1#ifndef __qSlicerSceneViewsModuleDialog_h
2#define __qSlicerSceneViewsModuleDialog_h
8class qSlicerSceneViewsModuleDialogPrivate;
40 QScopedPointer<qSlicerSceneViewsModuleDialogPrivate> d_ptr;
qMRMLScreenShotDialog(QWidget *parent=nullptr)
void loadSceneViewInfo(int index)
Initialize this dialog with values from an existing scene view.
void onCaptureDisplayNodesClicked()
~qSlicerSceneViewsModuleDialog() override
void reset()
Reset the dialog and give it a unique name.
void onCaptureViewNodesClicked()
void setLogic(vtkSlicerSceneViewsModuleLogic *logic)
Set the SceneViews module logic.
qMRMLScreenShotDialog Superclass
void onUpdateExistingNodesClicked()
qSlicerSceneViewsModuleDialog(QWidget *parent=nullptr)
void onNodeSelectionChanged()