Slicer
4.11
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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MRML node for storing information about the active nodes in the scene. More...
#include <Libs/MRML/Core/vtkMRMLSelectionNode.h>
Public Types | |
enum | { ActivePlaceNodeIDChangedEvent = 19001, ActivePlaceNodeClassNameChangedEvent, PlaceNodeClassNameListModifiedEvent, UnitModifiedEvent } |
typedef vtkMRMLNode | Superclass |
Public Types inherited from vtkMRMLNode | |
enum | { HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent, ReferenceRemovedEvent, ReferencedNodeModifiedEvent } |
typedef vtkObject | Superclass |
Public Member Functions | |
void | AddNewPlaceNodeClassNameToList (const char *newID, const char *resource=nullptr, const char *iconName="") |
void | Copy (vtkMRMLNode *node) override |
Copy the node's attributes to this object. More... | |
vtkMRMLNode * | CreateNodeInstance () override |
Create instance of the default node. Like New only virtual. More... | |
const char * | GetActiveCameraID () |
the ID of a MRMLCameraNode More... | |
const char * | GetActiveFiducialListID () |
const char * | GetActiveLabelVolumeID () |
the ID of a MRMLVolumeNode More... | |
const char * | GetActiveLayoutID () |
the ID of a MRMLLayoutNode More... | |
virtual char * | GetActivePlaceNodeClassName () |
const char * | GetActivePlaceNodeID () |
const char * | GetActivePlotChartID () |
the ID of a MRMLPlotChartNode More... | |
const char * | GetActiveROIListID () |
the ID of a MRMLROIList More... | |
const char * | GetActiveTableID () |
the ID of a MRMLTableNode More... | |
const char * | GetActiveViewID () |
the ID of a MRMLViewNode More... | |
const char * | GetActiveVolumeID () |
the ID of a MRMLVolumeNode (typically background) More... | |
virtual const char * | GetClassName () |
const char * | GetNodeTagName () override |
Get node XML tag name (like Volume, Model) More... | |
int | GetNumberOfPlaceNodeClassNamesInList () |
Get the number of class names in the list. More... | |
std::string | GetPlaceNodeClassNameByIndex (int n) |
std::string | GetPlaceNodeIconNameByIndex (int n) |
std::string | GetPlaceNodeResourceByClassName (std::string className) |
std::string | GetPlaceNodeResourceByIndex (int n) |
const char * | GetSecondaryVolumeID () |
the ID of a MRMLVolumeNode (typically foreground) More... | |
vtkMRMLUnitNode * | GetUnitNode (const char *quantity) |
const char * | GetUnitNodeID (const char *quantity) |
void | GetUnitNodeIDs (std::vector< const char *> &quantities, std::vector< const char *> &unitIDs) |
void | GetUnitNodes (std::vector< vtkMRMLUnitNode *> &units) |
virtual int | IsA (const char *type) |
int | PlaceNodeClassNameInList (std::string className) |
Check for an classname in the list, returning it's index, -1 if not in list. More... | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override |
void | ReadXMLAttributes (const char **atts) override |
Set node attributes. More... | |
void | RemovePlaceNodeClassNameFromList (const char *className) |
void | SetActiveCameraID (const char *id) |
void | SetActiveFiducialListID (const char *id) |
void | SetActiveLabelVolumeID (const char *id) |
void | SetActiveLayoutID (const char *id) |
virtual void | SetActivePlaceNodeClassName (const char *) |
void | SetActivePlaceNodeID (const char *id) |
void | SetActivePlotChartID (const char *id) |
void | SetActiveROIListID (const char *id) |
void | SetActiveTableID (const char *id) |
void | SetActiveViewID (const char *id) |
void | SetActiveVolumeID (const char *id) |
void | SetReferenceActiveCameraID (const char *id) |
void | SetReferenceActiveFiducialListID (const char *id) |
void | SetReferenceActiveLabelVolumeID (const char *id) |
void | SetReferenceActiveLayoutID (const char *id) |
void | SetReferenceActivePlaceNodeClassName (const char *className) |
void | SetReferenceActivePlaceNodeID (const char *id) |
void | SetReferenceActivePlotChartID (const char *id) |
void | SetReferenceActiveROIListID (const char *id) |
void | SetReferenceActiveTableID (char *id) |
void | SetReferenceActiveViewID (const char *id) |
void | SetReferenceActiveVolumeID (const char *id) |
void | SetReferenceSecondaryVolumeID (char *id) |
void | SetSecondaryVolumeID (const char *id) |
void | SetUnitNodeID (const char *quantity, const char *id) |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. More... | |
Public Member Functions inherited from vtkMRMLNode | |
vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Add and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Convenience method that adds a referencedNodeID at the end of the list. More... | |
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
Add a referenceRole. More... | |
virtual void | AddToSceneOff () |
virtual void | AddToSceneOn () |
virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More... | |
virtual void | CopyReferences (vtkMRMLNode *node) |
Copy the references of the node into this. More... | |
void | CopyWithScene (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. More... | |
void | DisableModifiedEventOff () |
void | DisableModifiedEventOn () |
virtual int | EndModify (int previousDisableModifiedEventState) |
End modifying the node. More... | |
virtual int | GetAddToScene () |
node added to MRML scene. More... | |
const char * | GetAttribute (const char *name) |
Get value of a name value pair attribute. More... | |
std::vector< std::string > | GetAttributeNames () |
Get all attribute names. More... | |
void | GetAttributeNames (vtkStringArray *attributeNames) |
Get all attribute names. Python-wrappable version. More... | |
virtual vtkIntArray * | GetContentModifiedEvents () |
virtual char * | GetDescription () |
virtual int | GetDisableModifiedEvent () |
Turn on/off generating InvokeEvent for set macros. More... | |
virtual int | GetHideFromEditors () |
Describes if the node is hidden. More... | |
virtual char * | GetID () |
ID use by other nodes to reference this node in XML. More... | |
virtual int | GetInMRMLCallbackFlag () |
Flags to avoid event loops. More... | |
virtual int | GetModifiedEventPending () |
virtual char * | GetName () |
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
const char * | GetNodeReferenceID (const char *referenceRole) |
Utility function that returns the first node id for a specific referenceRole. More... | |
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
Return a list of the referenced node IDs. More... | |
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
Return a list of the referenced nodes. More... | |
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
Get referenced MRML node for a specific referenceRole. More... | |
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
Return the string of the Nth node ID for a specific reference role. More... | |
const char * | GetNthNodeReferenceRole (int n) |
int | GetNumberOfNodeReferenceRoles () |
int | GetNumberOfNodeReferences (const char *referenceRole) |
Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More... | |
virtual int | GetSaveWithScene () |
Save node with MRML scene. More... | |
virtual vtkMRMLScene * | GetScene () |
Get the scene this node has been added to. More... | |
virtual int | GetSelectable () |
Describes if the node is selectable. More... | |
virtual int | GetSelected () |
Get/Set for Selected. More... | |
virtual char * | GetSingletonTag () |
virtual bool | GetUndoEnabled () |
virtual bool | HasCopyContent () const |
Returns true if the class supports deep and shallow copying node content. More... | |
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Return true if referencedNodeID is in the node ID list for a specific referenceRole. More... | |
virtual void | HideFromEditorsOff () |
virtual void | HideFromEditorsOn () |
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
This method allows the node to compress events. More... | |
virtual int | InvokePendingModifiedEvent () |
Invokes any modified events that are pending . More... | |
bool | IsSingleton () |
void | Modified () override |
Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More... | |
virtual void | OnNodeAddedToScene () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
virtual void | ProcessChildNode (vtkMRMLNode *) |
Set dependencies between this node and a child node when parsing XML file. More... | |
void | RemoveAttribute (const char *name) |
Remove attribute with the specified name. More... | |
void | RemoveNodeReferenceIDs (const char *referenceRole) |
Remove all node IDs and associated nodes for a specific referenceRole. More... | |
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
Convenience method that removes the Nth node ID from the list. More... | |
virtual void | Reset (vtkMRMLNode *defaultNode) |
Reset node attributes to the initial state as defined in the constructor or the passed default node. More... | |
virtual void | SaveWithSceneOff () |
virtual void | SaveWithSceneOn () |
virtual void | SelectableOff () |
virtual void | SelectableOn () |
virtual void | SelectedOff () |
virtual void | SelectedOn () |
virtual void | SetAddToScene (int) |
void | SetAddToSceneNoModify (int value) |
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Set and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Set and observe the Nth node ID for a specific reference role. More... | |
void | SetAttribute (const char *name, const char *value) |
Set a name value pair attribute. More... | |
virtual void | SetDescription (const char *) |
Text description of this node, to be set by the user. More... | |
void | SetDisableModifiedEvent (int onOff) |
virtual void | SetHideFromEditors (int) |
void | SetInMRMLCallbackFlag (int flag) |
virtual void | SetName (const char *) |
Name of this node, to be set by the user. More... | |
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Set a reference to a node with specified nodeID from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More... | |
virtual void | SetSaveWithScene (int) |
virtual void | SetScene (vtkMRMLScene *scene) |
This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More... | |
virtual void | SetSceneReferences () |
Update the references of the node to the scene. More... | |
virtual void | SetSelectable (int) |
virtual void | SetSelected (int) |
void | SetSingletonOff () |
void | SetSingletonOn () |
virtual void | SetSingletonTag (const char *) |
Tag that make this node a singleton in the scene. More... | |
virtual void | SetUndoEnabled (bool) |
virtual int | StartModify () |
Start modifying the node. Disable Modify events. More... | |
virtual void | UndoEnabledOff () |
virtual void | UndoEnabledOn () |
virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
Update the stored reference to another node in the scene. More... | |
virtual void | UpdateReferences () |
The method should remove all pointers and observations to all nodes that are not in the scene anymore. More... | |
virtual void | UpdateScene (vtkMRMLScene *) |
const char * | URLDecodeString (const char *inString) |
Decode a URL string. More... | |
const char * | URLEncodeString (const char *inString) |
Encode a URL string. More... | |
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
Write this node's body to a MRML file in XML format. More... | |
std::string | XMLAttributeDecodeString (const std::string &inString) |
Decode an XML attribute string. More... | |
std::string | XMLAttributeEncodeString (const std::string &inString) |
Encode an XML attribute string (replaces special characters by code sequences) More... | |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkMRMLSelectionNode * | New () |
static vtkMRMLSelectionNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLNode * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
void | operator= (const vtkMRMLSelectionNode &) |
vtkMRMLSelectionNode () | |
vtkMRMLSelectionNode (const vtkMRMLSelectionNode &) | |
~vtkMRMLSelectionNode () override | |
Protected Member Functions inherited from vtkMRMLNode | |
virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More... | |
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More... | |
virtual char * | GetTempURLString () |
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
virtual void | InvalidateNodeReferences () |
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
Return true if the reference role is generic (ends with '/') or false otherwise. More... | |
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is modified. More... | |
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is removed (set to nullptr). More... | |
void | operator= (const vtkMRMLNode &) |
void | ParseReferencesAttribute (const char *attValue, std::set< std::string > &references) |
virtual void | SetTempURLString (const char *) |
Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More... | |
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
virtual void | UpdateNodeReferences (const char *referenceRole=nullptr) |
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
vtkMRMLNode () | |
vtkMRMLNode (const vtkMRMLNode &) | |
~vtkMRMLNode () override | |
critical to have a virtual destructor! More... | |
Protected Attributes | |
char * | ActivePlaceNodeClassName |
std::vector< std::string > | PlaceNodeClassNameList |
std::vector< std::string > | PlaceNodeIconNameList |
std::vector< std::string > | PlaceNodeResourceList |
Protected Attributes inherited from vtkMRMLNode | |
int | AddToScene {1} |
AttributesType | Attributes |
vtkIntArray * | ContentModifiedEvents |
char * | Description {nullptr} |
int | HideFromEditors {0} |
char * | ID {nullptr} |
int | InMRMLCallbackFlag {0} |
Flag to avoid event loops More... | |
vtkCallbackCommand * | MRMLCallbackCommand |
Holders for MRML callbacks. More... | |
vtkObserverManager * | MRMLObserverManager |
char * | Name {nullptr} |
NodeReferenceEventsType | NodeReferenceEvents |
std::map< std::string, std::string > | NodeReferenceMRMLAttributeNames |
NodeReferencesType | NodeReferences |
int | SaveWithScene {true} |
vtkWeakPointer< vtkMRMLScene > | Scene |
int | Selectable {1} |
int | Selected {0} |
bool | UndoEnabled {false} |
Additional Inherited Members | |
Protected Types inherited from vtkMRMLNode | |
typedef std::map< std::string, std::string > | AttributesType |
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > | NodeReferenceEventsType |
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > | NodeReferenceListType |
typedef std::map< std::string, NodeReferenceListType > | NodeReferencesType |
Static Protected Member Functions inherited from vtkMRMLNode | |
static void | MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData) |
MRML node for storing information about the active nodes in the scene.
This node stores the information about the currently selected volume, label volume, fiducial list, place node class name, place node id, ROI list, camera, table, view, layout, units Note: the SetReferenceActive* routines are added because the vtkSetReferenceStringMacro is not wrapped (vtkSetStringMacro on which it is based is a special case in vtk's parser).
Definition at line 34 of file vtkMRMLSelectionNode.h.
Definition at line 38 of file vtkMRMLSelectionNode.h.
anonymous enum |
A list of events that this node can throw ActivePlaceNodeIDChangedEvent: is no longer observed by the Mouse mode tool bar, it only watches for the ActivePlaceNodeClassNameChangedEvent ActivePlaceNodeClassNameChangedEvent: is observed by the Mouse mode tool bar class to update that widget to the current place node PlaceNodeClassNameListModifiedEvent: this is fired when new place node class names are added, watched for by the Mouse mode tool bar so that it can offer the user all the valid types of nodes to place. UnitModifiedEvent: Fired every time a quantity unit node is changed or an active quantity unit node is modified. The calldata contains the node quantity
Enumerator | |
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ActivePlaceNodeIDChangedEvent | |
ActivePlaceNodeClassNameChangedEvent | |
PlaceNodeClassNameListModifiedEvent | |
UnitModifiedEvent |
Definition at line 163 of file vtkMRMLSelectionNode.h.
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void vtkMRMLSelectionNode::AddNewPlaceNodeClassNameToList | ( | const char * | newID, |
const char * | resource = nullptr , |
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const char * | iconName = "" |
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Add a new valid placeNode class name to the list, with optional qt resource reference string for updating GUI elements
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Copy the node's attributes to this object.
Reimplemented from vtkMRMLNode.
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Create instance of the default node. Like New only virtual.
Implements vtkMRMLNode.
const char* vtkMRMLSelectionNode::GetActiveCameraID | ( | ) |
the ID of a MRMLCameraNode
const char* vtkMRMLSelectionNode::GetActiveFiducialListID | ( | ) |
const char* vtkMRMLSelectionNode::GetActiveLabelVolumeID | ( | ) |
the ID of a MRMLVolumeNode
const char* vtkMRMLSelectionNode::GetActiveLayoutID | ( | ) |
the ID of a MRMLLayoutNode
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Get the classname of the active placeNode type. The active placeNode is used to control what placeNode is being dropped by the user. This replaces ActiveAnnotationID.
const char* vtkMRMLSelectionNode::GetActivePlaceNodeID | ( | ) |
Get the ID of the currently active placeNode. This replaces GetActiveAnnotationID.
const char* vtkMRMLSelectionNode::GetActivePlotChartID | ( | ) |
the ID of a MRMLPlotChartNode
const char* vtkMRMLSelectionNode::GetActiveROIListID | ( | ) |
the ID of a MRMLROIList
const char* vtkMRMLSelectionNode::GetActiveTableID | ( | ) |
the ID of a MRMLTableNode
const char* vtkMRMLSelectionNode::GetActiveViewID | ( | ) |
the ID of a MRMLViewNode
const char* vtkMRMLSelectionNode::GetActiveVolumeID | ( | ) |
the ID of a MRMLVolumeNode (typically background)
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Reimplemented from vtkMRMLNode.
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Get node XML tag name (like Volume, Model)
Implements vtkMRMLNode.
Definition at line 53 of file vtkMRMLSelectionNode.h.
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Get the number of class names in the list.
Definition at line 229 of file vtkMRMLSelectionNode.h.
std::string vtkMRMLSelectionNode::GetPlaceNodeClassNameByIndex | ( | int | n | ) |
Return nth placeNode class name string from the list, empty string if out of bounds
std::string vtkMRMLSelectionNode::GetPlaceNodeIconNameByIndex | ( | int | n | ) |
Return nth placeNode icon name string from the list, empty string if out of bounds
std::string vtkMRMLSelectionNode::GetPlaceNodeResourceByClassName | ( | std::string | className | ) |
Return the placeNode resource associated with this classname, empty string if not found
std::string vtkMRMLSelectionNode::GetPlaceNodeResourceByIndex | ( | int | n | ) |
Return nth placeNode resource string from the list, empty string if out of bounds
const char* vtkMRMLSelectionNode::GetSecondaryVolumeID | ( | ) |
the ID of a MRMLVolumeNode (typically foreground)
vtkMRMLUnitNode* vtkMRMLSelectionNode::GetUnitNode | ( | const char * | quantity | ) |
Return the unit node associated to the quantity.
const char* vtkMRMLSelectionNode::GetUnitNodeID | ( | const char * | quantity | ) |
Set/Get the current unit node associated with the given quantity. This is how the GUI or the logic can access the current node for a quantity. Changing the current node for a given quantity should only be done through the unit node settings panel. There can be no node (i.e. nullptr) associated to a quantity. To make sure to have the correct unit node, one should observe the selection node for UnitModifiedEvent.
void vtkMRMLSelectionNode::GetUnitNodeIDs | ( | std::vector< const char *> & | quantities, |
std::vector< const char *> & | unitIDs | ||
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Get all the unit node IDs currently observed by the selection node.
void vtkMRMLSelectionNode::GetUnitNodes | ( | std::vector< vtkMRMLUnitNode *> & | units | ) |
Get all the unit node currently observed by the selection node.
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Reimplemented from vtkMRMLNode.
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int vtkMRMLSelectionNode::PlaceNodeClassNameInList | ( | std::string | className | ) |
Check for an classname in the list, returning it's index, -1 if not in list.
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Method to propagate events generated in units nodes.
Reimplemented from vtkMRMLNode.
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Set node attributes.
Reimplemented from vtkMRMLNode.
void vtkMRMLSelectionNode::RemovePlaceNodeClassNameFromList | ( | const char * | className | ) |
Remove a placeNode class name from the list
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void vtkMRMLSelectionNode::SetActiveCameraID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveFiducialListID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveLabelVolumeID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveLayoutID | ( | const char * | id | ) |
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Set the classname of the active placeNode type. Use SetReferenceActivePlaceNodeClassName if you need the mouse mode tool bar to update.
void vtkMRMLSelectionNode::SetActivePlaceNodeID | ( | const char * | id | ) |
Set the ID of the currently active placeNode. This replaces SetActiveAnnotationID.
void vtkMRMLSelectionNode::SetActivePlotChartID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveROIListID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveTableID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveViewID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetActiveVolumeID | ( | const char * | id | ) |
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Definition at line 125 of file vtkMRMLSelectionNode.h.
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Definition at line 81 of file vtkMRMLSelectionNode.h.
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Definition at line 71 of file vtkMRMLSelectionNode.h.
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Definition at line 143 of file vtkMRMLSelectionNode.h.
void vtkMRMLSelectionNode::SetReferenceActivePlaceNodeClassName | ( | const char * | className | ) |
Set the active placeNode class name and fire the event ActivePlaceNodeClassNameChangedEvent so that the Mouse mode tool bar will update.
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Set the ID of the currently active placeNode and fire the ActivePlaceNodeIDChangedEvent event. This replaces SetActiveAnnotationID.
Definition at line 111 of file vtkMRMLSelectionNode.h.
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Definition at line 149 of file vtkMRMLSelectionNode.h.
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Definition at line 119 of file vtkMRMLSelectionNode.h.
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Definition at line 131 of file vtkMRMLSelectionNode.h.
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Definition at line 137 of file vtkMRMLSelectionNode.h.
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Definition at line 59 of file vtkMRMLSelectionNode.h.
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Definition at line 65 of file vtkMRMLSelectionNode.h.
void vtkMRMLSelectionNode::SetSecondaryVolumeID | ( | const char * | id | ) |
void vtkMRMLSelectionNode::SetUnitNodeID | ( | const char * | quantity, |
const char * | id | ||
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Write this node's information to a MRML file in XML format.
Reimplemented from vtkMRMLNode.
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Definition at line 237 of file vtkMRMLSelectionNode.h.
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Definition at line 239 of file vtkMRMLSelectionNode.h.
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Definition at line 241 of file vtkMRMLSelectionNode.h.
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Definition at line 240 of file vtkMRMLSelectionNode.h.