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Slicer 5.9
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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MRML node to represent a table object. More...
#include <Libs/MRML/Core/vtkMRMLTableNode.h>
Public Types | |
typedef vtkMRMLStorableNode | Superclass |
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typedef vtkMRMLNode | Superclass |
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enum | { HierarchyModifiedEvent = 16000 , IDChangedEvent = 16001 , ReferenceAddedEvent , ReferenceModifiedEvent , ReferenceRemovedEvent , ReferencedNodeModifiedEvent } |
enum | ContentModifiedObserveType { ContentModifiedObserveUndefined = -1 , ContentModifiedObserveDisabled = 0 , ContentModifiedObserveEnabled = 1 } |
typedef std::map< std::string, std::string > | ReferencePropertiesType |
Get the node reference properties for a specific referenceRole. | |
typedef vtkObject | Superclass |
Public Member Functions | |
vtkAbstractArray * | AddColumn (vtkAbstractArray *column=nullptr) |
int | AddEmptyRow () |
void | CopyAllColumnProperties (const std::string &sourceColumnName, const std::string &targetColumnName) |
Copy all properties from one column to another. | |
vtkMRMLStorageNode * | CreateDefaultStorageNode () override |
Create default storage node or nullptr if does not have one. | |
vtkMRMLNode * | CreateNodeInstance () override |
Standard methods for MRML nodes. | |
void | GetAllColumnPropertyNames (vtkStringArray *propertyNames) |
std::string | GetCellText (int rowIndex, int columnIndex) |
virtual const char * | GetClassName () |
int | GetColumnIndex (vtkAbstractArray *column) |
std::string | GetColumnName (int columnIndex) |
int | GetColumnType (const std::string &columnName) |
int | GetColumnValueTypeFromSchema (const std::string &columnName) |
std::vector< std::string > | GetComponentNames (const std::string &columnName) |
Get the vector of component names from the. | |
std::vector< std::string > | GetComponentNamesFromSchema (const std::string &columnName) |
const char * | GetNodeTagName () override |
Get node XML tag name (like Volume, Model) | |
int | GetNumberOfColumns () |
Convenience method for getting number of columns in the table. | |
int | GetNumberOfRows () |
Convenience method for getting number of rows in the table. | |
virtual vtkTable * | GetTable () |
vtkIdType | InsertNextBlankRowWithNullValues (vtkTable *table) |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override |
Method to propagate events generated in mrml. | |
void | ReadXMLAttributes (const char **atts) override |
Set node attributes. | |
bool | RemoveAllColumns () |
bool | RemoveColumn (int columnIndex) |
void | RemoveColumnProperty (const std::string &propertyName) |
bool | RemoveRow (int rowIndex) |
bool | RenameColumn (int columnIndex, const char *newName) |
virtual void | SetAndObserveTable (vtkTable *table) |
Get and Set Macros. | |
bool | SetCellText (int rowIndex, int columnIndex, const char *text) |
bool | SetColumnType (const std::string &columnName, int typeId) |
bool | SetComponentNames (const std::string &columnName, const std::vector< std::string > &componentNames) |
Set the component names for the specified column. | |
bool | SetDefaultColumnType (const std::string &type, const std::string &nullValue="") |
vtkMRMLCopyContentMacro (vtkMRMLTableNode) | |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. | |
virtual void | SetAndObserveSchema (vtkTable *schema) |
virtual vtkTable * | GetSchema () |
virtual bool | GetLocked () |
virtual void | SetLocked (bool) |
virtual bool | GetUseFirstColumnAsRowHeader () |
virtual void | SetUseFirstColumnAsRowHeader (bool) |
virtual bool | GetUseColumnTitleAsColumnHeader () |
virtual void | SetUseColumnTitleAsColumnHeader (bool) |
bool | GetUseColumnNameAsColumnHeader () |
void | SetUseColumnNameAsColumnHeader (bool useColumnTitle) |
int | GetColumnIndex (const char *columnName) |
int | GetColumnIndex (const std::string &columnName) |
void | SetColumnNullValue (const std::string &columnName, const std::string &nullValue) |
std::string | GetColumnNullValue (const std::string &columnName) |
void | SetColumnLongName (const std::string &columnName, const std::string &description) |
std::string | GetColumnLongName (const std::string &columnName) |
void | SetColumnTitle (const std::string &columnName, const std::string &description) |
std::string | GetColumnTitle (const std::string &columnName) |
void | SetColumnDescription (const std::string &columnName, const std::string &description) |
std::string | GetColumnDescription (const std::string &columnName) |
void | SetColumnUnitLabel (const std::string &columnName, const std::string &unitLabel) |
std::string | GetColumnUnitLabel (const std::string &columnName) |
std::string | GetColumnProperty (const std::string &columnName, const std::string &propertyName) |
std::string | GetColumnProperty (int columnIndex, const std::string &propertyName) |
void | SetColumnProperty (const std::string &columnName, const std::string &propertyName, const std::string &propertyValue) |
void | SetColumnProperty (int columnIndex, const std::string &propertyName, const std::string &propertyValue) |
void | RemoveAllColumnProperties (const std::string &columnName) |
void | RemoveAllColumnProperties (int columnIndex) |
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
virtual bool | AddDefaultStorageNode (const char *filename=nullptr) |
void | Copy (vtkMRMLNode *node) override |
Copy node contents from another node of the same type. Reimplemented to copy default sequence storage node class. | |
virtual vtkMRMLStorageNode * | CreateDefaultSequenceStorageNode () |
virtual std::string | GetDefaultSequenceStorageNodeClassName () |
virtual std::string | GetDefaultStorageNodeClassName (const char *filename=nullptr) |
virtual bool | GetModifiedSinceRead () |
vtkMRMLStorageNode * | GetNthStorageNode (int n) |
Get associated display MRML node. | |
const char * | GetNthStorageNodeID (int n) |
int | GetNumberOfStorageNodes () |
const char * | GetSlicerDataType () |
vtkMRMLStorageNode * | GetStorageNode () |
const char * | GetStorageNodeID () |
virtual vtkTagTable * | GetUserTagTable () |
Methods for user-specified metadata. | |
bool | HasStorageNodeID (const char *storageNodeID) |
Return true if storageNodeID is in the storage node ID list. | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
void | SetAndObserveStorageNodeID (const char *storageNodeID) |
String ID of the storage MRML node. | |
virtual void | SetDefaultSequenceStorageNodeClassName (std::string) |
void | SetSlicerDataType (const char *type) |
virtual void | StorableModified () |
void | UpdateScene (vtkMRMLScene *scene) override |
Finds the storage node and read the data. | |
vtkMRMLCopyContentMacro (vtkMRMLStorableNode) | |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
Add and observe a reference node from this node for a specific referenceRole. | |
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Convenience method that adds a referencedNodeID at the end of the list. | |
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr, bool observeContentModifiedEvents=false) |
Add a referenceRole. | |
virtual void | AddToSceneOff () |
virtual void | AddToSceneOn () |
void | ClearNodeReferenceProperties (const std::string &referenceRole) |
Remove all node reference properties for a specific referenceRole. | |
void | ClearNthNodeReferenceProperties (const std::string &referenceRole, int n) |
virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. | |
virtual void | CopyReferences (vtkMRMLNode *node) |
Copy the references of the node into this. | |
void | CopyWithScene (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. | |
void | DisableModifiedEventOff () |
void | DisableModifiedEventOn () |
virtual int | EndModify (int previousDisableModifiedEventState) |
End modifying the node. | |
virtual int | GetAddToScene () |
node added to MRML scene. | |
const char * | GetAttribute (const char *name) |
Get value of a name value pair attribute. | |
std::vector< std::string > | GetAttributeNames () |
Get all attribute names. | |
void | GetAttributeNames (vtkStringArray *attributeNames) |
Get all attribute names. Python-wrappable version. | |
virtual vtkIntArray * | GetContentModifiedEvents () |
int | GetCustomModifiedEventPending (int eventId) |
virtual char * | GetDescription () |
virtual int | GetDisableModifiedEvent () |
Turn on/off generating InvokeEvent for set macros. | |
virtual int | GetHideFromEditors () |
Describes if the node is hidden. | |
virtual char * | GetID () |
ID use by other nodes to reference this node in XML. | |
virtual int | GetInMRMLCallbackFlag () |
Flags to avoid event loops. | |
virtual int | GetModifiedEventPending () |
virtual char * | GetName () |
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
const char * | GetNodeReferenceID (const char *referenceRole) |
Utility function that returns the first node id for a specific referenceRole. | |
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char * > &referencedNodeIDs) |
Return a list of the referenced node IDs. | |
const ReferencePropertiesType * | GetNodeReferenceProperties (const char *referenceRole) |
std::string | GetNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName) |
Get the node reference property for a specific referenceRole. | |
std::string | GetNodeReferencePropertyName (const std::string &referenceRole, int propertyIndex) |
Get the name of the Nth node reference property for a specific referenceRole. | |
std::vector< std::string > | GetNodeReferencePropertyNames (const std::string &referenceRole) |
Get the names of all node reference properties for a specific referenceRole. | |
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode * > &nodes) |
Return a list of the referenced nodes. | |
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
Get referenced MRML node for a specific referenceRole. | |
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
Return the string of the Nth node ID for a specific reference role. | |
const ReferencePropertiesType * | GetNthNodeReferenceProperties (const char *referenceRole, int n) |
std::string | GetNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName) |
std::string | GetNthNodeReferencePropertyName (const std::string &referenceRole, int referenceIndex, int propertyIndex) |
std::vector< std::string > | GetNthNodeReferencePropertyNames (const std::string &referenceRole, int n) |
const char * | GetNthNodeReferenceRole (int n) |
int | GetNumberOfNodeReferenceProperties (const std::string &referenceRole) |
Get the number of node reference properties for a specific referenceRole. | |
int | GetNumberOfNodeReferenceRoles () |
int | GetNumberOfNodeReferences (const char *referenceRole) |
Return the number of node IDs for a specific reference role (and nodes as they always have the same size). | |
int | GetNumberOfNthNodeReferenceProperties (const std::string &referenceRole, int n) |
virtual int | GetSaveWithScene () |
Save node with MRML scene. | |
virtual vtkMRMLScene * | GetScene () |
Get the scene this node has been added to. | |
virtual int | GetSelectable () |
Describes if the node is selectable. | |
virtual int | GetSelected () |
Get/Set for Selected. | |
virtual char * | GetSingletonTag () |
virtual const char * | GetTypeDisplayName () |
virtual bool | GetUndoEnabled () |
virtual bool | HasCopyContent () const |
Returns true if the class supports deep and shallow copying node content. | |
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Return true if referencedNodeID is in the node ID list for a specific referenceRole. | |
virtual void | HideFromEditorsOff () |
virtual void | HideFromEditorsOn () |
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
This method allows the node to compress events. | |
virtual int | InvokePendingModifiedEvent () |
Invokes any modified events that are pending . | |
bool | IsSingleton () |
void | Modified () override |
Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. | |
virtual void | OnNodeAddedToScene () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
virtual void | ProcessChildNode (vtkMRMLNode *) |
Set dependencies between this node and a child node when parsing XML file. | |
void | RemoveAttribute (const char *name) |
Remove attribute with the specified name. | |
void | RemoveNodeReferenceIDs (const char *referenceRole) |
Remove all node IDs and associated nodes for a specific referenceRole. | |
void | RemoveNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName) |
Remove a node reference property for a specific referenceRole. | |
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
Convenience method that removes the Nth node ID from the list. | |
void | RemoveNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName) |
virtual void | Reset (vtkMRMLNode *defaultNode) |
Reset node attributes to the initial state as defined in the constructor or the passed default node. | |
virtual void | SaveWithSceneOff () |
virtual void | SaveWithSceneOn () |
virtual void | SelectableOff () |
virtual void | SelectableOn () |
virtual void | SelectedOff () |
virtual void | SelectedOn () |
virtual void | SetAddToScene (int) |
void | SetAddToSceneNoModify (int value) |
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
Set and observe a reference node from this node for a specific referenceRole. | |
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
Set and observe the Nth node ID for a specific reference role. | |
void | SetAttribute (const char *name, const char *value) |
Set a name value pair attribute. | |
virtual void | SetDescription (const char *) |
Text description of this node, to be set by the user. | |
void | SetDisableModifiedEvent (int onOff) |
virtual void | SetHideFromEditors (int) |
void | SetInMRMLCallbackFlag (int flag) |
virtual void | SetName (const char *) |
Name of this node, to be set by the user. | |
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Set a reference to a node with specified nodeID from this node for a specific referenceRole. | |
void | SetNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName, const std::string &value) |
Set the node reference property for a specific referenceRole. | |
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. | |
void | SetNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName, const std::string &value) |
virtual void | SetSaveWithScene (int) |
virtual void | SetScene (vtkMRMLScene *scene) |
This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. | |
virtual void | SetSceneReferences () |
Update the references of the node to the scene. | |
virtual void | SetSelectable (int) |
virtual void | SetSelected (int) |
void | SetSingletonOff () |
void | SetSingletonOn () |
virtual void | SetSingletonTag (const char *) |
Tag that make this node a singleton in the scene. | |
virtual void | SetUndoEnabled (bool) |
virtual int | StartModify () |
Start modifying the node. Disable Modify events. | |
virtual void | UndoEnabledOff () |
virtual void | UndoEnabledOn () |
virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
Update the stored reference to another node in the scene. | |
virtual void | UpdateReferences () |
The method should remove all pointers and observations to all nodes that are not in the scene anymore. | |
const char * | URLDecodeString (const char *inString) |
Decode a URL string. | |
const char * | URLEncodeString (const char *inString) |
Encode a URL string. | |
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
Write this node's body to a MRML file in XML format. | |
std::string | XMLAttributeDecodeString (const std::string &inString) |
Decode an XML attribute string. | |
std::string | XMLAttributeEncodeString (const std::string &inString) |
Encode an XML attribute string (replaces special characters by code sequences) | |
Static Public Member Functions | |
static std::string | GetComponentNamesAsString (const std::vector< std::string > &componentNames) |
Convert the component names as a string of component names separated with the '|' character. | |
static std::vector< std::string > | GetComponentNamesFromArray (vtkAbstractArray *array) |
Get component names from a vtkAbstractArray as a vector of string. | |
static const std::vector< std::string > | GetComponentNamesFromString (const std::string &componentNameString) |
Convert the vector of component names from a string of component names separated with the '|' character. | |
static const char * | GetDefaultColumnName () |
Name of the column that stores default properties that are used when a new column is created. | |
static std::string | GetValueTypeAsString (int valueType) |
Get value type id from string (uses vtkImageScalarTypeNameMacro) | |
static int | GetValueTypeFromString (std::string valueTypeStr) |
Get value type id from string (inverse of vtkImageScalarTypeNameMacro) | |
static int | IsTypeOf (const char *type) |
static vtkMRMLTableNode * | New () |
Data types supported by the table. Used in qMRMLTableModel for visualization. | |
static vtkMRMLTableNode * | SafeDownCast (vtkObject *o) |
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static int | IsTypeOf (const char *type) |
static vtkMRMLStorableNode * | SafeDownCast (vtkObject *o) |
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static int | IsTypeOf (const char *type) |
static vtkMRMLNode * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
std::string | GetColumnPropertyInternal (const std::string &columnName, const std::string &propertyName) |
Get column property, even for reserved properties. | |
vtkIdType | GetPropertyRowIndex (const std::string &columnName) |
void | operator= (const vtkMRMLTableNode &) |
void | SetColumnPropertyInternal (const std::string &columnName, const std::string &propertyName, const std::string &propertyValue) |
Set column property, even for reserved properties. | |
vtkMRMLTableNode () | |
Constructor and destructor. | |
vtkMRMLTableNode (const vtkMRMLTableNode &) | |
~vtkMRMLTableNode () override | |
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virtual const char * | GetStorageNodeReferenceMRMLAttributeName () |
virtual const char * | GetStorageNodeReferenceRole () |
virtual vtkTimeStamp | GetStoredTime () |
void | operator= (const vtkMRMLStorableNode &) |
vtkMRMLStorableNode () | |
vtkMRMLStorableNode (const vtkMRMLStorableNode &) | |
~vtkMRMLStorableNode () override | |
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virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. | |
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. | |
virtual char * | GetTempURLString () |
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents, bool newObserveContentModifiedEvents) |
virtual void | InvalidateNodeReferences () |
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
Return true if the reference role is generic (ends with '/') or false otherwise. | |
std::string | NodeReferencePropertyDecodeString (const std::string &inString) |
Decode a node reference property string. | |
std::string | NodeReferencePropertyEncodeString (const std::string &inString) |
Encode a node reference property string (replaces special characters by code sequences) | |
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is modified. | |
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is removed (set to nullptr). | |
void | operator= (const vtkMRMLNode &) |
void | ParseReferencesAttribute (const char *attValue, std::set< std::string > &references) |
void | RemoveInvalidReferences (const std::set< std::string > &validNodeIDs) |
virtual void | SetTempURLString (const char *) |
Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. | |
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, bool newObserveContentModifiedEvents, vtkMRMLNodeReference *referenceToIgnore) |
virtual void | UpdateNodeReferences (const char *referenceRole=nullptr) |
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
vtkMRMLNode () | |
vtkMRMLNode (const vtkMRMLNode &) | |
~vtkMRMLNode () override | |
critical to have a virtual destructor! | |
Protected Attributes | |
bool | Locked |
vtkTable * | Schema |
vtkTable * | Table |
Data. | |
bool | UseColumnTitleAsColumnHeader |
bool | UseFirstColumnAsRowHeader |
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std::string | DefaultSequenceStorageNodeClassName |
std::string | SlicerDataType |
vtkTimeStamp | StorableModifiedTime |
vtkTagTable * | UserTagTable |
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int | AddToScene {1} |
AttributesType | Attributes |
vtkIntArray * | ContentModifiedEvents |
char * | Description {nullptr} |
int | HideFromEditors {0} |
char * | ID {nullptr} |
int | InMRMLCallbackFlag {0} |
Flag to avoid event loops. | |
vtkCallbackCommand * | MRMLCallbackCommand |
Holders for MRML callbacks. | |
vtkObserverManager * | MRMLObserverManager |
char * | Name {nullptr} |
NodeReferenceEventsType | NodeReferenceEvents |
std::map< std::string, std::string > | NodeReferenceMRMLAttributeNames |
NodeReferencesType | NodeReferences |
int | SaveWithScene {true} |
vtkWeakPointer< vtkMRMLScene > | Scene |
int | Selectable {1} |
int | Selected {0} |
bool | UndoEnabled {false} |
Additional Inherited Members | |
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typedef std::map< std::string, std::string > | AttributesType |
typedef std::map< std::string, NodeReferenceEventList > | NodeReferenceEventsType |
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > | NodeReferenceListType |
typedef std::map< std::string, NodeReferenceListType > | NodeReferencesType |
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static void | MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData) |
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static const char * | StorageNodeReferenceMRMLAttributeName |
static const char * | StorageNodeReferenceRole |
MRML node to represent a table object.
This class can store a spreadsheet. Data is stored as a vtkTable object. A few convenience methods are provided for manipulating rows, columns, and cells. For performance-critical use cases it is recommended to manipulate the vtkTable object directly. If the vtkTable object content is modified then Modified() method has to be called on the vtkTable object when modifications are completed.
Definition at line 44 of file vtkMRMLTableNode.h.
Definition at line 51 of file vtkMRMLTableNode.h.
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protected |
Constructor and destructor.
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overrideprotected |
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protected |
vtkAbstractArray * vtkMRMLTableNode::AddColumn | ( | vtkAbstractArray * | column = nullptr | ) |
Add an array to the table as a new column. If no column is provided then an empty column is added. If a column is provided then the number of rows in the table and tuples in the provided array will be matched by either adding empty rows to the table or empty elements to the array. If a column is provided that does not have a name then a name will be generated automatically that is unique among all table column names.
int vtkMRMLTableNode::AddEmptyRow | ( | ) |
Add an empty row at the end of the table Returns the index of the inserted row or -1 on failure.
void vtkMRMLTableNode::CopyAllColumnProperties | ( | const std::string & | sourceColumnName, |
const std::string & | targetColumnName ) |
Copy all properties from one column to another.
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overridevirtual |
Create default storage node or nullptr if does not have one.
Reimplemented from vtkMRMLStorableNode.
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overridevirtual |
Standard methods for MRML nodes.
Implements vtkMRMLStorableNode.
void vtkMRMLTableNode::GetAllColumnPropertyNames | ( | vtkStringArray * | propertyNames | ) |
Get list of all column property names.
std::string vtkMRMLTableNode::GetCellText | ( | int | rowIndex, |
int | columnIndex ) |
Convenience method for getting a single value in the table. Returns empty string if failed to get value. Returns the value on success.
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virtual |
Reimplemented from vtkMRMLStorableNode.
std::string vtkMRMLTableNode::GetColumnDescription | ( | const std::string & | columnName | ) |
int vtkMRMLTableNode::GetColumnIndex | ( | const char * | columnName | ) |
Get column index of the first column by the specified name. Returns -1 if no such column is found.
int vtkMRMLTableNode::GetColumnIndex | ( | const std::string & | columnName | ) |
int vtkMRMLTableNode::GetColumnIndex | ( | vtkAbstractArray * | column | ) |
Get column index from column pointer. Returns -1 if column is not found.
std::string vtkMRMLTableNode::GetColumnLongName | ( | const std::string & | columnName | ) |
std::string vtkMRMLTableNode::GetColumnName | ( | int | columnIndex | ) |
Get column name from column index. Returns empty string if column is not found.
std::string vtkMRMLTableNode::GetColumnNullValue | ( | const std::string & | columnName | ) |
std::string vtkMRMLTableNode::GetColumnProperty | ( | const std::string & | columnName, |
const std::string & | propertyName ) |
Get a column property. Property name "columnName" is reserved for internal use.
std::string vtkMRMLTableNode::GetColumnProperty | ( | int | columnIndex, |
const std::string & | propertyName ) |
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protected |
Get column property, even for reserved properties.
std::string vtkMRMLTableNode::GetColumnTitle | ( | const std::string & | columnName | ) |
int vtkMRMLTableNode::GetColumnType | ( | const std::string & | columnName | ) |
Get data type of a column.
std::string vtkMRMLTableNode::GetColumnUnitLabel | ( | const std::string & | columnName | ) |
int vtkMRMLTableNode::GetColumnValueTypeFromSchema | ( | const std::string & | columnName | ) |
Get column type stored in the schema as VTK type ID. It should only be used during reading/writing of the node, because once the table column is created, the actual column type is the type of the associated VTK data array.
std::vector< std::string > vtkMRMLTableNode::GetComponentNames | ( | const std::string & | columnName | ) |
Get the vector of component names from the.
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Convert the component names as a string of component names separated with the '|' character.
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Get component names from a vtkAbstractArray as a vector of string.
std::vector< std::string > vtkMRMLTableNode::GetComponentNamesFromSchema | ( | const std::string & | columnName | ) |
Get component names stored in the schema. It should only be used during reading/writing of the node, because once the table column is created, the actual column names are stored in the data array.
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Convert the vector of component names from a string of component names separated with the '|' character.
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Name of the column that stores default properties that are used when a new column is created.
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Table contents cannot be edited through the user interface
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Get node XML tag name (like Volume, Model)
Implements vtkMRMLStorableNode.
Definition at line 75 of file vtkMRMLTableNode.h.
int vtkMRMLTableNode::GetNumberOfColumns | ( | ) |
Convenience method for getting number of columns in the table.
int vtkMRMLTableNode::GetNumberOfRows | ( | ) |
Convenience method for getting number of rows in the table.
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bool vtkMRMLTableNode::GetUseColumnNameAsColumnHeader | ( | ) |
Deprecated. Use GetUseColumnTitleAsColumnHeader/SetUseColumnTitleAsColumnHeader instead.
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Column title should be displayed as column label
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First column should be treated as row label
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Get value type id from string (uses vtkImageScalarTypeNameMacro)
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Get value type id from string (inverse of vtkImageScalarTypeNameMacro)
vtkIdType vtkMRMLTableNode::InsertNextBlankRowWithNullValues | ( | vtkTable * | table | ) |
Insert next blank row into the table, using null values defined in the schema.
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Reimplemented from vtkMRMLStorableNode.
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Data types supported by the table. Used in qMRMLTableModel for visualization.
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Method to propagate events generated in mrml.
Reimplemented from vtkMRMLStorableNode.
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Set node attributes.
Reimplemented from vtkMRMLStorableNode.
void vtkMRMLTableNode::RemoveAllColumnProperties | ( | const std::string & | columnName | ) |
Remove all properties defined for the specified column. To remove all properties for all columns, use SetAndObserveScheme(nullptr).
void vtkMRMLTableNode::RemoveAllColumnProperties | ( | int | columnIndex | ) |
bool vtkMRMLTableNode::RemoveAllColumns | ( | ) |
Remove all columns from the table (including associated properties). Returns with true on success.
bool vtkMRMLTableNode::RemoveColumn | ( | int | columnIndex | ) |
Remove array from the table (including associated properties). Returns with true on success.
void vtkMRMLTableNode::RemoveColumnProperty | ( | const std::string & | propertyName | ) |
Set a column property value. Property names reserved for internal use: columnName, type.
bool vtkMRMLTableNode::RemoveRow | ( | int | rowIndex | ) |
Remove row from the table Returns with true on success.
bool vtkMRMLTableNode::RenameColumn | ( | int | columnIndex, |
const char * | newName ) |
Rename an array in the table (including associated properties). If a column by that name already exists then column properties of the existing column will be overwritten with the renamed column's properties. Returns with true on success.
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Set schema table
Each row of the schema table contains description of a data table column. Columns of the schema table:
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Get and Set Macros.
bool vtkMRMLTableNode::SetCellText | ( | int | rowIndex, |
int | columnIndex, | ||
const char * | text ) |
Convenience method for setting a single value in the table. Returns true if the setting was successful. This updates the node immediately, therefore it is not efficient when a large number of values has to be modified. For bulk operations get the vtkTable object using GetTable() method and manipulate that directly.
void vtkMRMLTableNode::SetColumnDescription | ( | const std::string & | columnName, |
const std::string & | description ) |
Set human-readable description of a column. It is stored in the application's current language.
void vtkMRMLTableNode::SetColumnLongName | ( | const std::string & | columnName, |
const std::string & | description ) |
Set a full human-readable name of a column. This used to be a field for storing a displayable title that was longer than the column name. It is now deprecated. Use ColumnTitle instead for storing displayable name.
void vtkMRMLTableNode::SetColumnNullValue | ( | const std::string & | columnName, |
const std::string & | nullValue ) |
Set null value for blank rows and missing values.
void vtkMRMLTableNode::SetColumnProperty | ( | const std::string & | columnName, |
const std::string & | propertyName, | ||
const std::string & | propertyValue ) |
Set a column property value. Property name "columnName" is reserved for internal use. Property name "type" converts existing values in the column.
void vtkMRMLTableNode::SetColumnProperty | ( | int | columnIndex, |
const std::string & | propertyName, | ||
const std::string & | propertyValue ) |
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Set column property, even for reserved properties.
void vtkMRMLTableNode::SetColumnTitle | ( | const std::string & | columnName, |
const std::string & | description ) |
Set a title of a column that is displayed on the user interface. It is stored in the application's current language.
bool vtkMRMLTableNode::SetColumnType | ( | const std::string & | columnName, |
int | typeId ) |
Change data type of a column. If values are stored in the column then values will be converted, therefore data loss may occur.
type | new column value type ID |
void vtkMRMLTableNode::SetColumnUnitLabel | ( | const std::string & | columnName, |
const std::string & | unitLabel ) |
Set displayed measurement unit for the data stored in the selected column. It is stored in the application's current language. For computations and unit conversions, it is recommended to store unit as coded entry in custom column properties.
bool vtkMRMLTableNode::SetComponentNames | ( | const std::string & | columnName, |
const std::vector< std::string > & | componentNames ) |
Set the component names for the specified column.
bool vtkMRMLTableNode::SetDefaultColumnType | ( | const std::string & | type, |
const std::string & | nullValue = "" ) |
Set default type and null value for new columns. This is a convenience method to set column type with a simple call. To get or set other default properties, call SetColumnProperty() or GetColumnProperty() using the column name returned by GetDefaultColumnName().
type | type of values stored in new columns by default (string, double, ...) |
nullValue | this value is used when a new row is added to the column |
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void vtkMRMLTableNode::SetUseColumnNameAsColumnHeader | ( | bool | useColumnTitle | ) |
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vtkMRMLTableNode::vtkMRMLCopyContentMacro | ( | vtkMRMLTableNode | ) |
Copy node content (excludes basic data, such as name and node references).
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Write this node's information to a MRML file in XML format.
Reimplemented from vtkMRMLStorableNode.
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Definition at line 364 of file vtkMRMLTableNode.h.
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Definition at line 368 of file vtkMRMLTableNode.h.
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Data.
Definition at line 363 of file vtkMRMLTableNode.h.
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Definition at line 365 of file vtkMRMLTableNode.h.
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Definition at line 366 of file vtkMRMLTableNode.h.