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| void | CreateDefaultRepresentation (vtkMRMLMarkupsDisplayNode *markupsDisplayNode, vtkMRMLAbstractViewNode *viewNode, vtkRenderer *renderer) override |
| | Create the default widget representation and initializes the widget and representation.
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| virtual const char * | GetClassName () |
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| virtual int | IsA (const char *type) |
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| | vtkSlicerMarkupsWidgetCreateInstanceMacro (vtkSlicerAngleWidget) |
| | Create instance of the markups widget.
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| virtual int | AddNodeOnWidget (const int displayPos[2]) |
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| virtual int | AddPointFromWorldCoordinate (const double worldCoordinates[3]) |
| | Add a point to the current active Markup at input World coordinates.
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| bool | CanProcessInteractionEvent (vtkMRMLInteractionEventData *eventData, double &distance2) override |
| | Return true if the widget can process the event.
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| virtual vtkSlicerMarkupsWidget * | CreateInstance () const =0 |
| | Create instance of the markups widget.
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| int | GetActiveComponentIndex () |
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| int | GetActiveComponentType () |
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| int | GetActiveControlPoint () |
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| bool | GetInteractive () override |
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| vtkMRMLMarkupsDisplayNode * | GetMarkupsDisplayNode () |
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| vtkMRMLMarkupsNode * | GetMarkupsNode () |
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| vtkSlicerMarkupsWidgetRepresentation * | GetMarkupsRepresentation () |
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| int | GetMouseCursor () override |
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| bool | IsPointPreviewed () |
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| void | Leave (vtkMRMLInteractionEventData *eventData) override |
| | Called when the the widget loses the focus.
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| virtual bool | PlacePoint (vtkMRMLInteractionEventData *eventData) |
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| void | PrintSelf (ostream &os, vtkIndent indent) override |
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| bool | ProcessInteractionEvent (vtkMRMLInteractionEventData *eventData) override |
| | Process interaction event.
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| bool | RemovePreviewPoint () |
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| vtkMRMLSelectionNode * | selectionNode () |
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| void | UpdatePreviewPoint (vtkMRMLInteractionEventData *eventData, const char *associatedNodeID, int positionStatus) |
| | Add/update a point preview to the current active Markup at the specified position.
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| void | UpdatePreviewPointIndex (vtkMRMLInteractionEventData *eventData) |
| | Update a the current index of the point preview being previewed.
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| virtual vtkWidgetEventTranslator * | GetEventTranslator (int widgetState) |
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| virtual bool | GetGrabFocus () |
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| vtkMRMLInteractionNode * | GetInteractionNode () |
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| vtkMRMLApplicationLogic * | GetMRMLApplicationLogic () |
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| virtual bool | GetNeedToRender () |
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| virtual int | GetNumberOfEventTranslators () |
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| vtkRenderer * | GetRenderer () |
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| virtual vtkMRMLAbstractWidgetRepresentation * | GetRepresentation () |
| | Get the representation.
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| virtual int | GetWidgetState () |
| | Convenient method to determine the state of the method.
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| virtual void | NeedToRenderOff () |
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| void | PrintSelf (ostream &os, vtkIndent indent) override |
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| void | SetEventTranslation (int widgetState, unsigned long interactionEvent, int modifiers, unsigned long widgetEvent) |
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| void | SetEventTranslation (unsigned long interactionEvent, int modifiers, unsigned long widgetEvent) |
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| void | SetEventTranslationClickAndDrag (int widgetState, unsigned long startInteractionEvent, int modifiers, int widgetStateDragging, unsigned long widgetStartEvent, unsigned long widgetEndEvent) |
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| void | SetKeyboardEventTranslation (int modifier, char keyCode, int repeatCount, const char *keySym, unsigned long widgetEvent) |
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| void | SetKeyboardEventTranslation (int widgetState, int modifier, char keyCode, int repeatCount, const char *keySym, unsigned long widgetEvent) |
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| virtual void | SetMRMLApplicationLogic (vtkMRMLApplicationLogic *applicationLogic) |
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| void | SetRenderer (vtkRenderer *renderer) |
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| virtual void | SetRepresentation (vtkMRMLAbstractWidgetRepresentation *r) |
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| virtual void | SetWidgetState (int) |
| | Convenient method to change what state the widget is in.
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| virtual unsigned long | TranslateInteractionEventToWidgetEvent (vtkMRMLInteractionEventData *eventData) |
| | Get widget event from translation event.
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| virtual void | UpdateFromMRML (vtkMRMLNode *caller, unsigned long event, void *callData=nullptr) |
| | Build the actors of the representation with the info stored in the MRML scene.
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create an angle with a set of 3 points
The vtkSlicerAngleWidget is used to create an angle widget with a set of 3 points.
Definition at line 37 of file vtkSlicerAngleWidget.h.