MRML node to represent a plane markup Plane Markups nodes contain three control points. Visualization parameters are set in the vtkMRMLMarkupsDisplayNode class.
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vtkMRMLNode * | CreateNodeInstance () override |
| MRMLNode methods. More...
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virtual double | GetAutoSizeScalingFactor () |
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void | GetAxes (double x[3], double y[3], double z[3]) |
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void | GetAxesWorld (double x[3], double y[3], double z[3]) |
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virtual const char * | GetClassName () |
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double | GetClosestPointOnPlaneWorld (const double posWorld[3], double closestPosWorld[3], bool infinitePlane=true) |
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const char * | GetIcon () override |
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const char * | GetNodeTagName () override |
| Get node XML tag name (like Volume, Model) More...
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void | GetNormal (double normal[3]) |
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void | GetNormalWorld (double normal[3]) |
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void | GetOrigin (double origin[3]) |
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void | GetOriginWorld (double origin[3]) |
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void | GetPlaneBounds (double bounds[6]) |
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virtual void | GetPlaneToLocalMatrix (vtkMatrix4x4 *planeToLocalMatrix) |
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virtual vtkMatrix4x4 * | GetPlaneToPlaneOffsetMatrix () |
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virtual void | GetPlaneToWorldMatrix (vtkMatrix4x4 *planeToWorldMatrix) |
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virtual int | GetSizeMode () |
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const char * | GetSizeModeAsString (int sizeMode) |
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int | GetSizeModeFromString (const char *sizeMode) |
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Print out the node information to the output stream. More...
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void | ReadXMLAttributes (const char **atts) override |
| Read node attributes from XML file. More...
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virtual void | SetAutoSizeScalingFactor (double) |
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void | SetAxes (const double x[3], const double y[3], const double z[3]) |
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void | SetAxesWorld (const double x[3], const double y[3], const double z[3]) |
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void | SetNormal (const double normal[3]) |
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void | SetNormalWorld (const double normal[3]) |
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void | SetOrigin (const double origin[3]) |
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void | SetOriginWorld (const double origin[3]) |
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virtual void | SetPlaneBounds (double [6]) |
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virtual void | SetPlaneBounds (double, double, double, double, double, double) |
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virtual void | SetSizeMode (int) |
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| vtkMRMLCopyContentMacro (vtkMRMLMarkupsPlaneNode) |
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void | WriteXML (ostream &of, int indent) override |
| Write this node's information to a MRML file in XML format. More...
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int | AddControlPoint (vtkVector3d point, std::string label=std::string()) |
| Add a new control point, returning the point index, -1 on failure. More...
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int | AddControlPoint (ControlPoint *controlPoint, bool autoLabel=true) |
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int | AddControlPointWorld (vtkVector3d point, std::string label=std::string()) |
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int | AddNControlPoints (int n, std::string label=std::string(), vtkVector3d *point=nullptr) |
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void | ApplyTransform (vtkAbstractTransform *transform) override |
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bool | CanApplyNonLinearTransforms () const override |
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bool | ControlPointExists (int n) |
| Return true if n is a valid control point, false otherwise. More...
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void | CreateDefaultDisplayNodes () override |
| Create and observe default display node(s) More...
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vtkMRMLStorageNode * | CreateDefaultStorageNode () override |
| Create default storage node or nullptr if does not have one. More...
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void | GetBounds (double bounds[6]) override |
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void | GetCenterPosition (double point[3]) |
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vtkVector3d | GetCenterPositionVector () |
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int | GetCenterPositionWorld (double worldxyz[3]) |
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int | GetClosestControlPointIndexToPositionWorld (double pos[3]) |
| Get the index of the closest control point to the world coordinates. More...
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int | GetControlPointIndexFromInterpolatedPointIndex (vtkIdType interpolatedPointIndex) |
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void | GetControlPointLabels (vtkStringArray *labels) |
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void | GetControlPointPositionsWorld (vtkPoints *points) |
| Get a copy of all control point positions in world coordinate system. More...
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std::vector< ControlPoint * > * | GetControlPoints () |
| Return a pointer to the std::vector of control points stored in this node. More...
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vtkPolyData * | GetCurve () |
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virtual bool | GetCurveClosed () |
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vtkCurveGenerator * | GetCurveGenerator () |
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vtkPoints * | GetCurvePoints () |
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vtkPoints * | GetCurvePointsWorld () |
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vtkPolyData * | GetCurveWorld () |
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vtkAlgorithmOutput * | GetCurveWorldConnection () |
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virtual vtkMatrix4x4 * | GetInteractionHandleToWorldMatrix () |
| 4x4 matrix detailing the orientation and position in world coordinates of the interaction handles. More...
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virtual int | GetLocked () |
| Get the Locked property on the markupNode/list of control points. More...
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std::string | GetMarkupLabelFormat () |
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void | GetMarkupPoint (int markupIndex, int pointIndex, double point[3]) |
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vtkVector3d | GetMarkupPointVector (int markupIndex, int) |
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vtkMRMLMarkupsDisplayNode * | GetMarkupsDisplayNode () |
| Return a cast display node, returns null if none. More...
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virtual int | GetMaximumNumberOfControlPoints () |
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bool | GetModifiedSinceRead () override |
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ControlPoint * | GetNthControlPoint (int n) |
| Return a pointer to the Nth control point stored in this node, null if n is out of bounds. More...
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std::string | GetNthControlPointAssociatedNodeID (int n=0) |
| Get/Set the associated node id for the Nth control point. More...
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ControlPoint * | GetNthControlPointByID (const char *controlPointID) |
| Get the Nth control point based on it's ID. More...
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std::string | GetNthControlPointDescription (int n=0) |
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std::string | GetNthControlPointID (int n) |
| Get the id for the Nth control point. More...
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int | GetNthControlPointIndexByID (const char *controlPointID) |
| Get the Nth control point index based on it's ID. More...
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int | GetNthControlPointIndexByPositionStatus (int pointIndex, int positionStatus) |
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std::string | GetNthControlPointLabel (int n=0) |
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bool | GetNthControlPointLocked (int n=0) |
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double * | GetNthControlPointNormal (int n) |
| Get normal direction (orientation of z axis) in local coordinate system. More...
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void | GetNthControlPointNormalWorld (int n, double normalWorld[3]) |
| Get normal direction (orientation of z axis) in world coordinate system. More...
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void | GetNthControlPointOrientation (int n, double orientationWXYZ[4]) |
| Get the WXYZ orientation for the Nth control point. More...
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double * | GetNthControlPointOrientationMatrix (int n) |
| Get orientation as 9 values: x, y, and z axis directions, respectively. More...
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vtkVector4d | GetNthControlPointOrientationVector (int pointIndex) |
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void | GetNthControlPointPosition (int pointIndex, double point[3]) |
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double * | GetNthControlPointPosition (int pointIndex) |
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int | GetNthControlPointPositionStatus (int pointIndex) |
| Get control point position status (PositionUndefined, PositionPreview, PositionDefined) More...
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vtkVector3d | GetNthControlPointPositionVector (int pointIndex) |
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int | GetNthControlPointPositionWorld (int pointIndex, double worldxyz[3]) |
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bool | GetNthControlPointSelected (int n=0) |
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bool | GetNthControlPointVisibility (int n=0) |
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std::string | GetNthMarkupAssociatedNodeID (int n=0) |
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std::string | GetNthMarkupID (int n=0) |
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std::string | GetNthMarkupLabel (int n=0) |
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bool | GetNthMarkupLocked (int n=0) |
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int | GetNumberOfControlPoints () |
| Return the number of control points that are stored in this node. More...
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int | GetNumberOfDefinedControlPoints (bool includePreview=false) |
| Return the number of control points that are already placed (not being previewed or undefined). More...
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int | GetNumberOfMarkups () |
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int | GetNumberOfPointsInNthMarkup (int) |
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virtual std::string | GetPropertiesLabelText () |
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void | GetRASBounds (double bounds[6]) override |
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virtual int | GetRequiredNumberOfControlPoints () |
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vtkMRMLUnitNode * | GetUnitNode (const char *quantity) |
| Utility function to get unit node from scene. More...
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bool | InsertControlPoint (ControlPoint *controlPoint, int targetIndex) |
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bool | InsertControlPoint (int n, vtkVector3d point, std::string label=std::string()) |
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bool | InsertControlPointWorld (int n, vtkVector3d pointWorld, std::string label=std::string()) |
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virtual void | LockedOff () |
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virtual void | LockedOn () |
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bool | MarkupExists (int n) |
| Deprecated. Use ControlPointExists instead. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) override |
| Alternative method to propagate events generated in Display nodes. More...
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virtual void | RemoveAllControlPoints () |
| Clear out the node of all control points. More...
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void | RemoveAllMarkups () |
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void | RemoveMarkup (int pointIndex) |
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void | RemoveNthControlPoint (int pointIndex) |
| Remove Nth Control Point. More...
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std::string | ReplaceListNameInMarkupLabelFormat () |
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bool | ResetNthControlPointID (int n) |
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void | SetCenterPosition (const double x, const double y, const double z) |
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void | SetCenterPositionFromArray (const double pos[3]) |
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void | SetCenterPositionFromPointer (const double *pos) |
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void | SetCenterPositionWorld (const double x, const double y, const double z) |
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void | SetControlPointPositionsWorld (vtkPoints *points) |
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void | SetLocked (int locked) |
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void | SetMarkupLabelFormat (std::string format) |
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void | SetNthControlPointAssociatedNodeID (int n, std::string id) |
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void | SetNthControlPointDescription (int n, std::string description) |
| Set the Description on the Nth control point. More...
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void | SetNthControlPointLabel (int n, std::string label) |
| Set the Label on the Nth control point. More...
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void | SetNthControlPointLocked (int n, bool flag) |
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void | SetNthControlPointOrientation (int n, double w, double x, double y, double z) |
| Set the orientation for the Nth control point from passed parameters. More...
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void | SetNthControlPointOrientationFromArray (int n, const double orientationWXYZ[4]) |
| Set the orientation for the Nth control point from a double array WXYZ. More...
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void | SetNthControlPointOrientationFromPointer (int n, const double *orientationWXYZ) |
| Set the orientation for the Nth control point from a pointer to a double array WXYZ. More...
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void | SetNthControlPointOrientationMatrix (int n, double orientationMatrix[9]) |
| Set orientation as 9 values: x, y, and z axis directions, respectively. More...
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void | SetNthControlPointOrientationMatrixWorld (int n, double orientationMatrix[9]) |
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void | SetNthControlPointPosition (const int pointIndex, const double x, const double y, const double z, int positionStatus=PositionDefined) |
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void | SetNthControlPointPositionFromArray (const int pointIndex, const double pos[3], int positionStatus=PositionDefined) |
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void | SetNthControlPointPositionFromPointer (const int pointIndex, const double *pos) |
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void | SetNthControlPointPositionOrientationWorldFromArray (const int pointIndex, const double pos[3], const double orientationMatrix[9], const char *associatedNodeID, int positionStatus=PositionDefined) |
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void | SetNthControlPointPositionWorld (const int pointIndex, const double x, const double y, const double z) |
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void | SetNthControlPointPositionWorldFromArray (const int pointIndex, const double pos[3], int positionStatus=PositionDefined) |
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void | SetNthControlPointSelected (int n, bool flag) |
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void | SetNthControlPointVisibility (int n, bool flag) |
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void | SetNthMarkupAssociatedNodeID (int n, std::string id) |
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void | SetNthMarkupLabel (int n, std::string label) |
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void | SetNthMarkupLocked (int n, bool flag) |
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void | SwapControlPoints (int m1, int m2) |
| Swap the position of two control points. More...
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void | UnsetNthControlPointPosition (int pointIndex) |
| Set control point status to undefined. More...
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void | UpdateAllMeasurements () |
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virtual void | UpdateAssignedAttribute () |
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| vtkMRMLCopyContentMacro (vtkMRMLMarkupsNode) |
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void | WriteCLI (std::vector< std::string > &commandLine, std::string prefix, int coordinateSystem=0, int multipleFlag=1) override |
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int | GetNumberOfMeasurements () |
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int | GetNumberOfEnabledMeasurements () |
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vtkMRMLMeasurement * | GetNthMeasurement (int id) |
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vtkMRMLMeasurement * | GetMeasurement (const char *name) |
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void | AddMeasurement (vtkMRMLMeasurement *measurement) |
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void | RemoveNthMeasurement (int id) |
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void | ClearValueForAllMeasurements () |
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void | SetNthMeasurement (int id, vtkMRMLMeasurement *measurement) |
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void | SetNthMeasurement (int id, const std::string &name, double value, const std::string &units, std::string printFormat="", const std::string description="", vtkCodedEntry *quantityCode=nullptr, vtkCodedEntry *derivationCode=nullptr, vtkCodedEntry *unitsCode=nullptr, vtkCodedEntry *methodCode=nullptr) |
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void | RemoveAllMeasurements () |
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void | AddAndObserveDisplayNodeID (const char *displayNodeID) |
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void | Copy (vtkMRMLNode *node) override |
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Copy the node's attributes to this object More...
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virtual void | CreateDefaultSequenceDisplayNodes () |
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virtual int | GetDisplayClassVisibility (const char *nodeClass) |
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vtkMRMLDisplayNode * | GetDisplayNode () |
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const char * | GetDisplayNodeID () |
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virtual const char * | GetDisplayNodeReferenceRole () |
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virtual int | GetDisplayVisibility () |
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vtkMRMLDisplayNode * | GetNthDisplayNode (int n) |
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const char * | GetNthDisplayNodeID (int n) |
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int | GetNumberOfDisplayNodes () |
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bool | HasDisplayNodeID (const char *displayNodeID) |
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Return true if displayNodeID is in the display node ID list. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | RemoveAllDisplayNodeIDs () |
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Remove all display node IDs and associated display nodes. More...
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void | RemoveNthDisplayNodeID (int n) |
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void | SetAndObserveDisplayNodeID (const char *displayNodeID) |
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void | SetAndObserveNthDisplayNodeID (int n, const char *displayNodeID) |
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virtual void | SetDisplayClassVisibility (const char *nodeClass, int visible) |
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virtual void | SetDisplayVisibility (int visible) |
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void | SetSelectable (int) override |
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virtual void | WriteCLI (std::vector< std::string > &vtkNotUsed(commandLine), std::string vtkNotUsed(prefix), int vtkNotUsed(coordinateSystemFlag)=0, int vtkNotUsed(multipleFlag)=1) |
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virtual void | ApplyTransformMatrix (vtkMatrix4x4 *transformMatrix) |
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vtkMRMLTransformNode * | GetParentTransformNode () |
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Associated transform MRML node More...
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const char * | GetTransformNodeID () |
| Get referenced transform node id. More...
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bool | HardenTransform () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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bool | SetAndObserveTransformNodeID (const char *transformNodeID) |
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virtual void | TransformPointFromWorld (const double inWorld[3], double outLocal[3]) |
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virtual void | TransformPointFromWorld (const vtkVector3d &inWorld, vtkVector3d &outLocal) |
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virtual void | TransformPointToWorld (const double inLocal[3], double outWorld[3]) |
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virtual void | TransformPointToWorld (const vtkVector3d &inLocal, vtkVector3d &outWorld) |
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
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virtual bool | AddDefaultStorageNode (const char *filename=nullptr) |
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virtual vtkMRMLStorageNode * | CreateDefaultSequenceStorageNode () |
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virtual std::string | GetDefaultStorageNodeClassName (const char *filename=nullptr) |
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vtkMRMLStorageNode * | GetNthStorageNode (int n) |
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Get associated display MRML node More...
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const char * | GetNthStorageNodeID (int n) |
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int | GetNumberOfStorageNodes () |
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const char * | GetSlicerDataType () |
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vtkMRMLStorageNode * | GetStorageNode () |
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const char * | GetStorageNodeID () |
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virtual vtkTagTable * | GetUserTagTable () |
| Methods for user-specified metadata. More...
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bool | HasStorageNodeID (const char *storageNodeID) |
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Return true if storageNodeID is in the storage node ID list. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
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void | SetAndObserveStorageNodeID (const char *storageNodeID) |
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String ID of the storage MRML node More...
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void | SetSlicerDataType (const char *type) |
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virtual void | StorableModified () |
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void | UpdateScene (vtkMRMLScene *scene) override |
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Finds the storage node and read the data More...
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| vtkMRMLCopyContentMacro (vtkMRMLStorableNode) |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
| Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual vtkIntArray * | GetContentModifiedEvents () |
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Get the scene this node has been added to. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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virtual bool | GetUndoEnabled () |
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virtual bool | HasCopyContent () const |
| Returns true if the class supports deep and shallow copying node content. More...
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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void | Modified () override |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
| This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual void | SetUndoEnabled (bool) |
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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virtual void | UndoEnabledOff () |
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virtual void | UndoEnabledOn () |
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
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virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
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std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
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