Slicer
5.2
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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#include <Modules/Loadable/Markups/MRML/vtkMRMLMarkupsDisplayNode.h>
Classes | |
struct | ComponentInfo |
Public Member Functions | |
vtkMRMLNode * | CreateNodeInstance () override |
Create instance of the default node. Like New only virtual. More... | |
int | GetActiveComponentIndex (std::string context=vtkMRMLMarkupsDisplayNode::GetDefaultContextName()) |
std::vector< std::string > | GetActiveComponentInteractionContexts () |
int | GetActiveComponentType (std::string context=vtkMRMLMarkupsDisplayNode::GetDefaultContextName()) |
int | GetActiveControlPoint (std::string context=vtkMRMLMarkupsDisplayNode::GetDefaultContextName()) |
void | GetActiveControlPoints (std::vector< int > &controlPointIndices) |
virtual vtkDataArray * | GetActiveScalarArray () override |
Return the current active scalar array (based on active scalar name and location) More... | |
virtual bool | GetCanDisplayScaleHandles () |
Get flag indicating if the markups node can display scale handles. More... | |
virtual const char * | GetClassName () |
vtkMRMLMarkupsNode * | GetMarkupsNode () |
Convenience function for getting the displayable markups node. More... | |
const char * | GetNodeTagName () override |
Get node XML tag name (like Volume, Markups) More... | |
virtual vtkDataSet * | GetScalarDataSet () override |
virtual double | GetTextScale () |
Set the text scale of the associated text. More... | |
bool | HasActiveComponent () |
Query if there is an active component for any interaction context. More... | |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) override |
Alternative method to propagate events generated in Display nodes. More... | |
void | ReadXMLAttributes (const char **atts) override |
Read node attributes from XML (MRML) file. More... | |
void | SetActiveComponent (int componentType, int componentIndex, std::string context=vtkMRMLMarkupsDisplayNode::GetDefaultContextName()) |
Set active component type and index for interaction context (empty by default, meaning mouse) More... | |
void | SetActiveControlPoint (int controlPointIndex) |
Set active component index to the provided value and component type to ComponentControlPoint. More... | |
virtual void | SetScalarVisibility (int visibility) override |
virtual void | SetTextScale (double) |
int | UpdateActiveControlPointWorld (int controlPointIndex, vtkMRMLInteractionEventData *eventData, double accurateWorldOrientationMatrix[9], const char *viewNodeID, const char *associatedNodeID, int positionStatus) |
virtual void | UpdateAssignedAttribute () override |
Update scalar range and update markups pipeline when the active scalar array is changed. More... | |
void | UpdateScene (vtkMRMLScene *scene) override |
Finds the storage node and read the data. More... | |
vtkMRMLCopyContentMacro (vtkMRMLMarkupsDisplayNode) | |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. More... | |
virtual void | SetPointLabelsVisibility (bool) |
virtual bool | GetPointLabelsVisibility () |
virtual void | PointLabelsVisibilityOn () |
virtual void | PointLabelsVisibilityOff () |
virtual void | SetPropertiesLabelVisibility (bool) |
virtual bool | GetPropertiesLabelVisibility () |
virtual void | PropertiesLabelVisibilityOn () |
virtual void | PropertiesLabelVisibilityOff () |
virtual void | SetInteractionHandleScale (double) |
virtual double | GetInteractionHandleScale () |
virtual void | SetRotationHandleComponentVisibility (bool, bool, bool, bool) |
virtual void | SetRotationHandleComponentVisibility (bool [4]) |
virtual bool * | GetRotationHandleComponentVisibility () |
virtual void | GetRotationHandleComponentVisibility (bool &, bool &, bool &, bool &) |
virtual void | GetRotationHandleComponentVisibility (bool [4]) |
virtual void | SetScaleHandleComponentVisibility (bool, bool, bool, bool) |
virtual void | SetScaleHandleComponentVisibility (bool [4]) |
virtual bool * | GetScaleHandleComponentVisibility () |
virtual void | GetScaleHandleComponentVisibility (bool &, bool &, bool &, bool &) |
virtual void | GetScaleHandleComponentVisibility (bool [4]) |
virtual void | SetTranslationHandleComponentVisibility (bool, bool, bool, bool) |
virtual void | SetTranslationHandleComponentVisibility (bool [4]) |
virtual bool * | GetTranslationHandleComponentVisibility () |
virtual void | GetTranslationHandleComponentVisibility (bool &, bool &, bool &, bool &) |
virtual void | GetTranslationHandleComponentVisibility (bool [4]) |
Public Member Functions inherited from vtkMRMLDisplayNode | |
void | AddViewNodeID (const char *viewNodeID) |
void | AutoScalarRangeOff () |
void | AutoScalarRangeOn () |
virtual void | ClippingOff () |
virtual void | ClippingOn () |
virtual void | EdgeVisibilityOff () |
virtual void | EdgeVisibilityOn () |
virtual void | FolderDisplayOverrideAllowedOff () |
virtual void | FolderDisplayOverrideAllowedOn () |
virtual int | GetActiveAttributeLocation () |
const char * | GetActiveAttributeLocationAsString () |
virtual char * | GetActiveScalarName () |
virtual double | GetAmbient () |
int | GetAutoScalarRange () |
virtual int | GetClipping () |
virtual void | GetColor (double [3]) |
virtual void | GetColor (double &, double &, double &) |
virtual double * | GetColor () |
virtual vtkMRMLColorNode * | GetColorNode () |
virtual char * | GetColorNodeID () |
virtual double | GetDiffuse () |
virtual vtkMRMLDisplayableNode * | GetDisplayableNode () |
virtual double * | GetEdgeColor () |
virtual void | GetEdgeColor (double &, double &, double &) |
virtual void | GetEdgeColor (double [3]) |
virtual int | GetEdgeVisibility () |
virtual bool | GetFolderDisplayOverrideAllowed () |
virtual int | GetInterpolateTexture () |
virtual int | GetInterpolation () |
virtual int | GetLighting () |
virtual double | GetLineWidth () |
const char * | GetNthViewNodeID (unsigned int index) |
int | GetNumberOfViewNodeIDs () const |
virtual double | GetOpacity () |
virtual double | GetPointSize () |
virtual double | GetPower () |
virtual int | GetRepresentation () |
virtual double * | GetScalarRange () |
virtual void | GetScalarRange (double &, double &) |
virtual void | GetScalarRange (double [2]) |
virtual int | GetScalarRangeFlag () |
const char * | GetScalarRangeFlagAsString () |
virtual int | GetScalarVisibility () |
virtual double | GetSelectedAmbient () |
virtual double * | GetSelectedColor () |
virtual void | GetSelectedColor (double &, double &, double &) |
virtual void | GetSelectedColor (double [3]) |
virtual double | GetSelectedSpecular () |
virtual int | GetShading () |
virtual double | GetSliceIntersectionOpacity () |
virtual int | GetSliceIntersectionThickness () |
int | GetSliceIntersectionVisibility () |
virtual double | GetSpecular () |
virtual int | GetTensorVisibility () |
virtual vtkAlgorithmOutput * | GetTextureImageDataConnection () |
virtual int | GetVectorVisibility () |
std::vector< std::string > | GetViewNodeIDs () const |
virtual int | GetVisibility () |
virtual bool | GetVisibility (const char *viewNodeID) |
virtual int | GetVisibility2D () |
virtual int | GetVisibility3D () |
virtual void | InterpolateTextureOff () |
virtual void | InterpolateTextureOn () |
bool | IsDisplayableInView (const char *viewNodeID) const |
bool | IsViewNodeIDPresent (const char *viewNodeID) const |
virtual void | LightingOff () |
virtual void | LightingOn () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | RemoveAllViewNodeIDs () |
void | RemoveViewNodeID (char *viewNodeID) |
virtual void | ScalarVisibilityOff () |
virtual void | ScalarVisibilityOn () |
virtual void | SetActiveAttributeLocation (int) |
void | SetActiveAttributeLocationFromString (const char *str) |
virtual void | SetActiveScalar (const char *scalarName, int location) |
virtual void | SetActiveScalarName (const char *) |
virtual void | SetAmbient (double) |
virtual void | SetAndObserveColorNodeID (const char *ColorNodeID) |
void | SetAndObserveColorNodeID (const std::string &ColorNodeID) |
void | SetAutoScalarRange (int b) |
virtual void | SetClipping (int) |
virtual void | SetColor (double, double, double) |
virtual void | SetColor (double [3]) |
virtual void | SetDiffuse (double) |
void | SetDisplayableOnlyInView (const char *viewNodeID) |
virtual void | SetEdgeColor (double, double, double) |
virtual void | SetEdgeColor (double [3]) |
virtual void | SetEdgeVisibility (int) |
virtual void | SetFolderDisplayOverrideAllowed (bool) |
virtual void | SetInterpolateTexture (int) |
virtual void | SetInterpolation (int) |
virtual void | SetLighting (int) |
virtual void | SetLineWidth (double) |
virtual void | SetOpacity (double) |
virtual void | SetPointSize (double) |
virtual void | SetPower (double) |
virtual void | SetRepresentation (int) |
virtual void | SetScalarRange (double, double) |
void | SetScalarRange (double [2]) |
virtual void | SetScalarRangeFlag (int flag) |
void | SetScalarRangeFlagFromString (const char *str) |
void | SetSceneReferences () override |
Mark the color and views nodes as references. More... | |
virtual void | SetSelectedAmbient (double) |
virtual void | SetSelectedColor (double, double, double) |
virtual void | SetSelectedColor (double [3]) |
virtual void | SetSelectedSpecular (double) |
virtual void | SetShading (int) |
virtual void | SetSliceIntersectionOpacity (double) |
virtual void | SetSliceIntersectionThickness (int) |
void | SetSliceIntersectionVisibility (int on) |
virtual void | SetSpecular (double) |
virtual void | SetTensorVisibility (int) |
virtual void | SetTextureImageDataConnection (vtkAlgorithmOutput *ImageDataConnection) |
virtual void | SetVectorVisibility (int) |
void | SetViewNodeIDs (const std::vector< std::string > &viewNodeIDs) |
virtual void | SetVisibility (int) |
virtual void | SetVisibility2D (int) |
virtual void | SetVisibility3D (int) |
void | SliceIntersectionVisibilityOff () |
void | SliceIntersectionVisibilityOn () |
virtual void | TensorVisibilityOff () |
virtual void | TensorVisibilityOn () |
void | UpdateReferenceID (const char *oldID, const char *newID) override |
Update the stored reference to another node in the scene. More... | |
void | UpdateReferences () override |
virtual void | UpdateScalarRange () |
virtual void | VectorVisibilityOff () |
virtual void | VectorVisibilityOn () |
virtual void | Visibility2DOff () |
virtual void | Visibility2DOn () |
virtual void | Visibility3DOff () |
virtual void | Visibility3DOn () |
virtual void | VisibilityOff () |
virtual void | VisibilityOn () |
vtkMRMLCopyContentMacro (vtkMRMLDisplayNode) | |
virtual void | SetMetallic (double) |
virtual double | GetMetallic () |
virtual void | SetRoughness (double) |
virtual double | GetRoughness () |
virtual void | SetFrontfaceCulling (int) |
virtual int | GetFrontfaceCulling () |
virtual void | FrontfaceCullingOn () |
virtual void | FrontfaceCullingOff () |
virtual void | SetBackfaceCulling (int) |
virtual int | GetBackfaceCulling () |
virtual void | BackfaceCullingOn () |
virtual void | BackfaceCullingOff () |
virtual void | SetShowMode (int) |
virtual int | GetShowMode () |
bool | IsShowModeDefault () |
Public Member Functions inherited from vtkMRMLNode | |
vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Add and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Convenience method that adds a referencedNodeID at the end of the list. More... | |
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
Add a referenceRole. More... | |
virtual void | AddToSceneOff () |
virtual void | AddToSceneOn () |
virtual void | Copy (vtkMRMLNode *node) |
Copy node contents from another node of the same type. Does not copy node ID and Scene. Performs deep copy - an independent copy is created from all data, including bulk data. More... | |
virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More... | |
virtual void | CopyReferences (vtkMRMLNode *node) |
Copy the references of the node into this. More... | |
void | CopyWithScene (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. More... | |
void | DisableModifiedEventOff () |
void | DisableModifiedEventOn () |
virtual int | EndModify (int previousDisableModifiedEventState) |
End modifying the node. More... | |
virtual int | GetAddToScene () |
node added to MRML scene. More... | |
const char * | GetAttribute (const char *name) |
Get value of a name value pair attribute. More... | |
std::vector< std::string > | GetAttributeNames () |
Get all attribute names. More... | |
void | GetAttributeNames (vtkStringArray *attributeNames) |
Get all attribute names. Python-wrappable version. More... | |
virtual vtkIntArray * | GetContentModifiedEvents () |
int | GetCustomModifiedEventPending (int eventId) |
virtual char * | GetDescription () |
virtual int | GetDisableModifiedEvent () |
Turn on/off generating InvokeEvent for set macros. More... | |
virtual int | GetHideFromEditors () |
Describes if the node is hidden. More... | |
virtual char * | GetID () |
ID use by other nodes to reference this node in XML. More... | |
virtual int | GetInMRMLCallbackFlag () |
Flags to avoid event loops. More... | |
virtual int | GetModifiedEventPending () |
virtual char * | GetName () |
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
const char * | GetNodeReferenceID (const char *referenceRole) |
Utility function that returns the first node id for a specific referenceRole. More... | |
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
Return a list of the referenced node IDs. More... | |
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
Return a list of the referenced nodes. More... | |
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
Get referenced MRML node for a specific referenceRole. More... | |
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
Return the string of the Nth node ID for a specific reference role. More... | |
const char * | GetNthNodeReferenceRole (int n) |
int | GetNumberOfNodeReferenceRoles () |
int | GetNumberOfNodeReferences (const char *referenceRole) |
Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More... | |
virtual int | GetSaveWithScene () |
Save node with MRML scene. More... | |
virtual vtkMRMLScene * | GetScene () |
Get the scene this node has been added to. More... | |
virtual int | GetSelectable () |
Describes if the node is selectable. More... | |
virtual int | GetSelected () |
Get/Set for Selected. More... | |
virtual char * | GetSingletonTag () |
virtual const char * | GetTypeDisplayName () |
virtual bool | GetUndoEnabled () |
virtual bool | HasCopyContent () const |
Returns true if the class supports deep and shallow copying node content. More... | |
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Return true if referencedNodeID is in the node ID list for a specific referenceRole. More... | |
virtual void | HideFromEditorsOff () |
virtual void | HideFromEditorsOn () |
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
This method allows the node to compress events. More... | |
virtual int | InvokePendingModifiedEvent () |
Invokes any modified events that are pending . More... | |
bool | IsSingleton () |
void | Modified () override |
Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More... | |
virtual void | OnNodeAddedToScene () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
virtual void | ProcessChildNode (vtkMRMLNode *) |
Set dependencies between this node and a child node when parsing XML file. More... | |
void | RemoveAttribute (const char *name) |
Remove attribute with the specified name. More... | |
void | RemoveNodeReferenceIDs (const char *referenceRole) |
Remove all node IDs and associated nodes for a specific referenceRole. More... | |
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
Convenience method that removes the Nth node ID from the list. More... | |
virtual void | Reset (vtkMRMLNode *defaultNode) |
Reset node attributes to the initial state as defined in the constructor or the passed default node. More... | |
virtual void | SaveWithSceneOff () |
virtual void | SaveWithSceneOn () |
virtual void | SelectableOff () |
virtual void | SelectableOn () |
virtual void | SelectedOff () |
virtual void | SelectedOn () |
virtual void | SetAddToScene (int) |
void | SetAddToSceneNoModify (int value) |
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Set and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Set and observe the Nth node ID for a specific reference role. More... | |
void | SetAttribute (const char *name, const char *value) |
Set a name value pair attribute. More... | |
virtual void | SetDescription (const char *) |
Text description of this node, to be set by the user. More... | |
void | SetDisableModifiedEvent (int onOff) |
virtual void | SetHideFromEditors (int) |
void | SetInMRMLCallbackFlag (int flag) |
virtual void | SetName (const char *) |
Name of this node, to be set by the user. More... | |
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Set a reference to a node with specified nodeID from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More... | |
virtual void | SetSaveWithScene (int) |
virtual void | SetScene (vtkMRMLScene *scene) |
This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More... | |
virtual void | SetSelectable (int) |
virtual void | SetSelected (int) |
void | SetSingletonOff () |
void | SetSingletonOn () |
virtual void | SetSingletonTag (const char *) |
Tag that make this node a singleton in the scene. More... | |
virtual void | SetUndoEnabled (bool) |
virtual int | StartModify () |
Start modifying the node. Disable Modify events. More... | |
virtual void | UndoEnabledOff () |
virtual void | UndoEnabledOn () |
const char * | URLDecodeString (const char *inString) |
Decode a URL string. More... | |
const char * | URLEncodeString (const char *inString) |
Encode a URL string. More... | |
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
Write this node's body to a MRML file in XML format. More... | |
std::string | XMLAttributeDecodeString (const std::string &inString) |
Decode an XML attribute string. More... | |
std::string | XMLAttributeEncodeString (const std::string &inString) |
Encode an XML attribute string (replaces special characters by code sequences) More... | |
Static Public Member Functions | |
static const std::string | GetDefaultContextName () |
Get name of the default interaction context (typically the mouse) More... | |
static int | IsTypeOf (const char *type) |
static vtkMRMLMarkupsDisplayNode * | New () |
static vtkMRMLMarkupsDisplayNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLDisplayNode | |
static const char * | GetAttributeLocationAsString (int id) |
Converts attribute location (point or cell data) to string. More... | |
static int | GetAttributeLocationFromString (const char *name) |
Gets attribute location (point or cell data) from string. More... | |
static const char * | GetScalarRangeFlagTypeAsString (int flag) |
static int | GetScalarRangeFlagTypeFromString (const char *name) |
Gets scalar range flag type from string. More... | |
static std::string | GetTextPropertyAsString (vtkTextProperty *property) |
static int | IsTypeOf (const char *type) |
static vtkMRMLDisplayNode * | SafeDownCast (vtkObject *o) |
static void | UpdateTextPropertyFromString (std::string inputString, vtkTextProperty *property) |
static const char * | GetShowModeAsString (int flag) |
static int | GetShowModeFromString (const char *name) |
Static Public Member Functions inherited from vtkMRMLNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLNode * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
virtual const char * | GetLineColorNodeReferenceMRMLAttributeName () |
std::string | GetTextPropertyAsString () |
void | operator= (const vtkMRMLMarkupsDisplayNode &) |
void | SetTextPropertyFromString (std::string textPropertyString) |
vtkMRMLMarkupsDisplayNode () | |
vtkMRMLMarkupsDisplayNode (const vtkMRMLMarkupsDisplayNode &) | |
~vtkMRMLMarkupsDisplayNode () override | |
Protected Member Functions inherited from vtkMRMLDisplayNode | |
void | operator= (const vtkMRMLDisplayNode &) |
virtual void | SetColorNodeInternal (vtkMRMLColorNode *newColorNode) |
vtkMRMLDisplayNode () | |
vtkMRMLDisplayNode (const vtkMRMLDisplayNode &) | |
~vtkMRMLDisplayNode () override | |
Protected Member Functions inherited from vtkMRMLNode | |
virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More... | |
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More... | |
virtual char * | GetTempURLString () |
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
virtual void | InvalidateNodeReferences () |
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
Return true if the reference role is generic (ends with '/') or false otherwise. More... | |
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is modified. More... | |
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is removed (set to nullptr). More... | |
void | operator= (const vtkMRMLNode &) |
void | ParseReferencesAttribute (const char *attValue, std::set< std::string > &references) |
void | RemoveInvalidReferences (const std::set< std::string > &validNodeIDs) |
virtual void | SetTempURLString (const char *) |
Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More... | |
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
virtual void | UpdateNodeReferences (const char *referenceRole=nullptr) |
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
vtkMRMLNode () | |
vtkMRMLNode (const vtkMRMLNode &) | |
~vtkMRMLNode () override | |
critical to have a virtual destructor! More... | |
Static Protected Attributes | |
static const char * | LineColorNodeReferenceMRMLAttributeName |
static const char * | LineColorNodeReferenceRole |
enum | SnapModes { SnapModeUnconstrained, SnapModeToVisibleSurface, SnapMode_Last } |
Define how points are placed and moved in views. More... | |
enum | GlyphShapes { GlyphTypeInvalid = 0, StarBurst2D, Cross2D, CrossDot2D, ThickCross2D, Dash2D, Sphere3D, Vertex2D, Circle2D, Triangle2D, Square2D, Diamond2D, Arrow2D, ThickArrow2D, HookedArrow2D, GlyphType_Last } |
enum | { ResetToDefaultsEvent = 19001, JumpToPointEvent, ActionEvent, CustomActionEvent1, CustomActionEvent2, CustomActionEvent3, CustomActionEvent4, CustomActionEvent5, CustomActionEvent6 } |
enum | CurveLineSizeModes { UseLineThickness = 0, UseLineDiameter, CurveLineSizeMode_Last } |
static int | GetMinimumGlyphType () |
Return the min/max glyph types, for iterating over them in tcl. More... | |
static int | GetMaximumGlyphType () |
static const char * | GetGlyphTypeAsString (int g) |
static int | GetGlyphTypeFromString (const char *) |
static const char * | GetSnapModeAsString (int g) |
static int | GetSnapModeFromString (const char *) |
static const char * | GetCurveLineSizeModeAsString (int mode) |
static int | GetCurveLineSizeModeFromString (const char *) |
virtual void | SetFillVisibility (bool) |
virtual bool | GetFillVisibility () |
virtual void | FillVisibilityOn () |
virtual void | FillVisibilityOff () |
virtual void | SetOutlineVisibility (bool) |
virtual bool | GetOutlineVisibility () |
virtual void | OutlineVisibilityOn () |
virtual void | OutlineVisibilityOff () |
virtual void | SetFillOpacity (double) |
virtual double | GetFillOpacity () |
virtual void | FillOpacityOn () |
virtual void | FillOpacityOff () |
virtual void | SetOutlineOpacity (double) |
virtual double | GetOutlineOpacity () |
virtual void | OutlineOpacityOn () |
virtual void | OutlineOpacityOff () |
virtual void | SetGlyphType (int) |
The glyph type used to display this fiducial. More... | |
virtual int | GetGlyphType () |
int | GlyphTypeIs3D (int glyphType) |
Returns 1 if the type is a 3d one, 0 else. More... | |
int | GlyphTypeIs3D () |
const char * | GetGlyphTypeAsString () |
Return a string representing the glyph type, set it from a string. More... | |
void | SetGlyphTypeFromString (const char *glyphString) |
virtual void | SetSnapMode (int) |
virtual int | GetSnapMode () |
virtual void | SetGlyphScale (double) |
virtual double | GetGlyphScale () |
virtual void | SetGlyphSize (double) |
virtual double | GetGlyphSize () |
virtual void | SetUseGlyphScale (bool) |
virtual bool | GetUseGlyphScale () |
virtual void | UseGlyphScaleOn () |
virtual void | UseGlyphScaleOff () |
virtual void | SetSliceProjection (bool) |
virtual bool | GetSliceProjection () |
virtual void | SliceProjectionOn () |
virtual void | SliceProjectionOff () |
virtual void | SetSliceProjectionUseFiducialColor (bool) |
virtual bool | GetSliceProjectionUseFiducialColor () |
virtual void | SliceProjectionUseFiducialColorOn () |
virtual void | SliceProjectionUseFiducialColorOff () |
virtual void | SetSliceProjectionOutlinedBehindSlicePlane (bool) |
virtual bool | GetSliceProjectionOutlinedBehindSlicePlane () |
virtual void | SliceProjectionOutlinedBehindSlicePlaneOn () |
virtual void | SliceProjectionOutlinedBehindSlicePlaneOff () |
virtual void | SetSliceProjectionColor (double, double, double) |
virtual void | SetSliceProjectionColor (double [3]) |
virtual double * | GetSliceProjectionColor () |
virtual void | GetSliceProjectionColor (double &, double &, double &) |
virtual void | GetSliceProjectionColor (double [3]) |
virtual void | SetSliceProjectionOpacity (double) |
virtual double | GetSliceProjectionOpacity () |
virtual void | SetCurveLineSizeMode (int) |
virtual int | GetCurveLineSizeMode () |
const char * | GetCurveLineSizeModeAsString () |
void | SetCurveLineSizeModeFromString (const char *modeString) |
virtual double | GetLineThickness () |
virtual void | SetLineThickness (double) |
virtual double | GetLineDiameter () |
virtual void | SetLineDiameter (double) |
virtual double | GetLineColorFadingStart () |
virtual void | SetLineColorFadingStart (double) |
virtual double | GetLineColorFadingEnd () |
virtual void | SetLineColorFadingEnd (double) |
virtual void | SetLineColorFadingSaturation (double) |
virtual double | GetLineColorFadingSaturation () |
virtual void | SetLineColorFadingHueOffset (double) |
virtual double | GetLineColorFadingHueOffset () |
virtual void | SetLineColorNodeID (const char *lineColorNodeID) |
const char * | GetLineColorNodeID () |
Get the line color node ID used for the projection on the line actors on the 2D viewers. More... | |
vtkMRMLProceduralColorNode * | GetLineColorNode () |
Get the line color node used for the projection on the line actors on the 2D viewers. More... | |
virtual const char * | GetLineColorNodeReferenceRole () |
virtual bool | GetOccludedVisibility () |
virtual void | SetOccludedVisibility (bool) |
virtual void | OccludedVisibilityOn () |
virtual void | OccludedVisibilityOff () |
virtual double | GetOccludedOpacity () |
virtual void | SetOccludedOpacity (double) |
virtual vtkTextProperty * | GetTextProperty () |
virtual void | SetActiveColor (double, double, double) |
Set the active color of the markup. This color is used when the mouse pointer hovers over a markup. More... | |
virtual void | SetActiveColor (double [3]) |
virtual double * | GetActiveColor () |
Get the active color of the markup. This color is used when the mouse pointer hovers over a markup. More... | |
virtual void | GetActiveColor (double &, double &, double &) |
virtual void | GetActiveColor (double [3]) |
virtual bool | GetHandlesInteractive () |
The visibility and interactability of the interaction handles. More... | |
virtual void | SetHandlesInteractive (bool) |
virtual void | HandlesInteractiveOn () |
virtual void | HandlesInteractiveOff () |
virtual bool | GetTranslationHandleVisibility () |
virtual void | SetTranslationHandleVisibility (bool) |
virtual void | TranslationHandleVisibilityOn () |
virtual void | TranslationHandleVisibilityOff () |
virtual bool | GetRotationHandleVisibility () |
virtual void | SetRotationHandleVisibility (bool) |
virtual void | RotationHandleVisibilityOn () |
virtual void | RotationHandleVisibilityOff () |
virtual bool | GetScaleHandleVisibility () |
virtual void | SetScaleHandleVisibility (bool) |
virtual void | ScaleHandleVisibilityOn () |
virtual void | ScaleHandleVisibilityOff () |
void | SetHandleVisibility (int handleType, bool visibility) |
bool | GetHandleVisibility (int handleType) |
Additional Inherited Members | |
Protected Types inherited from vtkMRMLNode | |
typedef std::map< std::string, std::string > | AttributesType |
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > | NodeReferenceEventsType |
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > | NodeReferenceListType |
typedef std::map< std::string, NodeReferenceListType > | NodeReferencesType |
Static Protected Member Functions inherited from vtkMRMLDisplayNode | |
static void | GetColorFromString (const std::string &colorString, double color[4]) |
Static Protected Member Functions inherited from vtkMRMLNode | |
static void | MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData) |
Definition at line 45 of file vtkMRMLMarkupsDisplayNode.h.
Definition at line 49 of file vtkMRMLMarkupsDisplayNode.h.
anonymous enum |
Enumerator | |
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ResetToDefaultsEvent | |
JumpToPointEvent | request jump to a selected control point, request completed by markups logic, event data is vtkMRMLInteractionEventData |
ActionEvent | this event is invoked in on the display node if the widget performs WidgetEventAction action (mapped to double-click interaction event by default), event data is vtkMRMLInteractionEventData |
CustomActionEvent1 | this event is invoked in on the display node if the widget performs WidgetEventCustomAction1 action (not mapped to any interaction event by default but it can be specified by modules to specify additional actions for a widget), event data is vtkMRMLInteractionEventData |
CustomActionEvent2 | this event is invoked in on the display node if the widget performs WidgetEventCustomAction2 action (not mapped to any interaction event by default but it can be specified by modules to specify additional actions for a widget), event data is vtkMRMLInteractionEventData |
CustomActionEvent3 | this event is invoked in on the display node if the widget performs WidgetEventCustomAction3 action (not mapped to any interaction event by default but it can be specified by modules to specify additional actions for a widget), event data is vtkMRMLInteractionEventData |
CustomActionEvent4 | this event is invoked in on the display node if the widget performs WidgetEventCustomAction4 action (not mapped to any interaction event by default but it can be specified by modules to specify additional actions for a widget), event data is vtkMRMLInteractionEventData |
CustomActionEvent5 | this event is invoked in on the display node if the widget performs WidgetEventCustomAction5 action (not mapped to any interaction event by default but it can be specified by modules to specify additional actions for a widget), event data is vtkMRMLInteractionEventData |
CustomActionEvent6 | this event is invoked in on the display node if the widget performs WidgetEventCustomAction6 action (not mapped to any interaction event by default but it can be specified by modules to specify additional actions for a widget), event data is vtkMRMLInteractionEventData |
Definition at line 282 of file vtkMRMLMarkupsDisplayNode.h.
Enumerator | |
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ComponentNone | |
ComponentControlPoint | |
ComponentCenterPoint | |
ComponentLine | |
ComponentPlane | |
ComponentRotationHandle | |
ComponentTranslationHandle | |
ComponentScaleHandle | |
Component_Last |
Definition at line 90 of file vtkMRMLMarkupsDisplayNode.h.
Way of determining line radius of markup curves. Default is relative thickness Current mode is stored in
Enumerator | |
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UseLineThickness | |
UseLineDiameter | |
CurveLineSizeMode_Last |
Definition at line 342 of file vtkMRMLMarkupsDisplayNode.h.
Which kind of glyph should be used to display this markup? Vertex2D is supposed to start at 1
Enumerator | |
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GlyphTypeInvalid | |
StarBurst2D | |
Cross2D | |
CrossDot2D | |
ThickCross2D | |
Dash2D | |
Sphere3D | |
Vertex2D | |
Circle2D | |
Triangle2D | |
Square2D | |
Diamond2D | |
Arrow2D | |
ThickArrow2D | |
HookedArrow2D | |
GlyphType_Last |
Definition at line 213 of file vtkMRMLMarkupsDisplayNode.h.
Define how points are placed and moved in views.
Enumerator | |
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SnapModeUnconstrained | |
SnapModeToVisibleSurface | |
SnapMode_Last |
Definition at line 203 of file vtkMRMLMarkupsDisplayNode.h.
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Create instance of the default node. Like New only virtual.
Implements vtkMRMLNode.
Reimplemented in vtkMRMLMarkupsFiducialDisplayNode, vtkMRMLMarkupsPlaneDisplayNode, and vtkMRMLMarkupsROIDisplayNode.
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Get the active color of the markup. This color is used when the mouse pointer hovers over a markup.
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int vtkMRMLMarkupsDisplayNode::GetActiveComponentIndex | ( | std::string | context = vtkMRMLMarkupsDisplayNode::GetDefaultContextName() | ) |
Index of active component (that the mouse or other interaction context is hovered over). This property is computed on-the-fly and saved to file.
context | Name of the interaction context. By default it is empty string, meaning mouse |
std::vector<std::string> vtkMRMLMarkupsDisplayNode::GetActiveComponentInteractionContexts | ( | ) |
Get list of interaction context names that have active components
int vtkMRMLMarkupsDisplayNode::GetActiveComponentType | ( | std::string | context = vtkMRMLMarkupsDisplayNode::GetDefaultContextName() | ) |
Active component (that the mouse or other interaction context is hovered over). This property is computed on-the-fly and saved to file.
context | Name of the interaction context. By default it is empty string, meaning mouse. Additional devices, such as virtual reality controllers can specify additional context names. This mechanism allows interacting with multiple markups at the same time (user can grab different markup points with each controller at the same time). |
int vtkMRMLMarkupsDisplayNode::GetActiveControlPoint | ( | std::string | context = vtkMRMLMarkupsDisplayNode::GetDefaultContextName() | ) |
Returns index of active control point for interaction context if active component type is ComponentControlPoint, -1 otherwise.
context | Name of the interaction context. By default it is empty string, meaning mouse |
void vtkMRMLMarkupsDisplayNode::GetActiveControlPoints | ( | std::vector< int > & | controlPointIndices | ) |
Returns index of active control point for all interaction contexts if active component type is ComponentControlPoint.
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Return the current active scalar array (based on active scalar name and location)
Reimplemented from vtkMRMLDisplayNode.
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Get flag indicating if the markups node can display scale handles.
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Reimplemented from vtkMRMLDisplayNode.
Reimplemented in vtkMRMLMarkupsFiducialDisplayNode, vtkMRMLMarkupsPlaneDisplayNode, and vtkMRMLMarkupsROIDisplayNode.
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const char* vtkMRMLMarkupsDisplayNode::GetCurveLineSizeModeAsString | ( | ) |
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Get name of the default interaction context (typically the mouse)
Definition at line 81 of file vtkMRMLMarkupsDisplayNode.h.
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const char* vtkMRMLMarkupsDisplayNode::GetGlyphTypeAsString | ( | ) |
Return a string representing the glyph type, set it from a string.
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The visibility and interactability of the interaction handles.
bool vtkMRMLMarkupsDisplayNode::GetHandleVisibility | ( | int | handleType | ) |
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Configure the line color fading appearance Default value = 10.0
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Configure the line color fading appearance Default value = 1.0
vtkMRMLProceduralColorNode* vtkMRMLMarkupsDisplayNode::GetLineColorNode | ( | ) |
Get the line color node used for the projection on the line actors on the 2D viewers.
const char* vtkMRMLMarkupsDisplayNode::GetLineColorNodeID | ( | ) |
Get the line color node ID used for the projection on the line actors on the 2D viewers.
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Configure line diameter Diameter is specified in absolute mm value This absolute value is used if
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Configure line thickness Thickness is specified relative to markup point size (1.0 means line diameter is the same as diameter of point glyphs). This relative value is used if
vtkMRMLMarkupsNode* vtkMRMLMarkupsDisplayNode::GetMarkupsNode | ( | ) |
Convenience function for getting the displayable markups node.
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Definition at line 234 of file vtkMRMLMarkupsDisplayNode.h.
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Return the min/max glyph types, for iterating over them in tcl.
Definition at line 233 of file vtkMRMLMarkupsDisplayNode.h.
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Get node XML tag name (like Volume, Markups)
Implements vtkMRMLNode.
Reimplemented in vtkMRMLMarkupsFiducialDisplayNode, vtkMRMLMarkupsPlaneDisplayNode, and vtkMRMLMarkupsROIDisplayNode.
Definition at line 69 of file vtkMRMLMarkupsDisplayNode.h.
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Opacity of the occluded parts of the markup. 0.0 results in the markup being fully transparent, while 1.0 is fully opaque.
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Displays the occluded regions of the markup on top of other objects. Opacity can be adjusted with OccludedOpacity
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Get data set containing the scalar arrays for this node type. For markups it is the curve poly data
Reimplemented from vtkMRMLDisplayNode.
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Text property object that controls the display properties of text actors in 2D and 3D. The text object property controls background color/opacity, frame size/color, font, etc. This function always returns a valid vtkTextProperty pointer.
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Set the text scale of the associated text.
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int vtkMRMLMarkupsDisplayNode::GlyphTypeIs3D | ( | int | glyphType | ) |
Returns 1 if the type is a 3d one, 0 else.
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Definition at line 241 of file vtkMRMLMarkupsDisplayNode.h.
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bool vtkMRMLMarkupsDisplayNode::HasActiveComponent | ( | ) |
Query if there is an active component for any interaction context.
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Reimplemented from vtkMRMLDisplayNode.
Reimplemented in vtkMRMLMarkupsFiducialDisplayNode, vtkMRMLMarkupsPlaneDisplayNode, and vtkMRMLMarkupsROIDisplayNode.
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Alternative method to propagate events generated in Display nodes.
Reimplemented from vtkMRMLDisplayNode.
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Read node attributes from XML (MRML) file.
Reimplemented from vtkMRMLDisplayNode.
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Set the active color of the markup. This color is used when the mouse pointer hovers over a markup.
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void vtkMRMLMarkupsDisplayNode::SetActiveComponent | ( | int | componentType, |
int | componentIndex, | ||
std::string | context = vtkMRMLMarkupsDisplayNode::GetDefaultContextName() |
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Set active component type and index for interaction context (empty by default, meaning mouse)
void vtkMRMLMarkupsDisplayNode::SetActiveControlPoint | ( | int | controlPointIndex | ) |
Set active component index to the provided value and component type to ComponentControlPoint.
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Configure mode of determining line radius of markup curves. Default is relative thickness. Available modes in
void vtkMRMLMarkupsDisplayNode::SetCurveLineSizeModeFromString | ( | const char * | modeString | ) |
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Control opacity of representation fill.
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Control visibility of representation fill.
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Get/Set markup point size relative to the window size. This value is only used in slice views and only if SliceUseGlyphScale is set to true. Diameter of the point is defined as percentage of "window size". "Window size" is computed as diagonal size of the screen multiplied by ScreenScaleFactor. Currently ScreenScaleFactor is set to to a fixed value of 0.2 (therefore glyph scale = 1.00 corresponds to 20% of the screen diagonal size), but this factor may be made configurable in the future.
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Get/Set absolute markup point size. This value is used in 3D views. This value is used in slice views if SliceUseGlyphScale is set to false. Diameter of the point is defined as "scale" percentage of diagonal size of the window.
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The glyph type used to display this fiducial.
void vtkMRMLMarkupsDisplayNode::SetGlyphTypeFromString | ( | const char * | glyphString | ) |
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void vtkMRMLMarkupsDisplayNode::SetHandleVisibility | ( | int | handleType, |
bool | visibility | ||
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Get/Set interaction handle size relative to the window size. Diameter of the interaction handle points is defined as "scale" percentage of diagonal size of the window.
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Configures the line color fading appearance Default value = 0.0
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Configures the line color fading appearance Default value = 1.0
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Set the line color node ID used for the projection on the line actors on the 2D viewers. Setting a line color node allows to define any arbitrary color mapping. Setting a line color node will overwrite the settings given by the color, opacity and LineColorFading variables of the displayNode.
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Control opacity of representation edges.
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Control visibility of representation outline.
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Control visibility of control point labels.
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Control visibility of information box.
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Get/Set the visibility of the individual handle axes The order of the vector is: [X, Y, Z, ViewPlane] "ViewPlane" scale/translation allows transformations to take place along the active view plane. (ex. center translation point and ROI corner scale handles.
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Set the scalar visibility of the display node.
Reimplemented from vtkMRMLDisplayNode.
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Set SliceProjection flag that controls if the projection of markups is visible or not in 2D viewers on slices on which it is normally not visible. Off by default
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Set color of the projection on the 2D viewers White (1.0, 1.0, 1.0) by default.
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Set opacity of projection on the 2D viewers 0.6 by default
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Set projection's view different if under/over/in the plane Off by default
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Set projection color to be the same as the fiducial color On by default
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Specifies if position of control points are snapped to selected surfaces
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This flag controls if GlyphScale relative or GlyphSize absolute size is used to determine size of point glyphs. On by default (GlyphScale is used for point sizing in 2D views).
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int vtkMRMLMarkupsDisplayNode::UpdateActiveControlPointWorld | ( | int | controlPointIndex, |
vtkMRMLInteractionEventData * | eventData, | ||
double | accurateWorldOrientationMatrix[9], | ||
const char * | viewNodeID, | ||
const char * | associatedNodeID, | ||
int | positionStatus | ||
) |
Convenience method to perform several update operations at once, with minimum number of modified events. It updates the active control point index (if controlPointIndex<0 then it creates a new point) and updates its position and orientation. Returns the control point index (different from the input if the input was < 0).
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Update scalar range and update markups pipeline when the active scalar array is changed.
Reimplemented from vtkMRMLDisplayNode.
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Finds the storage node and read the data.
Reimplemented from vtkMRMLDisplayNode.
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vtkMRMLMarkupsDisplayNode::vtkMRMLCopyContentMacro | ( | vtkMRMLMarkupsDisplayNode | ) |
Copy node content (excludes basic data, such as name and node references).
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Write this node's information to a MRML file in XML format.
Reimplemented from vtkMRMLDisplayNode.
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Definition at line 538 of file vtkMRMLMarkupsDisplayNode.h.
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Current active point or widget component type and index (hovered by the mouse or other interaction context) Map interaction context identifier (empty string for mouse) to component type enum
Definition at line 497 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 550 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 524 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 505 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 503 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 509 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 510 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 508 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 540 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 544 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 529 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 531 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 530 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 528 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 522 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 521 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 526 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 525 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 534 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 533 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 506 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 504 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 502 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 501 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 546 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 542 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 547 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 543 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 513 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 516 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 517 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 515 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 514 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 499 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 536 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 507 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 548 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 541 of file vtkMRMLMarkupsDisplayNode.h.
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Definition at line 511 of file vtkMRMLMarkupsDisplayNode.h.