| 
| virtual void  | Copy (vtkMRMLNode *node) VTK_OVERRIDE | 
|   | Copy the node's attributes to this object.  More...
  | 
|   | 
| virtual vtkMRMLNode *  | CreateNodeInstance () VTK_OVERRIDE | 
|   | MRMLNode methods.  More...
  | 
|   | 
| const char *  | GetActiveTag () | 
|   | 
| virtual vtkMatrix4x4 *  | GetAppliedTransform () | 
|   | 
| virtual vtkCamera *  | GetCamera () | 
|   | vtkCamera  More...
  | 
|   | 
| virtual const char *  | GetClassName () | 
|   | 
| double *  | GetFocalPoint () | 
|   | 
| void  | GetFocalPoint (double focalPoint[3]) | 
|   | 
| virtual const char *  | GetNodeTagName () VTK_OVERRIDE | 
|   | Get node XML tag name (like Volume, Model)  More...
  | 
|   | 
| int  | GetParallelProjection () | 
|   | Set camera ParallelProjection flag.  More...
  | 
|   | 
| double  | GetParallelScale () | 
|   | Set camera Parallel Scale.  More...
  | 
|   | 
| double *  | GetPosition () | 
|   | 
| void  | GetPosition (double position[3]) | 
|   | 
| double  | GetViewAngle () | 
|   | 
| double *  | GetViewUp () | 
|   | 
| void  | GetViewUp (double viewUp[3]) | 
|   | 
| virtual int  | IsA (const char *type) | 
|   | 
| void  | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE | 
|   | 
| virtual void  | ProcessMRMLEvents (vtkObject *, unsigned long, void *) VTK_OVERRIDE | 
|   | alternative method to propagate events generated in Camera nodes  More...
  | 
|   | 
| virtual void  | ReadXMLAttributes (const char **atts) VTK_OVERRIDE | 
|   | Read node attributes from XML file.  More...
  | 
|   | 
| void  | Reset (bool resetRotation, bool resetTranslation=true, bool resetDistance=true, vtkRenderer *renderer=0) | 
|   | 
| void  | ResetClippingRange () | 
|   | Reset the clipping range just based on its position and focal point.  More...
  | 
|   | 
| void  | RotateAround (RASAxis axis, bool clockWise) | 
|   | 
| void  | RotateAround (RASAxis axis, double angle=15.) | 
|   | 15 degrees by default  More...
  | 
|   | 
| void  | RotateTo (Direction position) | 
|   | 
| virtual void  | SetActiveTag (const char *) | 
|   | 
| virtual void  | SetAppliedTransform (vtkMatrix4x4 *appliedTransform) | 
|   | 
| void  | SetFocalPoint (double focalPoint[3]) | 
|   | 
| void  | SetFocalPoint (double x, double y, double z) | 
|   | 
| void  | SetParallelProjection (int parallelProjection) | 
|   | Set camera ParallelProjection flag.  More...
  | 
|   | 
| void  | SetParallelScale (double scale) | 
|   | Set camera Parallel Scale.  More...
  | 
|   | 
| void  | SetPosition (double position[3]) | 
|   | 
| void  | SetPosition (double x, double y, double z) | 
|   | 
| virtual void  | SetSceneReferences () VTK_OVERRIDE | 
|   | Mark the active tag node as references.  More...
  | 
|   | 
| void  | SetViewAngle (double viewAngle) | 
|   | 
| void  | SetViewUp (double viewUp[3]) | 
|   | 
| void  | SetViewUp (double vx, double vy, double vz) | 
|   | 
| void  | TranslateAlong (ScreenAxis axis, bool positive) | 
|   | 
| virtual void  | UpdateReferenceID (const char *oldID, const char *newID) VTK_OVERRIDE | 
|   | Update the stored reference to another node in the scene.  More...
  | 
|   | 
| virtual void  | UpdateReferences () VTK_OVERRIDE | 
|   | 
| virtual void  | WriteXML (ostream &of, int indent) VTK_OVERRIDE | 
|   | Write this node's information to a MRML file in XML format.  More...
  | 
|   | 
| virtual void  | ApplyTransform (vtkAbstractTransform *transform) | 
|   | 
| virtual void  | ApplyTransformMatrix (vtkMatrix4x4 *transformMatrix) | 
|   | 
| virtual bool  | CanApplyNonLinearTransforms () const | 
|   | 
| vtkMRMLTransformNode *  | GetParentTransformNode () | 
|   | Associated transform MRML node.  More...
  | 
|   | 
| const char *  | GetTransformNodeID () | 
|   | Get referenced transform node id.  More...
  | 
|   | 
| bool  | HardenTransform () | 
|   | 
| void  | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE | 
|   | 
| bool  | SetAndObserveTransformNodeID (const char *transformNodeID) | 
|   | 
| virtual void  | TransformPointFromWorld (const double inWorld[3], double outLocal[3]) | 
|   | 
| virtual void  | TransformPointFromWorld (const vtkVector3d &inWorld, vtkVector3d &outLocal) | 
|   | 
| virtual void  | TransformPointToWorld (const double inLocal[3], double outWorld[3]) | 
|   | 
| virtual void  | TransformPointToWorld (const vtkVector3d &inLocal, vtkVector3d &outWorld) | 
|   | 
| void  | AddAndObserveStorageNodeID (const char *storageNodeID) | 
|   | 
| virtual bool  | AddDefaultStorageNode (const char *filename=NULL) | 
|   | 
| virtual vtkMRMLStorageNode *  | CreateDefaultStorageNode () | 
|   | 
| virtual std::string  | GetDefaultStorageNodeClassName (const char *filename=NULL) | 
|   | 
| virtual bool  | GetModifiedSinceRead () | 
|   | 
| vtkMRMLStorageNode *  | GetNthStorageNode (int n) | 
|   | Get associated display MRML node.  More...
  | 
|   | 
| const char *  | GetNthStorageNodeID (int n) | 
|   | 
| int  | GetNumberOfStorageNodes () | 
|   | 
| const char *  | GetSlicerDataType () | 
|   | 
| vtkMRMLStorageNode *  | GetStorageNode () | 
|   | 
| const char *  | GetStorageNodeID () | 
|   | 
| virtual vtkTagTable *  | GetUserTagTable () | 
|   | Methods for user-specified metadata.  More...
  | 
|   | 
| void  | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE | 
|   | 
| void  | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) | 
|   | 
| void  | SetAndObserveStorageNodeID (const char *storageNodeID) | 
|   | String ID of the storage MRML node.  More...
  | 
|   | 
| void  | SetSlicerDataType (const char *type) | 
|   | 
| virtual void  | StorableModified () | 
|   | 
| virtual void  | UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE | 
|   | Finds the storage node and read the data.  More...
  | 
|   | 
| vtkMRMLNode *  | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) | 
|   | Add and observe a reference node from this node for a specific referenceRole.  More...
  | 
|   | 
| vtkMRMLNode *  | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) | 
|   | Convenience method that adds a referencedNodeID at the end of the list.  More...
  | 
|   | 
| void  | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) | 
|   | Add a referenceRole.  More...
  | 
|   | 
| virtual void  | AddToSceneOff () | 
|   | 
| virtual void  | AddToSceneOn () | 
|   | 
| virtual void  | CopyReferences (vtkMRMLNode *node) | 
|   | Copy the references of the node into this.  More...
  | 
|   | 
| void  | CopyWithoutModifiedEvent (vtkMRMLNode *node) | 
|   | 
| void  | CopyWithScene (vtkMRMLNode *node) | 
|   | Copy everything (including Scene and ID) from another node of the same type.  More...
  | 
|   | 
| void  | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) | 
|   | Copy everything (including Scene and ID) from another node of the same type.  More...
  | 
|   | 
| void  | CopyWithSingleModifiedEvent (vtkMRMLNode *node) | 
|   | 
| void  | DisableModifiedEventOff () | 
|   | 
| void  | DisableModifiedEventOn () | 
|   | 
| virtual int  | EndModify (int previousDisableModifiedEventState) | 
|   | End modifying the node.  More...
  | 
|   | 
| virtual int  | GetAddToScene () | 
|   | node added to MRML scene.  More...
  | 
|   | 
| const char *  | GetAttribute (const char *name) | 
|   | Get value of a name value pair attribute.  More...
  | 
|   | 
| std::vector< std::string >  | GetAttributeNames () | 
|   | Get all attribute names.  More...
  | 
|   | 
| void  | GetAttributeNames (vtkStringArray *attributeNames) | 
|   | Get all attribute names. Python-wrappable version.  More...
  | 
|   | 
| virtual char *  | GetDescription () | 
|   | 
| virtual int  | GetDisableModifiedEvent () | 
|   | Turn on/off generating InvokeEvent for set macros.  More...
  | 
|   | 
| virtual int  | GetHideFromEditors () | 
|   | Describes if the node is hidden.  More...
  | 
|   | 
| virtual char *  | GetID () | 
|   | ID use by other nodes to reference this node in XML.  More...
  | 
|   | 
| virtual int  | GetInMRMLCallbackFlag () | 
|   | Flags to avoid event loops.  More...
  | 
|   | 
| virtual int  | GetModifiedEventPending () | 
|   | 
| virtual char *  | GetName () | 
|   | 
| vtkMRMLNode *  | GetNodeReference (const char *referenceRole) | 
|   | 
| const char *  | GetNodeReferenceID (const char *referenceRole) | 
|   | Utility function that returns the first node id for a specific referenceRole.  More...
  | 
|   | 
| void  | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) | 
|   | Return a list of the referenced node IDs.  More...
  | 
|   | 
| void  | GetNodeReferenceRoles (std::vector< std::string > &roles) | 
|   | 
| void  | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) | 
|   | Return a list of the referenced nodes.  More...
  | 
|   | 
| vtkMRMLNode *  | GetNthNodeReference (const char *referenceRole, int n) | 
|   | Get referenced MRML node for a specific referenceRole.  More...
  | 
|   | 
| const char *  | GetNthNodeReferenceID (const char *referenceRole, int n) | 
|   | Return the string of the Nth node ID for a specific reference role.  More...
  | 
|   | 
| const char *  | GetNthNodeReferenceRole (int n) | 
|   | 
| int  | GetNumberOfNodeReferenceRoles () | 
|   | 
| int  | GetNumberOfNodeReferences (const char *referenceRole) | 
|   | Return the number of node IDs for a specific reference role (and nodes as they always have the same size).  More...
  | 
|   | 
| virtual int  | GetSaveWithScene () | 
|   | Save node with MRML scene.  More...
  | 
|   | 
| virtual vtkMRMLScene *  | GetScene () | 
|   | Only the scene can set itself to the node.  More...
  | 
|   | 
| virtual int  | GetSelectable () | 
|   | Describes if the node is selectable.  More...
  | 
|   | 
| virtual int  | GetSelected () | 
|   | Get/Set for Selected.  More...
  | 
|   | 
| virtual char *  | GetSingletonTag () | 
|   | 
| bool  | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) | 
|   | Return true if referencedNodeID is in the node ID list for a specific referenceRole.  More...
  | 
|   | 
| virtual void  | HideFromEditorsOff () | 
|   | 
| virtual void  | HideFromEditorsOn () | 
|   | 
| virtual void  | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) | 
|   | This method allows the node to compress events.  More...
  | 
|   | 
| virtual int  | InvokePendingModifiedEvent () | 
|   | Invokes any modified events that are pending.  More...
  | 
|   | 
| bool  | IsSingleton () | 
|   | 
| virtual void  | Modified () VTK_OVERRIDE | 
|   | Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent.  More...
  | 
|   | 
| virtual void  | OnNodeAddedToScene () | 
|   | 
| void  | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE | 
|   | 
| virtual void  | ProcessChildNode (vtkMRMLNode *) | 
|   | Set dependencies between this node and a child node when parsing XML file.  More...
  | 
|   | 
| void  | RemoveAttribute (const char *name) | 
|   | Remove attribute with the specified name.  More...
  | 
|   | 
| void  | RemoveNodeReferenceIDs (const char *referenceRole) | 
|   | Remove all node IDs and associated nodes for a specific referenceRole.  More...
  | 
|   | 
| void  | RemoveNthNodeReferenceID (const char *referenceRole, int n) | 
|   | Convenience method that removes the Nth node ID from the list.  More...
  | 
|   | 
| virtual void  | Reset (vtkMRMLNode *defaultNode) | 
|   | Reset node attributes to the initial state as defined in the constructor or the passed default node.  More...
  | 
|   | 
| virtual void  | SaveWithSceneOff () | 
|   | 
| virtual void  | SaveWithSceneOn () | 
|   | 
| virtual void  | SelectableOff () | 
|   | 
| virtual void  | SelectableOn () | 
|   | 
| virtual void  | SelectedOff () | 
|   | 
| virtual void  | SelectedOn () | 
|   | 
| virtual void  | SetAddToScene (int) | 
|   | 
| void  | SetAddToSceneNoModify (int value) | 
|   | 
| vtkMRMLNode *  | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) | 
|   | Set and observe a reference node from this node for a specific referenceRole.  More...
  | 
|   | 
| vtkMRMLNode *  | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) | 
|   | Set and observe the Nth node ID for a specific reference role.  More...
  | 
|   | 
| void  | SetAttribute (const char *name, const char *value) | 
|   | Set a name value pair attribute.  More...
  | 
|   | 
| virtual void  | SetDescription (const char *) | 
|   | Text description of this node, to be set by the user.  More...
  | 
|   | 
| void  | SetDisableModifiedEvent (int onOff) | 
|   | 
| virtual void  | SetHideFromEditors (int) | 
|   | 
| void  | SetInMRMLCallbackFlag (int flag) | 
|   | 
| virtual void  | SetName (const char *) | 
|   | Name of this node, to be set by the user.  More...
  | 
|   | 
| vtkMRMLNode *  | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) | 
|   | Set a reference to a node with specified nodeID from this node for a specific referenceRole.  More...
  | 
|   | 
| vtkMRMLNode *  | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) | 
|   | Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole.  More...
  | 
|   | 
| virtual void  | SetSaveWithScene (int) | 
|   | 
| virtual void  | SetScene (vtkMRMLScene *scene) | 
|   | 
| virtual void  | SetSelectable (int) | 
|   | 
| virtual void  | SetSelected (int) | 
|   | 
| void  | SetSingletonOff () | 
|   | 
| void  | SetSingletonOn () | 
|   | 
| virtual void  | SetSingletonTag (const char *) | 
|   | Tag that make this node a singleton in the scene.  More...
  | 
|   | 
| virtual int  | StartModify () | 
|   | Start modifying the node. Disable Modify events.  More...
  | 
|   | 
| const char *  | URLDecodeString (const char *inString) | 
|   | Decode a URL string.  More...
  | 
|   | 
| const char *  | URLEncodeString (const char *inString) | 
|   | Encode a URL string.  More...
  | 
|   | 
| virtual void  | WriteNodeBodyXML (ostream &of, int indent) | 
|   | Write this node's body to a MRML file in XML format.  More...
  | 
|   | 
 | 
| vtkMRMLCameraNode *  | FindActiveTagInScene (const char *tag) | 
|   | 
| void  | operator= (const vtkMRMLCameraNode &) | 
|   | 
| void  | SetAndObserveCamera (vtkCamera *camera) | 
|   | 
| void  | SetCamera (vtkCamera *camera) | 
|   | 
| void  | SetInternalActiveTag (const char *id) | 
|   | 
|   | vtkMRMLCameraNode () | 
|   | 
|   | vtkMRMLCameraNode (const vtkMRMLCameraNode &) | 
|   | 
|   | ~vtkMRMLCameraNode () | 
|   | 
| virtual const char *  | GetTransformNodeReferenceMRMLAttributeName () | 
|   | 
| virtual const char *  | GetTransformNodeReferenceRole () | 
|   | 
| virtual void  | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) VTK_OVERRIDE | 
|   | Called when a node reference ID is added (list size increased).  More...
  | 
|   | 
| virtual void  | OnNodeReferenceModified (vtkMRMLNodeReference *reference) VTK_OVERRIDE | 
|   | Called when a node reference ID is modified.  More...
  | 
|   | 
| virtual void  | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) VTK_OVERRIDE | 
|   | Called after a node reference ID is removed (list size decreased).  More...
  | 
|   | 
| void  | operator= (const vtkMRMLTransformableNode &) | 
|   | 
|   | vtkMRMLTransformableNode () | 
|   | 
|   | vtkMRMLTransformableNode (const vtkMRMLTransformableNode &) | 
|   | 
|   | ~vtkMRMLTransformableNode () | 
|   | 
| virtual const char *  | GetStorageNodeReferenceMRMLAttributeName () | 
|   | 
| virtual const char *  | GetStorageNodeReferenceRole () | 
|   | 
| virtual vtkTimeStamp  | GetStoredTime () | 
|   | 
| void  | operator= (const vtkMRMLStorableNode &) | 
|   | 
|   | vtkMRMLStorableNode () | 
|   | 
|   | vtkMRMLStorableNode (const vtkMRMLStorableNode &) | 
|   | 
|   | ~vtkMRMLStorableNode () | 
|   | 
| virtual const char *  | GetMRMLAttributeNameFromReferenceRole (const char *refRole) | 
|   | Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise.  More...
  | 
|   | 
| virtual const char *  | GetReferenceRoleFromMRMLAttributeName (const char *attName) | 
|   | Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise.  More...
  | 
|   | 
| virtual char *  | GetTempURLString () | 
|   | 
| void  | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) | 
|   | 
| virtual void  | InvalidateNodeReferences () | 
|   | 
| virtual bool  | IsReferenceRoleGeneric (const char *refRole) | 
|   | Return true if the reference role is generic (ends with '/') or false otherwise.  More...
  | 
|   | 
| void  | operator= (const vtkMRMLNode &) | 
|   | 
| void  | ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references) | 
|   | 
| virtual void  | SetTempURLString (const char *) | 
|   | Get/Set the string used to manage encoding/decoding of strings/URLs with special characters.  More...
  | 
|   | 
| vtkMRMLNode *  | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) | 
|   | 
| virtual void  | UpdateNodeReferences (const char *referenceRole=NULL) | 
|   | 
| virtual void  | UpdateNthNodeReference (const char *referenceRole, int n) | 
|   | 
|   | vtkMRMLNode () | 
|   | 
|   | vtkMRMLNode (const vtkMRMLNode &) | 
|   | 
| virtual  | ~vtkMRMLNode () | 
|   | critical to have a virtual destructor!  More...
  | 
|   |