Slicer
4.11
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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Abstract class representing a hierarchy member. More...
#include <Libs/MRML/Core/vtkMRMLHierarchyNode.h>
Public Types | |
enum | { ChildNodeAddedEvent = 15550, ChildNodeRemovedEvent = 15551 } |
ChildNodeAddedEvent is send when a child node added to this parent. More... | |
typedef vtkMRMLNode | Superclass |
Public Types inherited from vtkMRMLNode | |
enum | { HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent, ReferenceRemovedEvent, ReferencedNodeModifiedEvent } |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual void | AllowMultipleChildrenOff () |
virtual void | AllowMultipleChildrenOn () |
void | Copy (vtkMRMLNode *node) override |
Copy the node's attributes to this object More... | |
vtkMRMLNode * | CreateNodeInstance () override |
Create instance of the default node. Like New only virtual. More... | |
void | GetAllChildrenNodes (std::vector< vtkMRMLHierarchyNode *> &childrenNodes) |
Given this hierarchy node returns all it's children recursively. More... | |
virtual int | GetAllowMultipleChildren () |
virtual void | GetAssociatedChildrenNodes (vtkCollection *children, const char *childClass=nullptr) |
virtual vtkMRMLNode * | GetAssociatedNode () |
Get node associated with this hierarchy node. More... | |
virtual char * | GetAssociatedNodeID () |
String ID of the corresponding displayable MRML node More... | |
std::vector< vtkMRMLHierarchyNode * > | GetChildrenNodes () |
virtual const char * | GetClassName () |
int | GetIndexInParent () |
Get index of this node in it's parent based on the value of their SortingValue. More... | |
const char * | GetNodeTagName () override |
Get node XML tag name (like Volume, Model) More... | |
vtkMRMLHierarchyNode * | GetNthChildNode (int index) |
Get n-th child node sorted in the order of their SortingValue. More... | |
int | GetNumberOfChildrenNodes () |
Returns the number of immediate children in the hierarchy. More... | |
vtkMRMLHierarchyNode * | GetParentNode () |
Associated prent MRML node More... | |
virtual char * | GetParentNodeID () |
String ID of the parent hierarchy MRML node More... | |
virtual double | GetSortingValue () |
vtkMRMLHierarchyNode * | GetTopParentNode () |
Get the top parent node in the hierarchy More... | |
virtual int | IsA (const char *type) |
void | MoveInParent (int increment) |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ReadXMLAttributes (const char **atts) override |
Read node attributes from XML file More... | |
void | RemoveAllHierarchyChildrenNodes () |
Removes all children hierarchy nodes including children of children, etc. More... | |
void | RemoveHierarchyChildrenNodes () |
Removes immediate children nodes, their children are reparented to this parent node. More... | |
virtual void | SetAllowMultipleChildren (int) |
virtual void | SetAssociatedNodeID (const char *ref) |
void | SetIndexInParent (int index) |
Set index of this node in it's parent based on the value of their SortingValue. More... | |
virtual void | SetParentNodeID (const char *ref) |
void | SetSceneReferences () override |
Set the reference node to current scene. More... | |
void | SetSortingValue (double value) |
Node's Sorting Value More... | |
void | UpdateReferenceID (const char *oldID, const char *newID) override |
Update the stored reference to another node in the scene More... | |
void | UpdateReferences () override |
void | UpdateScene (vtkMRMLScene *scene) override |
Observe the reference transform node More... | |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. More... | |
Public Member Functions inherited from vtkMRMLNode | |
vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Add and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Convenience method that adds a referencedNodeID at the end of the list. More... | |
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
Add a referenceRole. More... | |
virtual void | AddToSceneOff () |
virtual void | AddToSceneOn () |
virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More... | |
virtual void | CopyReferences (vtkMRMLNode *node) |
Copy the references of the node into this. More... | |
void | CopyWithScene (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. More... | |
void | DisableModifiedEventOff () |
void | DisableModifiedEventOn () |
virtual int | EndModify (int previousDisableModifiedEventState) |
End modifying the node. More... | |
virtual int | GetAddToScene () |
node added to MRML scene. More... | |
const char * | GetAttribute (const char *name) |
Get value of a name value pair attribute. More... | |
std::vector< std::string > | GetAttributeNames () |
Get all attribute names. More... | |
void | GetAttributeNames (vtkStringArray *attributeNames) |
Get all attribute names. Python-wrappable version. More... | |
virtual vtkIntArray * | GetContentModifiedEvents () |
virtual char * | GetDescription () |
virtual int | GetDisableModifiedEvent () |
Turn on/off generating InvokeEvent for set macros. More... | |
virtual int | GetHideFromEditors () |
Describes if the node is hidden. More... | |
virtual char * | GetID () |
ID use by other nodes to reference this node in XML. More... | |
virtual int | GetInMRMLCallbackFlag () |
Flags to avoid event loops. More... | |
virtual int | GetModifiedEventPending () |
virtual char * | GetName () |
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
const char * | GetNodeReferenceID (const char *referenceRole) |
Utility function that returns the first node id for a specific referenceRole. More... | |
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
Return a list of the referenced node IDs. More... | |
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
Return a list of the referenced nodes. More... | |
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
Get referenced MRML node for a specific referenceRole. More... | |
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
Return the string of the Nth node ID for a specific reference role. More... | |
const char * | GetNthNodeReferenceRole (int n) |
int | GetNumberOfNodeReferenceRoles () |
int | GetNumberOfNodeReferences (const char *referenceRole) |
Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More... | |
virtual int | GetSaveWithScene () |
Save node with MRML scene. More... | |
virtual vtkMRMLScene * | GetScene () |
Get the scene this node has been added to. More... | |
virtual int | GetSelectable () |
Describes if the node is selectable. More... | |
virtual int | GetSelected () |
Get/Set for Selected. More... | |
virtual char * | GetSingletonTag () |
virtual bool | GetUndoEnabled () |
virtual bool | HasCopyContent () const |
Returns true if the class supports deep and shallow copying node content. More... | |
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Return true if referencedNodeID is in the node ID list for a specific referenceRole. More... | |
virtual void | HideFromEditorsOff () |
virtual void | HideFromEditorsOn () |
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
This method allows the node to compress events. More... | |
virtual int | InvokePendingModifiedEvent () |
Invokes any modified events that are pending . More... | |
bool | IsSingleton () |
void | Modified () override |
Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More... | |
virtual void | OnNodeAddedToScene () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
virtual void | ProcessChildNode (vtkMRMLNode *) |
Set dependencies between this node and a child node when parsing XML file. More... | |
virtual void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) |
Propagate events generated in mrml. More... | |
void | RemoveAttribute (const char *name) |
Remove attribute with the specified name. More... | |
void | RemoveNodeReferenceIDs (const char *referenceRole) |
Remove all node IDs and associated nodes for a specific referenceRole. More... | |
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
Convenience method that removes the Nth node ID from the list. More... | |
virtual void | Reset (vtkMRMLNode *defaultNode) |
Reset node attributes to the initial state as defined in the constructor or the passed default node. More... | |
virtual void | SaveWithSceneOff () |
virtual void | SaveWithSceneOn () |
virtual void | SelectableOff () |
virtual void | SelectableOn () |
virtual void | SelectedOff () |
virtual void | SelectedOn () |
virtual void | SetAddToScene (int) |
void | SetAddToSceneNoModify (int value) |
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Set and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Set and observe the Nth node ID for a specific reference role. More... | |
void | SetAttribute (const char *name, const char *value) |
Set a name value pair attribute. More... | |
virtual void | SetDescription (const char *) |
Text description of this node, to be set by the user. More... | |
void | SetDisableModifiedEvent (int onOff) |
virtual void | SetHideFromEditors (int) |
void | SetInMRMLCallbackFlag (int flag) |
virtual void | SetName (const char *) |
Name of this node, to be set by the user. More... | |
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Set a reference to a node with specified nodeID from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More... | |
virtual void | SetSaveWithScene (int) |
virtual void | SetScene (vtkMRMLScene *scene) |
This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More... | |
virtual void | SetSelectable (int) |
virtual void | SetSelected (int) |
void | SetSingletonOff () |
void | SetSingletonOn () |
virtual void | SetSingletonTag (const char *) |
Tag that make this node a singleton in the scene. More... | |
virtual void | SetUndoEnabled (bool) |
virtual int | StartModify () |
Start modifying the node. Disable Modify events. More... | |
virtual void | UndoEnabledOff () |
virtual void | UndoEnabledOn () |
const char * | URLDecodeString (const char *inString) |
Decode a URL string. More... | |
const char * | URLEncodeString (const char *inString) |
Encode a URL string. More... | |
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
Write this node's body to a MRML file in XML format. More... | |
std::string | XMLAttributeDecodeString (const std::string &inString) |
Decode an XML attribute string. More... | |
std::string | XMLAttributeEncodeString (const std::string &inString) |
Encode an XML attribute string (replaces special characters by code sequences) More... | |
Static Public Member Functions | |
static vtkMRMLHierarchyNode * | GetAssociatedHierarchyNode (vtkMRMLScene *scene, const char *associatedNodeID) |
Get Hierarchy node for a given associated node More... | |
static int | IsTypeOf (const char *type) |
static vtkMRMLHierarchyNode * | New () |
static vtkMRMLHierarchyNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLNode * | SafeDownCast (vtkObject *o) |
Protected Types | |
typedef std::map< std::string, vtkMRMLHierarchyNode * > | AssociatedHierarchyNodesType |
typedef std::map< std::string, std::vector< vtkMRMLHierarchyNode * > > | HierarchyChildrenNodesType |
Protected Types inherited from vtkMRMLNode | |
typedef std::map< std::string, std::string > | AttributesType |
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > | NodeReferenceEventsType |
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > | NodeReferenceListType |
typedef std::map< std::string, NodeReferenceListType > | NodeReferencesType |
Protected Member Functions | |
virtual char * | GetAssociatedNodeIDReference () |
virtual char * | GetParentNodeIDReference () |
void | InvokeHierarchyModifiedEvent (vtkMRMLNode *node=nullptr) |
void | operator= (const vtkMRMLHierarchyNode &) |
void | SetAssociatedNodeIDReference (const char *) |
void | SetParentNodeIDReference (const char *id) |
String ID of the parent hierarchy MRML node More... | |
void | UpdateChildrenMap () |
vtkMRMLHierarchyNode () | |
vtkMRMLHierarchyNode (const vtkMRMLHierarchyNode &) | |
~vtkMRMLHierarchyNode () override | |
Protected Member Functions inherited from vtkMRMLNode | |
virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More... | |
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More... | |
virtual char * | GetTempURLString () |
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
virtual void | InvalidateNodeReferences () |
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
Return true if the reference role is generic (ends with '/') or false otherwise. More... | |
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is modified. More... | |
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is removed (set to nullptr). More... | |
void | operator= (const vtkMRMLNode &) |
void | ParseReferencesAttribute (const char *attValue, std::set< std::string > &references) |
virtual void | SetTempURLString (const char *) |
Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More... | |
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
virtual void | UpdateNodeReferences (const char *referenceRole=nullptr) |
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
vtkMRMLNode () | |
vtkMRMLNode (const vtkMRMLNode &) | |
~vtkMRMLNode () override | |
critical to have a virtual destructor! More... | |
Static Protected Member Functions | |
static void | AssociatedHierarchyIsModified (vtkMRMLScene *scene) |
Mark hierarchy as modified. More... | |
static void | HierarchyIsModified (vtkMRMLScene *scene) |
Mark hierarchy as modified when you. More... | |
static int | UpdateAssociatedToHierarchyMap (vtkMRMLScene *scene) |
Static Protected Member Functions inherited from vtkMRMLNode | |
static void | MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData) |
Protected Attributes | |
int | AllowMultipleChildren |
is this a node that's only supposed to have one child? More... | |
char * | AssociatedNodeIDReference |
String ID of the associated MRML node More... | |
char * | ParentNodeIDReference |
double | SortingValue |
Protected Attributes inherited from vtkMRMLNode | |
int | AddToScene {1} |
AttributesType | Attributes |
vtkIntArray * | ContentModifiedEvents |
char * | Description {nullptr} |
int | HideFromEditors {0} |
char * | ID {nullptr} |
int | InMRMLCallbackFlag {0} |
Flag to avoid event loops More... | |
vtkCallbackCommand * | MRMLCallbackCommand |
Holders for MRML callbacks. More... | |
vtkObserverManager * | MRMLObserverManager |
char * | Name {nullptr} |
NodeReferenceEventsType | NodeReferenceEvents |
std::map< std::string, std::string > | NodeReferenceMRMLAttributeNames |
NodeReferencesType | NodeReferences |
int | SaveWithScene {true} |
vtkWeakPointer< vtkMRMLScene > | Scene |
int | Selectable {1} |
int | Selected {0} |
bool | UndoEnabled {false} |
Static Protected Attributes | |
static double | MaximumSortingValue |
static std::map< vtkMRMLScene *, AssociatedHierarchyNodesType > | SceneAssociatedHierarchyNodes |
static std::map< vtkMRMLScene *, vtkMTimeType > | SceneAssociatedHierarchyNodesMTime |
static std::map< vtkMRMLScene *, HierarchyChildrenNodesType > | SceneHierarchyChildrenNodes |
static std::map< vtkMRMLScene *, vtkMTimeType > | SceneHierarchyChildrenNodesMTime |
Abstract class representing a hierarchy member.
Definition at line 28 of file vtkMRMLHierarchyNode.h.
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Definition at line 208 of file vtkMRMLHierarchyNode.h.
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Definition at line 195 of file vtkMRMLHierarchyNode.h.
Definition at line 32 of file vtkMRMLHierarchyNode.h.
anonymous enum |
ChildNodeAddedEvent is send when a child node added to this parent.
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ChildNodeAddedEvent | |
ChildNodeRemovedEvent |
Definition at line 122 of file vtkMRMLHierarchyNode.h.
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Mark hierarchy as modified.
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Copy the node's attributes to this object
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLSubjectHierarchyLegacyNode, and vtkMRMLModelHierarchyNode.
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Create instance of the default node. Like New only virtual.
Implements vtkMRMLNode.
Reimplemented in vtkMRMLSubjectHierarchyLegacyNode, vtkMRMLModelHierarchyNode, and vtkMRMLAnnotationHierarchyNode.
void vtkMRMLHierarchyNode::GetAllChildrenNodes | ( | std::vector< vtkMRMLHierarchyNode *> & | childrenNodes | ) |
Given this hierarchy node returns all it's children recursively.
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turn off if only want to have one child associated with this hierarchy node, as with the leaf type nodes that are pointing to a single mrml node. Used first in checking drag and drop targets. Default to true.
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Find all associated children nodes of a specified class in the hierarchy if childClass is nullptr returns all associated children nodes.
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Get Hierarchy node for a given associated node
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Get node associated with this hierarchy node.
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String ID of the corresponding displayable MRML node
Definition at line 132 of file vtkMRMLHierarchyNode.h.
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std::vector< vtkMRMLHierarchyNode *> vtkMRMLHierarchyNode::GetChildrenNodes | ( | ) |
Given this hierarchy node returns all it's 1st level children (not recursive). Note: Most compilers don't make a copy of the list if you call the function like that: std::vector< vtkMRMLHierarchyNode* > children = this->GetChildrenNodes();
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Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLSubjectHierarchyLegacyNode, vtkMRMLDisplayableHierarchyNode, vtkMRMLModelHierarchyNode, and vtkMRMLAnnotationHierarchyNode.
int vtkMRMLHierarchyNode::GetIndexInParent | ( | ) |
Get index of this node in it's parent based on the value of their SortingValue.
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Get node XML tag name (like Volume, Model)
Implements vtkMRMLNode.
Reimplemented in vtkMRMLSubjectHierarchyLegacyNode, vtkMRMLModelHierarchyNode, and vtkMRMLAnnotationHierarchyNode.
Definition at line 51 of file vtkMRMLHierarchyNode.h.
vtkMRMLHierarchyNode* vtkMRMLHierarchyNode::GetNthChildNode | ( | int | index | ) |
Get n-th child node sorted in the order of their SortingValue.
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Returns the number of immediate children in the hierarchy.
Definition at line 97 of file vtkMRMLHierarchyNode.h.
vtkMRMLHierarchyNode* vtkMRMLHierarchyNode::GetParentNode | ( | ) |
Associated prent MRML node
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String ID of the parent hierarchy MRML node
Definition at line 79 of file vtkMRMLHierarchyNode.h.
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vtkMRMLHierarchyNode* vtkMRMLHierarchyNode::GetTopParentNode | ( | ) |
Get the top parent node in the hierarchy
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Mark hierarchy as modified when you.
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Invoke hierarchy modified event(s) It should be fired on any node that see its location changed relative to it parent, and also on a parent that add/remove/move a child Invoke the event on the passed node if not null, otherwise on the associated node if not null.
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Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLSubjectHierarchyLegacyNode, vtkMRMLDisplayableHierarchyNode, vtkMRMLModelHierarchyNode, and vtkMRMLAnnotationHierarchyNode.
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void vtkMRMLHierarchyNode::MoveInParent | ( | int | increment | ) |
Move this node in it's parent up (positive increment) or down (negative increment) by 'increment' number of places
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Read node attributes from XML file
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLSubjectHierarchyLegacyNode, vtkMRMLModelHierarchyNode, and vtkMRMLAnnotationHierarchyNode.
void vtkMRMLHierarchyNode::RemoveAllHierarchyChildrenNodes | ( | ) |
Removes all children hierarchy nodes including children of children, etc.
void vtkMRMLHierarchyNode::RemoveHierarchyChildrenNodes | ( | ) |
Removes immediate children nodes, their children are reparented to this parent node.
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void vtkMRMLHierarchyNode::SetIndexInParent | ( | int | index | ) |
Set index of this node in it's parent based on the value of their SortingValue.
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String ID of the parent hierarchy MRML node
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Set the reference node to current scene.
Reimplemented from vtkMRMLNode.
void vtkMRMLHierarchyNode::SetSortingValue | ( | double | value | ) |
Node's Sorting Value
Use a method for Set because it needs to call modified on any associated
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Create Associated to hierarchy map, return number of Associated hierarchy nodes
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Update the stored reference to another node in the scene
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLModelHierarchyNode.
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Updates this node if it depends on other nodes when the node is deleted in the scene
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLModelHierarchyNode.
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Observe the reference transform node
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLModelHierarchyNode.
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Write this node's information to a MRML file in XML format.
Reimplemented from vtkMRMLNode.
Reimplemented in vtkMRMLSubjectHierarchyLegacyNode, vtkMRMLModelHierarchyNode, and vtkMRMLAnnotationHierarchyNode.
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is this a node that's only supposed to have one child?
Definition at line 221 of file vtkMRMLHierarchyNode.h.
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String ID of the associated MRML node
Definition at line 192 of file vtkMRMLHierarchyNode.h.
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Definition at line 216 of file vtkMRMLHierarchyNode.h.
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Definition at line 178 of file vtkMRMLHierarchyNode.h.
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Definition at line 210 of file vtkMRMLHierarchyNode.h.
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Definition at line 212 of file vtkMRMLHierarchyNode.h.
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Definition at line 199 of file vtkMRMLHierarchyNode.h.
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Definition at line 200 of file vtkMRMLHierarchyNode.h.
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Definition at line 214 of file vtkMRMLHierarchyNode.h.