Slicer
5.0
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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Abstract MRML node to represent color information. More...
#include <Libs/MRML/Core/vtkMRMLColorNode.h>
Public Types | |
enum | { User = 13, File = 14 } |
enum | { TypeModifiedEvent = 20002 } |
TypeModifiedEvent is generated when the type of the color look up table changes. More... | |
typedef vtkMRMLStorableNode | Superclass |
Public Types inherited from vtkMRMLStorableNode | |
typedef vtkMRMLNode | Superclass |
Public Types inherited from vtkMRMLNode | |
enum | { HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent, ReferenceRemovedEvent, ReferencedNodeModifiedEvent } |
typedef vtkObject | Superclass |
Public Member Functions | |
void | Copy (vtkMRMLNode *node) override |
Copy the node's attributes to this object More... | |
virtual vtkLookupTable * | CreateLookupTableCopy () |
vtkMRMLNode * | CreateNodeInstance () override |
MRMLNode methods. More... | |
virtual const char * | GetClassName () |
virtual bool | GetColor (int ind, double color[4]) |
int | GetColorIndexByName (const char *name) |
const char * | GetColorName (int ind) |
std::string | GetColorNameAsFileName (int colorIndex, const char *subst="_") |
std::string | GetColorNameWithoutSpaces (int ind, const char *subst) |
virtual char * | GetFileName () |
virtual int | GetFirstType () |
virtual int | GetLastType () |
virtual vtkLookupTable * | GetLookupTable () |
bool | GetModifiedSinceRead () override |
virtual int | GetNamesInitialised () |
Get/Set for the flag on names array having been initialised More... | |
const char * | GetNodeTagName () override |
Get node XML tag name (like Volume, Model) More... | |
virtual char * | GetNoName () |
virtual int | GetNumberOfColors () |
Get the number of colors in the table More... | |
virtual vtkScalarsToColors * | GetScalarsToColors () |
virtual int | GetType () |
Get for Type More... | |
virtual const char * | GetTypeAsString () |
return a text string describing the color look up table type More... | |
virtual int | IsA (const char *type) |
virtual void | NamesInitialisedOff () |
virtual void | NamesInitialisedOn () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override |
Propagate events generated in mrml. More... | |
void | ReadXMLAttributes (const char **atts) override |
Set node attributes More... | |
void | Reset (vtkMRMLNode *defaultNode) override |
int | SetColorName (int ind, const char *name) |
int | SetColorNameWithSpaces (int ind, const char *name, const char *subst) |
virtual void | SetFileName (const char *) |
Name of the file name from which to read color information More... | |
void | SetNamesFromColors () |
Set values in the names vector from the colors in the node More... | |
virtual void | SetNamesInitialised (int) |
virtual void | SetNoName (const char *) |
virtual void | SetType (int type) |
Set Type to type, then build colors and set names More... | |
void | SetTypeToFile () |
void | SetTypeToUser () |
void | UpdateScene (vtkMRMLScene *scene) override |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. More... | |
Public Member Functions inherited from vtkMRMLStorableNode | |
void | AddAndObserveStorageNodeID (const char *storageNodeID) |
virtual bool | AddDefaultStorageNode (const char *filename=nullptr) |
void | Copy (vtkMRMLNode *node) override |
Copy node contents from another node of the same type. Reimplemented to copy default sequence storage node class. More... | |
virtual vtkMRMLStorageNode * | CreateDefaultSequenceStorageNode () |
virtual vtkMRMLStorageNode * | CreateDefaultStorageNode () |
virtual std::string | GetDefaultSequenceStorageNodeClassName () |
virtual std::string | GetDefaultStorageNodeClassName (const char *filename=nullptr) |
vtkMRMLStorageNode * | GetNthStorageNode (int n) |
Get associated display MRML node More... | |
const char * | GetNthStorageNodeID (int n) |
int | GetNumberOfStorageNodes () |
const char * | GetSlicerDataType () |
vtkMRMLStorageNode * | GetStorageNode () |
const char * | GetStorageNodeID () |
virtual vtkTagTable * | GetUserTagTable () |
Methods for user-specified metadata. More... | |
bool | HasStorageNodeID (const char *storageNodeID) |
Return true if storageNodeID is in the storage node ID list. More... | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) override |
alternative method to propagate events generated in Storage nodes More... | |
void | ReadXMLAttributes (const char **atts) override |
Read node attributes from XML file More... | |
void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
void | SetAndObserveStorageNodeID (const char *storageNodeID) |
String ID of the storage MRML node More... | |
virtual void | SetDefaultSequenceStorageNodeClassName (std::string) |
void | SetSlicerDataType (const char *type) |
virtual void | StorableModified () |
void | UpdateScene (vtkMRMLScene *scene) override |
Finds the storage node and read the data More... | |
vtkMRMLCopyContentMacro (vtkMRMLStorableNode) | |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. More... | |
Public Member Functions inherited from vtkMRMLNode | |
vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Add and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Convenience method that adds a referencedNodeID at the end of the list. More... | |
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
Add a referenceRole. More... | |
virtual void | AddToSceneOff () |
virtual void | AddToSceneOn () |
virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More... | |
virtual void | CopyReferences (vtkMRMLNode *node) |
Copy the references of the node into this. More... | |
void | CopyWithScene (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. More... | |
void | DisableModifiedEventOff () |
void | DisableModifiedEventOn () |
virtual int | EndModify (int previousDisableModifiedEventState) |
End modifying the node. More... | |
virtual int | GetAddToScene () |
node added to MRML scene. More... | |
const char * | GetAttribute (const char *name) |
Get value of a name value pair attribute. More... | |
std::vector< std::string > | GetAttributeNames () |
Get all attribute names. More... | |
void | GetAttributeNames (vtkStringArray *attributeNames) |
Get all attribute names. Python-wrappable version. More... | |
virtual vtkIntArray * | GetContentModifiedEvents () |
int | GetCustomModifiedEventPending (int eventId) |
virtual char * | GetDescription () |
virtual int | GetDisableModifiedEvent () |
Turn on/off generating InvokeEvent for set macros. More... | |
virtual int | GetHideFromEditors () |
Describes if the node is hidden. More... | |
virtual char * | GetID () |
ID use by other nodes to reference this node in XML. More... | |
virtual int | GetInMRMLCallbackFlag () |
Flags to avoid event loops. More... | |
virtual int | GetModifiedEventPending () |
virtual char * | GetName () |
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
const char * | GetNodeReferenceID (const char *referenceRole) |
Utility function that returns the first node id for a specific referenceRole. More... | |
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
Return a list of the referenced node IDs. More... | |
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
Return a list of the referenced nodes. More... | |
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
Get referenced MRML node for a specific referenceRole. More... | |
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
Return the string of the Nth node ID for a specific reference role. More... | |
const char * | GetNthNodeReferenceRole (int n) |
int | GetNumberOfNodeReferenceRoles () |
int | GetNumberOfNodeReferences (const char *referenceRole) |
Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More... | |
virtual int | GetSaveWithScene () |
Save node with MRML scene. More... | |
virtual vtkMRMLScene * | GetScene () |
Get the scene this node has been added to. More... | |
virtual int | GetSelectable () |
Describes if the node is selectable. More... | |
virtual int | GetSelected () |
Get/Set for Selected. More... | |
virtual char * | GetSingletonTag () |
virtual const char * | GetTypeDisplayName () |
virtual bool | GetUndoEnabled () |
virtual bool | HasCopyContent () const |
Returns true if the class supports deep and shallow copying node content. More... | |
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Return true if referencedNodeID is in the node ID list for a specific referenceRole. More... | |
virtual void | HideFromEditorsOff () |
virtual void | HideFromEditorsOn () |
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
This method allows the node to compress events. More... | |
virtual int | InvokePendingModifiedEvent () |
Invokes any modified events that are pending . More... | |
bool | IsSingleton () |
void | Modified () override |
Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More... | |
virtual void | OnNodeAddedToScene () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
virtual void | ProcessChildNode (vtkMRMLNode *) |
Set dependencies between this node and a child node when parsing XML file. More... | |
void | RemoveAttribute (const char *name) |
Remove attribute with the specified name. More... | |
void | RemoveNodeReferenceIDs (const char *referenceRole) |
Remove all node IDs and associated nodes for a specific referenceRole. More... | |
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
Convenience method that removes the Nth node ID from the list. More... | |
virtual void | SaveWithSceneOff () |
virtual void | SaveWithSceneOn () |
virtual void | SelectableOff () |
virtual void | SelectableOn () |
virtual void | SelectedOff () |
virtual void | SelectedOn () |
virtual void | SetAddToScene (int) |
void | SetAddToSceneNoModify (int value) |
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Set and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Set and observe the Nth node ID for a specific reference role. More... | |
void | SetAttribute (const char *name, const char *value) |
Set a name value pair attribute. More... | |
virtual void | SetDescription (const char *) |
Text description of this node, to be set by the user. More... | |
void | SetDisableModifiedEvent (int onOff) |
virtual void | SetHideFromEditors (int) |
void | SetInMRMLCallbackFlag (int flag) |
virtual void | SetName (const char *) |
Name of this node, to be set by the user. More... | |
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Set a reference to a node with specified nodeID from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More... | |
virtual void | SetSaveWithScene (int) |
virtual void | SetScene (vtkMRMLScene *scene) |
This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More... | |
virtual void | SetSceneReferences () |
Update the references of the node to the scene. More... | |
virtual void | SetSelectable (int) |
virtual void | SetSelected (int) |
void | SetSingletonOff () |
void | SetSingletonOn () |
virtual void | SetSingletonTag (const char *) |
Tag that make this node a singleton in the scene. More... | |
virtual void | SetUndoEnabled (bool) |
virtual int | StartModify () |
Start modifying the node. Disable Modify events. More... | |
virtual void | UndoEnabledOff () |
virtual void | UndoEnabledOn () |
virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
Update the stored reference to another node in the scene. More... | |
virtual void | UpdateReferences () |
The method should remove all pointers and observations to all nodes that are not in the scene anymore. More... | |
const char * | URLDecodeString (const char *inString) |
Decode a URL string. More... | |
const char * | URLEncodeString (const char *inString) |
Encode a URL string. More... | |
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
Write this node's body to a MRML file in XML format. More... | |
std::string | XMLAttributeDecodeString (const std::string &inString) |
Decode an XML attribute string. More... | |
std::string | XMLAttributeEncodeString (const std::string &inString) |
Encode an XML attribute string (replaces special characters by code sequences) More... | |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkMRMLColorNode * | New () |
static vtkMRMLColorNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLStorableNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLStorableNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLNode * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
virtual bool | HasNameFromColor (int index) |
void | operator= (const vtkMRMLColorNode &) |
virtual bool | SetNameFromColor (int index) |
Set values in the names vector from the colors in the node More... | |
vtkMRMLColorNode () | |
vtkMRMLColorNode (const vtkMRMLColorNode &) | |
~vtkMRMLColorNode () override | |
Protected Member Functions inherited from vtkMRMLStorableNode | |
virtual const char * | GetStorageNodeReferenceMRMLAttributeName () |
virtual const char * | GetStorageNodeReferenceRole () |
virtual vtkTimeStamp | GetStoredTime () |
void | operator= (const vtkMRMLStorableNode &) |
vtkMRMLStorableNode () | |
vtkMRMLStorableNode (const vtkMRMLStorableNode &) | |
~vtkMRMLStorableNode () override | |
Protected Member Functions inherited from vtkMRMLNode | |
virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More... | |
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More... | |
virtual char * | GetTempURLString () |
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
virtual void | InvalidateNodeReferences () |
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
Return true if the reference role is generic (ends with '/') or false otherwise. More... | |
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is modified. More... | |
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is removed (set to nullptr). More... | |
void | operator= (const vtkMRMLNode &) |
void | ParseReferencesAttribute (const char *attValue, std::set< std::string > &references) |
void | RemoveInvalidReferences (const std::set< std::string > &validNodeIDs) |
virtual void | SetTempURLString (const char *) |
Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More... | |
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
virtual void | UpdateNodeReferences (const char *referenceRole=nullptr) |
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
vtkMRMLNode () | |
vtkMRMLNode (const vtkMRMLNode &) | |
~vtkMRMLNode () override | |
critical to have a virtual destructor! More... | |
Protected Attributes | |
char * | FileName |
A file name to read text attributes from More... | |
std::vector< std::string > | Names |
A vector of names for the color table elements More... | |
int | NamesInitialised |
Have the color names been set? Used to do lazy copy of the Names array. More... | |
char * | NoName |
the string used for an unnamed color More... | |
int | Type |
Protected Attributes inherited from vtkMRMLStorableNode | |
std::string | DefaultSequenceStorageNodeClassName |
std::string | SlicerDataType |
vtkTimeStamp | StorableModifiedTime |
vtkTagTable * | UserTagTable |
Protected Attributes inherited from vtkMRMLNode | |
int | AddToScene {1} |
AttributesType | Attributes |
vtkIntArray * | ContentModifiedEvents |
char * | Description {nullptr} |
int | HideFromEditors {0} |
char * | ID {nullptr} |
int | InMRMLCallbackFlag {0} |
Flag to avoid event loops More... | |
vtkCallbackCommand * | MRMLCallbackCommand |
Holders for MRML callbacks. More... | |
vtkObserverManager * | MRMLObserverManager |
char * | Name {nullptr} |
NodeReferenceEventsType | NodeReferenceEvents |
std::map< std::string, std::string > | NodeReferenceMRMLAttributeNames |
NodeReferencesType | NodeReferences |
int | SaveWithScene {true} |
vtkWeakPointer< vtkMRMLScene > | Scene |
int | Selectable {1} |
int | Selected {0} |
bool | UndoEnabled {false} |
Additional Inherited Members | |
Protected Types inherited from vtkMRMLNode | |
typedef std::map< std::string, std::string > | AttributesType |
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > | NodeReferenceEventsType |
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > | NodeReferenceListType |
typedef std::map< std::string, NodeReferenceListType > | NodeReferencesType |
Static Protected Member Functions inherited from vtkMRMLNode | |
static void | MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData) |
Static Protected Attributes inherited from vtkMRMLStorableNode | |
static const char * | StorageNodeReferenceMRMLAttributeName |
static const char * | StorageNodeReferenceRole |
Abstract MRML node to represent color information.
Color nodes describe color look up tables. The tables may be pre-generated by Slicer (the label map colors, some default ramps, a random one) or created by a user. More than one model or label volume or editor can access the prebuilt nodes. This is used as a superclass for table based, procedural based, and implicit function based color nodes. All the color names are initialised to NoName ("(none)") when the table is created, using the max index of the colors expected to fill the table to set the size of the names array. If the node is being read in from a file, not all of the colors might be present from 0-max, so the color name should remain (none) at those indices. But if the color node is being built up from colors without names, there is a method to init the names from the color RGBA values so that something would be there rather than the default NoName which is used to determine that it's a unnamed and probably uninitialised color.
Subclasses must reimplement GetColor() and GetNumberOfColors().
Definition at line 47 of file vtkMRMLColorNode.h.
Definition at line 51 of file vtkMRMLColorNode.h.
anonymous enum |
The list of valid color node types, added to in subclasses For backward compatibility, User and File keep the numbers that were in the ColorTable node
User - user defined in the GUI File - read in from file
Enumerator | |
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User | |
File |
Definition at line 197 of file vtkMRMLColorNode.h.
anonymous enum |
TypeModifiedEvent is generated when the type of the color look up table changes.
Enumerator | |
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TypeModifiedEvent |
Definition at line 108 of file vtkMRMLColorNode.h.
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Copy the node's attributes to this object
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLProceduralColorNode, vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
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Helper function for copying lookup tables It handles special types of lookup tables and fixes error in vtkLoookupTable copy.
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MRMLNode methods.
Implements vtkMRMLStorableNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLProceduralColorNode, vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
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Reimplemented from vtkMRMLStorableNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLProceduralColorNode, vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
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Retrieve the color associated to the index Must be reimplemented in the derived classes Return 1 if the color exists, 0 otherwise
Reimplemented in vtkMRMLColorTableNode, and vtkMRMLProceduralColorNode.
int vtkMRMLColorNode::GetColorIndexByName | ( | const char * | name | ) |
Return the index associated with this color name, which can then be used to get the color. Returns -1 on failure.
const char* vtkMRMLColorNode::GetColorName | ( | int | ind | ) |
Get name of a color from its index (index is 0-based)
std::string vtkMRMLColorNode::GetColorNameAsFileName | ( | int | colorIndex, |
const char * | subst = "_" |
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Get the 0'th based colorIndex'th name of this color, replacing all file name sensitive color name characters with safer character(s). Only alphanumeric characters (A-Z,a-z,0-9) and '-','_','.','(',')','$', '!','~','#',','','^','{','}' are supported; '/', '&', '?', '<' ... are replaced with '_' (or any other substitution string) While ' '(space) and accents are technically valid file name characters, they are replaced as an extra precaution. The color name is truncated to not be longer than 255 characters. subst can be made of invalid characters and be longer than 1 char
std::string vtkMRMLColorNode::GetColorNameWithoutSpaces | ( | int | ind, |
const char * | subst | ||
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Return the lowest and highest integers, for use in looping. Override in subclasses when more enums are added.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
Definition at line 101 of file vtkMRMLColorNode.h.
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Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
Definition at line 102 of file vtkMRMLColorNode.h.
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Most color nodes will implement a look up table, so provide a top level get method
Reimplemented in vtkMRMLProceduralColorNode, and vtkMRMLColorTableNode.
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Reimplemented from vtkMRMLStorableNode.
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Get/Set for the flag on names array having been initialised
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Get node XML tag name (like Volume, Model)
Implements vtkMRMLStorableNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLProceduralColorNode, vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
Definition at line 74 of file vtkMRMLColorNode.h.
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get/set the string used for an unnamed color "(none)" by default.
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Get the number of colors in the table
Reimplemented in vtkMRMLColorTableNode, and vtkMRMLProceduralColorNode.
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Utility function that either returns a vtkLookupTable or a vtkColorTransferFunction whichever makes more sense. Returns vtkMRMLColorNode::GetLookupTable() by default. You should the method if you want it to return something else in subclasses
Reimplemented in vtkMRMLProceduralColorNode.
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Get for Type
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return a text string describing the color look up table type
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, vtkMRMLPETProceduralColorNode, and vtkMRMLProceduralColorNode.
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Return true if the color index has a "real" name, otherwise return false if the name is NoName (i.e. "(none)") or automatically generated (i.e. "R=...G=...B=...").
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Reimplemented from vtkMRMLStorableNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLProceduralColorNode, vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
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Propagate events generated in mrml.
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLColorTableNode, vtkMRMLProceduralColorNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
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Set node attributes
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLProceduralColorNode, vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
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Reset node attributes to the initilal state as defined in the constructor. NOTE: it preserves values several dynamic attributes that may be set by an application: type, name
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLColorTableNode.
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int vtkMRMLColorNode::SetColorName | ( | int | ind, |
const char * | name | ||
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Set the 0th based nth name of this color. Returns 1 on success, 0 on failure.
int vtkMRMLColorNode::SetColorNameWithSpaces | ( | int | ind, |
const char * | name, | ||
const char * | subst | ||
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Set the 0th based nth name of this color, replacing the subst character with spaces. Returns 1 on success, 0 on failure
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Name of the file name from which to read color information
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Set values in the names vector from the colors in the node
Reimplemented in vtkMRMLProceduralColorNode.
void vtkMRMLColorNode::SetNamesFromColors | ( | ) |
Set values in the names vector from the colors in the node
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Set Type to type, then build colors and set names
Reimplemented in vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
void vtkMRMLColorNode::SetTypeToFile | ( | ) |
void vtkMRMLColorNode::SetTypeToUser | ( | ) |
Set the type to User or File, ones that don't require building data structures, just setting flags
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Updates other nodes in the scene depending on this node or updates this node if it depends on other nodes when the scene is read in This method is called automatically by XML parser after all nodes are created
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLProceduralColorNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
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Write this node's information to a MRML file in XML format.
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode, vtkMRMLProceduralColorNode, vtkMRMLColorTableNode, vtkMRMLdGEMRICProceduralColorNode, and vtkMRMLPETProceduralColorNode.
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A file name to read text attributes from
Definition at line 234 of file vtkMRMLColorNode.h.
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A vector of names for the color table elements
Definition at line 230 of file vtkMRMLColorNode.h.
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Have the color names been set? Used to do lazy copy of the Names array.
Definition at line 242 of file vtkMRMLColorNode.h.
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the string used for an unnamed color
Definition at line 238 of file vtkMRMLColorNode.h.
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Which type of color information does this node hold? Valid values are in the enumerated list
Definition at line 226 of file vtkMRMLColorNode.h.