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vtkAbstractArray * | AddColumn (vtkAbstractArray *column=0) |
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int | AddEmptyRow () |
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virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
| Copy the node's attributes to this object. More...
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void | CopyAllColumnProperties (const std::string &sourceColumnName, const std::string &targetColumnName) |
| Copy all properties from one column to another. More...
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virtual vtkMRMLStorageNode * | CreateDefaultStorageNode () VTK_OVERRIDE |
| Create default storage node or NULL if does not have one. More...
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virtual vtkMRMLNode * | CreateNodeInstance () VTK_OVERRIDE |
| Standard methods for MRML nodes. More...
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void | GetAllColumnPropertyNames (vtkStringArray *propertyNames) |
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std::string | GetCellText (int rowIndex, int columnIndex) |
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virtual const char * | GetClassName () |
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std::string | GetColumnDescription (const std::string &columnName) |
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int | GetColumnIndex (const char *columnName) |
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int | GetColumnIndex (vtkAbstractArray *column) |
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std::string | GetColumnLongName (const std::string &columnName) |
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std::string | GetColumnName (int columnIndex) |
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std::string | GetColumnNullValue (const std::string &columnName) |
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std::string | GetColumnProperty (const std::string &columnName, const std::string &propertyName) |
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std::string | GetColumnProperty (int columnIndex, const std::string &propertyName) |
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int | GetColumnType (const std::string &columnName) |
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std::string | GetColumnUnitLabel (const std::string &columnName) |
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int | GetColumnValueTypeFromSchema (const std::string &columnName) |
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virtual bool | GetLocked () |
| Table contents cannot be edited through the user interface. More...
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virtual const char * | GetNodeTagName () VTK_OVERRIDE |
| Get node XML tag name (like Volume, Model) More...
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int | GetNumberOfColumns () |
| Convenience method for getting number of columns in the table. More...
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int | GetNumberOfRows () |
| Convenience method for getting number of rows in the table. More...
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virtual vtkTable * | GetSchema () |
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virtual vtkTable * | GetTable () |
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virtual bool | GetUseColumnNameAsColumnHeader () |
| Column name should be treated as column label. More...
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virtual bool | GetUseFirstColumnAsRowHeader () |
| First column should be treated as row label. More...
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vtkIdType | InsertNextBlankRowWithNullValues (vtkTable *table) |
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) VTK_OVERRIDE |
| Method to propagate events generated in mrml. More...
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virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
| Set node attributes. More...
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void | RemoveAllColumnProperties (const std::string &columnName) |
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void | RemoveAllColumnProperties (int columnIndex) |
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bool | RemoveAllColumns () |
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bool | RemoveColumn (int columnIndex) |
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void | RemoveColumnProperty (const std::string &propertyName) |
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bool | RemoveRow (int rowIndex) |
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bool | RenameColumn (int columnIndex, const char *newName) |
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virtual void | SetAndObserveSchema (vtkTable *schema) |
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virtual void | SetAndObserveTable (vtkTable *table) |
| Get and Set Macros. More...
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bool | SetCellText (int rowIndex, int columnIndex, const char *text) |
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void | SetColumnDescription (const std::string &columnName, const std::string &description) |
| Set human-readable description of a column. More...
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void | SetColumnLongName (const std::string &columnName, const std::string &description) |
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void | SetColumnNullValue (const std::string &columnName, const std::string &nullValue) |
| Set null value for blank rows and missing values. More...
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void | SetColumnProperty (const std::string &columnName, const std::string &propertyName, const std::string &propertyValue) |
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void | SetColumnProperty (int columnIndex, const std::string &propertyName, const std::string &propertyValue) |
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bool | SetColumnType (const std::string &columnName, int typeId) |
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void | SetColumnUnitLabel (const std::string &columnName, const std::string &unitLabel) |
| Set measurement unit for the data stored in the selected column. More...
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bool | SetDefaultColumnType (const std::string &type, const std::string &nullValue="") |
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virtual void | SetLocked (bool) |
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virtual void | SetUseColumnNameAsColumnHeader (bool) |
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virtual void | SetUseFirstColumnAsRowHeader (bool) |
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virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
| Write this node's information to a MRML file in XML format. More...
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
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virtual bool | AddDefaultStorageNode (const char *filename=NULL) |
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virtual std::string | GetDefaultStorageNodeClassName (const char *filename=NULL) |
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virtual bool | GetModifiedSinceRead () |
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vtkMRMLStorageNode * | GetNthStorageNode (int n) |
| Get associated display MRML node. More...
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const char * | GetNthStorageNodeID (int n) |
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int | GetNumberOfStorageNodes () |
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const char * | GetSlicerDataType () |
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vtkMRMLStorageNode * | GetStorageNode () |
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const char * | GetStorageNodeID () |
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virtual vtkTagTable * | GetUserTagTable () |
| Methods for user-specified metadata. More...
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
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void | SetAndObserveStorageNodeID (const char *storageNodeID) |
| String ID of the storage MRML node. More...
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void | SetSlicerDataType (const char *type) |
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virtual void | StorableModified () |
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virtual void | UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE |
| Finds the storage node and read the data. More...
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
|
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
|
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
|
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virtual vtkMRMLScene * | GetScene () |
| Only the scene can set itself to the node. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
|
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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virtual void | Modified () VTK_OVERRIDE |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
|
|
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
|
|
virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe the Nth node ID for a specific reference role. More...
|
|
void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
|
|
virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
|
|
void | SetDisableModifiedEvent (int onOff) |
|
virtual void | SetHideFromEditors (int) |
|
void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
|
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
|
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
|
|
virtual void | SetSaveWithScene (int) |
|
virtual void | SetScene (vtkMRMLScene *scene) |
|
virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
|
|
virtual void | SetSelectable (int) |
|
virtual void | SetSelected (int) |
|
void | SetSingletonOff () |
|
void | SetSingletonOn () |
|
virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
|
|
virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
|
|
virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
|
|
virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
|
|
const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
|
|
const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
|
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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|
|
std::string | GetColumnPropertyInternal (const std::string &columnName, const std::string &propertyName) |
| Get column property, even for reserved properties. More...
|
|
vtkIdType | GetPropertyRowIndex (const std::string &columnName) |
|
void | operator= (const vtkMRMLTableNode &) |
|
void | SetColumnPropertyInternal (const std::string &columnName, const std::string &propertyName, const std::string &propertyValue) |
| Set column property, even for reserved properties. More...
|
|
| vtkMRMLTableNode () |
| Constructor and destructor. More...
|
|
| vtkMRMLTableNode (const vtkMRMLTableNode &) |
|
| ~vtkMRMLTableNode () |
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virtual const char * | GetStorageNodeReferenceMRMLAttributeName () |
|
virtual const char * | GetStorageNodeReferenceRole () |
|
virtual vtkTimeStamp | GetStoredTime () |
|
void | operator= (const vtkMRMLStorableNode &) |
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| vtkMRMLStorableNode () |
|
| vtkMRMLStorableNode (const vtkMRMLStorableNode &) |
|
| ~vtkMRMLStorableNode () |
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virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
| Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
|
|
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
| Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
|
|
virtual char * | GetTempURLString () |
|
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
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virtual void | InvalidateNodeReferences () |
|
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
| Return true if the reference role is generic (ends with '/') or false otherwise. More...
|
|
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
|
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
| Called when a referenced node pointer is modified. More...
|
|
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
| Called when a referenced node pointer is removed (set to NULL). More...
|
|
void | operator= (const vtkMRMLNode &) |
|
void | ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references) |
|
virtual void | SetTempURLString (const char *) |
| Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
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vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
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virtual void | UpdateNodeReferences (const char *referenceRole=NULL) |
|
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
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| vtkMRMLNode () |
|
| vtkMRMLNode (const vtkMRMLNode &) |
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virtual | ~vtkMRMLNode () |
| critical to have a virtual destructor! More...
|
|
MRML node to represent a table object.
This class can store a spreadsheet. Data is stored as a vtkTable object. A few convenience methods are provided for manipulating rows, columns, and cells. For performance-critical use cases it is recommended to manipulate the vtkTable object directly. If the vtkTable object content is modified then Modified() method has to be called on the vtkTable object when modifications are completed.
Definition at line 44 of file vtkMRMLTableNode.h.