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void | ApplyTransform (vtkAbstractTransform *transform) override |
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bool | CanApplyNonLinearTransforms () const override |
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transform utility functions More...
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void | Copy (vtkMRMLNode *node) override |
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Copy the node's attributes to this object More...
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vtkMRMLNode * | CreateNodeInstance () override |
| MRML methods. More...
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virtual const char * | GetClassName () |
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virtual double * | GetIJK () |
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virtual void | GetIJK (double data[3]) |
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virtual int | GetInsideOut () |
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virtual int | GetInteractiveMode () |
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virtual char * | GetLabelText () |
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const char * | GetNodeTagName () override |
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Get node XML tag name (like Volume, Model) More...
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virtual double * | GetRadiusIJK () |
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virtual void | GetRadiusIJK (double data[3]) |
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virtual void | GetRadiusXYZ (double data[3]) |
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virtual double * | GetRadiusXYZ () |
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void | GetTransformedPlanes (vtkPlanes *planes) |
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virtual int | GetVisibility () |
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virtual char * | GetVolumeNodeID () |
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virtual double * | GetXYZ () |
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virtual void | GetXYZ (double data[3]) |
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virtual void | InsideOutOff () |
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virtual void | InsideOutOn () |
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virtual void | InteractiveModeOff () |
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virtual void | InteractiveModeOn () |
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Indicates if the ROI is updated interactively More...
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override |
| Propagate events generated in mrml. More...
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void | ReadXMLAttributes (const char **atts) override |
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Set node attributes More...
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virtual void | ReadXMLString (const char *keyValuePairs) |
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void | SetIJK (double I, double J, double K) |
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Get/Set for ROI Position in IJK cooridnates More...
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void | SetIJK (double *IJK) |
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virtual void | SetInsideOut (int) |
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virtual void | SetInteractiveMode (int) |
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virtual void | SetLabelText (const char *) |
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Get/Set for LabelText More...
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void | SetRadiusIJK (double RadiusI, double RadiusJ, double RadiusK) |
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Get/Set for radius of the ROI in IJK cooridnates More...
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void | SetRadiusIJK (double *RadiusIJK) |
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void | SetRadiusXYZ (double RadiusX, double RadiusY, double RadiusZ) |
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Get/Set for radius of the ROI in RAS cooridnates More...
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void | SetRadiusXYZ (double *RadiusXYZ) |
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virtual void | SetVisibility (int) |
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virtual void | SetVolumeNodeID (const char *) |
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void | SetXYZ (double X, double Y, double Z) |
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void | SetXYZ (double *XYZ) |
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void | UpdateReferences () override |
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update display node ids More...
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void | UpdateScene (vtkMRMLScene *scene) override |
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virtual void | VisibilityOff () |
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virtual void | VisibilityOn () |
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Indicates if the ROI is visible More...
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void | WriteXML (ostream &of, int indent) override |
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Write this node's information to a MRML file in XML format. More...
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virtual void | ApplyTransformMatrix (vtkMatrix4x4 *transformMatrix) |
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vtkMRMLTransformNode * | GetParentTransformNode () |
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Associated transform MRML node More...
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const char * | GetTransformNodeID () |
| Get referenced transform node id. More...
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bool | HardenTransform () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) override |
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alternative method to propagate events generated in Transform nodes More...
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void | ReadXMLAttributes (const char **atts) override |
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Read node attributes from XML file More...
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bool | SetAndObserveTransformNodeID (const char *transformNodeID) |
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virtual void | TransformPointFromWorld (const double inWorld[3], double outLocal[3]) |
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virtual void | TransformPointFromWorld (const vtkVector3d &inWorld, vtkVector3d &outLocal) |
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virtual void | TransformPointToWorld (const double inLocal[3], double outWorld[3]) |
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virtual void | TransformPointToWorld (const vtkVector3d &inLocal, vtkVector3d &outWorld) |
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void | WriteXML (ostream &of, int indent) override |
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Write this node's information to a MRML file in XML format. More...
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
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virtual bool | AddDefaultStorageNode (const char *filename=nullptr) |
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virtual vtkMRMLStorageNode * | CreateDefaultSequenceStorageNode () |
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virtual vtkMRMLStorageNode * | CreateDefaultStorageNode () |
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virtual std::string | GetDefaultStorageNodeClassName (const char *filename=nullptr) |
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virtual bool | GetModifiedSinceRead () |
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vtkMRMLStorageNode * | GetNthStorageNode (int n) |
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Get associated display MRML node More...
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const char * | GetNthStorageNodeID (int n) |
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int | GetNumberOfStorageNodes () |
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const char * | GetSlicerDataType () |
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vtkMRMLStorageNode * | GetStorageNode () |
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const char * | GetStorageNodeID () |
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virtual vtkTagTable * | GetUserTagTable () |
| Methods for user-specified metadata. More...
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bool | HasStorageNodeID (const char *storageNodeID) |
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Return true if storageNodeID is in the storage node ID list. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
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void | SetAndObserveStorageNodeID (const char *storageNodeID) |
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String ID of the storage MRML node More...
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void | SetSlicerDataType (const char *type) |
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virtual void | StorableModified () |
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void | UpdateScene (vtkMRMLScene *scene) override |
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Finds the storage node and read the data More...
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| vtkMRMLCopyContentMacro (vtkMRMLStorableNode) |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
| Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual vtkIntArray * | GetContentModifiedEvents () |
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Get the scene this node has been added to. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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virtual bool | GetUndoEnabled () |
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virtual bool | HasCopyContent () const |
| Returns true if the class supports deep and shallow copying node content. More...
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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void | Modified () override |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
| This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual void | SetUndoEnabled (bool) |
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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virtual void | UndoEnabledOff () |
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virtual void | UndoEnabledOn () |
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
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std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
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