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void | Copy (vtkMRMLNode *node) override |
| Copy the node's attributes to this object.
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vtkMRMLNode * | CreateNodeInstance () override |
| Create a new node of this type.
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virtual char * | GetActiveEffectName () |
| Get/set name of the active effect.
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virtual const char * | GetClassName () |
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virtual int | GetMaskMode () |
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virtual char * | GetMaskSegmentID () |
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virtual bool | GetMasterVolumeIntensityMask () |
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virtual double * | GetMasterVolumeIntensityMaskRange () VTK_SIZEHINT(2) |
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virtual VTK_WRAPEXCLUDE void | GetMasterVolumeIntensityMaskRange (double &_arg1, double &_arg2) |
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virtual VTK_WRAPEXCLUDE void | GetMasterVolumeIntensityMaskRange (double _arg[2]) |
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vtkMRMLScalarVolumeNode * | GetMasterVolumeNode () |
| Deprecated. Use GetSourceVolumeNode/SetAndObserveSourceVolumeNode methods instead.
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const char * | GetNodeTagName () override |
| Get unique node XML tag name (like Volume, Model)
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virtual int | GetOverwriteMode () |
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vtkMRMLSegmentationNode * | GetSegmentationNode () |
| Get/set segmentation node.
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virtual char * | GetSelectedSegmentID () |
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virtual bool | GetSourceVolumeIntensityMask () |
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virtual double * | GetSourceVolumeIntensityMaskRange () |
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virtual void | GetSourceVolumeIntensityMaskRange (double &, double &) |
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virtual void | GetSourceVolumeIntensityMaskRange (double[2]) |
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vtkMRMLScalarVolumeNode * | GetSourceVolumeNode () |
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virtual int | IsA (const char *type) |
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virtual void | MasterVolumeIntensityMaskOff () |
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virtual void | MasterVolumeIntensityMaskOn () |
| Deprecated. Use Get/SetSourceVolumeIntensityMask method instead.
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ReadXMLAttributes (const char **atts) override |
| Set node attributes from name/value pairs.
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virtual void | SetActiveEffectName (const char *) |
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void | SetAndObserveMasterVolumeNode (vtkMRMLScalarVolumeNode *node) |
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void | SetAndObserveSegmentationNode (vtkMRMLSegmentationNode *node) |
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void | SetAndObserveSourceVolumeNode (vtkMRMLScalarVolumeNode *node) |
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virtual void | SetMaskMode (int) |
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virtual void | SetMaskSegmentID (const char *) |
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virtual void | SetMasterVolumeIntensityMask (bool enable) |
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void | SetMasterVolumeIntensityMaskRange (const double _arg[2]) |
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virtual void | SetMasterVolumeIntensityMaskRange (double _arg1, double _arg2) |
| Deprecated. Use Get/SetSourceVolumeIntensityMaskRange method instead.
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virtual void | SetOverwriteMode (int) |
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virtual void | SetSelectedSegmentID (const char *) |
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virtual void | SetSourceVolumeIntensityMask (bool) |
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virtual void | SetSourceVolumeIntensityMaskRange (double, double) |
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void | SetSourceVolumeIntensityMaskRange (double[2]) |
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virtual void | SourceVolumeIntensityMaskOff () |
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virtual void | SourceVolumeIntensityMaskOn () |
| Restrict editable area to regions where source volume intensity is in the specified range.
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void | WriteXML (ostream &of, int indent) override |
| Write this node's information to a MRML file in XML format.
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
| Add and observe a reference node from this node for a specific referenceRole.
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list.
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr, bool observeContentModifiedEvents=false) |
| Add a referenceRole.
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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void | ClearNodeReferenceProperties (const std::string &referenceRole) |
| Remove all node reference properties for a specific referenceRole.
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void | ClearNthNodeReferenceProperties (const std::string &referenceRole, int n) |
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virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
| Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy.
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this.
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type.
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node.
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virtual int | GetAddToScene () |
| node added to MRML scene.
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute.
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names.
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version.
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virtual vtkIntArray * | GetContentModifiedEvents () |
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int | GetCustomModifiedEventPending (int eventId) |
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros.
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden.
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML.
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops.
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole.
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char * > &referencedNodeIDs) |
| Return a list of the referenced node IDs.
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const ReferencePropertiesType * | GetNodeReferenceProperties (const char *referenceRole) |
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std::string | GetNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName) |
| Get the node reference property for a specific referenceRole.
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std::string | GetNodeReferencePropertyName (const std::string &referenceRole, int propertyIndex) |
| Get the name of the Nth node reference property for a specific referenceRole.
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std::vector< std::string > | GetNodeReferencePropertyNames (const std::string &referenceRole) |
| Get the names of all node reference properties for a specific referenceRole.
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode * > &nodes) |
| Return a list of the referenced nodes.
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole.
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role.
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const ReferencePropertiesType * | GetNthNodeReferenceProperties (const char *referenceRole, int n) |
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std::string | GetNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName) |
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std::string | GetNthNodeReferencePropertyName (const std::string &referenceRole, int referenceIndex, int propertyIndex) |
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std::vector< std::string > | GetNthNodeReferencePropertyNames (const std::string &referenceRole, int n) |
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceProperties (const std::string &referenceRole) |
| Get the number of node reference properties for a specific referenceRole.
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size).
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int | GetNumberOfNthNodeReferenceProperties (const std::string &referenceRole, int n) |
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virtual int | GetSaveWithScene () |
| Save node with MRML scene.
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virtual vtkMRMLScene * | GetScene () |
| Get the scene this node has been added to.
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virtual int | GetSelectable () |
| Describes if the node is selectable.
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virtual int | GetSelected () |
| Get/Set for Selected.
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virtual char * | GetSingletonTag () |
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virtual const char * | GetTypeDisplayName () |
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virtual bool | GetUndoEnabled () |
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virtual bool | HasCopyContent () const |
| Returns true if the class supports deep and shallow copying node content.
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole.
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
| This method allows the node to compress events.
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending .
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bool | IsSingleton () |
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void | Modified () override |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent.
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file.
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virtual void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) |
| Propagate events generated in mrml.
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name.
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole.
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void | RemoveNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName) |
| Remove a node reference property for a specific referenceRole.
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list.
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void | RemoveNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName) |
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node.
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
| Set and observe a reference node from this node for a specific referenceRole.
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr, ContentModifiedObserveType observeContentModifiedEvents=ContentModifiedObserveUndefined) |
| Set and observe the Nth node ID for a specific reference role.
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute.
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user.
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user.
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole.
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void | SetNodeReferenceProperty (const std::string &referenceRole, const std::string &propertyName, const std::string &value) |
| Set the node reference property for a specific referenceRole.
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole.
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void | SetNthNodeReferenceProperty (const std::string &referenceRole, int n, const std::string &propertyName, const std::string &value) |
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
| This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene.
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene.
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene.
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virtual void | SetUndoEnabled (bool) |
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events.
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virtual void | UndoEnabledOff () |
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virtual void | UndoEnabledOn () |
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene.
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virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore.
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virtual void | UpdateScene (vtkMRMLScene *) |
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string.
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string.
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format.
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string.
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std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences)
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Parameter set node for the segment editor widget.
Stores parameters for a segment editor widget (selected segmentation, segment, source volume), and all the editor effects. The effect parameters are stored as attributes with names EffectName.ParameterName. If a parameter is changed, the node Modified event is not emitted, but the custom EffectParameterModified event that triggers update of the effect options widget only.
Definition at line 45 of file vtkMRMLSegmentEditorNode.h.