MRML node to represent a plane markup Plane Markups nodes contain three control points. Visualization parameters are set in the vtkMRMLMarkupsDisplayNode class.
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void | ApplyTransform (vtkAbstractTransform *transform) override |
| Apply the passed transformation to the ROI. More...
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void | CreateDefaultDisplayNodes () override |
| Create default display node or nullptr if does not have one. More...
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vtkMRMLStorageNode * | CreateDefaultStorageNode () override |
| Create default storage node or nullptr if does not have one. More...
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vtkMRMLNode * | CreateNodeInstance () override |
| MRMLNode methods. More...
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const char * | GetAddIcon () override |
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virtual double | GetAutoSizeScalingFactor () |
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virtual void | GetBaseToWorldMatrix (vtkMatrix4x4 *baseToWorldMatrix) |
| Mapping from Base plane coordinates to world coordinates. More...
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virtual const char * | GetClassName () |
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double | GetClosestPointOnPlaneWorld (const double posWorld[3], double closestPosWorld[3], bool infinitePlane=true) |
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const char * | GetDefaultNodeNamePrefix () override |
| Get markup short name. More...
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const char * | GetIcon () override |
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virtual bool | GetIsPlaneValid () |
| Get plane validity flag. True if the plane is fully defined. More...
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const char * | GetMarkupType () override |
| Get markup type internal name. More...
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const char * | GetNodeTagName () override |
| Get node XML tag name (like Volume, Model) More...
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virtual vtkMatrix4x4 * | GetObjectToBaseMatrix () |
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virtual void | GetObjectToNodeMatrix (vtkMatrix4x4 *objectToNodeMatrix) |
| Mapping from XYZ plane coordinates to local coordinates. More...
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virtual void | GetObjectToWorldMatrix (vtkMatrix4x4 *objectToWorldMatrix) |
| Mapping from XYZ plane coordinates to world coordinates. More...
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const char * | GetPlaceAddIcon () override |
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const char * | GetTypeDisplayName () override |
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Print out the node information to the output stream. More...
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void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override |
| Re-implemented to react to changes in internal matrices or control points. More...
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void | ReadXMLAttributes (const char **atts) override |
| Read node attributes from XML file. More...
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virtual void | SetAutoSizeScalingFactor (double) |
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| vtkMRMLCopyContentMacro (vtkMRMLMarkupsPlaneNode) |
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void | WriteXML (ostream &of, int indent) override |
| Write this node's information to a MRML file in XML format. More...
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void | GetSize (double size[2]) |
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double * | GetSize () VTK_SIZEHINT(2) |
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virtual void | SetSize (double x, double y) |
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virtual void | SetSize (double size[2]) |
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void | GetSizeWorld (double size[2]) |
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double * | GetSizeWorld () VTK_SIZEHINT(2) |
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void | SetSizeWorld (const double normal[2]) |
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void | SetSizeWorld (double x, double y) |
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virtual double * | GetPlaneBounds () |
| Get/Set the bounds of the plane in Object coordinates. More...
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virtual void | GetPlaneBounds (double &, double &, double &, double &) |
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virtual void | GetPlaneBounds (double [4]) |
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virtual void | SetPlaneBounds (double x0, double x1, double y0, double y1) |
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virtual void | SetPlaneBounds (double bounds[4]) |
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void | GetNormal (double normal[3]) |
| Get/Set the normal vector for the plane in object or world coordinate system. More...
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double * | GetNormal () VTK_SIZEHINT(3) |
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void | GetNormalWorld (double normal[3]) |
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double * | GetNormalWorld () VTK_SIZEHINT(3) |
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void | SetNormal (const double normal[3]) |
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void | SetNormal (double x, double y, double z) |
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void | SetNormalWorld (const double normal[3]) |
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void | SetNormalWorld (double x, double y, double z) |
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void | GetOrigin (double origin[3]) |
| Get/Set the origin of the plane in object or world coordinate system. More...
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double * | GetOrigin () VTK_SIZEHINT(3) |
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void | GetOriginWorld (double origin[3]) |
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double * | GetOriginWorld () VTK_SIZEHINT(3) |
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void | SetOrigin (const double origin[3]) |
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void | SetOrigin (double x, double y, double z) |
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void | SetOriginWorld (const double origin[3]) |
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void | SetOriginWorld (double x, double y, double z) |
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void | GetCenter (double origin[3]) |
| Get/Set geometric center of the plane. Currently, it is always the same as the origin of the plane. More...
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double * | GetCenter () VTK_SIZEHINT(3) |
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void | GetCenterWorld (double origin[3]) |
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double * | GetCenterWorld () VTK_SIZEHINT(3) |
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void | SetCenter (const double origin[3]) |
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void | SetCenter (double x, double y, double z) |
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void | SetCenterWorld (const double origin[3]) |
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void | SetCenterWorld (double x, double y, double z) |
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void | GetAxes (double x[3], double y[3], double z[3]) |
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void | SetAxes (const double x[3], const double y[3], const double z[3]) |
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void | GetAxesWorld (double x[3], double y[3], double z[3]) |
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void | SetAxesWorld (const double x[3], const double y[3], const double z[3]) |
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virtual void | GetBaseToNodeMatrix (vtkMatrix4x4 *matrix) |
| Mapping from Base plane coordinates to local coordinates. More...
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virtual vtkMatrix4x4 * | GetBaseToNodeMatrix () |
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void | GetRASBounds (double bounds[6]) override |
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void | GetBounds (double bounds[6]) override |
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void | GetPlaneCornerPoints (vtkPoints *points_Node) |
| Retrieves the list of points that define the corners of the plane. More...
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void | GetPlaneCornerPointsWorld (vtkPoints *points_World) |
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int | AddControlPoint (ControlPoint *controlPoint, bool autoLabel=true) |
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bool | CanApplyNonLinearTransforms () const override |
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bool | ControlPointExists (int n) |
| Return true if n is a valid control point, false otherwise. More...
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int | EndModify (int previousDisableModifiedEventState) override |
| End modifying the node. Updates pending measurements and other updates. More...
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vtkVector3d | GetCenterOfRotation () |
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bool | GetCenterOfRotation (double point[3]) |
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vtkVector3d | GetCenterOfRotationVector () |
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bool | GetCenterOfRotationWorld (double worldxyz[3]) |
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int | GetClosestControlPointIndexToPositionWorld (double pos[3], bool visibleOnly=false) |
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int | GetControlPointIndexFromInterpolatedPointIndex (vtkIdType interpolatedPointIndex) |
| Converts curve point index to control point index. More...
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void | GetControlPointLabels (vtkStringArray *labels) |
| Get all control point labels at once. More...
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virtual bool | GetControlPointPlacementComplete () |
| Returns true if no additional control points can be added to this node. More...
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void | GetControlPointPositionsWorld (vtkPoints *points) |
| Get a copy of all control point positions in world coordinate system. More...
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std::vector< ControlPoint * > * | GetControlPoints () |
| Return a pointer to the std::vector of control points stored in this node. More...
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virtual bool | GetCurveClosed () |
| Returns true if the curve generator creates a closed curve. More...
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vtkCurveGenerator * | GetCurveGenerator () |
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virtual vtkMatrix4x4 * | GetInteractionHandleToWorldMatrix () |
| 4x4 matrix detailing the orientation and position in world coordinates of the interaction handles. More...
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std::string | GetMarkupLabelFormat () |
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void | GetMarkupPoint (int markupIndex, int pointIndex, double point[3]) |
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vtkVector3d | GetMarkupPointVector (int markupIndex, int) |
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vtkMRMLMarkupsDisplayNode * | GetMarkupsDisplayNode () |
| Return a cast display node, returns null if none. More...
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virtual int | GetMaximumNumberOfControlPoints () |
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bool | GetModifiedSinceRead () override |
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ControlPoint * | GetNthControlPoint (int n) |
| Return a pointer to the Nth control point stored in this node, null if n is out of bounds. More...
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ControlPoint * | GetNthControlPointByID (const char *controlPointID) |
| Get the Nth control point based on it's ID. More...
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std::string | GetNthControlPointID (int n) |
| Get the id for the Nth control point. More...
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int | GetNthControlPointIndexByID (const char *controlPointID) |
| Get the Nth control point index based on it's ID. More...
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int | GetNthControlPointIndexByPositionStatus (int pointIndex, int positionStatus) |
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bool | GetNthControlPointLocked (int n=0) |
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void | GetNthControlPointOrientation (int n, double orientationWXYZ[4]) |
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vtkVector4d | GetNthControlPointOrientationVector (int pointIndex) |
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int | GetNthControlPointPositionStatus (int pointIndex) |
| Get control point position status (PositionUndefined, PositionPreview, PositionDefined) More...
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vtkVector3d | GetNthControlPointPositionVector (int pointIndex) |
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bool | GetNthControlPointPositionVisibility (int n=0) |
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bool | GetNthControlPointSelected (int n=0) |
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bool | GetNthControlPointVisibility (int n=0) |
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std::string | GetNthMarkupAssociatedNodeID (int n=0) |
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std::string | GetNthMarkupID (int n=0) |
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std::string | GetNthMarkupLabel (int n=0) |
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bool | GetNthMarkupLocked (int n=0) |
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int | GetNumberOfControlPoints () |
| Return the number of control points that are stored in this node. More...
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int | GetNumberOfDefinedControlPoints (bool includePreview=false) |
| Return the number of control points that are already placed (not being previewed or undefined). More...
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int | GetNumberOfMarkups () |
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int | GetNumberOfPointsInNthMarkup (int) |
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int | GetNumberOfUndefinedControlPoints (bool includePreview=false) |
| Return the number of control points that have not been placed (not being previewed or skipped). More...
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virtual std::string | GetPropertiesLabelText () |
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virtual int | GetRequiredNumberOfControlPoints () |
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vtkMRMLUnitNode * | GetUnitNode (const char *quantity) |
| Utility function to get unit node from scene. More...
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bool | MarkupExists (int n) |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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virtual void | RemoveAllControlPoints () |
| Clear out the node of all control points. More...
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void | RemoveAllMarkups () |
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void | RemoveMarkup (int pointIndex) |
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void | RemoveNthControlPoint (int pointIndex) |
| Remove Nth Control Point. More...
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std::string | ReplaceListNameInControlPointLabelFormat () |
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std::string | ReplaceListNameInMarkupLabelFormat () |
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bool | ResetNthControlPointID (int n) |
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void | ResetNthControlPointPosition (int n) |
| Set control point status to preview. More...
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void | RestoreNthControlPointPosition (int n) |
| Set control point status to defined and return to the previous position. More...
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void | SetCenterOfRotationFromArray (const double pos[3]) |
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void | SetCenterOfRotationFromPointer (const double *pos) |
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void | SetControlPointPositionsWorld (vtkPoints *points) |
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void | SetMarkupLabelFormat (std::string format) |
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void | SetNthControlPointLocked (int n, bool flag) |
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void | SetNthControlPointPositionFromArray (const int pointIndex, const double pos[3], int positionStatus=PositionDefined) |
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void | SetNthControlPointPositionFromPointer (const int pointIndex, const double *pos) |
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void | SetNthControlPointPositionMissing (int pointIndex) |
| Set control point status to ignored. More...
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void | SetNthControlPointPositionOrientationWorld (const int pointIndex, const double pos[3], const double orientationMatrix[9], const char *associatedNodeID, int positionStatus=PositionDefined) |
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void | SetNthControlPointPositionOrientationWorldFromArray (const int pointIndex, const double positionWorld[3], const double orientationMatrix_World[9], const char *associatedNodeID, int positionStatus=PositionDefined) |
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void | SetNthControlPointPositionWorldFromArray (const int pointIndex, const double pos[3], int positionStatus=PositionDefined) |
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void | SetNthControlPointSelected (int n, bool flag) |
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void | SetNthControlPointVisibility (int n, bool flag) |
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void | SetNthMarkupAssociatedNodeID (int n, std::string id) |
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void | SetNthMarkupLabel (int n, std::string label) |
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void | SetNthMarkupLocked (int n, bool flag) |
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void | SwapControlPoints (int m1, int m2) |
| Swap two control points (position data and all other properties). More...
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virtual void | UnsetAllControlPoints () |
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void | UnsetNthControlPointPosition (int pointIndex) |
| Set control point status to undefined. More...
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void | UpdateAllMeasurements () |
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virtual void | UpdateAssignedAttribute () |
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| vtkMRMLCopyContentMacro (vtkMRMLMarkupsNode) |
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void | WriteCLI (std::vector< std::string > &commandLine, std::string prefix, int coordinateSystem=vtkMRMLStorageNode::CoordinateSystemRAS, int multipleFlag=1) override |
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int | GetNumberOfMeasurements () |
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int | GetNumberOfEnabledMeasurements () |
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vtkMRMLMeasurement * | GetNthMeasurement (int id) |
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vtkMRMLMeasurement * | GetMeasurement (const char *name) |
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void | AddMeasurement (vtkMRMLMeasurement *measurement) |
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void | RemoveNthMeasurement (int id) |
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void | ClearValueForAllMeasurements () |
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void | SetNthMeasurement (int id, vtkMRMLMeasurement *measurement) |
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void | SetNthMeasurement (int id, const std::string &name, double value, const std::string &units, std::string printFormat="", const std::string description="", vtkCodedEntry *quantityCode=nullptr, vtkCodedEntry *derivationCode=nullptr, vtkCodedEntry *unitsCode=nullptr, vtkCodedEntry *methodCode=nullptr) |
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void | RemoveAllMeasurements () |
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virtual int | GetLocked () |
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void | SetLocked (int locked) |
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virtual void | LockedOn () |
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virtual void | LockedOff () |
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int | AddNControlPoints (int n, std::string label=std::string(), vtkVector3d *point=nullptr) |
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int | AddNControlPoints (int n, std::string label, double point[3]) |
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int | AddControlPoint (vtkVector3d point, std::string label=std::string()) |
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int | AddControlPoint (double point[3], std::string label=std::string()) |
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int | AddControlPoint (double x, double y, double z, std::string label=std::string()) |
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int | AddControlPointWorld (vtkVector3d point, std::string label=std::string()) |
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int | AddControlPointWorld (double point[3], std::string label=std::string()) |
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int | AddControlPointWorld (double x, double y, double z, std::string label=std::string()) |
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bool | InsertControlPoint (ControlPoint *controlPoint, int targetIndex) |
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bool | InsertControlPoint (int n, vtkVector3d point, std::string label=std::string()) |
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bool | InsertControlPoint (int n, double point[3], std::string label=std::string()) |
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bool | InsertControlPointWorld (int n, vtkVector3d pointWorld, std::string label=std::string()) |
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bool | InsertControlPointWorld (int n, double pointWorld[3], std::string label=std::string()) |
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bool | GetNthControlPointAutoCreated (int n) |
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void | SetNthControlPointAutoCreated (int n, bool flag) |
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void | GetNthControlPointPosition (int pointIndex, double point[3]) |
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double * | GetNthControlPointPosition (int pointIndex) VTK_SIZEHINT(3) |
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int | GetNthControlPointPositionWorld (int pointIndex, double worldxyz[3]) |
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vtkVector3d | GetNthControlPointPositionWorld (int pointIndex) |
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void | SetNthControlPointPosition (const int pointIndex, const double x, const double y, const double z, int positionStatus=PositionDefined) |
| Set of the Nth control point position from coordinates. More...
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void | SetNthControlPointPosition (const int pointIndex, const double position[3], int positionStatus=PositionDefined) |
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void | SetNthControlPointPositionWorld (const int pointIndex, const double x, const double y, const double z, int positionStatus=PositionDefined) |
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void | SetNthControlPointPositionWorld (const int pointIndex, const double position[3], int positionStatus=PositionDefined) |
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void | SetNthControlPointOrientation (int n, double w, double x, double y, double z) |
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void | SetNthControlPointOrientation (int n, const double wxyz[4]) |
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double * | GetNthControlPointOrientationMatrix (int n) VTK_SIZEHINT(9) |
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void | SetNthControlPointOrientationMatrix (int n, double orientationMatrix[9]) |
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void | GetNthControlPointOrientationMatrix (int n, vtkMatrix3x3 *matrix) |
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void | SetNthControlPointOrientationMatrix (int n, vtkMatrix3x3 *matrix) |
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void | GetNthControlPointOrientationMatrixWorld (int n, double orientationMatrix[9]) |
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vtkVector< double, 9 > | GetNthControlPointOrientationMatrixWorld (int n) |
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void | SetNthControlPointOrientationMatrixWorld (int n, const double orientationMatrix[9]) |
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void | GetNthControlPointOrientationMatrixWorld (int n, vtkMatrix3x3 *matrix) |
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void | SetNthControlPointOrientationMatrixWorld (int n, vtkMatrix3x3 *matrix) |
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void | SetCenterOfRotation (const double x, const double y, const double z) |
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void | SetCenterOfRotation (const double position[3]) |
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void | SetCenterOfRotationWorld (const double x, const double y, const double z) |
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void | SetCenterOfRotationWorld (const double positionWorld[3]) |
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void | GetNthControlPointNormal (int n, double normal[3]) |
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vtkVector3d | GetNthControlPointNormal (int n) |
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void | GetNthControlPointNormalWorld (int n, double normalWorld[3]) |
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vtkVector3d | GetNthControlPointNormalWorld (int n) |
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std::string | GetNthControlPointAssociatedNodeID (int n=0) |
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void | SetNthControlPointAssociatedNodeID (int n, std::string id) |
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std::string | GetNthControlPointLabel (int n=0) |
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void | SetNthControlPointLabel (int n, std::string label) |
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std::string | GetNthControlPointDescription (int n=0) |
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void | SetNthControlPointDescription (int n, std::string description) |
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std::string | GetControlPointLabelFormat () |
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void | SetControlPointLabelFormat (std::string format) |
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bool | GetFixedNumberOfControlPoints () |
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void | SetFixedNumberOfControlPoints (bool fixed) |
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virtual vtkPoints * | GetCurvePoints () |
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virtual vtkPoints * | GetCurvePointsWorld () |
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virtual vtkPolyData * | GetCurve () |
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virtual vtkPolyData * | GetCurveWorld () |
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virtual vtkAlgorithmOutput * | GetCurveWorldConnection () |
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int | GetControlPointPlacementStartIndex () |
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void | SetControlPointPlacementStartIndex (int) |
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virtual int | GetLastUsedControlPointNumber () |
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virtual void | SetLastUsedControlPointNumber (int) |
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void | SetNthControlPointOrientationFromPointer (int n, const double *orientationWXYZ) |
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void | SetNthControlPointOrientationFromArray (int n, const double orientationWXYZ[4]) |
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void | AddAndObserveDisplayNodeID (const char *displayNodeID) |
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void | Copy (vtkMRMLNode *node) override |
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Copy the node's attributes to this object More...
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virtual void | CreateDefaultSequenceDisplayNodes () |
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virtual int | GetDisplayClassVisibility (const char *nodeClass) |
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vtkMRMLDisplayNode * | GetDisplayNode () |
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const char * | GetDisplayNodeID () |
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virtual const char * | GetDisplayNodeReferenceRole () |
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virtual int | GetDisplayVisibility () |
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vtkMRMLDisplayNode * | GetNthDisplayNode (int n) |
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const char * | GetNthDisplayNodeID (int n) |
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int | GetNumberOfDisplayNodes () |
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bool | HasDisplayNodeID (const char *displayNodeID) |
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Return true if displayNodeID is in the display node ID list. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | RemoveAllDisplayNodeIDs () |
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Remove all display node IDs and associated display nodes. More...
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void | RemoveNthDisplayNodeID (int n) |
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void | SetAndObserveDisplayNodeID (const char *displayNodeID) |
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void | SetAndObserveNthDisplayNodeID (int n, const char *displayNodeID) |
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virtual void | SetDisplayClassVisibility (const char *nodeClass, int visible) |
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virtual void | SetDisplayVisibility (int visible) |
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void | SetSelectable (int) override |
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virtual void | WriteCLI (std::vector< std::string > &vtkNotUsed(commandLine), std::string vtkNotUsed(prefix), int vtkNotUsed(coordinateSystemFlag)=vtkMRMLStorageNode::CoordinateSystemRAS, int vtkNotUsed(multipleFlag)=1) |
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virtual void | ApplyTransformMatrix (vtkMatrix4x4 *transformMatrix) |
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vtkMRMLTransformNode * | GetParentTransformNode () |
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Associated transform MRML node More...
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const char * | GetTransformNodeID () |
| Get referenced transform node id. More...
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bool | HardenTransform () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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bool | SetAndObserveTransformNodeID (const char *transformNodeID) |
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virtual void | TransformPointFromWorld (const double inWorld[3], double outLocal[3]) |
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virtual void | TransformPointFromWorld (const vtkVector3d &inWorld, vtkVector3d &outLocal) |
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virtual void | TransformPointToWorld (const double inLocal[3], double outWorld[3]) |
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virtual void | TransformPointToWorld (const vtkVector3d &inLocal, vtkVector3d &outWorld) |
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
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virtual bool | AddDefaultStorageNode (const char *filename=nullptr) |
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void | Copy (vtkMRMLNode *node) override |
| Copy node contents from another node of the same type. Reimplemented to copy default sequence storage node class. More...
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virtual vtkMRMLStorageNode * | CreateDefaultSequenceStorageNode () |
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virtual std::string | GetDefaultSequenceStorageNodeClassName () |
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virtual std::string | GetDefaultStorageNodeClassName (const char *filename=nullptr) |
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vtkMRMLStorageNode * | GetNthStorageNode (int n) |
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Get associated display MRML node More...
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const char * | GetNthStorageNodeID (int n) |
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int | GetNumberOfStorageNodes () |
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const char * | GetSlicerDataType () |
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vtkMRMLStorageNode * | GetStorageNode () |
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const char * | GetStorageNodeID () |
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virtual vtkTagTable * | GetUserTagTable () |
| Methods for user-specified metadata. More...
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bool | HasStorageNodeID (const char *storageNodeID) |
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Return true if storageNodeID is in the storage node ID list. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
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void | SetAndObserveStorageNodeID (const char *storageNodeID) |
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String ID of the storage MRML node More...
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virtual void | SetDefaultSequenceStorageNodeClassName (std::string) |
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void | SetSlicerDataType (const char *type) |
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virtual void | StorableModified () |
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void | UpdateScene (vtkMRMLScene *scene) override |
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Finds the storage node and read the data More...
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| vtkMRMLCopyContentMacro (vtkMRMLStorableNode) |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
| Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual vtkIntArray * | GetContentModifiedEvents () |
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int | GetCustomModifiedEventPending (int eventId) |
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Get the scene this node has been added to. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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virtual bool | GetUndoEnabled () |
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virtual bool | HasCopyContent () const |
| Returns true if the class supports deep and shallow copying node content. More...
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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void | Modified () override |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
| This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual void | SetUndoEnabled (bool) |
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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virtual void | UndoEnabledOff () |
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virtual void | UndoEnabledOn () |
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
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virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
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std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
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