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vtkMRMLNode * | CreateNodeInstance () override |
| Create instance of the default node. Like New only virtual. More...
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virtual vtkImageAppendComponents * | GetAppendComponents () |
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virtual const char * | GetClassName () |
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virtual vtkImageExtractComponents * | GetExtractIntensity () |
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virtual int | GetGlyphMode () |
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vtkAlgorithmOutput * | GetInputImageDataConnection () override |
| Get the input of the pipeline. More...
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const char * | GetNodeTagName () override |
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Get node XML tag name (like Volume, Model) More...
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virtual vtkImageRGBToHSI * | GetRGBToHSI () |
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virtual int | GetScalarMode () |
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virtual vtkImageShiftScale * | GetShiftScale () |
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Access to this class's internal filter elements More...
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std::vector< vtkMRMLGlyphableVolumeSliceDisplayNode * > | GetSliceGlyphDisplayNodes (vtkMRMLVolumeNode *vtkNotUsed(node)) override |
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virtual vtkImageThreshold * | GetThreshold () |
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) override |
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alternative method to propagate events generated in Display nodes More...
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void | ReadXMLAttributes (const char **atts) override |
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Set node attributes More...
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void | SetDefaultColorMap () override |
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set gray colormap More...
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virtual void | SetGlyphMode (int) |
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void | SetGlyphModeToLines () |
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void | SetGlyphModeToTubes () |
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virtual void | SetScalarMode (int) |
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void | SetScalarModeToMagnitude () |
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void | UpdateImageDataPipeline () override |
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Update the pipeline based on this node attributes More...
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| vtkMRMLCopyContentMacro (vtkMRMLVectorVolumeDisplayNode) |
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void | WriteXML (ostream &of, int indent) override |
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Write this node's information to a MRML file in XML format. More...
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virtual void | AddSliceGlyphDisplayNodes (vtkMRMLVolumeNode *vtkNotUsed(node)) |
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add slice glyph display nodes if not already present and return it More...
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void | Copy (vtkMRMLNode *node) override |
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Copy the node's attributes to this object More...
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void | GetDisplayScalarRange (double range[2]) override |
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vtkMRMLColorNode * | GetGlyphColorNode () |
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Get associated color MRML node More...
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virtual char * | GetGlyphColorNodeID () |
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virtual int | GetVisualizationMode () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | SetAndObserveGlyphColorNodeID (const char *GlyphColorNodeID) |
|
String ID of the color MRML node More...
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void | SetAndObserveGlyphColorNodeID (std::string GlyphColorNodeID) |
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void | SetSceneReferences () override |
| Set Glyph color node ID as reference to the scene. More...
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virtual void | SetVisualizationMode (int) |
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void | SetVisualizationModeToBoth () |
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void | SetVisualizationModeToGlyphs () |
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void | SetVisualizationModeToScalarVolume () |
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void | UpdateReferenceID (const char *oldID, const char *newID) override |
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Update the stored reference to another node in the scene More...
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void | UpdateReferences () override |
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void | UpdateScene (vtkMRMLScene *scene) override |
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Finds the storage node and read the data More...
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void | AddWindowLevelPreset (double window, double level) |
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Add a window level preset More...
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void | AddWindowLevelPresetFromString (const char *preset) |
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Parse a string with window and level as double|double, and add a preset More...
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virtual void | ApplyThresholdOff () |
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virtual void | ApplyThresholdOn () |
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Specifies whether to apply the threshold More...
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virtual void | AutoThresholdOff () |
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virtual void | AutoThresholdOn () |
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Specifies whether the threshold should be set automatically More...
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virtual void | AutoWindowLevelOff () |
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virtual void | AutoWindowLevelOn () |
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Specifies whether windowing and leveling are to be performed automatically More...
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void | Copy (vtkMRMLNode *node) override |
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Copy the node's attributes to this object More...
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virtual int | GetApplyThreshold () |
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virtual int | GetAutoThreshold () |
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virtual int | GetAutoWindowLevel () |
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vtkAlgorithmOutput * | GetBackgroundImageStencilDataConnection () override |
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virtual int | GetInterpolate () |
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Set/Get interpolate reformated slices More...
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double | GetLevel () |
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The level value to use when autoWindowLevel is 'no' More...
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double | GetLevelPreset (int p) |
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virtual double | GetLowerThreshold () |
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int | GetNumberOfWindowLevelPresets () |
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Get the number of window/level presets More...
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vtkAlgorithmOutput * | GetOutputImageDataConnection () override |
| Gets the pipeline output. More...
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virtual double | GetUpperThreshold () |
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double | GetWindow () |
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The window value to use when autoWindowLevel is 'no' More...
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virtual bool | GetWindowLevelLocked () |
| Display Information. More...
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double | GetWindowLevelMax () |
| Utility function that returns the maximum value of the window level. More...
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double | GetWindowLevelMin () |
| Utility function that returns the minimum value of the window level. More...
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double | GetWindowPreset (int p) |
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Return a specific preset, returns 0 if p out of range More...
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virtual void | InterpolateOff () |
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virtual void | InterpolateOn () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ResetWindowLevelPresets () |
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Remove all presets More...
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virtual void | SetApplyThreshold (int) |
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virtual void | SetAutoThreshold (int) |
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virtual void | SetAutoWindowLevel (int) |
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void | SetBackgroundImageStencilDataConnection (vtkAlgorithmOutput *imageDataConnection) override |
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Get/set background mask stencil More...
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void | SetInputImageDataConnection (vtkAlgorithmOutput *imageDataConnection) override |
| Set the pipeline input. More...
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virtual void | SetInterpolate (int) |
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virtual void | SetLevel (double) |
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virtual void | SetLowerThreshold (double lower) |
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virtual void | SetThreshold (double lower, double upper) |
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virtual void | SetUpperThreshold (double upper) |
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virtual void | SetWindow (double) |
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virtual void | SetWindowLevel (double window, double level) |
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void | SetWindowLevelFromPreset (int p) |
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Set Window and Level from preset p More...
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virtual void | SetWindowLevelLocked (bool) |
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void | SetWindowLevelMinMax (double min, double max) |
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virtual vtkImageStencilData * | GetBackgroundImageStencilData () |
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virtual vtkAlgorithmOutput * | GetImageDataConnection () |
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virtual vtkImageData * | GetInputImageData () |
| Gets the pipeline input. To be reimplemented in subclasses. More...
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virtual vtkImageData * | GetOutputImageData () |
| Gets the pipeline output. To be reimplemented in subclasses. More...
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vtkMRMLVolumeNode * | GetVolumeNode () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) override |
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alternative method to propagate events generated in Display nodes More...
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void | ReadXMLAttributes (const char **atts) override |
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Read node attributes from XML file More...
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void | UpdateReferences () override |
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void | UpdateScene (vtkMRMLScene *scene) override |
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Finds the storage node and read the data More...
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| vtkMRMLCopyContentMacro (vtkMRMLVolumeDisplayNode) |
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void | WriteXML (ostream &of, int indent) override |
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Write this node's information to a MRML file in XML format. More...
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void | AddViewNodeID (const char *viewNodeID) |
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void | AutoScalarRangeOff () |
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void | AutoScalarRangeOn () |
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virtual void | ClippingOff () |
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virtual void | ClippingOn () |
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virtual void | EdgeVisibilityOff () |
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virtual void | EdgeVisibilityOn () |
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virtual void | FolderDisplayOverrideAllowedOff () |
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virtual void | FolderDisplayOverrideAllowedOn () |
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virtual int | GetActiveAttributeLocation () |
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const char * | GetActiveAttributeLocationAsString () |
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virtual vtkDataArray * | GetActiveScalarArray () |
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virtual char * | GetActiveScalarName () |
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virtual double | GetAmbient () |
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int | GetAutoScalarRange () |
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virtual int | GetClipping () |
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virtual void | GetColor (double [3]) |
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virtual void | GetColor (double &, double &, double &) |
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virtual double * | GetColor () |
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virtual vtkMRMLColorNode * | GetColorNode () |
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virtual char * | GetColorNodeID () |
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virtual double | GetDiffuse () |
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virtual vtkMRMLDisplayableNode * | GetDisplayableNode () |
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virtual double * | GetEdgeColor () |
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virtual void | GetEdgeColor (double &, double &, double &) |
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virtual void | GetEdgeColor (double [3]) |
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virtual int | GetEdgeVisibility () |
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virtual bool | GetFolderDisplayOverrideAllowed () |
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virtual int | GetInterpolateTexture () |
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virtual int | GetInterpolation () |
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virtual int | GetLighting () |
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virtual double | GetLineWidth () |
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const char * | GetNthViewNodeID (unsigned int index) |
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int | GetNumberOfViewNodeIDs () const |
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virtual double | GetOpacity () |
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virtual double | GetPointSize () |
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virtual double | GetPower () |
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virtual int | GetRepresentation () |
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virtual vtkDataSet * | GetScalarDataSet () |
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virtual double * | GetScalarRange () |
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virtual void | GetScalarRange (double &, double &) |
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virtual void | GetScalarRange (double [2]) |
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virtual int | GetScalarRangeFlag () |
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const char * | GetScalarRangeFlagAsString () |
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virtual int | GetScalarVisibility () |
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virtual double | GetSelectedAmbient () |
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virtual double * | GetSelectedColor () |
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virtual void | GetSelectedColor (double &, double &, double &) |
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virtual void | GetSelectedColor (double [3]) |
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virtual double | GetSelectedSpecular () |
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virtual int | GetShading () |
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virtual double | GetSliceIntersectionOpacity () |
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virtual int | GetSliceIntersectionThickness () |
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int | GetSliceIntersectionVisibility () |
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virtual double | GetSpecular () |
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virtual int | GetTensorVisibility () |
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virtual vtkAlgorithmOutput * | GetTextureImageDataConnection () |
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virtual int | GetVectorVisibility () |
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std::vector< std::string > | GetViewNodeIDs () const |
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virtual int | GetVisibility () |
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virtual bool | GetVisibility (const char *viewNodeID) |
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virtual int | GetVisibility2D () |
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virtual int | GetVisibility3D () |
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virtual void | InterpolateTextureOff () |
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virtual void | InterpolateTextureOn () |
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bool | IsDisplayableInView (const char *viewNodeID) const |
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bool | IsViewNodeIDPresent (const char *viewNodeID) const |
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virtual void | LightingOff () |
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virtual void | LightingOn () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | RemoveAllViewNodeIDs () |
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void | RemoveViewNodeID (char *viewNodeID) |
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virtual void | ScalarVisibilityOff () |
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virtual void | ScalarVisibilityOn () |
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virtual void | SetActiveAttributeLocation (int) |
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void | SetActiveAttributeLocationFromString (const char *str) |
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virtual void | SetActiveScalar (const char *scalarName, int location) |
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virtual void | SetActiveScalarName (const char *) |
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virtual void | SetAmbient (double) |
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virtual void | SetAndObserveColorNodeID (const char *ColorNodeID) |
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void | SetAndObserveColorNodeID (const std::string &ColorNodeID) |
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void | SetAutoScalarRange (int b) |
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virtual void | SetClipping (int) |
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virtual void | SetColor (double, double, double) |
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virtual void | SetColor (double [3]) |
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virtual void | SetDiffuse (double) |
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void | SetDisplayableOnlyInView (const char *viewNodeID) |
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virtual void | SetEdgeColor (double, double, double) |
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virtual void | SetEdgeColor (double [3]) |
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virtual void | SetEdgeVisibility (int) |
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virtual void | SetFolderDisplayOverrideAllowed (bool) |
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virtual void | SetInterpolateTexture (int) |
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virtual void | SetInterpolation (int) |
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virtual void | SetLighting (int) |
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virtual void | SetLineWidth (double) |
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virtual void | SetOpacity (double) |
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virtual void | SetPointSize (double) |
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virtual void | SetPower (double) |
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virtual void | SetRepresentation (int) |
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virtual void | SetScalarRange (double, double) |
|
void | SetScalarRange (double [2]) |
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virtual void | SetScalarRangeFlag (int flag) |
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void | SetScalarRangeFlagFromString (const char *str) |
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virtual void | SetScalarVisibility (int) |
|
virtual void | SetSelectedAmbient (double) |
|
virtual void | SetSelectedColor (double, double, double) |
|
virtual void | SetSelectedColor (double [3]) |
|
virtual void | SetSelectedSpecular (double) |
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virtual void | SetShading (int) |
|
virtual void | SetSliceIntersectionOpacity (double) |
|
virtual void | SetSliceIntersectionThickness (int) |
|
void | SetSliceIntersectionVisibility (int on) |
|
virtual void | SetSpecular (double) |
|
virtual void | SetTensorVisibility (int) |
|
virtual void | SetTextureImageDataConnection (vtkAlgorithmOutput *ImageDataConnection) |
|
virtual void | SetVectorVisibility (int) |
|
void | SetViewNodeIDs (const std::vector< std::string > &viewNodeIDs) |
|
virtual void | SetVisibility (int) |
|
virtual void | SetVisibility2D (int) |
|
virtual void | SetVisibility3D (int) |
|
void | SliceIntersectionVisibilityOff () |
|
void | SliceIntersectionVisibilityOn () |
|
virtual void | TensorVisibilityOff () |
|
virtual void | TensorVisibilityOn () |
|
virtual void | UpdateAssignedAttribute () |
|
virtual void | UpdateScalarRange () |
|
virtual void | VectorVisibilityOff () |
|
virtual void | VectorVisibilityOn () |
|
virtual void | Visibility2DOff () |
|
virtual void | Visibility2DOn () |
|
virtual void | Visibility3DOff () |
|
virtual void | Visibility3DOn () |
|
virtual void | VisibilityOff () |
|
virtual void | VisibilityOn () |
|
| vtkMRMLCopyContentMacro (vtkMRMLDisplayNode) |
|
virtual void | SetFrontfaceCulling (int) |
|
virtual int | GetFrontfaceCulling () |
|
virtual void | FrontfaceCullingOn () |
|
virtual void | FrontfaceCullingOff () |
|
virtual void | SetBackfaceCulling (int) |
|
virtual int | GetBackfaceCulling () |
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virtual void | BackfaceCullingOn () |
|
virtual void | BackfaceCullingOff () |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
|
virtual void | AddToSceneOn () |
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virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
| Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | DisableModifiedEventOff () |
|
void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
|
|
void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual vtkIntArray * | GetContentModifiedEvents () |
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
|
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
|
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
|
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
|
|
virtual int | GetModifiedEventPending () |
|
virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
|
const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
|
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
|
|
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
|
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
|
|
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
|
|
const char * | GetNthNodeReferenceRole (int n) |
|
int | GetNumberOfNodeReferenceRoles () |
|
int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
|
|
virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
|
|
virtual vtkMRMLScene * | GetScene () |
| Get the scene this node has been added to. More...
|
|
virtual int | GetSelectable () |
| Describes if the node is selectable. More...
|
|
virtual int | GetSelected () |
| Get/Set for Selected. More...
|
|
virtual char * | GetSingletonTag () |
|
virtual bool | GetUndoEnabled () |
|
virtual bool | HasCopyContent () const |
| Returns true if the class supports deep and shallow copying node content. More...
|
|
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
|
|
virtual void | HideFromEditorsOff () |
|
virtual void | HideFromEditorsOn () |
|
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
| This method allows the node to compress events. More...
|
|
virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
|
|
bool | IsSingleton () |
|
void | Modified () override |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
|
|
virtual void | OnNodeAddedToScene () |
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
|
virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
|
|
void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
|
|
void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
|
|
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
|
|
virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
|
|
virtual void | SaveWithSceneOff () |
|
virtual void | SaveWithSceneOn () |
|
virtual void | SelectableOff () |
|
virtual void | SelectableOn () |
|
virtual void | SelectedOff () |
|
virtual void | SelectedOn () |
|
virtual void | SetAddToScene (int) |
|
void | SetAddToSceneNoModify (int value) |
|
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe a reference node from this node for a specific referenceRole. More...
|
|
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe the Nth node ID for a specific reference role. More...
|
|
void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
|
|
virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
|
|
void | SetDisableModifiedEvent (int onOff) |
|
virtual void | SetHideFromEditors (int) |
|
void | SetInMRMLCallbackFlag (int flag) |
|
virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
|
|
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
|
|
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
|
|
virtual void | SetSaveWithScene (int) |
|
virtual void | SetScene (vtkMRMLScene *scene) |
| This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
|
|
virtual void | SetSelectable (int) |
|
virtual void | SetSelected (int) |
|
void | SetSingletonOff () |
|
void | SetSingletonOn () |
|
virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
|
|
virtual void | SetUndoEnabled (bool) |
|
virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
|
|
virtual void | UndoEnabledOff () |
|
virtual void | UndoEnabledOn () |
|
const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
|
|
const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
|
|
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
|
|
std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
|
|
std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
|
|