MRML node containing segmentationsSegmentation node stores a set of segments (also known as contours or segmented regions). Segments may overlap and may be stored in various representations (binary labelmap image, closed surface mesh, fractional labelmap image, etc). Segments can be stored in multiple data representations to facilitate visualization and processing.
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std::string | AddSegmentFromBinaryLabelmapRepresentation (vtkOrientedImageData *imageData, std::string segmentName="", double color[3]=NULL, std::string segmentId="") |
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virtual std::string | AddSegmentFromClosedSurfaceRepresentation (vtkPolyData *polyData, std::string segmentName="", double color[3]=NULL, std::string segmentId="") |
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virtual void | ApplyTransform (vtkAbstractTransform *transform) VTK_OVERRIDE |
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virtual void | ApplyTransformMatrix (vtkMatrix4x4 *transformMatrix) VTK_OVERRIDE |
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virtual bool | CanApplyNonLinearTransforms () const VTK_OVERRIDE |
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virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
| Copy the node's attributes to this object. More...
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virtual bool | CreateBinaryLabelmapRepresentation () |
| Generate binary labelmap representation for all segments. More...
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virtual bool | CreateClosedSurfaceRepresentation () |
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virtual void | CreateDefaultDisplayNodes () VTK_OVERRIDE |
| Create and observe a segmentation display node. More...
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virtual vtkMRMLStorageNode * | CreateDefaultStorageNode () VTK_OVERRIDE |
| Create a segmentation storage node. More...
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virtual vtkMRMLNode * | CreateNodeInstance () VTK_OVERRIDE |
| Create instance of a GAD node. More...
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virtual void | DeepCopy (vtkMRMLNode *node) |
| Copy the entire contents of the node into this node. More...
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virtual bool | GenerateMergedLabelmap (vtkOrientedImageData *mergedImageData, int extentComputationMode, vtkOrientedImageData *mergedLabelmapGeometry=NULL, const std::vector< std::string > &segmentIDs=std::vector< std::string >()) |
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virtual bool | GenerateMergedLabelmapForAllSegments (vtkOrientedImageData *mergedImageData, int extentComputationMode=vtkSegmentation::EXTENT_UNION_OF_EFFECTIVE_SEGMENTS, vtkOrientedImageData *mergedLabelmapGeometry=NULL, vtkStringArray *segmentIDs=NULL) |
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virtual vtkOrientedImageData * | GetBinaryLabelmapRepresentation (const std::string segmentId) |
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virtual void | GetBounds (double bounds[6]) VTK_OVERRIDE |
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virtual const char * | GetClassName () |
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virtual vtkPolyData * | GetClosedSurfaceRepresentation (const std::string segmentId) |
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virtual const char * | GetNodeTagName () VTK_OVERRIDE |
| Get unique node XML tag name (like Volume, Model) More...
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virtual void | GetRASBounds (double bounds[6]) VTK_OVERRIDE |
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virtual vtkSegmentation * | GetSegmentation () |
| Get segmentation object. More...
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virtual vtkIdType | GetSegmentSubjectHierarchyItem (std::string segmentID, vtkMRMLSubjectHierarchyNode *shNode) |
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virtual int | IsA (const char *type) |
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virtual void | OnSubjectHierarchyUIDAdded (vtkMRMLSubjectHierarchyNode *shNode, vtkIdType itemWithNewUID) |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
| Set node attributes from name/value pairs. More...
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virtual void | RemoveBinaryLabelmapRepresentation () |
| Remove binary labelmap representation for all segments. More...
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virtual void | RemoveClosedSurfaceRepresentation () |
| Remove closed surface representation for all segments. More...
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void | RemoveSegment (const std::string &segmentID) |
| Delete segment from segmentation. More...
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void | SetAndObserveSegmentation (vtkSegmentation *segmentation) |
| Set and observe segmentation object. More...
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virtual bool | SetMasterRepresentationToBinaryLabelmap () |
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virtual bool | SetMasterRepresentationToClosedSurface () |
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virtual void | SetReferenceImageGeometryParameterFromVolumeNode (vtkMRMLScalarVolumeNode *volumeNode) |
| Set reference image geometry conversion parameter from the volume node, keeping reference. More...
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virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
| Write this node's information to a MRML file in XML format. More...
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void | AddAndObserveDisplayNodeID (const char *displayNodeID) |
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virtual int | GetDisplayClassVisibility (const char *nodeClass) |
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vtkMRMLDisplayNode * | GetDisplayNode () |
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const char * | GetDisplayNodeID () |
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virtual const char * | GetDisplayNodeReferenceRole () |
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virtual int | GetDisplayVisibility () |
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vtkMRMLDisplayNode * | GetNthDisplayNode (int n) |
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const char * | GetNthDisplayNodeID (int n) |
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int | GetNumberOfDisplayNodes () |
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bool | HasDisplayNodeID (const char *displayNodeID) |
| Return true if displayNodeID is in the display node ID list. More...
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) VTK_OVERRIDE |
| alternative method to propagate events generated in Display nodes More...
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void | RemoveAllDisplayNodeIDs () |
| Remove all display node IDs and associated display nodes. More...
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void | RemoveNthDisplayNodeID (int n) |
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void | SetAndObserveDisplayNodeID (const char *displayNodeID) |
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void | SetAndObserveNthDisplayNodeID (int n, const char *displayNodeID) |
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virtual void | SetDisplayClassVisibility (const char *nodeClass, int visible) |
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virtual void | SetDisplayVisibility (int visible) |
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virtual void | WriteCLI (std::vector< std::string > &vtkNotUsed(commandLine), std::string vtkNotUsed(prefix), int vtkNotUsed(coordinateSystemFlag)=0, int vtkNotUsed(multipleFlag)=1) |
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vtkMRMLTransformNode * | GetParentTransformNode () |
| Associated transform MRML node. More...
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const char * | GetTransformNodeID () |
| Get referenced transform node id. More...
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bool | HardenTransform () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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bool | SetAndObserveTransformNodeID (const char *transformNodeID) |
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virtual void | TransformPointFromWorld (const double inWorld[3], double outLocal[3]) |
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virtual void | TransformPointFromWorld (const vtkVector3d &inWorld, vtkVector3d &outLocal) |
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virtual void | TransformPointToWorld (const double inLocal[3], double outWorld[3]) |
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virtual void | TransformPointToWorld (const vtkVector3d &inLocal, vtkVector3d &outWorld) |
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
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virtual bool | AddDefaultStorageNode (const char *filename=NULL) |
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virtual std::string | GetDefaultStorageNodeClassName (const char *filename=NULL) |
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virtual bool | GetModifiedSinceRead () |
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vtkMRMLStorageNode * | GetNthStorageNode (int n) |
| Get associated display MRML node. More...
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const char * | GetNthStorageNodeID (int n) |
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int | GetNumberOfStorageNodes () |
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const char * | GetSlicerDataType () |
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vtkMRMLStorageNode * | GetStorageNode () |
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const char * | GetStorageNodeID () |
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virtual vtkTagTable * | GetUserTagTable () |
| Methods for user-specified metadata. More...
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
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void | SetAndObserveStorageNodeID (const char *storageNodeID) |
| String ID of the storage MRML node. More...
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void | SetSlicerDataType (const char *type) |
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virtual void | StorableModified () |
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virtual void | UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE |
| Finds the storage node and read the data. More...
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Only the scene can set itself to the node. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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virtual void | Modified () VTK_OVERRIDE |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
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virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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void | OnMasterRepresentationModified () |
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void | OnSegmentAdded (const char *segmentId) |
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void | OnSegmentModified (const char *segmentId) |
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void | OnSegmentRemoved (const char *segmentId) |
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void | operator= (const vtkMRMLSegmentationNode &) |
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virtual void | SetSegmentation (vtkSegmentation *) |
| Set segmentation object. More...
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| vtkMRMLSegmentationNode () |
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| vtkMRMLSegmentationNode (const vtkMRMLSegmentationNode &) |
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virtual | ~vtkMRMLSegmentationNode () |
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virtual const char * | GetDisplayNodeReferenceMRMLAttributeName () |
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virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) VTK_OVERRIDE |
| Called when a node reference ID is added (list size increased). More...
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virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) VTK_OVERRIDE |
| Called when a node reference ID is modified. More...
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virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) VTK_OVERRIDE |
| Called after a node reference ID is removed (list size decreased). More...
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void | operator= (const vtkMRMLDisplayableNode &) |
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| vtkMRMLDisplayableNode () |
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| vtkMRMLDisplayableNode (const vtkMRMLDisplayableNode &) |
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| ~vtkMRMLDisplayableNode () |
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virtual const char * | GetTransformNodeReferenceMRMLAttributeName () |
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virtual const char * | GetTransformNodeReferenceRole () |
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void | operator= (const vtkMRMLTransformableNode &) |
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| vtkMRMLTransformableNode () |
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| vtkMRMLTransformableNode (const vtkMRMLTransformableNode &) |
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| ~vtkMRMLTransformableNode () |
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virtual const char * | GetStorageNodeReferenceMRMLAttributeName () |
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virtual const char * | GetStorageNodeReferenceRole () |
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virtual vtkTimeStamp | GetStoredTime () |
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void | operator= (const vtkMRMLStorableNode &) |
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| vtkMRMLStorableNode () |
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| vtkMRMLStorableNode (const vtkMRMLStorableNode &) |
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| ~vtkMRMLStorableNode () |
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virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
| Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
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virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
| Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
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virtual char * | GetTempURLString () |
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void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
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virtual void | InvalidateNodeReferences () |
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virtual bool | IsReferenceRoleGeneric (const char *refRole) |
| Return true if the reference role is generic (ends with '/') or false otherwise. More...
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void | operator= (const vtkMRMLNode &) |
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void | ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references) |
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virtual void | SetTempURLString (const char *) |
| Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
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vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
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virtual void | UpdateNodeReferences (const char *referenceRole=NULL) |
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virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
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| vtkMRMLNode () |
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| vtkMRMLNode (const vtkMRMLNode &) |
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virtual | ~vtkMRMLNode () |
| critical to have a virtual destructor! More...
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MRML node containing segmentations
Segmentation node stores a set of segments (also known as contours or segmented regions). Segments may overlap and may be stored in various representations (binary labelmap image, closed surface mesh, fractional labelmap image, etc). Segments can be stored in multiple data representations to facilitate visualization and processing.
Storage and automatic conversion between representations are provided by
- See also
- vtkSegmentation object.
Definition at line 51 of file vtkMRMLSegmentationNode.h.