Slicer  4.8
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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vtkMRMLDisplayableNode Class Referenceabstract

#include <Libs/MRML/Core/vtkMRMLDisplayableNode.h>

Inheritance diagram for vtkMRMLDisplayableNode:
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Collaboration diagram for vtkMRMLDisplayableNode:
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Public Types

enum  { DisplayModifiedEvent = 17000 }
 
typedef vtkMRMLTransformableNode Superclass
 
- Public Types inherited from vtkMRMLTransformableNode
enum  { TransformModifiedEvent = 15000 }
 TransformModifiedEvent is send when the parent transform is modidied. More...
 
typedef vtkMRMLStorableNode Superclass
 
- Public Types inherited from vtkMRMLStorableNode
typedef vtkMRMLNode Superclass
 
- Public Types inherited from vtkMRMLNode
enum  {
  HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent,
  ReferenceRemovedEvent, ReferencedNodeModifiedEvent
}
 
typedef vtkObject Superclass
 

Public Member Functions

void AddAndObserveDisplayNodeID (const char *displayNodeID)
 
virtual void Copy (vtkMRMLNode *node) VTK_OVERRIDE
 Copy the node's attributes to this object. More...
 
virtual void CreateDefaultDisplayNodes ()
 
virtual vtkMRMLNodeCreateNodeInstance () VTK_OVERRIDE=0
 MRMLNode methods. More...
 
virtual void GetBounds (double bounds[6])
 
virtual const char * GetClassName ()
 
virtual int GetDisplayClassVisibility (const char *nodeClass)
 
vtkMRMLDisplayNodeGetDisplayNode ()
 
const char * GetDisplayNodeID ()
 
virtual const char * GetDisplayNodeReferenceRole ()
 
virtual int GetDisplayVisibility ()
 
virtual const char * GetNodeTagName () VTK_OVERRIDE=0
 Get node XML tag name (like Volume, Model) More...
 
vtkMRMLDisplayNodeGetNthDisplayNode (int n)
 
const char * GetNthDisplayNodeID (int n)
 
int GetNumberOfDisplayNodes ()
 
virtual void GetRASBounds (double bounds[6])
 
bool HasDisplayNodeID (const char *displayNodeID)
 Return true if displayNodeID is in the display node ID list. More...
 
virtual int IsA (const char *type)
 
void PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE
 
virtual void ProcessMRMLEvents (vtkObject *, unsigned long, void *) VTK_OVERRIDE
 alternative method to propagate events generated in Display nodes More...
 
virtual void ReadXMLAttributes (const char **atts) VTK_OVERRIDE
 Read node attributes from XML file. More...
 
void RemoveAllDisplayNodeIDs ()
 Remove all display node IDs and associated display nodes. More...
 
void RemoveNthDisplayNodeID (int n)
 
void SetAndObserveDisplayNodeID (const char *displayNodeID)
 
void SetAndObserveNthDisplayNodeID (int n, const char *displayNodeID)
 
virtual void SetDisplayClassVisibility (const char *nodeClass, int visible)
 
virtual void SetDisplayVisibility (int visible)
 
virtual void WriteCLI (std::vector< std::string > &vtkNotUsed(commandLine), std::string vtkNotUsed(prefix), int vtkNotUsed(coordinateSystemFlag)=0, int vtkNotUsed(multipleFlag)=1)
 
virtual void WriteXML (ostream &of, int indent) VTK_OVERRIDE
 Write this node's information to a MRML file in XML format. More...
 
- Public Member Functions inherited from vtkMRMLTransformableNode
virtual void ApplyTransform (vtkAbstractTransform *transform)
 
virtual void ApplyTransformMatrix (vtkMatrix4x4 *transformMatrix)
 
virtual bool CanApplyNonLinearTransforms () const
 
vtkMRMLTransformNodeGetParentTransformNode ()
 Associated transform MRML node. More...
 
const char * GetTransformNodeID ()
 Get referenced transform node id. More...
 
bool HardenTransform ()
 
void PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE
 
bool SetAndObserveTransformNodeID (const char *transformNodeID)
 
virtual void TransformPointFromWorld (const double inWorld[3], double outLocal[3])
 
virtual void TransformPointFromWorld (const vtkVector3d &inWorld, vtkVector3d &outLocal)
 
virtual void TransformPointToWorld (const double inLocal[3], double outWorld[3])
 
virtual void TransformPointToWorld (const vtkVector3d &inLocal, vtkVector3d &outWorld)
 
- Public Member Functions inherited from vtkMRMLStorableNode
void AddAndObserveStorageNodeID (const char *storageNodeID)
 
virtual bool AddDefaultStorageNode (const char *filename=NULL)
 
virtual vtkMRMLStorageNodeCreateDefaultStorageNode ()
 
virtual std::string GetDefaultStorageNodeClassName (const char *filename=NULL)
 
virtual bool GetModifiedSinceRead ()
 
vtkMRMLStorageNodeGetNthStorageNode (int n)
 Get associated display MRML node. More...
 
const char * GetNthStorageNodeID (int n)
 
int GetNumberOfStorageNodes ()
 
const char * GetSlicerDataType ()
 
vtkMRMLStorageNodeGetStorageNode ()
 
const char * GetStorageNodeID ()
 
virtual vtkTagTableGetUserTagTable ()
 Methods for user-specified metadata. More...
 
void PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE
 
void SetAndObserveNthStorageNodeID (int n, const char *storageNodeID)
 
void SetAndObserveStorageNodeID (const char *storageNodeID)
 String ID of the storage MRML node. More...
 
void SetSlicerDataType (const char *type)
 
virtual void StorableModified ()
 
virtual void UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE
 Finds the storage node and read the data. More...
 
- Public Member Functions inherited from vtkMRMLNode
vtkMRMLNodeAddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0)
 Add and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeAddNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Convenience method that adds a referencedNodeID at the end of the list. More...
 
void AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0)
 Add a referenceRole. More...
 
virtual void AddToSceneOff ()
 
virtual void AddToSceneOn ()
 
virtual void CopyReferences (vtkMRMLNode *node)
 Copy the references of the node into this. More...
 
void CopyWithoutModifiedEvent (vtkMRMLNode *node)
 
void CopyWithScene (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void CopyWithSingleModifiedEvent (vtkMRMLNode *node)
 
void DisableModifiedEventOff ()
 
void DisableModifiedEventOn ()
 
virtual int EndModify (int previousDisableModifiedEventState)
 End modifying the node. More...
 
virtual int GetAddToScene ()
 node added to MRML scene. More...
 
const char * GetAttribute (const char *name)
 Get value of a name value pair attribute. More...
 
std::vector< std::string > GetAttributeNames ()
 Get all attribute names. More...
 
void GetAttributeNames (vtkStringArray *attributeNames)
 Get all attribute names. Python-wrappable version. More...
 
virtual char * GetDescription ()
 
virtual int GetDisableModifiedEvent ()
 Turn on/off generating InvokeEvent for set macros. More...
 
virtual int GetHideFromEditors ()
 Describes if the node is hidden. More...
 
virtual char * GetID ()
 ID use by other nodes to reference this node in XML. More...
 
virtual int GetInMRMLCallbackFlag ()
 Flags to avoid event loops. More...
 
virtual int GetModifiedEventPending ()
 
virtual char * GetName ()
 
vtkMRMLNodeGetNodeReference (const char *referenceRole)
 
const char * GetNodeReferenceID (const char *referenceRole)
 Utility function that returns the first node id for a specific referenceRole. More...
 
void GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs)
 Return a list of the referenced node IDs. More...
 
void GetNodeReferenceRoles (std::vector< std::string > &roles)
 
void GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes)
 Return a list of the referenced nodes. More...
 
vtkMRMLNodeGetNthNodeReference (const char *referenceRole, int n)
 Get referenced MRML node for a specific referenceRole. More...
 
const char * GetNthNodeReferenceID (const char *referenceRole, int n)
 Return the string of the Nth node ID for a specific reference role. More...
 
const char * GetNthNodeReferenceRole (int n)
 
int GetNumberOfNodeReferenceRoles ()
 
int GetNumberOfNodeReferences (const char *referenceRole)
 Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
 
virtual int GetSaveWithScene ()
 Save node with MRML scene. More...
 
virtual vtkMRMLSceneGetScene ()
 Only the scene can set itself to the node. More...
 
virtual int GetSelectable ()
 Describes if the node is selectable. More...
 
virtual int GetSelected ()
 Get/Set for Selected. More...
 
virtual char * GetSingletonTag ()
 
bool HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
 
virtual void HideFromEditorsOff ()
 
virtual void HideFromEditorsOn ()
 
virtual void InvokeCustomModifiedEvent (int eventId, void *callData=NULL)
 This method allows the node to compress events. More...
 
virtual int InvokePendingModifiedEvent ()
 Invokes any modified events that are pending. More...
 
bool IsSingleton ()
 
virtual void Modified () VTK_OVERRIDE
 Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
 
virtual void OnNodeAddedToScene ()
 
void PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE
 
virtual void ProcessChildNode (vtkMRMLNode *)
 Set dependencies between this node and a child node when parsing XML file. More...
 
void RemoveAttribute (const char *name)
 Remove attribute with the specified name. More...
 
void RemoveNodeReferenceIDs (const char *referenceRole)
 Remove all node IDs and associated nodes for a specific referenceRole. More...
 
void RemoveNthNodeReferenceID (const char *referenceRole, int n)
 Convenience method that removes the Nth node ID from the list. More...
 
virtual void Reset (vtkMRMLNode *defaultNode)
 Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
 
virtual void SaveWithSceneOff ()
 
virtual void SaveWithSceneOn ()
 
virtual void SelectableOff ()
 
virtual void SelectableOn ()
 
virtual void SelectedOff ()
 
virtual void SelectedOn ()
 
virtual void SetAddToScene (int)
 
void SetAddToSceneNoModify (int value)
 
vtkMRMLNodeSetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0)
 Set and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0)
 Set and observe the Nth node ID for a specific reference role. More...
 
void SetAttribute (const char *name, const char *value)
 Set a name value pair attribute. More...
 
virtual void SetDescription (const char *)
 Text description of this node, to be set by the user. More...
 
void SetDisableModifiedEvent (int onOff)
 
virtual void SetHideFromEditors (int)
 
void SetInMRMLCallbackFlag (int flag)
 
virtual void SetName (const char *)
 Name of this node, to be set by the user. More...
 
vtkMRMLNodeSetNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID)
 Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
 
virtual void SetSaveWithScene (int)
 
virtual void SetScene (vtkMRMLScene *scene)
 
virtual void SetSceneReferences ()
 Update the references of the node to the scene. More...
 
virtual void SetSelectable (int)
 
virtual void SetSelected (int)
 
void SetSingletonOff ()
 
void SetSingletonOn ()
 
virtual void SetSingletonTag (const char *)
 Tag that make this node a singleton in the scene. More...
 
virtual int StartModify ()
 Start modifying the node. Disable Modify events. More...
 
virtual void UpdateReferenceID (const char *oldID, const char *newID)
 Update the stored reference to another node in the scene. More...
 
virtual void UpdateReferences ()
 The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
 
const char * URLDecodeString (const char *inString)
 Decode a URL string. More...
 
const char * URLEncodeString (const char *inString)
 Encode a URL string. More...
 
virtual void WriteNodeBodyXML (ostream &of, int indent)
 Write this node's body to a MRML file in XML format. More...
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkMRMLDisplayableNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLTransformableNode
static int IsTypeOf (const char *type)
 
static vtkMRMLTransformableNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLStorableNode
static int IsTypeOf (const char *type)
 
static vtkMRMLStorableNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLNode
static int IsTypeOf (const char *type)
 
static vtkMRMLNodeSafeDownCast (vtkObject *o)
 

Protected Member Functions

virtual const char * GetDisplayNodeReferenceMRMLAttributeName ()
 
virtual void OnNodeReferenceAdded (vtkMRMLNodeReference *reference) VTK_OVERRIDE
 Called when a node reference ID is added (list size increased). More...
 
virtual void OnNodeReferenceModified (vtkMRMLNodeReference *reference) VTK_OVERRIDE
 Called when a node reference ID is modified. More...
 
virtual void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) VTK_OVERRIDE
 Called after a node reference ID is removed (list size decreased). More...
 
void operator= (const vtkMRMLDisplayableNode &)
 
 vtkMRMLDisplayableNode ()
 
 vtkMRMLDisplayableNode (const vtkMRMLDisplayableNode &)
 
 ~vtkMRMLDisplayableNode ()
 
- Protected Member Functions inherited from vtkMRMLTransformableNode
virtual const char * GetTransformNodeReferenceMRMLAttributeName ()
 
virtual const char * GetTransformNodeReferenceRole ()
 
void operator= (const vtkMRMLTransformableNode &)
 
 vtkMRMLTransformableNode ()
 
 vtkMRMLTransformableNode (const vtkMRMLTransformableNode &)
 
 ~vtkMRMLTransformableNode ()
 
- Protected Member Functions inherited from vtkMRMLStorableNode
virtual const char * GetStorageNodeReferenceMRMLAttributeName ()
 
virtual const char * GetStorageNodeReferenceRole ()
 
virtual vtkTimeStamp GetStoredTime ()
 
void operator= (const vtkMRMLStorableNode &)
 
 vtkMRMLStorableNode ()
 
 vtkMRMLStorableNode (const vtkMRMLStorableNode &)
 
 ~vtkMRMLStorableNode ()
 
- Protected Member Functions inherited from vtkMRMLNode
virtual const char * GetMRMLAttributeNameFromReferenceRole (const char *refRole)
 Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
 
virtual const char * GetReferenceRoleFromMRMLAttributeName (const char *attName)
 Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
 
virtual char * GetTempURLString ()
 
void GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents)
 
virtual void InvalidateNodeReferences ()
 
virtual bool IsReferenceRoleGeneric (const char *refRole)
 Return true if the reference role is generic (ends with '/') or false otherwise. More...
 
void operator= (const vtkMRMLNode &)
 
void ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references)
 
virtual void SetTempURLString (const char *)
 Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
 
vtkMRMLNodeUpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore)
 
virtual void UpdateNodeReferences (const char *referenceRole=NULL)
 
virtual void UpdateNthNodeReference (const char *referenceRole, int n)
 
 vtkMRMLNode ()
 
 vtkMRMLNode (const vtkMRMLNode &)
 
virtual ~vtkMRMLNode ()
 critical to have a virtual destructor! More...
 

Static Protected Attributes

static const char * DisplayNodeReferenceMRMLAttributeName
 
static const char * DisplayNodeReferenceRole
 
- Static Protected Attributes inherited from vtkMRMLTransformableNode
static const char * TransformNodeReferenceMRMLAttributeName
 
static const char * TransformNodeReferenceRole
 
- Static Protected Attributes inherited from vtkMRMLStorableNode
static const char * StorageNodeReferenceMRMLAttributeName
 
static const char * StorageNodeReferenceRole
 

Additional Inherited Members

- Protected Types inherited from vtkMRMLNode
typedef std::map< std::string, std::string > AttributesType
 
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > NodeReferenceEventsType
 
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > NodeReferenceListType
 
typedef std::map< std::string, NodeReferenceListTypeNodeReferencesType
 
- Static Protected Member Functions inherited from vtkMRMLNode
static void MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData)
 
- Protected Attributes inherited from vtkMRMLStorableNode
std::string SlicerDataType
 
vtkTimeStamp StorableModifiedTime
 
vtkTagTableUserTagTable
 
- Protected Attributes inherited from vtkMRMLNode
int AddToScene
 
AttributesType Attributes
 
char * Description
 
int HideFromEditors
 
char * ID
 
int InMRMLCallbackFlag
 Flag to avoid event loops. More...
 
vtkCallbackCommand * MRMLCallbackCommand
 Holders for MRML callbacks. More...
 
vtkObserverManagerMRMLObserverManager
 
char * Name
 
NodeReferenceEventsType NodeReferenceEvents
 
std::map< std::string, std::string > NodeReferenceMRMLAttributeNames
 
NodeReferencesType NodeReferences
 
int SaveWithScene
 
vtkWeakPointer< vtkMRMLSceneScene
 
int Selectable
 
int Selected
 

Detailed Description

Definition at line 43 of file vtkMRMLDisplayableNode.h.

Member Typedef Documentation

◆ Superclass

Definition at line 46 of file vtkMRMLDisplayableNode.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum

DisplayModifiedEvent is fired when:

  • a new display node is observed
  • a display node is not longer observed
  • an associated display node is modified Note that when SetAndObserve(Nth)NodeID() is called with an ID that has not yet any associated display node in the scene, then DisplayModifiedEvent is not fired until found for the first time in the scene, e.g. Get(Nth)DisplayNode(), UpdateScene()...
Enumerator
DisplayModifiedEvent 

Definition at line 173 of file vtkMRMLDisplayableNode.h.

Constructor & Destructor Documentation

◆ vtkMRMLDisplayableNode() [1/2]

vtkMRMLDisplayableNode::vtkMRMLDisplayableNode ( )
protected

◆ ~vtkMRMLDisplayableNode()

vtkMRMLDisplayableNode::~vtkMRMLDisplayableNode ( )
protected

◆ vtkMRMLDisplayableNode() [2/2]

vtkMRMLDisplayableNode::vtkMRMLDisplayableNode ( const vtkMRMLDisplayableNode )
protected

Member Function Documentation

◆ AddAndObserveDisplayNodeID()

void vtkMRMLDisplayableNode::AddAndObserveDisplayNodeID ( const char *  displayNodeID)

Convenience method that adds a display node ID at the end of the list.

See also
SetAndObserverNthDisplayNodeID(int, const char*)

◆ Copy()

virtual void vtkMRMLDisplayableNode::Copy ( vtkMRMLNode node)
virtual

◆ CreateDefaultDisplayNodes()

virtual void vtkMRMLDisplayableNode::CreateDefaultDisplayNodes ( )
virtual

Create and observe default display node(s) Does nothing by default, must be reimplemented by subclasses that have display nodes.

Reimplemented in vtkMRMLTransformNode, vtkMRMLModelNode, vtkMRMLSegmentationNode, vtkMRMLDiffusionWeightedVolumeNode, vtkMRMLMarkupsFiducialNode, vtkMRMLScalarVolumeNode, vtkMRMLVectorVolumeNode, vtkMRMLLabelMapVolumeNode, and vtkMRMLDiffusionTensorVolumeNode.

◆ CreateNodeInstance()

virtual vtkMRMLNode* vtkMRMLDisplayableNode::CreateNodeInstance ( )
pure virtual

◆ GetBounds()

virtual void vtkMRMLDisplayableNode::GetBounds ( double  bounds[6])
virtual

Get bounding box in global RAS form (xmin,xmax, ymin,ymax, zmin,zmax). This method always returns the bounds of the untransformed object.

See also
GetRASBounds()

Reimplemented in vtkMRMLModelNode, vtkMRMLAnnotationROINode, vtkMRMLVolumeNode, vtkMRMLMarkupsFiducialNode, and vtkMRMLSegmentationNode.

◆ GetClassName()

virtual const char* vtkMRMLDisplayableNode::GetClassName ( )
virtual

◆ GetDisplayClassVisibility()

virtual int vtkMRMLDisplayableNode::GetDisplayClassVisibility ( const char *  nodeClass)
virtual

Get/Set visibility of display nodes of certain class if nodeClass is 0, get/set visibility of all display nodes

◆ GetDisplayNode()

vtkMRMLDisplayNode* vtkMRMLDisplayableNode::GetDisplayNode ( )

Utility function that returns the first display node.

See also
GetNthDisplayNode(int), GetDisplayNodeID()

◆ GetDisplayNodeID()

const char* vtkMRMLDisplayableNode::GetDisplayNodeID ( )

Utility function that returns the first display node id.

See also
GetNthDisplayNodeID(int), GetDisplayNode()

◆ GetDisplayNodeReferenceMRMLAttributeName()

virtual const char* vtkMRMLDisplayableNode::GetDisplayNodeReferenceMRMLAttributeName ( )
protectedvirtual

◆ GetDisplayNodeReferenceRole()

virtual const char* vtkMRMLDisplayableNode::GetDisplayNodeReferenceRole ( )
virtual

◆ GetDisplayVisibility()

virtual int vtkMRMLDisplayableNode::GetDisplayVisibility ( )
virtual

TODO: Change it to Get/SetVisibility() for consistency with vtkMRMLDisplayNode. Utility to return the visibility of all the display nodes. Return 0 if they are all hidden, 1 if all are visible and 2 if some are visible and some are hidden.

◆ GetNodeTagName()

virtual const char* vtkMRMLDisplayableNode::GetNodeTagName ( )
pure virtual

◆ GetNthDisplayNode()

vtkMRMLDisplayNode* vtkMRMLDisplayableNode::GetNthDisplayNode ( int  n)

Get associated display MRML node. Can be 0 in temporary states; e.g. if the displayable node has no scene, or if the associated display is not yet into the scene. If not cached, it tnternally scans (slow) the scene to search for the associated display node ID. If the displayable node is no longer in the scene (GetScene() == 0), it happens after the node is removed from the scene (scene->RemoveNode(dn), the returned display node is 0.

See also
GetNthDisplayNodeByClass()

◆ GetNthDisplayNodeID()

const char* vtkMRMLDisplayableNode::GetNthDisplayNodeID ( int  n)

Return the string of the Nth display node ID. Or 0 if no such node exist. Warning, a temporary char generated from a std::string::c_str() is returned.

◆ GetNumberOfDisplayNodes()

int vtkMRMLDisplayableNode::GetNumberOfDisplayNodes ( )

Return the number of display node IDs (and display nodes as they always have the same size).

◆ GetRASBounds()

virtual void vtkMRMLDisplayableNode::GetRASBounds ( double  bounds[6])
virtual

Get bounding box in global RAS form (xmin,xmax, ymin,ymax, zmin,zmax). This method returns the bounds of the object with any transforms that may be applied to it.

See also
GetBounds()

Reimplemented in vtkMRMLModelNode, vtkMRMLAnnotationROINode, vtkMRMLVolumeNode, vtkMRMLMarkupsFiducialNode, and vtkMRMLSegmentationNode.

◆ HasDisplayNodeID()

bool vtkMRMLDisplayableNode::HasDisplayNodeID ( const char *  displayNodeID)

Return true if displayNodeID is in the display node ID list.

◆ IsA()

virtual int vtkMRMLDisplayableNode::IsA ( const char *  type)
virtual

◆ IsTypeOf()

static int vtkMRMLDisplayableNode::IsTypeOf ( const char *  type)
static

◆ OnNodeReferenceAdded()

virtual void vtkMRMLDisplayableNode::OnNodeReferenceAdded ( vtkMRMLNodeReference reference)
protectedvirtual

Called when a node reference ID is added (list size increased).

Reimplemented from vtkMRMLTransformableNode.

Reimplemented in vtkMRMLModelNode, and vtkMRMLVolumeNode.

◆ OnNodeReferenceModified()

virtual void vtkMRMLDisplayableNode::OnNodeReferenceModified ( vtkMRMLNodeReference reference)
protectedvirtual

Called when a node reference ID is modified.

Reimplemented from vtkMRMLTransformableNode.

Reimplemented in vtkMRMLModelNode, and vtkMRMLVolumeNode.

◆ OnNodeReferenceRemoved()

virtual void vtkMRMLDisplayableNode::OnNodeReferenceRemoved ( vtkMRMLNodeReference reference)
protectedvirtual

Called after a node reference ID is removed (list size decreased).

Reimplemented from vtkMRMLTransformableNode.

◆ operator=()

void vtkMRMLDisplayableNode::operator= ( const vtkMRMLDisplayableNode )
protected

◆ PrintSelf()

void vtkMRMLDisplayableNode::PrintSelf ( ostream &  os,
vtkIndent  indent 
)

◆ ProcessMRMLEvents()

virtual void vtkMRMLDisplayableNode::ProcessMRMLEvents ( vtkObject *  ,
unsigned  long,
void *   
)
virtual

◆ ReadXMLAttributes()

virtual void vtkMRMLDisplayableNode::ReadXMLAttributes ( const char **  atts)
virtual

◆ RemoveAllDisplayNodeIDs()

void vtkMRMLDisplayableNode::RemoveAllDisplayNodeIDs ( )

Remove all display node IDs and associated display nodes.

◆ RemoveNthDisplayNodeID()

void vtkMRMLDisplayableNode::RemoveNthDisplayNodeID ( int  n)

Convenience method that removes the Nth display node ID from the list

See also
SetAndObserverNthDisplayNodeID(int, const char*)

◆ SafeDownCast()

static vtkMRMLDisplayableNode* vtkMRMLDisplayableNode::SafeDownCast ( vtkObject *  o)
static

◆ SetAndObserveDisplayNodeID()

void vtkMRMLDisplayableNode::SetAndObserveDisplayNodeID ( const char *  displayNodeID)

Convenience method that sets the first display node ID.

See also
SetAndObserverNthDisplayNodeID(int, const char*)

◆ SetAndObserveNthDisplayNodeID()

void vtkMRMLDisplayableNode::SetAndObserveNthDisplayNodeID ( int  n,
const char *  displayNodeID 
)

Set and observe the Nth display node ID in the list. If n is larger than the number of display nodes, the display node ID is added at the end of the list. If DisplayNodeID is 0, the node ID is removed from the list. When a node ID is set (added or changed), its corresponding node is searched (slow) into the scene and cached for fast future access. It is possible however that the node is not yet into the scene (due to some temporary state (at loading time for example). UpdateScene() can later be called to retrieve the display nodes from the scene (automatically done when loading a scene). Get(Nth)DisplayNode() also scan the scene if the node was not yet cached.

See also
SetAndObserveDisplayNodeID(const char*), AddAndObserveDisplayNodeID(const char *), RemoveNthDisplayNodeID(int)

◆ SetDisplayClassVisibility()

virtual void vtkMRMLDisplayableNode::SetDisplayClassVisibility ( const char *  nodeClass,
int  visible 
)
virtual

◆ SetDisplayVisibility()

virtual void vtkMRMLDisplayableNode::SetDisplayVisibility ( int  visible)
virtual

◆ WriteCLI()

virtual void vtkMRMLDisplayableNode::WriteCLI ( std::vector< std::string > &  vtkNotUsedcommandLine,
std::string   vtkNotUsedprefix,
int   vtkNotUsedcoordinateSystemFlag = 0,
int   vtkNotUsedmultipleFlag = 1 
)
inlinevirtual

Write this node's information to a vector of strings for passing to a CLI. If the prefix is not an empty string, it gets pushed onto the vector of strings before the information. coordinateSystemFlag = 0 for RAS, 1 for LPS, 2 for IJK multipleFlag = 1 for the whole list, 0 for the first in the list

Definition at line 70 of file vtkMRMLDisplayableNode.h.

◆ WriteXML()

virtual void vtkMRMLDisplayableNode::WriteXML ( ostream &  of,
int  indent 
)
virtual

Member Data Documentation

◆ DisplayNodeReferenceMRMLAttributeName

const char* vtkMRMLDisplayableNode::DisplayNodeReferenceMRMLAttributeName
staticprotected

Definition at line 216 of file vtkMRMLDisplayableNode.h.

◆ DisplayNodeReferenceRole

const char* vtkMRMLDisplayableNode::DisplayNodeReferenceRole
staticprotected

Definition at line 215 of file vtkMRMLDisplayableNode.h.


The documentation for this class was generated from the following file: