15 #ifndef __vtkMRMLSceneViewStorageNode_h 16 #define __vtkMRMLSceneViewStorageNode_h 28 void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
34 virtual const
char* GetNodeTagName() VTK_OVERRIDE {
return "SceneViewStorage";}
virtual int ReadDataInternal(vtkMRMLNode *refNode)
virtual void InitializeSupportedReadFileTypes()
void operator=(const vtkMRMLStorageNode &)
virtual vtkMRMLNode * CreateNodeInstance() VTK_OVERRIDE=0
Create instance of the default node. Like New only virtual.
A supercalss for other storage nodes.
MRML node for model storage on disk.
void PrintSelf(ostream &os, vtkIndent indent) VTK_OVERRIDE
virtual void InitializeSupportedWriteFileTypes()
virtual int WriteDataInternal(vtkMRMLNode *refNode)
Abstract Superclass for all specific types of MRML nodes.
virtual bool CanReadInReferenceNode(vtkMRMLNode *refNode)=0