Abstract MRML node to represent a view. The class holds the properties common to any view type (3D, slice, chart..) Views are not hidden from editors by default (HideFromEditor is 0)
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virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
| Copy the node's attributes to this object. More...
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virtual int | GetActive () |
| Indicates whether or not the view is active. More...
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const char * | GetAxisLabel (int labelIndex) |
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virtual double * | GetBackgroundColor () |
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virtual void | GetBackgroundColor (double &, double &, double &) |
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virtual void | GetBackgroundColor (double [3]) |
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virtual double * | GetBackgroundColor2 () |
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virtual void | GetBackgroundColor2 (double &, double &, double &) |
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virtual void | GetBackgroundColor2 (double [3]) |
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virtual const char * | GetClassName () |
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virtual char * | GetLayoutLabel () |
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const char * | GetLayoutName () |
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virtual bool | GetOrientationMarkerEnabled () |
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vtkMRMLModelNode * | GetOrientationMarkerHumanModelNode () |
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const char * | GetOrientationMarkerHumanModelNodeID () |
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virtual int | GetOrientationMarkerSize () |
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virtual int | GetOrientationMarkerType () |
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virtual bool | GetRulerEnabled () |
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virtual int | GetRulerType () |
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virtual int | GetViewGroup () |
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virtual int | GetVisibility () |
| Indicates whether or not the view is visible. More...
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virtual int | IsA (const char *type) |
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virtual int | IsMappedInLayout () |
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bool | IsViewVisibleInLayout () |
| Indicates whether or not the view is visible in the current layout. More...
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
| MRMLNode methods. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) VTK_OVERRIDE |
| Reimplemented to preserve layout label when reset. More...
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virtual void | SetActive (int) |
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void | SetAxisLabel (int labelIndex, const char *label) |
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virtual void | SetBackgroundColor (double [3]) |
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virtual void | SetBackgroundColor (double, double, double) |
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virtual void | SetBackgroundColor2 (double, double, double) |
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virtual void | SetBackgroundColor2 (double [3]) |
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virtual void | SetLayoutLabel (const char *) |
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void | SetLayoutName (const char *layoutName) |
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virtual void | SetMappedInLayout (int value) |
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void | SetOrientationMarkerHumanModelNodeID (const char *modelNodeId) |
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virtual void | SetOrientationMarkerSize (int) |
| Get/Set orientation marker is size. There are a few predefined marker sizes, defined by an enumerated value (e.g., small, medium, large). More...
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virtual void | SetOrientationMarkerType (int) |
| Get/Set orientation marker type (e.g., not displayed, cube, human, coordinate system axes) More...
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virtual void | SetRulerType (int) |
| Get/Set ruler type (e.g., not displayed, thin, thick) More...
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virtual void | SetViewGroup (int) |
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virtual void | SetVisibility (int) |
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virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
| Write this node's information to a MRML file in XML format. More...
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
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virtual vtkMRMLNode * | CreateNodeInstance ()=0 |
| Create instance of the default node. Like New only virtual. More...
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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virtual const char * | GetNodeTagName ()=0 |
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Only the scene can set itself to the node. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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virtual void | Modified () VTK_OVERRIDE |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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virtual void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) |
| Propagate events generated in mrml. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
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virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
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virtual void | UpdateScene (vtkMRMLScene *) |
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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void | operator= (const vtkMRMLAbstractViewNode &) |
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virtual void | RemoveActiveFlagInScene () |
| When a view is set Active, make other views inactive. More...
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| vtkMRMLAbstractViewNode () |
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| vtkMRMLAbstractViewNode (const vtkMRMLAbstractViewNode &) |
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| ~vtkMRMLAbstractViewNode () |
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virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
| Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
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virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
| Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
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virtual char * | GetTempURLString () |
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void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
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virtual void | InvalidateNodeReferences () |
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virtual bool | IsReferenceRoleGeneric (const char *refRole) |
| Return true if the reference role is generic (ends with '/') or false otherwise. More...
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virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
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virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
| Called when a referenced node pointer is modified. More...
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virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
| Called when a referenced node pointer is removed (set to NULL). More...
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void | operator= (const vtkMRMLNode &) |
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void | ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references) |
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virtual void | SetTempURLString (const char *) |
| Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
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vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
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virtual void | UpdateNodeReferences (const char *referenceRole=NULL) |
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virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
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| vtkMRMLNode () |
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| vtkMRMLNode (const vtkMRMLNode &) |
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virtual | ~vtkMRMLNode () |
| critical to have a virtual destructor! More...
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Abstract MRML node to represent a view. The class holds the properties common to any view type (3D, slice, chart..) Views are not hidden from editors by default (HideFromEditor is 0)
Definition at line 36 of file vtkMRMLAbstractViewNode.h.