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void | Copy (vtkMRMLNode *node) override |
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Copy the node's attributes to this object More...
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virtual void | CopySequenceIndex (vtkMRMLNode *node) |
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vtkMRMLStorageNode * | CreateDefaultStorageNode () override |
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vtkMRMLNode * | CreateNodeInstance () override |
| Create instance of a sequence node. More...
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virtual const char * | GetClassName () |
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vtkMRMLNode * | GetDataNodeAtValue (const std::string &indexValue, bool exactMatchRequired=true) |
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std::string | GetDataNodeClassName () |
| Return the class name of the data nodes (e.g., vtkMRMLTransformNode). If there are no data nodes yet then it returns empty string. More...
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std::string | GetDataNodeTagName () |
| Return the human-readable type name of the data nodes (e.g., TransformNode). If there are no data nodes yet then it returns the string "undefined". More...
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std::string | GetDefaultStorageNodeClassName (const char *filename=nullptr) override |
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virtual std::string | GetIndexName () |
| Get index name (example: time) More...
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virtual int | GetIndexType () |
| Get the type of the index (numeric, text, ...) More...
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virtual std::string | GetIndexTypeAsString () |
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virtual std::string | GetIndexUnit () |
| Get unit for the index (example: s) More...
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int | GetItemNumberFromIndexValue (const std::string &indexValue, bool exactMatchRequired=true) |
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const char * | GetNodeTagName () override |
| Get unique node XML tag name (like Volume, Model) More...
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vtkMRMLNode * | GetNthDataNode (int itemNumber) |
| Get the data node corresponding to the n-th index value. More...
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std::string | GetNthIndexValue (int itemNumber) |
| Index value of n-th data node. More...
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int | GetNumberOfDataNodes () |
| Return the number of nodes stored in this sequence. More...
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virtual double | GetNumericIndexValueTolerance () |
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vtkMRMLScene * | GetSequenceScene (bool autoCreate=true) |
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ReadXMLAttributes (const char **atts) override |
| Set node attributes from name/value pairs. More...
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void | RemoveAllDataNodes () |
| Remove all data nodes from the sequence. More...
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void | RemoveDataNodeAtValue (const std::string &indexValue) |
| Remove data node corresponding to the specified index. More...
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vtkMRMLNode * | SetDataNodeAtValue (vtkMRMLNode *node, const std::string &indexValue) |
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void | SetIndexName (const std::string &str) |
| Set index name (example: time) More...
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void | SetIndexType (int indexType) |
| Set the type of the index (numeric, text, ...) More...
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void | SetIndexTypeFromString (const char *indexTypeString) |
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void | SetIndexUnit (const std::string &str) |
| Set unit for the index (example: s) More...
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void | SetNumericIndexValueTolerance (double tolerance) |
| Set tolerance value for comparing numerix index values. More...
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bool | UpdateDataNodeAtValue (vtkMRMLNode *node, const std::string &indexValue, bool shallowCopy=false) |
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bool | UpdateIndexValue (const std::string &oldIndexValue, const std::string &newIndexValue) |
| Change index value of an existing data node. More...
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void | UpdateScene (vtkMRMLScene *scene) override |
| Update node IDs in case of node ID conflicts on scene import. More...
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void | UpdateSequenceIndex () |
| Update sequence index to point to nodes. More...
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void | WriteXML (ostream &of, int indent) override |
| Write this node's information to a MRML file in XML format. More...
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
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virtual bool | AddDefaultStorageNode (const char *filename=nullptr) |
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virtual vtkMRMLStorageNode * | CreateDefaultSequenceStorageNode () |
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virtual bool | GetModifiedSinceRead () |
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vtkMRMLStorageNode * | GetNthStorageNode (int n) |
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Get associated display MRML node More...
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const char * | GetNthStorageNodeID (int n) |
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int | GetNumberOfStorageNodes () |
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const char * | GetSlicerDataType () |
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vtkMRMLStorageNode * | GetStorageNode () |
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const char * | GetStorageNodeID () |
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virtual vtkTagTable * | GetUserTagTable () |
| Methods for user-specified metadata. More...
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bool | HasStorageNodeID (const char *storageNodeID) |
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Return true if storageNodeID is in the storage node ID list. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) override |
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alternative method to propagate events generated in Storage nodes More...
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void | ReadXMLAttributes (const char **atts) override |
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Read node attributes from XML file More...
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void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
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void | SetAndObserveStorageNodeID (const char *storageNodeID) |
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String ID of the storage MRML node More...
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void | SetSlicerDataType (const char *type) |
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virtual void | StorableModified () |
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void | UpdateScene (vtkMRMLScene *scene) override |
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Finds the storage node and read the data More...
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| vtkMRMLCopyContentMacro (vtkMRMLStorableNode) |
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void | WriteXML (ostream &of, int indent) override |
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Write this node's information to a MRML file in XML format. More...
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
| Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual vtkIntArray * | GetContentModifiedEvents () |
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Get the scene this node has been added to. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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virtual bool | GetUndoEnabled () |
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virtual bool | HasCopyContent () const |
| Returns true if the class supports deep and shallow copying node content. More...
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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void | Modified () override |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
| This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual void | SetUndoEnabled (bool) |
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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virtual void | UndoEnabledOff () |
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virtual void | UndoEnabledOn () |
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
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virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
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std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
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MRML node for representing a sequence of MRML nodes.
This node contains a sequence of nodes (data nodes).
The data nodes can be referred to by an index, for example: IndexName: time IndexUnit: s IndexNumeric: YES IndexValue: 3.4567
If an index is numeric then it is sorted differently and equality determined using a numerical tolerance instead of exact string matching.
Definition at line 43 of file vtkMRMLSequenceNode.h.