XML file More...
 
virtual void SetBackgroundImageStencilDataConnection (vtkAlgorithmOutput *imageDataConnection)
 
virtual void SetDefaultColorMap ()
 
set gray colormap or override in subclass More...
 
virtual void SetInputImageDataConnection (vtkAlgorithmOutput *imageDataConnection)
 
virtual void UpdateImageDataPipeline ()
 
Update the pipeline based on this node attributes More...
 
void UpdateReferences () override
 
void UpdateScene (vtkMRMLScene *scene) override
 
Finds the storage node and read the data More...
 
 vtkMRMLCopyContentMacro (vtkMRMLVolumeDisplayNode)
 
void WriteXML (ostream &of, int indent) override
 
Write this node's information to a MRML file in XML format. More...
 
- Public Member Functions inherited from vtkMRMLDisplayNode
void AddViewNodeID (const char *viewNodeID)
 
void AutoScalarRangeOff ()
 
void AutoScalarRangeOn ()
 
virtual void ClippingOff ()
 
virtual void ClippingOn ()
 
virtual void EdgeVisibilityOff ()
 
virtual void EdgeVisibilityOn ()
 
virtual void FolderDisplayOverrideAllowedOff ()
 
virtual void FolderDisplayOverrideAllowedOn ()
 
virtual int GetActiveAttributeLocation ()
 
const char * GetActiveAttributeLocationAsString ()
 
virtual vtkDataArray * GetActiveScalarArray ()
 
virtual char * GetActiveScalarName ()
 
virtual double GetAmbient ()
 
int GetAutoScalarRange ()
 
virtual int GetClipping ()
 
virtual void GetColor (double [3])
 
virtual void GetColor (double &, double &, double &)
 
virtual double * GetColor ()
 
virtual vtkMRMLColorNodeGetColorNode ()
 
virtual char * GetColorNodeID ()
 
virtual double GetDiffuse ()
 
virtual vtkMRMLDisplayableNodeGetDisplayableNode ()
 
virtual double * GetEdgeColor ()
 
virtual void GetEdgeColor (double &, double &, double &)
 
virtual void GetEdgeColor (double [3])
 
virtual int GetEdgeVisibility ()
 
virtual bool GetFolderDisplayOverrideAllowed ()
 
virtual int GetInterpolateTexture ()
 
virtual int GetInterpolation ()
 
virtual int GetLighting ()
 
virtual double GetLineWidth ()
 
const char * GetNthViewNodeID (unsigned int index)
 
int GetNumberOfViewNodeIDs () const
 
virtual double GetOpacity ()
 
virtual double GetPointSize ()
 
virtual double GetPower ()
 
virtual int GetRepresentation ()
 
virtual vtkDataSet * GetScalarDataSet ()
 
virtual double * GetScalarRange ()
 
virtual void GetScalarRange (double &, double &)
 
virtual void GetScalarRange (double [2])
 
virtual int GetScalarRangeFlag ()
 
const char * GetScalarRangeFlagAsString ()
 
virtual int GetScalarVisibility ()
 
virtual double GetSelectedAmbient ()
 
virtual double * GetSelectedColor ()
 
virtual void GetSelectedColor (double &, double &, double &)
 
virtual void GetSelectedColor (double [3])
 
virtual double GetSelectedSpecular ()
 
virtual int GetShading ()
 
virtual double GetSliceIntersectionOpacity ()
 
virtual int GetSliceIntersectionThickness ()
 
int GetSliceIntersectionVisibility ()
 
virtual double GetSpecular ()
 
virtual int GetTensorVisibility ()
 
virtual vtkAlgorithmOutput * GetTextureImageDataConnection ()
 
virtual int GetVectorVisibility ()
 
std::vector< std::string > GetViewNodeIDs () const
 
virtual int GetVisibility ()
 
virtual bool GetVisibility (const char *viewNodeID)
 
virtual int GetVisibility2D ()
 
virtual int GetVisibility3D ()
 
virtual void InterpolateTextureOff ()
 
virtual void InterpolateTextureOn ()
 
bool IsDisplayableInView (const char *viewNodeID) const
 
bool IsViewNodeIDPresent (const char *viewNodeID) const
 
virtual void LightingOff ()
 
virtual void LightingOn ()
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
void RemoveAllViewNodeIDs ()
 
void RemoveViewNodeID (char *viewNodeID)
 
virtual void ScalarVisibilityOff ()
 
virtual void ScalarVisibilityOn ()
 
virtual void SetActiveAttributeLocation (int)
 
void SetActiveAttributeLocationFromString (const char *str)
 
virtual void SetActiveScalar (const char *scalarName, int location)
 
virtual void SetActiveScalarName (const char *)
 
virtual void SetAmbient (double)
 
virtual void SetAndObserveColorNodeID (const char *ColorNodeID)
 
void SetAndObserveColorNodeID (const std::string &ColorNodeID)
 
void SetAutoScalarRange (int b)
 
virtual void SetClipping (int)
 
virtual void SetColor (double, double, double)
 
virtual void SetColor (double [3])
 
virtual void SetDiffuse (double)
 
void SetDisplayableOnlyInView (const char *viewNodeID)
 
virtual void SetEdgeColor (double, double, double)
 
virtual void SetEdgeColor (double [3])
 
virtual void SetEdgeVisibility (int)
 
virtual void SetFolderDisplayOverrideAllowed (bool)
 
virtual void SetInterpolateTexture (int)
 
virtual void SetInterpolation (int)
 
virtual void SetLighting (int)
 
virtual void SetLineWidth (double)
 
virtual void SetOpacity (double)
 
virtual void SetPointSize (double)
 
virtual void SetPower (double)
 
virtual void SetRepresentation (int)
 
virtual void SetScalarRange (double, double)
 
void SetScalarRange (double [2])
 
virtual void SetScalarRangeFlag (int flag)
 
void SetScalarRangeFlagFromString (const char *str)
 
virtual void SetScalarVisibility (int)
 
void SetSceneReferences () override
 Mark the color and views nodes as references. More...
 
virtual void SetSelectedAmbient (double)
 
virtual void SetSelectedColor (double, double, double)
 
virtual void SetSelectedColor (double [3])
 
virtual void SetSelectedSpecular (double)
 
virtual void SetShading (int)
 
virtual void SetSliceIntersectionOpacity (double)
 
virtual void SetSliceIntersectionThickness (int)
 
void SetSliceIntersectionVisibility (int on)
 
virtual void SetSpecular (double)
 
virtual void SetTensorVisibility (int)
 
virtual void SetTextureImageDataConnection (vtkAlgorithmOutput *ImageDataConnection)
 
virtual void SetVectorVisibility (int)
 
void SetViewNodeIDs (const std::vector< std::string > &viewNodeIDs)
 
virtual void SetVisibility (int)
 
virtual void SetVisibility2D (int)
 
virtual void SetVisibility3D (int)
 
void SliceIntersectionVisibilityOff ()
 
void SliceIntersectionVisibilityOn ()
 
virtual void TensorVisibilityOff ()
 
virtual void TensorVisibilityOn ()
 
virtual void UpdateAssignedAttribute ()
 
void UpdateReferenceID (const char *oldID, const char *newID) override
 Update the stored reference to another node in the scene. More...
 
virtual void UpdateScalarRange ()
 
virtual void VectorVisibilityOff ()
 
virtual void VectorVisibilityOn ()
 
virtual void Visibility2DOff ()
 
virtual void Visibility2DOn ()
 
virtual void Visibility3DOff ()
 
virtual void Visibility3DOn ()
 
virtual void VisibilityOff ()
 
virtual void VisibilityOn ()
 
 vtkMRMLCopyContentMacro (vtkMRMLDisplayNode)
 
virtual void SetMetallic (double)
 
virtual double GetMetallic ()
 
virtual void SetRoughness (double)
 
virtual double GetRoughness ()
 
virtual void SetFrontfaceCulling (int)
 
virtual int GetFrontfaceCulling ()
 
virtual void FrontfaceCullingOn ()
 
virtual void FrontfaceCullingOff ()
 
virtual void SetBackfaceCulling (int)
 
virtual int GetBackfaceCulling ()
 
virtual void BackfaceCullingOn ()
 
virtual void BackfaceCullingOff ()
 
virtual void SetShowMode (int)
 
virtual int GetShowMode ()
 
bool IsShowModeDefault ()
 
- Public Member Functions inherited from vtkMRMLNode
vtkMRMLNodeAddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Add and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeAddNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Convenience method that adds a referencedNodeID at the end of the list. More...
 
void AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr)
 Add a referenceRole. More...
 
virtual void AddToSceneOff ()
 
virtual void AddToSceneOn ()
 
virtual void Copy (vtkMRMLNode *node)
 Copy node contents from another node of the same type. Does not copy node ID and Scene. Performs deep copy - an independent copy is created from all data, including bulk data. More...
 
virtual void CopyContent (vtkMRMLNode *node, bool deepCopy=true)
 Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
 
virtual void CopyReferences (vtkMRMLNode *node)
 Copy the references of the node into this. More...
 
void CopyWithScene (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
virtual vtkMRMLNodeCreateNodeInstance ()=0
 Create instance of the default node. Like New only virtual. More...
 
void DisableModifiedEventOff ()
 
void DisableModifiedEventOn ()
 
virtual int EndModify (int previousDisableModifiedEventState)
 End modifying the node. More...
 
virtual int GetAddToScene ()
 node added to MRML scene. More...
 
const char * GetAttribute (const char *name)
 Get value of a name value pair attribute. More...
 
std::vector< std::string > GetAttributeNames ()
 Get all attribute names. More...
 
void GetAttributeNames (vtkStringArray *attributeNames)
 Get all attribute names. Python-wrappable version. More...
 
virtual vtkIntArray * GetContentModifiedEvents ()
 
int GetCustomModifiedEventPending (int eventId)
 
virtual char * GetDescription ()
 
virtual int GetDisableModifiedEvent ()
 Turn on/off generating InvokeEvent for set macros. More...
 
virtual int GetHideFromEditors ()
 Describes if the node is hidden. More...
 
virtual char * GetID ()
 ID use by other nodes to reference this node in XML. More...
 
virtual int GetInMRMLCallbackFlag ()
 Flags to avoid event loops. More...
 
virtual int GetModifiedEventPending ()
 
virtual char * GetName ()
 
vtkMRMLNodeGetNodeReference (const char *referenceRole)
 
const char * GetNodeReferenceID (const char *referenceRole)
 Utility function that returns the first node id for a specific referenceRole. More...
 
void GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs)
 Return a list of the referenced node IDs. More...
 
void GetNodeReferenceRoles (std::vector< std::string > &roles)
 
void GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes)
 Return a list of the referenced nodes. More...
 
vtkMRMLNodeGetNthNodeReference (const char *referenceRole, int n)
 Get referenced MRML node for a specific referenceRole. More...
 
const char * GetNthNodeReferenceID (const char *referenceRole, int n)
 Return the string of the Nth node ID for a specific reference role. More...
 
const char * GetNthNodeReferenceRole (int n)
 
int GetNumberOfNodeReferenceRoles ()
 
int GetNumberOfNodeReferences (const char *referenceRole)
 Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
 
virtual int GetSaveWithScene ()
 Save node with MRML scene. More...
 
virtual vtkMRMLSceneGetScene ()
 Get the scene this node has been added to. More...
 
virtual int GetSelectable ()
 Describes if the node is selectable. More...
 
virtual int GetSelected ()
 Get/Set for Selected. More...
 
virtual char * GetSingletonTag ()
 
virtual const char * GetTypeDisplayName ()
 
virtual bool GetUndoEnabled ()
 
virtual bool HasCopyContent () const
 Returns true if the class supports deep and shallow copying node content. More...
 
bool HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
 
virtual void HideFromEditorsOff ()
 
virtual void HideFromEditorsOn ()
 
virtual void InvokeCustomModifiedEvent (int eventId, void *callData=nullptr)
 This method allows the node to compress events. More...
 
virtual int InvokePendingModifiedEvent ()
 Invokes any modified events that are pending. More...
 
bool IsSingleton ()
 
void Modified () override
 Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
 
virtual void OnNodeAddedToScene ()
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
virtual void ProcessChildNode (vtkMRMLNode *)
 Set dependencies between this node and a child node when parsing XML file. More...
 
void RemoveAttribute (const char *name)
 Remove attribute with the specified name. More...
 
void RemoveNodeReferenceIDs (const char *referenceRole)
 Remove all node IDs and associated nodes for a specific referenceRole. More...
 
void RemoveNthNodeReferenceID (const char *referenceRole, int n)
 Convenience method that removes the Nth node ID from the list. More...
 
virtual void Reset (vtkMRMLNode *defaultNode)
 Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
 
virtual void SaveWithSceneOff ()
 
virtual void SaveWithSceneOn ()
 
virtual void SelectableOff ()
 
virtual void SelectableOn ()
 
virtual void SelectedOff ()
 
virtual void SelectedOn ()
 
virtual void SetAddToScene (int)
 
void SetAddToSceneNoModify (int value)
 
vtkMRMLNodeSetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe the Nth node ID for a specific reference role. More...
 
void SetAttribute (const char *name, const char *value)
 Set a name value pair attribute. More...
 
virtual void SetDescription (const char *)
 Text description of this node, to be set by the user. More...
 
void SetDisableModifiedEvent (int onOff)
 
virtual void SetHideFromEditors (int)
 
void SetInMRMLCallbackFlag (int flag)
 
virtual void SetName (const char *)
 Name of this node, to be set by the user. More...
 
vtkMRMLNodeSetNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID)
 Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
 
virtual void SetSaveWithScene (int)
 
virtual void SetScene (vtkMRMLScene *scene)
 This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
 
virtual void SetSelectable (int)
 
virtual void SetSelected (int)
 
void SetSingletonOff ()
 
void SetSingletonOn ()
 
virtual void SetSingletonTag (const char *)
 Tag that make this node a singleton in the scene. More...
 
virtual void SetUndoEnabled (bool)
 
virtual int StartModify ()
 Start modifying the node. Disable Modify events. More...
 
virtual void UndoEnabledOff ()
 
virtual void UndoEnabledOn ()
 
const char * URLDecodeString (const char *inString)
 Decode a URL string. More...
 
const char * URLEncodeString (const char *inString)
 Encode a URL string. More...
 
virtual void WriteNodeBodyXML (ostream &of, int indent)
 Write this node's body to a MRML file in XML format. More...
 
std::string XMLAttributeDecodeString (const std::string &inString)
 Decode an XML attribute string. More...
 
std::string XMLAttributeEncodeString (const std::string &inString)
 Encode an XML attribute string (replaces special characters by code sequences) More...
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkMRMLVolumeDisplayNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLDisplayNode
static const char * GetAttributeLocationAsString (int id)
 Converts attribute location (point or cell data) to string. More...
 
static int GetAttributeLocationFromString (const char *name)
 Gets attribute location (point or cell data) from string. More...
 
static const char * GetScalarRangeFlagTypeAsString (int flag)
 
static int GetScalarRangeFlagTypeFromString (const char *name)
 Gets scalar range flag type from string. More...
 
static std::string GetTextPropertyAsString (vtkTextProperty *property)
 
static int IsTypeOf (const char *type)
 
static vtkMRMLDisplayNodeSafeDownCast (vtkObject *o)
 
static void UpdateTextPropertyFromString (std::string inputString, vtkTextProperty *property)
 
static const char * GetShowModeAsString (int flag)
 
static int GetShowModeFromString (const char *name)
 
- Static Public Member Functions inherited from vtkMRMLNode
static int IsTypeOf (const char *type)
 
static vtkMRMLNodeSafeDownCast (vtkObject *o)
 

Protected Member Functions

void operator= (const vtkMRMLVolumeDisplayNode &)
 
virtual void SetInputToImageDataPipeline (vtkAlgorithmOutput *imageDataConnection)
 
 vtkMRMLVolumeDisplayNode ()
 
 vtkMRMLVolumeDisplayNode (const vtkMRMLVolumeDisplayNode &)
 
 ~vtkMRMLVolumeDisplayNode () override
 
- Protected Member Functions inherited from vtkMRMLDisplayNode
void operator= (const vtkMRMLDisplayNode &)
 
virtual void SetColorNodeInternal (vtkMRMLColorNode *newColorNode)
 
 vtkMRMLDisplayNode ()
 
 vtkMRMLDisplayNode (const vtkMRMLDisplayNode &)
 
 ~vtkMRMLDisplayNode () override
 
- Protected Member Functions inherited from vtkMRMLNode
virtual const char * GetMRMLAttributeNameFromReferenceRole (const char *refRole)
 Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
 
virtual const char * GetReferenceRoleFromMRMLAttributeName (const char *attName)
 Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
 
virtual char * GetTempURLString ()
 
void GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents)
 
virtual void InvalidateNodeReferences ()
 
virtual bool IsReferenceRoleGeneric (const char *refRole)
 Return true if the reference role is generic (ends with '/') or false otherwise. More...
 
virtual void OnNodeReferenceAdded (vtkMRMLNodeReference *reference)
 
virtual void OnNodeReferenceModified (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is modified. More...
 
virtual void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is removed (set to nullptr). More...
 
void operator= (const vtkMRMLNode &)
 
void ParseReferencesAttribute (const char *attValue, std::set< std::string > &references)
 
void RemoveInvalidReferences (const std::set< std::string > &validNodeIDs)
 
virtual void SetTempURLString (const char *)
 Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
 
vtkMRMLNodeUpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore)
 
virtual void UpdateNodeReferences (const char *referenceRole=nullptr)
 
virtual void UpdateNthNodeReference (const char *referenceRole, int n)
 
 vtkMRMLNode ()
 
 vtkMRMLNode (const vtkMRMLNode &)
 
 ~vtkMRMLNode () override
 critical to have a virtual destructor! More...
 

Additional Inherited Members

- Protected Types inherited from vtkMRMLNode
typedef std::map< std::string, std::string > AttributesType
 
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > NodeReferenceEventsType
 
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > NodeReferenceListType
 
typedef std::map< std::string, NodeReferenceListTypeNodeReferencesType
 
- Static Protected Member Functions inherited from vtkMRMLDisplayNode
static void GetColorFromString (const std::string &colorString, double color[4])
 
- Static Protected Member Functions inherited from vtkMRMLNode
static void MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData)
 
- Protected Attributes inherited from vtkMRMLDisplayNode
int ActiveAttributeLocation
 
char * ActiveScalarName
 
double Ambient
 
int BackfaceCulling
 
int Clipping
 
double Color [3]
 
vtkMRMLColorNodeColorNode
 
char * ColorNodeID
 
double Diffuse
 
double EdgeColor [3]
 
int EdgeVisibility
 
bool FolderDisplayOverrideAllowed
 
int FrontfaceCulling
 
int InterpolateTexture
 
int Interpolation
 
vtkWeakPointer< vtkMRMLDisplayableNodeLastFoundDisplayableNode
 Cached value of last found displayable node (it is expensive to determine it) More...
 
int Lighting
 
double LineWidth
 
double Metallic
 
double Opacity
 
double PointSize
 
double Power
 
int Representation
 
double Roughness
 
double ScalarRange [2]
 
int ScalarRangeFlag
 
int ScalarVisibility
 
double SelectedAmbient
 
double SelectedColor [3]
 
double SelectedSpecular
 
int Shading
 
int ShowMode
 
double SliceIntersectionOpacity
 
int SliceIntersectionThickness
 
double Specular
 
int TensorVisibility
 
vtkAlgorithmOutput * TextureImageDataConnection
 
int VectorVisibility
 
std::vector< std::string > ViewNodeIDs
 
int Visibility
 
int Visibility2D
 
int Visibility3D
 
- Protected Attributes inherited from vtkMRMLNode
int AddToScene {1}
 
AttributesType Attributes
 
vtkIntArray * ContentModifiedEvents
 
char * Description {nullptr}
 
int HideFromEditors {0}
 
char * ID {nullptr}
 
int InMRMLCallbackFlag {0}
 
Flag to avoid event loops More...
 
vtkCallbackCommand * MRMLCallbackCommand
 Holders for MRML callbacks. More...
 
vtkObserverManagerMRMLObserverManager
 
char * Name {nullptr}
 
NodeReferenceEventsType NodeReferenceEvents
 
std::map< std::string, std::string > NodeReferenceMRMLAttributeNames
 
NodeReferencesType NodeReferences
 
int SaveWithScene {true}
 
vtkWeakPointer< vtkMRMLSceneScene
 
int Selectable {1}
 
int Selected {0}
 
bool UndoEnabled {false}
 

Detailed Description

MRML node for representing a volume display attributes.

vtkMRMLVolumeDisplayNode nodes describe how volume is displayed.

Definition at line 31 of file vtkMRMLVolumeDisplayNode.h.

Member Typedef Documentation

◆ Superclass

Definition at line 34 of file vtkMRMLVolumeDisplayNode.h.

Constructor & Destructor Documentation

◆ vtkMRMLVolumeDisplayNode() [1/2]

vtkMRMLVolumeDisplayNode::vtkMRMLVolumeDisplayNode ( )
protected

◆ ~vtkMRMLVolumeDisplayNode()

vtkMRMLVolumeDisplayNode::~vtkMRMLVolumeDisplayNode ( )
overrideprotected

◆ vtkMRMLVolumeDisplayNode() [2/2]

vtkMRMLVolumeDisplayNode::vtkMRMLVolumeDisplayNode ( const vtkMRMLVolumeDisplayNode )
protected

Member Function Documentation

◆ GetBackgroundImageStencilData()

virtual vtkImageStencilData* vtkMRMLVolumeDisplayNode::GetBackgroundImageStencilData ( )
virtual

◆ GetBackgroundImageStencilDataConnection()

virtual vtkAlgorithmOutput* vtkMRMLVolumeDisplayNode::GetBackgroundImageStencilDataConnection ( )
virtual

◆ GetClassName()

virtual const char* vtkMRMLVolumeDisplayNode::GetClassName ( )
virtual

◆ GetImageDataConnection()

virtual vtkAlgorithmOutput* vtkMRMLVolumeDisplayNode::GetImageDataConnection ( )
virtual

Returns the output of the pipeline if there is a not a null input. Gets ImageData converted from the real data in the node The image is the direct output of the pipeline, it might not be up-to-date. You can call Update() on the returned vtkImageData or use GetUpToDateImageData() instead.

See also
GetUpToDateImageData()

◆ GetInputImageData()

virtual vtkImageData* vtkMRMLVolumeDisplayNode::GetInputImageData ( )
virtual

Gets the pipeline input. To be reimplemented in subclasses.

Reimplemented in vtkMRMLLabelMapVolumeDisplayNode.

◆ GetInputImageDataConnection()

virtual vtkAlgorithmOutput* vtkMRMLVolumeDisplayNode::GetInputImageDataConnection ( )
virtual

◆ GetNodeTagName()

const char* vtkMRMLVolumeDisplayNode::GetNodeTagName ( )
overridepure virtual

◆ GetOutputImageData()

virtual vtkImageData* vtkMRMLVolumeDisplayNode::GetOutputImageData ( )
virtual

Gets the pipeline output. To be reimplemented in subclasses.

◆ GetOutputImageDataConnection()

virtual vtkAlgorithmOutput* vtkMRMLVolumeDisplayNode::GetOutputImageDataConnection ( )
virtual

◆ GetVolumeNode()

vtkMRMLVolumeNode* vtkMRMLVolumeDisplayNode::GetVolumeNode ( )

Search in the scene the volume node vtkMRMLVolumeDisplayNode is associated to

◆ IsA()

virtual int vtkMRMLVolumeDisplayNode::IsA ( const char *  type)
virtual

◆ IsTypeOf()

static int vtkMRMLVolumeDisplayNode::IsTypeOf ( const char *  type)
static

◆ operator=()

void vtkMRMLVolumeDisplayNode::operator= ( const vtkMRMLVolumeDisplayNode )
protected

◆ PrintSelf()

void vtkMRMLVolumeDisplayNode::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
override

◆ ProcessMRMLEvents()

void vtkMRMLVolumeDisplayNode::ProcessMRMLEvents ( vtkObject *  ,
unsigned  long,
void *   
)
overridevirtual


alternative method to propagate events generated in Display nodes

Reimplemented from vtkMRMLDisplayNode.

◆ ReadXMLAttributes()

void vtkMRMLVolumeDisplayNode::ReadXMLAttributes ( const char **  atts)
overridevirtual


Read node attributes from XML file

Reimplemented from vtkMRMLDisplayNode.

◆ SafeDownCast()

static vtkMRMLVolumeDisplayNode* vtkMRMLVolumeDisplayNode::SafeDownCast ( vtkObject *  o)
static

◆ SetBackgroundImageStencilDataConnection()

virtual void vtkMRMLVolumeDisplayNode::SetBackgroundImageStencilDataConnection ( vtkAlgorithmOutput *  imageDataConnection)
virtual

Sets ImageData for background mask Must be reimplemented in deriving class if they need it. GetBackgroundImageStencilDataConnection() returns 0 if the background image data is not used.

Reimplemented in vtkMRMLScalarVolumeDisplayNode.

◆ SetDefaultColorMap()

virtual void vtkMRMLVolumeDisplayNode::SetDefaultColorMap ( )
virtual

◆ SetInputImageDataConnection()

virtual void vtkMRMLVolumeDisplayNode::SetInputImageDataConnection ( vtkAlgorithmOutput *  imageDataConnection)
virtual

Gets ImageData and ensure it's up-to-date by calling Update() on the pipeline. Please note that it can be slow, depending on the filters in the pipeline and the dimension of the input data. Set the pipeline input. Filters can be applied to the input image data. The output image data is the one used by the mappers. It internally calls SetInputImageDataPipeline that can be reimplemented.

Reimplemented in vtkMRMLScalarVolumeDisplayNode, and vtkMRMLLabelMapVolumeDisplayNode.

◆ SetInputToImageDataPipeline()

virtual void vtkMRMLVolumeDisplayNode::SetInputToImageDataPipeline ( vtkAlgorithmOutput *  imageDataConnection)
protectedvirtual

◆ UpdateImageDataPipeline()

virtual void vtkMRMLVolumeDisplayNode::UpdateImageDataPipeline ( )
virtual

◆ UpdateReferences()

void vtkMRMLVolumeDisplayNode::UpdateReferences ( )
overridevirtual

Updates this node if it depends on other nodes when the node is deleted in the scene

Reimplemented from vtkMRMLDisplayNode.

◆ UpdateScene()

void vtkMRMLVolumeDisplayNode::UpdateScene ( vtkMRMLScene scene)
overridevirtual


Finds the storage node and read the data

Reimplemented from vtkMRMLDisplayNode.

◆ vtkMRMLCopyContentMacro()

vtkMRMLVolumeDisplayNode::vtkMRMLCopyContentMacro ( vtkMRMLVolumeDisplayNode  )

Copy node content (excludes basic data, such as name and node references).

See also
vtkMRMLNode::CopyContent

◆ WriteXML()

void vtkMRMLVolumeDisplayNode::WriteXML ( ostream &  of,
int  indent 
)
overridevirtual


Write this node's information to a MRML file in XML format.

Reimplemented from vtkMRMLDisplayNode.


The documentation for this class was generated from the following file: