Slicer
4.8
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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MRML node to represent a list of markups Markups nodes contains a list of markups that each contain a list of points. Visualization parameters for these nodes are controlled by the vtkMRMLMarkupsDisplayNode class. Each markup has a unique ID. Each markup is defined by a certain number of RAS points, 1 for fiducials, 2 for rulers, 3 for angles, etc. Each markup has an orientation defined by a quaternion. It's represented by a 4 element vector: [0] = the angle of rotation, [1,2,3] = the axis of rotation. Default is 0.0, 0.0, 0.0, 1.0 Each markup also has an associated node id, set when the markup is placed on a data set to link the markup to the volume or model. Each markup can also be individually un/selected, un/locked, in/visibile, and have a label (short, shown in the viewers) and description (longer, shown in the GUI). More...
#include <Modules/Loadable/Markups/MRML/vtkMRMLMarkupsNode.h>
Public Types | |
enum | { LockModifiedEvent = 19000, LabelFormatModifiedEvent, PointModifiedEvent, PointStartInteractionEvent, PointEndInteractionEvent, PointClickedEvent, NthMarkupModifiedEvent, MarkupAddedEvent, MarkupRemovedEvent } |
typedef vtkMRMLDisplayableNode | Superclass |
Public Types inherited from vtkMRMLDisplayableNode | |
enum | { DisplayModifiedEvent = 17000 } |
typedef vtkMRMLTransformableNode | Superclass |
Public Types inherited from vtkMRMLTransformableNode | |
enum | { TransformModifiedEvent = 15000 } |
TransformModifiedEvent is send when the parent transform is modidied. More... | |
typedef vtkMRMLStorableNode | Superclass |
Public Types inherited from vtkMRMLStorableNode | |
typedef vtkMRMLNode | Superclass |
Public Types inherited from vtkMRMLNode | |
enum | { HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent, ReferenceRemovedEvent, ReferencedNodeModifiedEvent } |
typedef vtkObject | Superclass |
Public Member Functions | |
int | AddMarkup (Markup markup) |
int | AddMarkupWithNPoints (int n, std::string label=std::string(), vtkVector3d *point=NULL) |
int | AddPointToNewMarkup (vtkVector3d point, std::string label=std::string()) |
int | AddPointToNthMarkup (vtkVector3d point, int n) |
Add a point to the nth markup, returning the point index. More... | |
int | AddPointWorldToNewMarkup (vtkVector3d point, std::string label=std::string()) |
int | AddText (const char *newText) |
Access to a VTK string array, not currently used. More... | |
virtual void | ApplyTransform (vtkAbstractTransform *transform) VTK_OVERRIDE |
virtual bool | CanApplyNonLinearTransforms () const VTK_OVERRIDE |
virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
Copy the node's attributes to this object. More... | |
void | CopyMarkup (Markup *source, Markup *target) |
Copy settings from source markup to target markup. More... | |
virtual vtkMRMLStorageNode * | CreateDefaultStorageNode () VTK_OVERRIDE |
Create default storage node or NULL if does not have one. More... | |
virtual vtkMRMLNode * | CreateNodeInstance () VTK_OVERRIDE |
MRMLNode methods. More... | |
int | DeleteText (int id) |
virtual const char * | GetClassName () |
virtual const char * | GetIcon () |
virtual int | GetLocked () |
Get the Locked property on the markup node/list of markups. More... | |
Markup * | GetMarkupByID (const char *markupID) |
Get Markup based on it's ID. More... | |
int | GetMarkupIndexByID (const char *markupID) |
Get Markup index based on it's ID. More... | |
std::string | GetMarkupLabelFormat () |
void | GetMarkupPoint (int markupIndex, int pointIndex, double point[3]) |
void | GetMarkupPointLPS (int markupIndex, int pointIndex, double point[3]) |
Get points in LPS coordinate system. More... | |
vtkVector3d | GetMarkupPointVector (int markupIndex, int pointIndex) |
int | GetMarkupPointWorld (int markupIndex, int pointIndex, double worldxyz[4]) |
virtual bool | GetModifiedSinceRead () VTK_OVERRIDE |
virtual const char * | GetNodeTagName () VTK_OVERRIDE |
Get node XML tag name (like Volume, Model) More... | |
Markup * | GetNthMarkup (int n) |
Return a pointer to the nth markup stored in this node, null if n is out of bounds. More... | |
std::string | GetNthMarkupAssociatedNodeID (int n=0) |
Get/Set the associated node id for the nth markup. More... | |
std::string | GetNthMarkupDescription (int n=0) |
std::string | GetNthMarkupID (int n=0) |
Get the id for the nth markup. More... | |
std::string | GetNthMarkupLabel (int n=0) |
bool | GetNthMarkupLocked (int n=0) |
void | GetNthMarkupOrientation (int n, double orientation[4]) |
Get the orientation quaternion for a markup. More... | |
bool | GetNthMarkupSelected (int n=0) |
bool | GetNthMarkupVisibility (int n=0) |
int | GetNumberOfMarkups () |
Return the number of markups that are stored in this node. More... | |
int | GetNumberOfPointsInNthMarkup (int n) |
Return the number of points in a markup, 0 if n is invalid. More... | |
int | GetNumberOfTexts () |
vtkStdString | GetText (int id) |
void | InitMarkup (Markup *markup) |
Initialise a markup to default values. More... | |
bool | InsertMarkup (Markup m, int targetIndex) |
virtual int | IsA (const char *type) |
virtual void | LockedOff () |
virtual void | LockedOn () |
bool | MarkupExists (int n) |
Return true if n is a valid markup, false otherwise. More... | |
bool | PointExistsInMarkup (int p, int n) |
Return true if p is a valid point in a valid markup n, false otherwise. More... | |
void | PrintMarkup (ostream &os, vtkIndent indent, Markup *markup) |
void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
virtual void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) VTK_OVERRIDE |
Alternative method to propagate events generated in Display nodes. More... | |
virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
Read node attributes from XML file. More... | |
virtual void | RemoveAllMarkups () |
Clear out the node of all markups. More... | |
void | RemoveAllTexts () |
void | RemoveMarkup (int m) |
Remove a markup. More... | |
std::string | ReplaceListNameInMarkupLabelFormat () |
bool | ResetNthMarkupID (int n) |
void | SetLocked (int locked) |
void | SetMarkupLabelFormat (std::string format) |
void | SetMarkupPoint (const int markupIndex, const int pointIndex, const double x, const double y, const double z) |
void | SetMarkupPointFromArray (const int markupIndex, const int pointIndex, const double pos[3]) |
void | SetMarkupPointFromPointer (const int markupIndex, const int pointIndex, const double *pos) |
void | SetMarkupPointLPS (const int markupIndex, const int pointIndex, const double x, const double y, const double z) |
void | SetMarkupPointWorld (const int markupIndex, const int pointIndex, const double x, const double y, const double z) |
void | SetNthMarkupAssociatedNodeID (int n, std::string id) |
void | SetNthMarkupDescription (int n, std::string description) |
Set the Description on the nth markup. More... | |
void | SetNthMarkupLabel (int n, std::string label) |
Set the Label on the nth markup. More... | |
void | SetNthMarkupLocked (int n, bool flag) |
void | SetNthMarkupOrientation (int n, double w, double x, double y, double z) |
Set the orientation for a markup from passed parameters. More... | |
void | SetNthMarkupOrientationFromArray (int n, const double orientation[4]) |
Set the orientation for a markup from a double array. More... | |
void | SetNthMarkupOrientationFromPointer (int n, const double *orientation) |
Set the orientation for a markup from a pointer to a double array. More... | |
void | SetNthMarkupSelected (int n, bool flag) |
void | SetNthMarkupVisibility (int n, bool flag) |
void | SetText (int id, const char *newText) |
void | SwapMarkups (int m1, int m2) |
Swap the position of two markups. More... | |
void | UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE |
Currently only calls superclass UpdateScene. More... | |
virtual void | WriteCLI (std::vector< std::string > &commandLine, std::string prefix, int coordinateSystem=0, int multipleFlag=1) VTK_OVERRIDE |
virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
Write this node's information to a MRML file in XML format. More... | |
Public Member Functions inherited from vtkMRMLDisplayableNode | |
void | AddAndObserveDisplayNodeID (const char *displayNodeID) |
virtual void | CreateDefaultDisplayNodes () |
virtual void | GetBounds (double bounds[6]) |
virtual int | GetDisplayClassVisibility (const char *nodeClass) |
vtkMRMLDisplayNode * | GetDisplayNode () |
const char * | GetDisplayNodeID () |
virtual const char * | GetDisplayNodeReferenceRole () |
virtual int | GetDisplayVisibility () |
vtkMRMLDisplayNode * | GetNthDisplayNode (int n) |
const char * | GetNthDisplayNodeID (int n) |
int | GetNumberOfDisplayNodes () |
virtual void | GetRASBounds (double bounds[6]) |
bool | HasDisplayNodeID (const char *displayNodeID) |
Return true if displayNodeID is in the display node ID list. More... | |
void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
void | RemoveAllDisplayNodeIDs () |
Remove all display node IDs and associated display nodes. More... | |
void | RemoveNthDisplayNodeID (int n) |
void | SetAndObserveDisplayNodeID (const char *displayNodeID) |
void | SetAndObserveNthDisplayNodeID (int n, const char *displayNodeID) |
virtual void | SetDisplayClassVisibility (const char *nodeClass, int visible) |
virtual void | SetDisplayVisibility (int visible) |
virtual void | WriteCLI (std::vector< std::string > &vtkNotUsed(commandLine), std::string vtkNotUsed(prefix), int vtkNotUsed(coordinateSystemFlag)=0, int vtkNotUsed(multipleFlag)=1) |
Public Member Functions inherited from vtkMRMLTransformableNode | |
virtual void | ApplyTransformMatrix (vtkMatrix4x4 *transformMatrix) |
vtkMRMLTransformNode * | GetParentTransformNode () |
Associated transform MRML node. More... | |
const char * | GetTransformNodeID () |
Get referenced transform node id. More... | |
bool | HardenTransform () |
void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
bool | SetAndObserveTransformNodeID (const char *transformNodeID) |
virtual void | TransformPointFromWorld (const double inWorld[3], double outLocal[3]) |
virtual void | TransformPointFromWorld (const vtkVector3d &inWorld, vtkVector3d &outLocal) |
virtual void | TransformPointToWorld (const double inLocal[3], double outWorld[3]) |
virtual void | TransformPointToWorld (const vtkVector3d &inLocal, vtkVector3d &outWorld) |
Public Member Functions inherited from vtkMRMLStorableNode | |
void | AddAndObserveStorageNodeID (const char *storageNodeID) |
virtual bool | AddDefaultStorageNode (const char *filename=NULL) |
virtual std::string | GetDefaultStorageNodeClassName (const char *filename=NULL) |
vtkMRMLStorageNode * | GetNthStorageNode (int n) |
Get associated display MRML node. More... | |
const char * | GetNthStorageNodeID (int n) |
int | GetNumberOfStorageNodes () |
const char * | GetSlicerDataType () |
vtkMRMLStorageNode * | GetStorageNode () |
const char * | GetStorageNodeID () |
virtual vtkTagTable * | GetUserTagTable () |
Methods for user-specified metadata. More... | |
void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
void | SetAndObserveStorageNodeID (const char *storageNodeID) |
String ID of the storage MRML node. More... | |
void | SetSlicerDataType (const char *type) |
virtual void | StorableModified () |
Public Member Functions inherited from vtkMRMLNode | |
vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
Add and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Convenience method that adds a referencedNodeID at the end of the list. More... | |
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
Add a referenceRole. More... | |
virtual void | AddToSceneOff () |
virtual void | AddToSceneOn () |
virtual void | CopyReferences (vtkMRMLNode *node) |
Copy the references of the node into this. More... | |
void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
void | CopyWithScene (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. More... | |
void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. More... | |
void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
void | DisableModifiedEventOff () |
void | DisableModifiedEventOn () |
virtual int | EndModify (int previousDisableModifiedEventState) |
End modifying the node. More... | |
virtual int | GetAddToScene () |
node added to MRML scene. More... | |
const char * | GetAttribute (const char *name) |
Get value of a name value pair attribute. More... | |
std::vector< std::string > | GetAttributeNames () |
Get all attribute names. More... | |
void | GetAttributeNames (vtkStringArray *attributeNames) |
Get all attribute names. Python-wrappable version. More... | |
virtual char * | GetDescription () |
virtual int | GetDisableModifiedEvent () |
Turn on/off generating InvokeEvent for set macros. More... | |
virtual int | GetHideFromEditors () |
Describes if the node is hidden. More... | |
virtual char * | GetID () |
ID use by other nodes to reference this node in XML. More... | |
virtual int | GetInMRMLCallbackFlag () |
Flags to avoid event loops. More... | |
virtual int | GetModifiedEventPending () |
virtual char * | GetName () |
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
const char * | GetNodeReferenceID (const char *referenceRole) |
Utility function that returns the first node id for a specific referenceRole. More... | |
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
Return a list of the referenced node IDs. More... | |
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
Return a list of the referenced nodes. More... | |
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
Get referenced MRML node for a specific referenceRole. More... | |
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
Return the string of the Nth node ID for a specific reference role. More... | |
const char * | GetNthNodeReferenceRole (int n) |
int | GetNumberOfNodeReferenceRoles () |
int | GetNumberOfNodeReferences (const char *referenceRole) |
Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More... | |
virtual int | GetSaveWithScene () |
Save node with MRML scene. More... | |
virtual vtkMRMLScene * | GetScene () |
Only the scene can set itself to the node. More... | |
virtual int | GetSelectable () |
Describes if the node is selectable. More... | |
virtual int | GetSelected () |
Get/Set for Selected. More... | |
virtual char * | GetSingletonTag () |
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Return true if referencedNodeID is in the node ID list for a specific referenceRole. More... | |
virtual void | HideFromEditorsOff () |
virtual void | HideFromEditorsOn () |
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
This method allows the node to compress events. More... | |
virtual int | InvokePendingModifiedEvent () |
Invokes any modified events that are pending . More... | |
bool | IsSingleton () |
virtual void | Modified () VTK_OVERRIDE |
Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More... | |
virtual void | OnNodeAddedToScene () |
void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
virtual void | ProcessChildNode (vtkMRMLNode *) |
Set dependencies between this node and a child node when parsing XML file. More... | |
void | RemoveAttribute (const char *name) |
Remove attribute with the specified name. More... | |
void | RemoveNodeReferenceIDs (const char *referenceRole) |
Remove all node IDs and associated nodes for a specific referenceRole. More... | |
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
Convenience method that removes the Nth node ID from the list. More... | |
virtual void | Reset (vtkMRMLNode *defaultNode) |
Reset node attributes to the initial state as defined in the constructor or the passed default node. More... | |
virtual void | SaveWithSceneOff () |
virtual void | SaveWithSceneOn () |
virtual void | SelectableOff () |
virtual void | SelectableOn () |
virtual void | SelectedOff () |
virtual void | SelectedOn () |
virtual void | SetAddToScene (int) |
void | SetAddToSceneNoModify (int value) |
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
Set and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
Set and observe the Nth node ID for a specific reference role. More... | |
void | SetAttribute (const char *name, const char *value) |
Set a name value pair attribute. More... | |
virtual void | SetDescription (const char *) |
Text description of this node, to be set by the user. More... | |
void | SetDisableModifiedEvent (int onOff) |
virtual void | SetHideFromEditors (int) |
void | SetInMRMLCallbackFlag (int flag) |
virtual void | SetName (const char *) |
Name of this node, to be set by the user. More... | |
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Set a reference to a node with specified nodeID from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More... | |
virtual void | SetSaveWithScene (int) |
virtual void | SetScene (vtkMRMLScene *scene) |
virtual void | SetSceneReferences () |
Update the references of the node to the scene. More... | |
virtual void | SetSelectable (int) |
virtual void | SetSelected (int) |
void | SetSingletonOff () |
void | SetSingletonOn () |
virtual void | SetSingletonTag (const char *) |
Tag that make this node a singleton in the scene. More... | |
virtual int | StartModify () |
Start modifying the node. Disable Modify events. More... | |
virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
Update the stored reference to another node in the scene. More... | |
virtual void | UpdateReferences () |
The method should remove all pointers and observations to all nodes that are not in the scene anymore. More... | |
const char * | URLDecodeString (const char *inString) |
Decode a URL string. More... | |
const char * | URLEncodeString (const char *inString) |
Encode a URL string. More... | |
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
Write this node's body to a MRML file in XML format. More... | |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkMRMLMarkupsNode * | New () |
static vtkMRMLMarkupsNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLDisplayableNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLDisplayableNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLTransformableNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLTransformableNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLStorableNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLStorableNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLNode * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
std::string | GenerateUniqueMarkupID () |
void | operator= (const vtkMRMLMarkupsNode &) |
void | SetNthMarkupID (int n, std::string id) |
vtkMRMLMarkupsNode () | |
vtkMRMLMarkupsNode (const vtkMRMLMarkupsNode &) | |
~vtkMRMLMarkupsNode () | |
Protected Member Functions inherited from vtkMRMLDisplayableNode | |
virtual const char * | GetDisplayNodeReferenceMRMLAttributeName () |
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) VTK_OVERRIDE |
Called when a node reference ID is added (list size increased). More... | |
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) VTK_OVERRIDE |
Called when a node reference ID is modified. More... | |
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) VTK_OVERRIDE |
Called after a node reference ID is removed (list size decreased). More... | |
void | operator= (const vtkMRMLDisplayableNode &) |
vtkMRMLDisplayableNode () | |
vtkMRMLDisplayableNode (const vtkMRMLDisplayableNode &) | |
~vtkMRMLDisplayableNode () | |
Protected Member Functions inherited from vtkMRMLTransformableNode | |
virtual const char * | GetTransformNodeReferenceMRMLAttributeName () |
virtual const char * | GetTransformNodeReferenceRole () |
void | operator= (const vtkMRMLTransformableNode &) |
vtkMRMLTransformableNode () | |
vtkMRMLTransformableNode (const vtkMRMLTransformableNode &) | |
~vtkMRMLTransformableNode () | |
Protected Member Functions inherited from vtkMRMLStorableNode | |
virtual const char * | GetStorageNodeReferenceMRMLAttributeName () |
virtual const char * | GetStorageNodeReferenceRole () |
virtual vtkTimeStamp | GetStoredTime () |
void | operator= (const vtkMRMLStorableNode &) |
vtkMRMLStorableNode () | |
vtkMRMLStorableNode (const vtkMRMLStorableNode &) | |
~vtkMRMLStorableNode () | |
Protected Member Functions inherited from vtkMRMLNode | |
virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More... | |
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More... | |
virtual char * | GetTempURLString () |
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
virtual void | InvalidateNodeReferences () |
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
Return true if the reference role is generic (ends with '/') or false otherwise. More... | |
void | operator= (const vtkMRMLNode &) |
void | ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references) |
virtual void | SetTempURLString (const char *) |
Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More... | |
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
virtual void | UpdateNodeReferences (const char *referenceRole=NULL) |
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
vtkMRMLNode () | |
vtkMRMLNode (const vtkMRMLNode &) | |
virtual | ~vtkMRMLNode () |
critical to have a virtual destructor! More... | |
Protected Attributes | |
vtkStringArray * | TextList |
Protected Attributes inherited from vtkMRMLStorableNode | |
std::string | SlicerDataType |
vtkTimeStamp | StorableModifiedTime |
vtkTagTable * | UserTagTable |
Protected Attributes inherited from vtkMRMLNode | |
int | AddToScene |
AttributesType | Attributes |
char * | Description |
int | HideFromEditors |
char * | ID |
int | InMRMLCallbackFlag |
Flag to avoid event loops. More... | |
vtkCallbackCommand * | MRMLCallbackCommand |
Holders for MRML callbacks. More... | |
vtkObserverManager * | MRMLObserverManager |
char * | Name |
NodeReferenceEventsType | NodeReferenceEvents |
std::map< std::string, std::string > | NodeReferenceMRMLAttributeNames |
NodeReferencesType | NodeReferences |
int | SaveWithScene |
vtkWeakPointer< vtkMRMLScene > | Scene |
int | Selectable |
int | Selected |
Friends | |
class | vtkMRMLMarkupsFiducialStorageNode |
class | vtkMRMLMarkupsStorageNode |
Additional Inherited Members | |
Protected Types inherited from vtkMRMLNode | |
typedef std::map< std::string, std::string > | AttributesType |
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > | NodeReferenceEventsType |
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > | NodeReferenceListType |
typedef std::map< std::string, NodeReferenceListType > | NodeReferencesType |
Static Protected Member Functions inherited from vtkMRMLNode | |
static void | MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData) |
Static Protected Attributes inherited from vtkMRMLDisplayableNode | |
static const char * | DisplayNodeReferenceMRMLAttributeName |
static const char * | DisplayNodeReferenceRole |
Static Protected Attributes inherited from vtkMRMLTransformableNode | |
static const char * | TransformNodeReferenceMRMLAttributeName |
static const char * | TransformNodeReferenceRole |
Static Protected Attributes inherited from vtkMRMLStorableNode | |
static const char * | StorageNodeReferenceMRMLAttributeName |
static const char * | StorageNodeReferenceRole |
MRML node to represent a list of markups Markups nodes contains a list of markups that each contain a list of points. Visualization parameters for these nodes are controlled by the vtkMRMLMarkupsDisplayNode class. Each markup has a unique ID. Each markup is defined by a certain number of RAS points, 1 for fiducials, 2 for rulers, 3 for angles, etc. Each markup has an orientation defined by a quaternion. It's represented by a 4 element vector: [0] = the angle of rotation, [1,2,3] = the axis of rotation. Default is 0.0, 0.0, 0.0, 1.0 Each markup also has an associated node id, set when the markup is placed on a data set to link the markup to the volume or model. Each markup can also be individually un/selected, un/locked, in/visibile, and have a label (short, shown in the viewers) and description (longer, shown in the GUI).
Definition at line 65 of file vtkMRMLMarkupsNode.h.
Definition at line 74 of file vtkMRMLMarkupsNode.h.
anonymous enum |
Invoke events when markups change, passing the markup index if applicable. Invoke the lock modified event when a markup's lock status is changed. Invoke the label format modified event when markup label format changes. Invoke the point start interaction event when starting interacting with a point. Invoke the point modified event when a markup's location changes. Invoke the point end interaction event when an interaction process finishes. Invoke the point clicked event when user clicked a markup (pressed and released the moues button without moving the mouse cursor). Invoke the NthMarkupModifiedEvent event when a markup's non location value. Invoke the markup added event when adding a new markup to a markups node. Invoke the markup removed event when removing one or all markups from a node (caught by the displayable manager to make sure the widgets match the node).
Definition at line 138 of file vtkMRMLMarkupsNode.h.
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int vtkMRMLMarkupsNode::AddMarkup | ( | Markup | markup | ) |
Add a markup to the end of the list. Return index of new markup, -1 on failure.
int vtkMRMLMarkupsNode::AddMarkupWithNPoints | ( | int | n, |
std::string | label = std::string() , |
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vtkVector3d * | point = NULL |
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Create a new markup with n points. If point is specified then all markup positions will be initialized to that position, otherwise markup positions are initialized to (0,0,0). Return index of new markup, -1 on failure.
int vtkMRMLMarkupsNode::AddPointToNewMarkup | ( | vtkVector3d | point, |
std::string | label = std::string() |
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Create a new markup with one point. Return index of new markup, -1 on failure.
int vtkMRMLMarkupsNode::AddPointToNthMarkup | ( | vtkVector3d | point, |
int | n | ||
) |
Add a point to the nth markup, returning the point index.
int vtkMRMLMarkupsNode::AddPointWorldToNewMarkup | ( | vtkVector3d | point, |
std::string | label = std::string() |
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) |
Create a new markup with one point, defined in the world coordinate system. Return index of new markup, -1 on failure.
int vtkMRMLMarkupsNode::AddText | ( | const char * | newText | ) |
Access to a VTK string array, not currently used.
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Apply the passed transformation to all of the markup points
Reimplemented from vtkMRMLTransformableNode.
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Returns true since can apply non linear transforms
Reimplemented from vtkMRMLTransformableNode.
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Copy the node's attributes to this object.
Reimplemented from vtkMRMLDisplayableNode.
Reimplemented in vtkMRMLMarkupsFiducialNode.
Copy settings from source markup to target markup.
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Create default storage node or NULL if does not have one.
Reimplemented from vtkMRMLStorableNode.
Reimplemented in vtkMRMLMarkupsFiducialNode.
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int vtkMRMLMarkupsNode::DeleteText | ( | int | id | ) |
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Generate a scene unique ID for a markup. If the scene is not set, returns a number based on the max number of markups that have been in this list
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Reimplemented from vtkMRMLDisplayableNode.
Reimplemented in vtkMRMLMarkupsFiducialNode.
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Reimplemented in vtkMRMLMarkupsFiducialNode.
Definition at line 79 of file vtkMRMLMarkupsNode.h.
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Get the Locked property on the markup node/list of markups.
int vtkMRMLMarkupsNode::GetMarkupIndexByID | ( | const char * | markupID | ) |
Get Markup index based on it's ID.
std::string vtkMRMLMarkupsNode::GetMarkupLabelFormat | ( | ) |
Get the markup label format string that defines the markup names.
void vtkMRMLMarkupsNode::GetMarkupPoint | ( | int | markupIndex, |
int | pointIndex, | ||
double | point[3] | ||
) |
Get the position of the pointIndex'th point in markupIndex markup, setting the elements of point
void vtkMRMLMarkupsNode::GetMarkupPointLPS | ( | int | markupIndex, |
int | pointIndex, | ||
double | point[3] | ||
) |
Get points in LPS coordinate system.
vtkVector3d vtkMRMLMarkupsNode::GetMarkupPointVector | ( | int | markupIndex, |
int | pointIndex | ||
) |
Get the position of the pointIndex'th point in markupIndex markup, returning it as a vtkVector3d
int vtkMRMLMarkupsNode::GetMarkupPointWorld | ( | int | markupIndex, |
int | pointIndex, | ||
double | worldxyz[4] | ||
) |
Return a three element double giving the world position (any parent transform on the markup applied to the return of GetMarkupPoint. Returns 0 on failure, 1 on success.
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Reimplemented to take into account the modified time of the markups Returns true if the node (default behavior) or the markups are modified since read/written. Note: The MTime of the markups node is used to know if it has been modified. So if you invoke class specific modified events without calling Modified() on the markups, GetModifiedSinceRead() won't return true.
Reimplemented from vtkMRMLStorableNode.
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Get node XML tag name (like Volume, Model)
Implements vtkMRMLDisplayableNode.
Reimplemented in vtkMRMLMarkupsFiducialNode.
Definition at line 87 of file vtkMRMLMarkupsNode.h.
Markup* vtkMRMLMarkupsNode::GetNthMarkup | ( | int | n | ) |
Return a pointer to the nth markup stored in this node, null if n is out of bounds.
std::string vtkMRMLMarkupsNode::GetNthMarkupAssociatedNodeID | ( | int | n = 0 | ) |
Get/Set the associated node id for the nth markup.
std::string vtkMRMLMarkupsNode::GetNthMarkupDescription | ( | int | n = 0 | ) |
Get the Description on the nth markup, returns an empty string if the markup doesn't exist
std::string vtkMRMLMarkupsNode::GetNthMarkupID | ( | int | n = 0 | ) |
Get the id for the nth markup.
std::string vtkMRMLMarkupsNode::GetNthMarkupLabel | ( | int | n = 0 | ) |
Get the Label on the nth markup, returns an empty string if the markup doesn't exist
bool vtkMRMLMarkupsNode::GetNthMarkupLocked | ( | int | n = 0 | ) |
Get the Locked flag on the Nth markup, returns false if markup doesn't exist
void vtkMRMLMarkupsNode::GetNthMarkupOrientation | ( | int | n, |
double | orientation[4] | ||
) |
Get the orientation quaternion for a markup.
bool vtkMRMLMarkupsNode::GetNthMarkupSelected | ( | int | n = 0 | ) |
Get the Selected flag on the nth markup, returns false if markup doesn't exist
bool vtkMRMLMarkupsNode::GetNthMarkupVisibility | ( | int | n = 0 | ) |
Get the Visibility flag of the Nth markup, returns false if markup doesn't exist
int vtkMRMLMarkupsNode::GetNumberOfMarkups | ( | ) |
Return the number of markups that are stored in this node.
int vtkMRMLMarkupsNode::GetNumberOfPointsInNthMarkup | ( | int | n | ) |
Return the number of points in a markup, 0 if n is invalid.
int vtkMRMLMarkupsNode::GetNumberOfTexts | ( | ) |
vtkStdString vtkMRMLMarkupsNode::GetText | ( | int | id | ) |
void vtkMRMLMarkupsNode::InitMarkup | ( | Markup * | markup | ) |
Initialise a markup to default values.
bool vtkMRMLMarkupsNode::InsertMarkup | ( | Markup | m, |
int | targetIndex | ||
) |
Insert a markup in this list at targetIndex. If targetIndex is < 0, insert at the start of the list. If targetIndex is > list size - 1, append to end of list. Returns true on success, false on failure.
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Reimplemented from vtkMRMLDisplayableNode.
Reimplemented in vtkMRMLMarkupsFiducialNode.
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Get/Set the Locked property on the markup. If set to 1 then parameters should not be changed
bool vtkMRMLMarkupsNode::MarkupExists | ( | int | n | ) |
Return true if n is a valid markup, false otherwise.
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bool vtkMRMLMarkupsNode::PointExistsInMarkup | ( | int | p, |
int | n | ||
) |
Return true if p is a valid point in a valid markup n, false otherwise.
void vtkMRMLMarkupsNode::PrintMarkup | ( | ostream & | os, |
vtkIndent | indent, | ||
Markup * | markup | ||
) |
void vtkMRMLMarkupsNode::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) |
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Alternative method to propagate events generated in Display nodes.
Reimplemented from vtkMRMLDisplayableNode.
Reimplemented in vtkMRMLMarkupsFiducialNode.
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Read node attributes from XML file.
Reimplemented from vtkMRMLDisplayableNode.
Reimplemented in vtkMRMLMarkupsFiducialNode.
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Clear out the node of all markups.
void vtkMRMLMarkupsNode::RemoveAllTexts | ( | ) |
void vtkMRMLMarkupsNode::RemoveMarkup | ( | int | m | ) |
Remove a markup.
std::string vtkMRMLMarkupsNode::ReplaceListNameInMarkupLabelFormat | ( | ) |
If the MarkupLabelFormat contains the string N, return a string in which that has been replaced with the list name. If the list name is NULL, replace it with an empty string. If the MarkupLabelFormat doesn't contain N, return MarkupLabelFormat
bool vtkMRMLMarkupsNode::ResetNthMarkupID | ( | int | n | ) |
Reset the id of the nth markup according to the local policy Called after an already initialised markup has been added to the scene. Returns false if n out of bounds, true on success.
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void vtkMRMLMarkupsNode::SetLocked | ( | int | locked | ) |
Set the Locked property on the markup node/list of markups If set to 1 then parameters should not be changed, and dragging the markups is disabled in 2d and 3d. Overrides the Locked flag on individual Markups in that when the node is set to be locked, all the markups in the list are locked. When the node is unlocked, use the locked flag on the individual markups to determine their locked state.
void vtkMRMLMarkupsNode::SetMarkupLabelFormat | ( | std::string | format | ) |
Set the markup label format strign that defines the markup names, then invoke the LabelFormatModifedEvent In standard printf notation, with the addition of N being replaced by the list name. d will resolve to the highest not yet used list index integer. Character strings will otherwise pass through Defaults to N-d which will yield markup names of Name-0, Name-1, Name-2
void vtkMRMLMarkupsNode::SetMarkupPoint | ( | const int | markupIndex, |
const int | pointIndex, | ||
const double | x, | ||
const double | y, | ||
const double | z | ||
) |
Set a point in a markup from coordinates
void vtkMRMLMarkupsNode::SetMarkupPointFromArray | ( | const int | markupIndex, |
const int | pointIndex, | ||
const double | pos[3] | ||
) |
Set a point in a markup from an array
void vtkMRMLMarkupsNode::SetMarkupPointFromPointer | ( | const int | markupIndex, |
const int | pointIndex, | ||
const double * | pos | ||
) |
Set a point in a markup from a pointer to an array
void vtkMRMLMarkupsNode::SetMarkupPointLPS | ( | const int | markupIndex, |
const int | pointIndex, | ||
const double | x, | ||
const double | y, | ||
const double | z | ||
) |
Set a point in a markup using LPS coordinate system, converting to RAS
void vtkMRMLMarkupsNode::SetMarkupPointWorld | ( | const int | markupIndex, |
const int | pointIndex, | ||
const double | x, | ||
const double | y, | ||
const double | z | ||
) |
Set the markupIndex markup's point pointIndex to xyz transformed by the inverse of the transform to world for the node. Calls SetMarkupPoint after transforming the passed in coordinate
void vtkMRMLMarkupsNode::SetNthMarkupAssociatedNodeID | ( | int | n, |
std::string | id | ||
) |
void vtkMRMLMarkupsNode::SetNthMarkupDescription | ( | int | n, |
std::string | description | ||
) |
Set the Description on the nth markup.
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Set the id of the nth markup. The goal is to keep this ID unique, so it's managed by the markups node.
void vtkMRMLMarkupsNode::SetNthMarkupLabel | ( | int | n, |
std::string | label | ||
) |
Set the Label on the nth markup.
void vtkMRMLMarkupsNode::SetNthMarkupLocked | ( | int | n, |
bool | flag | ||
) |
Set Locked property on Nth markup. If locked is set to true on the node/list as a whole, the nth markup locked flag is used to determine if it is locked. If the locked flag is set to false on the node as a whole, all markups are locked but keep this value for when the list as a whole is turned unlocked.
void vtkMRMLMarkupsNode::SetNthMarkupOrientation | ( | int | n, |
double | w, | ||
double | x, | ||
double | y, | ||
double | z | ||
) |
Set the orientation for a markup from passed parameters.
void vtkMRMLMarkupsNode::SetNthMarkupOrientationFromArray | ( | int | n, |
const double | orientation[4] | ||
) |
Set the orientation for a markup from a double array.
void vtkMRMLMarkupsNode::SetNthMarkupOrientationFromPointer | ( | int | n, |
const double * | orientation | ||
) |
Set the orientation for a markup from a pointer to a double array.
void vtkMRMLMarkupsNode::SetNthMarkupSelected | ( | int | n, |
bool | flag | ||
) |
Set the Selected flag on the Nth markup
void vtkMRMLMarkupsNode::SetNthMarkupVisibility | ( | int | n, |
bool | flag | ||
) |
Set Visibility property on Nth markup. If the visibility is set to true on the node/list as a whole, the nth markup visibility is used to determine if it is visible. If the visibility is set to false on the node as a whole, all markups are hidden but keep this value for when the list as a whole is turned visible.
void vtkMRMLMarkupsNode::SetText | ( | int | id, |
const char * | newText | ||
) |
void vtkMRMLMarkupsNode::SwapMarkups | ( | int | m1, |
int | m2 | ||
) |
Swap the position of two markups.
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Currently only calls superclass UpdateScene.
Reimplemented from vtkMRMLStorableNode.
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Write this node's information to a vector of strings for passing to a CLI, precede each datum with the prefix if not an empty string coordinateSystemFlag = 0 for RAS, 1 for LPS multipleFlag = 1 for the whole list, 1 for the first selected markup
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Write this node's information to a MRML file in XML format.
Reimplemented from vtkMRMLDisplayableNode.
Reimplemented in vtkMRMLMarkupsFiducialNode.
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Definition at line 70 of file vtkMRMLMarkupsNode.h.
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Make the storage node a friend so that ReadDataInternal can set the markup ids
Definition at line 69 of file vtkMRMLMarkupsNode.h.
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Definition at line 350 of file vtkMRMLMarkupsNode.h.