1#ifndef __qSlicerSceneViewsModuleDialog_h
2#define __qSlicerSceneViewsModuleDialog_h
qMRMLScreenShotDialog(QWidget *parent=nullptr)
~qSlicerSceneViewsModuleDialog() override
void reset()
Reset the dialog and give it a unique name.
void setLogic(vtkSlicerSceneViewsModuleLogic *logic)
Set the SceneViews module logic.
qMRMLScreenShotDialog Superclass
void loadNode(const QString &nodeId)
Initialize this dialog with values from an existing annotation Snapshot node.
qSlicerSceneViewsModuleDialog(QWidget *parent=nullptr)