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virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
| Copy the node's attributes to this object. More...
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virtual vtkMRMLNode * | CreateNodeInstance () VTK_OVERRIDE |
| MRMLNode methods. More...
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virtual const char * | GetClassName () |
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virtual bool | GetColor (int ind, double color[4]) |
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int | GetColorIndexByName (const char *name) |
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const char * | GetColorName (int ind) |
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std::string | GetColorNameAsFileName (int colorIndex, const char *subst="_") |
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std::string | GetColorNameWithoutSpaces (int ind, const char *subst) |
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virtual char * | GetFileName () |
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virtual int | GetFirstType () |
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virtual int | GetLastType () |
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virtual vtkLookupTable * | GetLookupTable () |
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virtual bool | GetModifiedSinceRead () VTK_OVERRIDE |
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virtual int | GetNamesInitialised () |
| Get/Set for the flag on names array having been initalised. More...
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virtual const char * | GetNodeTagName () VTK_OVERRIDE |
| Get node XML tag name (like Volume, Model) More...
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virtual char * | GetNoName () |
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virtual int | GetNumberOfColors () |
| Get the number of colours in the table. More...
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virtual vtkScalarsToColors * | GetScalarsToColors () |
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virtual int | GetType () |
| Get for Type. More...
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virtual const char * | GetTypeAsString () |
| return a text string describing the colour look up table type More...
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virtual int | IsA (const char *type) |
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virtual void | NamesInitialisedOff () |
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virtual void | NamesInitialisedOn () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) VTK_OVERRIDE |
| alternative method to propagate events generated in Storage nodes More...
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virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
| Set node attributes. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) VTK_OVERRIDE |
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int | SetColorName (int ind, const char *name) |
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int | SetColorNameWithSpaces (int ind, const char *name, const char *subst) |
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virtual void | SetFileName (const char *) |
| Name of the file name from which to read color information. More...
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void | SetNamesFromColors () |
| Set values in the names vector from the colours in the node. More...
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virtual void | SetNamesInitialised (int) |
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virtual void | SetNoName (const char *) |
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virtual void | SetType (int type) |
| Set Type to type, then build colours and set names. More...
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void | SetTypeToFile () |
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void | SetTypeToUser () |
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virtual void | UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE |
| Finds the storage node and read the data. More...
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virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
| Write this node's information to a MRML file in XML format. More...
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
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virtual bool | AddDefaultStorageNode (const char *filename=NULL) |
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virtual vtkMRMLStorageNode * | CreateDefaultStorageNode () |
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virtual std::string | GetDefaultStorageNodeClassName (const char *filename=NULL) |
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vtkMRMLStorageNode * | GetNthStorageNode (int n) |
| Get associated display MRML node. More...
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const char * | GetNthStorageNodeID (int n) |
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int | GetNumberOfStorageNodes () |
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const char * | GetSlicerDataType () |
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vtkMRMLStorageNode * | GetStorageNode () |
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const char * | GetStorageNodeID () |
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virtual vtkTagTable * | GetUserTagTable () |
| Methods for user-specified metadata. More...
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
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void | SetAndObserveStorageNodeID (const char *storageNodeID) |
| String ID of the storage MRML node. More...
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void | SetSlicerDataType (const char *type) |
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virtual void | StorableModified () |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Only the scene can set itself to the node. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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virtual void | Modified () VTK_OVERRIDE |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
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virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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virtual bool | HasNameFromColor (int index) |
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void | operator= (const vtkMRMLColorNode &) |
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virtual bool | SetNameFromColor (int index) |
| Set values in the names vector from the colours in the node. More...
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| vtkMRMLColorNode () |
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| vtkMRMLColorNode (const vtkMRMLColorNode &) |
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virtual | ~vtkMRMLColorNode () |
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virtual const char * | GetStorageNodeReferenceMRMLAttributeName () |
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virtual const char * | GetStorageNodeReferenceRole () |
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virtual vtkTimeStamp | GetStoredTime () |
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void | operator= (const vtkMRMLStorableNode &) |
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| vtkMRMLStorableNode () |
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| vtkMRMLStorableNode (const vtkMRMLStorableNode &) |
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| ~vtkMRMLStorableNode () |
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virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
| Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
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virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
| Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
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virtual char * | GetTempURLString () |
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void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
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virtual void | InvalidateNodeReferences () |
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virtual bool | IsReferenceRoleGeneric (const char *refRole) |
| Return true if the reference role is generic (ends with '/') or false otherwise. More...
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virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
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virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
| Called when a referenced node pointer is modified. More...
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virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
| Called when a referenced node pointer is removed (set to NULL). More...
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void | operator= (const vtkMRMLNode &) |
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void | ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references) |
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virtual void | SetTempURLString (const char *) |
| Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
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vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
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virtual void | UpdateNodeReferences (const char *referenceRole=NULL) |
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virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
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| vtkMRMLNode () |
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| vtkMRMLNode (const vtkMRMLNode &) |
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virtual | ~vtkMRMLNode () |
| critical to have a virtual destructor! More...
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Abstract MRML node to represent color information.
Color nodes describe colour look up tables. The tables may be pre-generated by Slicer (the label map colours, some default ramps, a random one) or created by a user. More than one model or label volume or editor can access the prebuilt nodes. This is used as a superclass for table based, procedural based, and implicit function based color nodes. All the color names are initialised to NoName ("(none)") when the table is created, using the max index of the colours expected to fill the table to set the size of the names array. If the node is being read in from a file, not all of the colours might be present from 0-max, so the colour name should remain (none) at those indices. But if the colour node is being built up from colours without names, there is a method to init the names from the colour RGBA values so that something would be there rather than the default NoName which is used to determine that it's a unnamed and probably uninitialised colour.
Subclasses must reimplement GetColor() and GetNumberOfColors().
Definition at line 47 of file vtkMRMLColorNode.h.