Slicer  4.8
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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vtkMRMLSegmentEditorNode Class Reference

Parameter set node for the segment editor widget. More...

#include <Modules/Loadable/Segmentations/MRML/vtkMRMLSegmentEditorNode.h>

Inheritance diagram for vtkMRMLSegmentEditorNode:
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Collaboration diagram for vtkMRMLSegmentEditorNode:
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Public Types

enum  { EffectParameterModified = 62200 }
 
enum  {
  PaintAllowedEverywhere =0, PaintAllowedInsideAllSegments, PaintAllowedInsideVisibleSegments, PaintAllowedOutsideAllSegments,
  PaintAllowedOutsideVisibleSegments, PaintAllowedInsideSingleSegment, PaintAllowed_Last
}
 
enum  { OverwriteAllSegments =0, OverwriteVisibleSegments, OverwriteNone, Overwrite_Last }
 
typedef vtkMRMLNode Superclass
 
- Public Types inherited from vtkMRMLNode
enum  {
  HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent,
  ReferenceRemovedEvent, ReferencedNodeModifiedEvent
}
 
typedef vtkObject Superclass
 

Public Member Functions

virtual void Copy (vtkMRMLNode *node) VTK_OVERRIDE
 Copy the node's attributes to this object. More...
 
virtual vtkMRMLNodeCreateNodeInstance () VTK_OVERRIDE
 Create instance of a GAD node. More...
 
virtual char * GetActiveEffectName ()
 Get active effect name. More...
 
virtual const char * GetClassName ()
 
virtual int GetMaskMode ()
 
virtual char * GetMaskSegmentID ()
 
virtual bool GetMasterVolumeIntensityMask ()
 
virtual double * GetMasterVolumeIntensityMaskRange ()
 
virtual void GetMasterVolumeIntensityMaskRange (double &, double &)
 
virtual void GetMasterVolumeIntensityMaskRange (double [2])
 
vtkMRMLScalarVolumeNodeGetMasterVolumeNode ()
 Get master volume node. More...
 
virtual const char * GetNodeTagName () VTK_OVERRIDE
 Get unique node XML tag name (like Volume, Model) More...
 
virtual int GetOverwriteMode ()
 
vtkMRMLSegmentationNodeGetSegmentationNode ()
 Get segmentation node. More...
 
virtual char * GetSelectedSegmentID ()
 Get selected segment ID. More...
 
virtual int IsA (const char *type)
 
virtual void MasterVolumeIntensityMaskOff ()
 
virtual void MasterVolumeIntensityMaskOn ()
 Restrict editable area to regions where mask volume intensity is in the specified range. More...
 
void PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE
 
virtual void ReadXMLAttributes (const char **atts) VTK_OVERRIDE
 Set node attributes from name/value pairs. More...
 
virtual void SetActiveEffectName (const char *)
 Set active effect name. More...
 
void SetAndObserveMasterVolumeNode (vtkMRMLScalarVolumeNode *node)
 Set and observe master volume node. More...
 
void SetAndObserveSegmentationNode (vtkMRMLSegmentationNode *node)
 Set and observe segmentation node. More...
 
virtual void SetMaskMode (int)
 
virtual void SetMaskSegmentID (const char *)
 Get mask segment ID. More...
 
virtual void SetMasterVolumeIntensityMask (bool)
 
void SetMasterVolumeIntensityMaskRange (double [2])
 
virtual void SetMasterVolumeIntensityMaskRange (double, double)
 
virtual void SetOverwriteMode (int)
 
virtual void SetSelectedSegmentID (const char *)
 Set selected segment ID. More...
 
virtual void WriteXML (ostream &of, int indent) VTK_OVERRIDE
 Write this node's information to a MRML file in XML format. More...
 
- Public Member Functions inherited from vtkMRMLNode
vtkMRMLNodeAddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0)
 Add and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeAddNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Convenience method that adds a referencedNodeID at the end of the list. More...
 
void AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0)
 Add a referenceRole. More...
 
virtual void AddToSceneOff ()
 
virtual void AddToSceneOn ()
 
virtual void CopyReferences (vtkMRMLNode *node)
 Copy the references of the node into this. More...
 
void CopyWithoutModifiedEvent (vtkMRMLNode *node)
 
void CopyWithScene (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void CopyWithSingleModifiedEvent (vtkMRMLNode *node)
 
void DisableModifiedEventOff ()
 
void DisableModifiedEventOn ()
 
virtual int EndModify (int previousDisableModifiedEventState)
 End modifying the node. More...
 
virtual int GetAddToScene ()
 node added to MRML scene. More...
 
const char * GetAttribute (const char *name)
 Get value of a name value pair attribute. More...
 
std::vector< std::string > GetAttributeNames ()
 Get all attribute names. More...
 
void GetAttributeNames (vtkStringArray *attributeNames)
 Get all attribute names. Python-wrappable version. More...
 
virtual char * GetDescription ()
 
virtual int GetDisableModifiedEvent ()
 Turn on/off generating InvokeEvent for set macros. More...
 
virtual int GetHideFromEditors ()
 Describes if the node is hidden. More...
 
virtual char * GetID ()
 ID use by other nodes to reference this node in XML. More...
 
virtual int GetInMRMLCallbackFlag ()
 Flags to avoid event loops. More...
 
virtual int GetModifiedEventPending ()
 
virtual char * GetName ()
 
vtkMRMLNodeGetNodeReference (const char *referenceRole)
 
const char * GetNodeReferenceID (const char *referenceRole)
 Utility function that returns the first node id for a specific referenceRole. More...
 
void GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs)
 Return a list of the referenced node IDs. More...
 
void GetNodeReferenceRoles (std::vector< std::string > &roles)
 
void GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes)
 Return a list of the referenced nodes. More...
 
vtkMRMLNodeGetNthNodeReference (const char *referenceRole, int n)
 Get referenced MRML node for a specific referenceRole. More...
 
const char * GetNthNodeReferenceID (const char *referenceRole, int n)
 Return the string of the Nth node ID for a specific reference role. More...
 
const char * GetNthNodeReferenceRole (int n)
 
int GetNumberOfNodeReferenceRoles ()
 
int GetNumberOfNodeReferences (const char *referenceRole)
 Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
 
virtual int GetSaveWithScene ()
 Save node with MRML scene. More...
 
virtual vtkMRMLSceneGetScene ()
 Only the scene can set itself to the node. More...
 
virtual int GetSelectable ()
 Describes if the node is selectable. More...
 
virtual int GetSelected ()
 Get/Set for Selected. More...
 
virtual char * GetSingletonTag ()
 
bool HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
 
virtual void HideFromEditorsOff ()
 
virtual void HideFromEditorsOn ()
 
virtual void InvokeCustomModifiedEvent (int eventId, void *callData=NULL)
 This method allows the node to compress events. More...
 
virtual int InvokePendingModifiedEvent ()
 Invokes any modified events that are pending. More...
 
bool IsSingleton ()
 
virtual void Modified () VTK_OVERRIDE
 Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
 
virtual void OnNodeAddedToScene ()
 
void PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE
 
virtual void ProcessChildNode (vtkMRMLNode *)
 Set dependencies between this node and a child node when parsing XML file. More...
 
virtual void ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData)
 Propagate events generated in mrml. More...
 
void RemoveAttribute (const char *name)
 Remove attribute with the specified name. More...
 
void RemoveNodeReferenceIDs (const char *referenceRole)
 Remove all node IDs and associated nodes for a specific referenceRole. More...
 
void RemoveNthNodeReferenceID (const char *referenceRole, int n)
 Convenience method that removes the Nth node ID from the list. More...
 
virtual void Reset (vtkMRMLNode *defaultNode)
 Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
 
virtual void SaveWithSceneOff ()
 
virtual void SaveWithSceneOn ()
 
virtual void SelectableOff ()
 
virtual void SelectableOn ()
 
virtual void SelectedOff ()
 
virtual void SelectedOn ()
 
virtual void SetAddToScene (int)
 
void SetAddToSceneNoModify (int value)
 
vtkMRMLNodeSetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0)
 Set and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0)
 Set and observe the Nth node ID for a specific reference role. More...
 
void SetAttribute (const char *name, const char *value)
 Set a name value pair attribute. More...
 
virtual void SetDescription (const char *)
 Text description of this node, to be set by the user. More...
 
void SetDisableModifiedEvent (int onOff)
 
virtual void SetHideFromEditors (int)
 
void SetInMRMLCallbackFlag (int flag)
 
virtual void SetName (const char *)
 Name of this node, to be set by the user. More...
 
vtkMRMLNodeSetNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID)
 Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
 
virtual void SetSaveWithScene (int)
 
virtual void SetScene (vtkMRMLScene *scene)
 
virtual void SetSceneReferences ()
 Update the references of the node to the scene. More...
 
virtual void SetSelectable (int)
 
virtual void SetSelected (int)
 
void SetSingletonOff ()
 
void SetSingletonOn ()
 
virtual void SetSingletonTag (const char *)
 Tag that make this node a singleton in the scene. More...
 
virtual int StartModify ()
 Start modifying the node. Disable Modify events. More...
 
virtual void UpdateReferenceID (const char *oldID, const char *newID)
 Update the stored reference to another node in the scene. More...
 
virtual void UpdateReferences ()
 The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
 
virtual void UpdateScene (vtkMRMLScene *)
 
const char * URLDecodeString (const char *inString)
 Decode a URL string. More...
 
const char * URLEncodeString (const char *inString)
 Encode a URL string. More...
 
virtual void WriteNodeBodyXML (ostream &of, int indent)
 Write this node's body to a MRML file in XML format. More...
 

Static Public Member Functions

static int ConvertMaskModeFromString (const char *modeStr)
 
static const char * ConvertMaskModeToString (int mode)
 
static int ConvertOverwriteModeFromString (const char *modeStr)
 
static const char * ConvertOverwriteModeToString (int mode)
 
static int IsTypeOf (const char *type)
 
static vtkMRMLSegmentEditorNodeNew ()
 
static vtkMRMLSegmentEditorNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLNode
static int IsTypeOf (const char *type)
 
static vtkMRMLNodeSafeDownCast (vtkObject *o)
 

Protected Member Functions

void operator= (const vtkMRMLSegmentEditorNode &)
 
 vtkMRMLSegmentEditorNode ()
 
 vtkMRMLSegmentEditorNode (const vtkMRMLSegmentEditorNode &)
 
 ~vtkMRMLSegmentEditorNode ()
 
- Protected Member Functions inherited from vtkMRMLNode
virtual const char * GetMRMLAttributeNameFromReferenceRole (const char *refRole)
 Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
 
virtual const char * GetReferenceRoleFromMRMLAttributeName (const char *attName)
 Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
 
virtual char * GetTempURLString ()
 
void GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents)
 
virtual void InvalidateNodeReferences ()
 
virtual bool IsReferenceRoleGeneric (const char *refRole)
 Return true if the reference role is generic (ends with '/') or false otherwise. More...
 
virtual void OnNodeReferenceAdded (vtkMRMLNodeReference *reference)
 
virtual void OnNodeReferenceModified (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is modified. More...
 
virtual void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is removed (set to NULL). More...
 
void operator= (const vtkMRMLNode &)
 
void ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references)
 
virtual void SetTempURLString (const char *)
 Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
 
vtkMRMLNodeUpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore)
 
virtual void UpdateNodeReferences (const char *referenceRole=NULL)
 
virtual void UpdateNthNodeReference (const char *referenceRole, int n)
 
 vtkMRMLNode ()
 
 vtkMRMLNode (const vtkMRMLNode &)
 
virtual ~vtkMRMLNode ()
 critical to have a virtual destructor! More...
 

Protected Attributes

char * ActiveEffectName
 Active effect name. More...
 
int MaskMode
 
char * MaskSegmentID
 
bool MasterVolumeIntensityMask
 
double MasterVolumeIntensityMaskRange [2]
 
int OverwriteMode
 
char * SelectedSegmentID
 Selected segment ID. More...
 
- Protected Attributes inherited from vtkMRMLNode
int AddToScene
 
AttributesType Attributes
 
char * Description
 
int HideFromEditors
 
char * ID
 
int InMRMLCallbackFlag
 Flag to avoid event loops. More...
 
vtkCallbackCommand * MRMLCallbackCommand
 Holders for MRML callbacks. More...
 
vtkObserverManagerMRMLObserverManager
 
char * Name
 
NodeReferenceEventsType NodeReferenceEvents
 
std::map< std::string, std::string > NodeReferenceMRMLAttributeNames
 
NodeReferencesType NodeReferences
 
int SaveWithScene
 
vtkWeakPointer< vtkMRMLSceneScene
 
int Selectable
 
int Selected
 

Additional Inherited Members

- Protected Types inherited from vtkMRMLNode
typedef std::map< std::string, std::string > AttributesType
 
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > NodeReferenceEventsType
 
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > NodeReferenceListType
 
typedef std::map< std::string, NodeReferenceListTypeNodeReferencesType
 
- Static Protected Member Functions inherited from vtkMRMLNode
static void MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData)
 

Detailed Description

Parameter set node for the segment editor widget.

Stores parameters for a segment editor widget (selected segmentation, segment, master volume), and all the editor effects. The effect parameters are stored as attributes with names EffectName.ParameterName. If a parameter is changed, the node Modified event is not emitted, but the custom EffectParameterModified event that triggers update of the effect options widget only.

Definition at line 46 of file vtkMRMLSegmentEditorNode.h.

Member Typedef Documentation

◆ Superclass

Definition at line 89 of file vtkMRMLSegmentEditorNode.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
Enumerator
EffectParameterModified 

Fired when an effect parameter is modified. As this node handles not only the effect parameters, but also the segment editor state, a full Modified event is an overkill, because it would trigger editor widget UI update, instead of simple update of the effect option widgets only.

Definition at line 49 of file vtkMRMLSegmentEditorNode.h.

◆ anonymous enum

anonymous enum
Enumerator
PaintAllowedEverywhere 

Modification is allowed everywhere.

PaintAllowedInsideAllSegments 

Modification is allowed inside all segments.

PaintAllowedInsideVisibleSegments 

Modification is allowed inside all visible segments.

PaintAllowedOutsideAllSegments 

Modification is allowed outside all segments.

PaintAllowedOutsideVisibleSegments 

Modification is allowed outside all visible segments.

PaintAllowedInsideSingleSegment 

Modification is allowed only over the area covered by segment specified in MaskSegmentID.

PaintAllowed_Last 

Insert valid types above this line.

Definition at line 57 of file vtkMRMLSegmentEditorNode.h.

◆ anonymous enum

anonymous enum
Enumerator
OverwriteAllSegments 

Areas added to selected segment will be removed from all other segments. (no overlap)

OverwriteVisibleSegments 

Areas added to selected segment will be removed from all visible segments. (no overlap with visible, overlap possible with hidden)

OverwriteNone 

Areas added to selected segment will be removed from all other segments. (overlap with all other segments)

Overwrite_Last 

Insert valid types above this line.

Definition at line 75 of file vtkMRMLSegmentEditorNode.h.

Constructor & Destructor Documentation

◆ vtkMRMLSegmentEditorNode() [1/2]

vtkMRMLSegmentEditorNode::vtkMRMLSegmentEditorNode ( )
protected

◆ ~vtkMRMLSegmentEditorNode()

vtkMRMLSegmentEditorNode::~vtkMRMLSegmentEditorNode ( )
protected

◆ vtkMRMLSegmentEditorNode() [2/2]

vtkMRMLSegmentEditorNode::vtkMRMLSegmentEditorNode ( const vtkMRMLSegmentEditorNode )
protected

Member Function Documentation

◆ ConvertMaskModeFromString()

static int vtkMRMLSegmentEditorNode::ConvertMaskModeFromString ( const char *  modeStr)
static

◆ ConvertMaskModeToString()

static const char* vtkMRMLSegmentEditorNode::ConvertMaskModeToString ( int  mode)
static

◆ ConvertOverwriteModeFromString()

static int vtkMRMLSegmentEditorNode::ConvertOverwriteModeFromString ( const char *  modeStr)
static

◆ ConvertOverwriteModeToString()

static const char* vtkMRMLSegmentEditorNode::ConvertOverwriteModeToString ( int  mode)
static

◆ Copy()

virtual void vtkMRMLSegmentEditorNode::Copy ( vtkMRMLNode node)
virtual

Copy the node's attributes to this object.

Reimplemented from vtkMRMLNode.

◆ CreateNodeInstance()

virtual vtkMRMLNode* vtkMRMLSegmentEditorNode::CreateNodeInstance ( )
virtual

Create instance of a GAD node.

Implements vtkMRMLNode.

◆ GetActiveEffectName()

virtual char* vtkMRMLSegmentEditorNode::GetActiveEffectName ( )
virtual

Get active effect name.

◆ GetClassName()

virtual const char* vtkMRMLSegmentEditorNode::GetClassName ( )
virtual

Reimplemented from vtkMRMLNode.

◆ GetMaskMode()

virtual int vtkMRMLSegmentEditorNode::GetMaskMode ( )
virtual

◆ GetMaskSegmentID()

virtual char* vtkMRMLSegmentEditorNode::GetMaskSegmentID ( )
virtual

Set mask segment ID. Painting is only allowed within the area of the mask segment if mask mode is PAINT_ALLOWED_INSIDE_SINGLE_SEGMENT.

◆ GetMasterVolumeIntensityMask()

virtual bool vtkMRMLSegmentEditorNode::GetMasterVolumeIntensityMask ( )
virtual

◆ GetMasterVolumeIntensityMaskRange() [1/3]

virtual double* vtkMRMLSegmentEditorNode::GetMasterVolumeIntensityMaskRange ( )
virtual

Get mask volume intensity range for masking.

See also
SetMasterVolumeIntensityMask()

◆ GetMasterVolumeIntensityMaskRange() [2/3]

virtual void vtkMRMLSegmentEditorNode::GetMasterVolumeIntensityMaskRange ( double &  ,
double &   
)
virtual

◆ GetMasterVolumeIntensityMaskRange() [3/3]

virtual void vtkMRMLSegmentEditorNode::GetMasterVolumeIntensityMaskRange ( double  [2])
virtual

◆ GetMasterVolumeNode()

vtkMRMLScalarVolumeNode* vtkMRMLSegmentEditorNode::GetMasterVolumeNode ( )

Get master volume node.

◆ GetNodeTagName()

virtual const char* vtkMRMLSegmentEditorNode::GetNodeTagName ( )
inlinevirtual

Get unique node XML tag name (like Volume, Model)

Implements vtkMRMLNode.

Definition at line 105 of file vtkMRMLSegmentEditorNode.h.

◆ GetOverwriteMode()

virtual int vtkMRMLSegmentEditorNode::GetOverwriteMode ( )
virtual

◆ GetSegmentationNode()

vtkMRMLSegmentationNode* vtkMRMLSegmentEditorNode::GetSegmentationNode ( )

Get segmentation node.

◆ GetSelectedSegmentID()

virtual char* vtkMRMLSegmentEditorNode::GetSelectedSegmentID ( )
virtual

Get selected segment ID.

◆ IsA()

virtual int vtkMRMLSegmentEditorNode::IsA ( const char *  type)
virtual

Reimplemented from vtkMRMLNode.

◆ IsTypeOf()

static int vtkMRMLSegmentEditorNode::IsTypeOf ( const char *  type)
static

◆ MasterVolumeIntensityMaskOff()

virtual void vtkMRMLSegmentEditorNode::MasterVolumeIntensityMaskOff ( )
virtual

◆ MasterVolumeIntensityMaskOn()

virtual void vtkMRMLSegmentEditorNode::MasterVolumeIntensityMaskOn ( )
virtual

Restrict editable area to regions where mask volume intensity is in the specified range.

◆ New()

static vtkMRMLSegmentEditorNode* vtkMRMLSegmentEditorNode::New ( )
static

◆ operator=()

void vtkMRMLSegmentEditorNode::operator= ( const vtkMRMLSegmentEditorNode )
protected

◆ PrintSelf()

void vtkMRMLSegmentEditorNode::PrintSelf ( ostream &  os,
vtkIndent  indent 
)

◆ ReadXMLAttributes()

virtual void vtkMRMLSegmentEditorNode::ReadXMLAttributes ( const char **  atts)
virtual

Set node attributes from name/value pairs.

Reimplemented from vtkMRMLNode.

◆ SafeDownCast()

static vtkMRMLSegmentEditorNode* vtkMRMLSegmentEditorNode::SafeDownCast ( vtkObject *  o)
static

◆ SetActiveEffectName()

virtual void vtkMRMLSegmentEditorNode::SetActiveEffectName ( const char *  )
virtual

Set active effect name.

◆ SetAndObserveMasterVolumeNode()

void vtkMRMLSegmentEditorNode::SetAndObserveMasterVolumeNode ( vtkMRMLScalarVolumeNode node)

Set and observe master volume node.

◆ SetAndObserveSegmentationNode()

void vtkMRMLSegmentEditorNode::SetAndObserveSegmentationNode ( vtkMRMLSegmentationNode node)

Set and observe segmentation node.

◆ SetMaskMode()

virtual void vtkMRMLSegmentEditorNode::SetMaskMode ( int  )
virtual

Defines which areas are editable. Uses PAINT_ALLOWED_... constants.

◆ SetMaskSegmentID()

virtual void vtkMRMLSegmentEditorNode::SetMaskSegmentID ( const char *  )
virtual

Get mask segment ID.

◆ SetMasterVolumeIntensityMask()

virtual void vtkMRMLSegmentEditorNode::SetMasterVolumeIntensityMask ( bool  )
virtual

◆ SetMasterVolumeIntensityMaskRange() [1/2]

virtual void vtkMRMLSegmentEditorNode::SetMasterVolumeIntensityMaskRange ( double  ,
double   
)
virtual

Set mask volume intensity range for masking.

See also
SetMasterVolumeIntensityMask()

◆ SetMasterVolumeIntensityMaskRange() [2/2]

void vtkMRMLSegmentEditorNode::SetMasterVolumeIntensityMaskRange ( double  [2])

◆ SetOverwriteMode()

virtual void vtkMRMLSegmentEditorNode::SetOverwriteMode ( int  )
virtual

Defines which areas are overwritten in other segments. Uses OVERWRITE_... constants.

◆ SetSelectedSegmentID()

virtual void vtkMRMLSegmentEditorNode::SetSelectedSegmentID ( const char *  )
virtual

Set selected segment ID.

◆ WriteXML()

virtual void vtkMRMLSegmentEditorNode::WriteXML ( ostream &  of,
int  indent 
)
virtual

Write this node's information to a MRML file in XML format.

Reimplemented from vtkMRMLNode.

Member Data Documentation

◆ ActiveEffectName

char* vtkMRMLSegmentEditorNode::ActiveEffectName
protected

Active effect name.

Definition at line 171 of file vtkMRMLSegmentEditorNode.h.

◆ MaskMode

int vtkMRMLSegmentEditorNode::MaskMode
protected

Definition at line 173 of file vtkMRMLSegmentEditorNode.h.

◆ MaskSegmentID

char* vtkMRMLSegmentEditorNode::MaskSegmentID
protected

Definition at line 174 of file vtkMRMLSegmentEditorNode.h.

◆ MasterVolumeIntensityMask

bool vtkMRMLSegmentEditorNode::MasterVolumeIntensityMask
protected

Definition at line 178 of file vtkMRMLSegmentEditorNode.h.

◆ MasterVolumeIntensityMaskRange

double vtkMRMLSegmentEditorNode::MasterVolumeIntensityMaskRange[2]
protected

Definition at line 179 of file vtkMRMLSegmentEditorNode.h.

◆ OverwriteMode

int vtkMRMLSegmentEditorNode::OverwriteMode
protected

Definition at line 176 of file vtkMRMLSegmentEditorNode.h.

◆ SelectedSegmentID

char* vtkMRMLSegmentEditorNode::SelectedSegmentID
protected

Selected segment ID.

Definition at line 168 of file vtkMRMLSegmentEditorNode.h.


The documentation for this class was generated from the following file: