|
bool | CanReadInReferenceNode (vtkMRMLNode *refNode) override |
| Return true if the reference node can be read in. More...
|
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void | Copy (vtkMRMLNode *node) override |
| Copy the node's attributes to this object. More...
|
|
vtkMRMLNode * | CreateNodeInstance () override |
| Create instance of the default node. Like New only virtual. More...
|
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virtual void | CropToMinimumExtentOff () |
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virtual void | CropToMinimumExtentOn () |
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virtual const char * | GetClassName () |
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virtual bool | GetCropToMinimumExtent () |
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const char * | GetDefaultWriteFileExtension () override |
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const char * | GetNodeTagName () override |
| Get node XML tag name (like Storage, Model) More...
|
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
|
void | ReadXMLAttributes (const char **atts) override |
| Read node attributes from XML file. More...
|
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void | ResetSupportedWriteFileTypes () |
| Reset supported write file types. Called when master representation is changed. More...
|
|
virtual void | SetCropToMinimumExtent (bool) |
|
void | WriteXML (ostream &of, int indent) override |
| Write this node's information to a MRML file in XML format. More...
|
|
unsigned int | AddFileName (const char *fileName) |
|
Add in another file name to the list of file names More...
|
|
unsigned int | AddURI (const char *uri) |
|
Add in another URI to the list of URI's More...
|
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virtual bool | CanWriteFromReferenceNode (vtkMRMLNode *refNode) |
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virtual void | ConfigureForDataExchange () |
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void | Copy (vtkMRMLNode *node) override |
|
Copy the node's attributes to this object More...
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int | FileNameIsInList (const char *fileName) |
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const char * | GetAbsoluteFilePath (const char *inputPath) |
|
virtual std::string | GetCompressionParameter () |
|
virtual std::string | GetCompressionParameterFromDisplayName (const std::string &name) |
| Returns a string representing the specified preset. More...
|
|
virtual std::vector< std::string > | GetCompressionPresetDisplayNames () |
| Returns a list of displayable names of the supported compression presets. More...
|
|
virtual const std::vector< CompressionPreset > | GetCompressionPresets () |
| Get a list of all supported compression presets. More...
|
|
virtual std::string | GetDisplayNameFromCompressionParameter (const std::string &preset) |
| Returns the name of the specified preset. More...
|
|
virtual void | GetFileExtensionsFromFileTypes (vtkStringArray *inputFileTypes, vtkStringArray *outputFileExtensions) |
|
virtual char * | GetFileName () |
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std::string | GetFileNameWithoutExtension (const char *fileName=nullptr) |
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std::string | GetFullNameFromFileName () |
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std::string | GetFullNameFromNthFileName (int n) |
|
const char * | GetNthFileName (int n) const |
|
return the nth file name, null if doesn't exist More...
|
|
const char * | GetNthURI (int n) |
|
Get the nth URI from the list of URI's More...
|
|
virtual int | GetNumberOfCompressionPresets () |
| Get the number of compression presets. More...
|
|
int | GetNumberOfFileNames () const |
|
See how many file names were generated during ExecuteInformation More...
|
|
int | GetNumberOfURIs () |
|
Return how many uri names this storage node holds in it's list More...
|
|
virtual int | GetReadState () |
| Get/Set the state of reading. More...
|
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const char * | GetReadStateAsString () |
|
const char * | GetStateAsString (int state) |
|
virtual vtkMRMLStorableNode * | GetStorableNode () |
|
vtkTimeStamp | GetStoredTime () |
|
virtual std::string | GetSupportedFileExtension (const char *fileName=nullptr, bool includeReadable=true, bool includeWriteable=true) |
|
virtual vtkStringArray * | GetSupportedReadFileTypes () |
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virtual vtkStringArray * | GetSupportedWriteFileTypes () |
|
virtual char * | GetTempFileName () |
|
virtual char * | GetURI () |
|
virtual vtkURIHandler * | GetURIHandler () |
|
virtual int | GetUseCompression () |
|
const vtkMRMLMessageCollection * | GetUserMessages () const |
|
vtkMRMLMessageCollection * | GetUserMessages () |
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virtual char * | GetWriteFileFormat () |
|
virtual int | GetWriteState () |
|
Get/Set the state of writing More...
|
|
const char * | GetWriteStateAsString () |
|
void | InvalidateFile () |
|
int | IsFilePathRelative (const char *filepath) |
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
|
void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override |
|
Propagate Progress Event generated in ReadData More...
|
|
virtual int | ReadData (vtkMRMLNode *refNode, bool temporaryFile=false) |
|
void | ReadXMLAttributes (const char **atts) override |
|
Read node attributes from XML file More...
|
|
void | ResetFileNameList () |
|
Clear the array of file names More...
|
|
void | ResetNthFileName (int n, const char *fileName) |
|
Set the nth file in FileNameList, checks that it is already defined More...
|
|
void | ResetNthURI (int n, const char *uri) |
|
Set the nth uri in URIList, checks that it is already defined More...
|
|
void | ResetURIList () |
|
Clear the array of URIs More...
|
|
virtual void | SetCompressionParameter (std::string) |
| Compression parameter that is used to save the node. More...
|
|
void | SetDataDirectory (const char *dataDirName) |
|
Set a new data directory for all files More...
|
|
virtual void | SetDefaultWriteFileExtension (const char *ext) |
|
virtual void | SetFileName (const char *) |
|
virtual void | SetReadState (int) |
|
void | SetReadStateCancelled () |
|
void | SetReadStateIdle () |
|
void | SetReadStatePending () |
|
void | SetReadStateScheduled () |
|
void | SetReadStateSkippedNoData () |
|
void | SetReadStateTransferDone () |
|
void | SetReadStateTransferring () |
|
virtual void | SetTempFileName (const char *) |
|
A temporary file name used to calculate absolute paths More...
|
|
virtual void | SetURI (const char *) |
|
Location of the remote copy of this file. More...
|
|
virtual void | SetURIHandler (vtkURIHandler *uriHandler) |
|
void | SetURIPrefix (const char *uriPrefix) |
|
Set a new URI base for all URI's More...
|
|
virtual void | SetUseCompression (int) |
|
virtual void | SetWriteFileFormat (const char *) |
|
Allow to set specific file format that this node will write output. More...
|
|
virtual void | SetWriteState (int) |
|
void | SetWriteStateCancelled () |
|
void | SetWriteStateIdle () |
|
void | SetWriteStatePending () |
|
void | SetWriteStateScheduled () |
|
void | SetWriteStateSkippedNoData () |
|
void | SetWriteStateTransferDone () |
|
void | SetWriteStateTransferring () |
|
virtual int | SupportedFileType (const char *fileName) |
|
virtual void | UseCompressionOff () |
|
virtual void | UseCompressionOn () |
|
Use compression on write More...
|
|
virtual int | WriteData (vtkMRMLNode *refNode) |
|
void | WriteXML (ostream &of, int indent) override |
|
Write this node's information to a MRML file in XML format. More...
|
|
vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Add and observe a reference node from this node for a specific referenceRole. More...
|
|
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
|
|
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
| Add a referenceRole. More...
|
|
virtual void | AddToSceneOff () |
|
virtual void | AddToSceneOn () |
|
virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
| Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
|
|
virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
|
|
void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
|
|
void | DisableModifiedEventOff () |
|
void | DisableModifiedEventOn () |
|
virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
|
|
virtual int | GetAddToScene () |
| node added to MRML scene. More...
|
|
const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
|
|
std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
|
|
void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
|
|
virtual vtkIntArray * | GetContentModifiedEvents () |
|
virtual char * | GetDescription () |
|
virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
|
|
virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
|
|
virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
|
|
virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
|
|
virtual int | GetModifiedEventPending () |
|
virtual char * | GetName () |
|
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
|
const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
|
|
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
|
|
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
|
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
|
|
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
|
|
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
|
|
const char * | GetNthNodeReferenceRole (int n) |
|
int | GetNumberOfNodeReferenceRoles () |
|
int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
|
|
virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
|
|
virtual vtkMRMLScene * | GetScene () |
| Get the scene this node has been added to. More...
|
|
virtual int | GetSelectable () |
| Describes if the node is selectable. More...
|
|
virtual int | GetSelected () |
| Get/Set for Selected. More...
|
|
virtual char * | GetSingletonTag () |
|
virtual bool | GetUndoEnabled () |
|
virtual bool | HasCopyContent () const |
| Returns true if the class supports deep and shallow copying node content. More...
|
|
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
|
|
virtual void | HideFromEditorsOff () |
|
virtual void | HideFromEditorsOn () |
|
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
| This method allows the node to compress events. More...
|
|
virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
|
|
bool | IsSingleton () |
|
void | Modified () override |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
|
|
virtual void | OnNodeAddedToScene () |
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
|
virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
|
|
void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
|
|
void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
|
|
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
|
|
virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
|
|
virtual void | SaveWithSceneOff () |
|
virtual void | SaveWithSceneOn () |
|
virtual void | SelectableOff () |
|
virtual void | SelectableOn () |
|
virtual void | SelectedOff () |
|
virtual void | SelectedOn () |
|
virtual void | SetAddToScene (int) |
|
void | SetAddToSceneNoModify (int value) |
|
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe a reference node from this node for a specific referenceRole. More...
|
|
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe the Nth node ID for a specific reference role. More...
|
|
void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
|
|
virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
|
|
void | SetDisableModifiedEvent (int onOff) |
|
virtual void | SetHideFromEditors (int) |
|
void | SetInMRMLCallbackFlag (int flag) |
|
virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
|
|
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
|
|
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
|
|
virtual void | SetSaveWithScene (int) |
|
virtual void | SetScene (vtkMRMLScene *scene) |
| This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
|
|
virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
|
|
virtual void | SetSelectable (int) |
|
virtual void | SetSelected (int) |
|
void | SetSingletonOff () |
|
void | SetSingletonOn () |
|
virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
|
|
virtual void | SetUndoEnabled (bool) |
|
virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
|
|
virtual void | UndoEnabledOff () |
|
virtual void | UndoEnabledOn () |
|
virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
|
|
virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
|
|
virtual void | UpdateScene (vtkMRMLScene *) |
|
const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
|
|
const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
|
|
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
|
|
std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
|
|
std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
|
|
|
void | AddPolyDataFileNames (std::string path, vtkSegmentation *segmentation) |
|
void | CreateRepresentationsBySerializedNames (vtkSegmentation *segmentation, std::string representationNames) |
| Create representations based on serialized representation names string. More...
|
|
vtkMRMLSegmentationNode * | GetAssociatedDataNode () |
| Get data node that is associated with this storage node. More...
|
|
void | InitializeSupportedReadFileTypes () override |
| Initialize all the supported read file types. More...
|
|
void | InitializeSupportedWriteFileTypes () override |
| Initialize all the supported write file types. More...
|
|
virtual int | ReadBinaryLabelmapRepresentation (vtkMRMLSegmentationNode *segmentationNode, std::string path) |
| Read binary labelmap representation from nrrd file (3D spatial + list) More...
|
|
virtual int | ReadBinaryLabelmapRepresentation4DSpatial (vtkMRMLSegmentationNode *segmentationNode, std::string path) |
| Read binary labelmap representation from 4D spatial nrrd file - obsolete. More...
|
|
int | ReadDataInternal (vtkMRMLNode *refNode) override |
| Read data and set it in the referenced node. More...
|
|
virtual int | ReadPolyDataRepresentation (vtkMRMLSegmentationNode *segmentationNode, std::string path) |
| Read a poly data representation to file. More...
|
|
std::string | SerializeContainedRepresentationNames (vtkSegmentation *segmentation) |
| Serialize contained representation names in a string. More...
|
|
| vtkMRMLSegmentationStorageNode () |
|
virtual int | WriteBinaryLabelmapRepresentation (vtkMRMLSegmentationNode *segmentationNode, std::string path) |
| Write binary labelmap representation to file. More...
|
|
int | WriteDataInternal (vtkMRMLNode *refNode) override |
| Write data from a referenced node. More...
|
|
virtual int | WritePolyDataRepresentation (vtkMRMLSegmentationNode *segmentationNode, std::string path) |
| Write a poly data representation to file. More...
|
|
| ~vtkMRMLSegmentationStorageNode () override |
|
void | operator= (const vtkMRMLStorageNode &) |
|
void | StageReadData (vtkMRMLNode *refNode) |
|
void | StageWriteData (vtkMRMLNode *refNode) |
|
virtual void | UpdateCompressionPresets () |
|
| vtkMRMLStorageNode () |
|
| vtkMRMLStorageNode (const vtkMRMLStorageNode &) |
|
| ~vtkMRMLStorageNode () override |
|
virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
| Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
|
|
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
| Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
|
|
virtual char * | GetTempURLString () |
|
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
|
virtual void | InvalidateNodeReferences () |
|
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
| Return true if the reference role is generic (ends with '/') or false otherwise. More...
|
|
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
|
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
| Called when a referenced node pointer is modified. More...
|
|
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
| Called when a referenced node pointer is removed (set to nullptr). More...
|
|
void | operator= (const vtkMRMLNode &) |
|
void | ParseReferencesAttribute (const char *attValue, std::set< std::string > &references) |
|
virtual void | SetTempURLString (const char *) |
| Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
|
|
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
|
virtual void | UpdateNodeReferences (const char *referenceRole=nullptr) |
|
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
|
| vtkMRMLNode () |
|
| vtkMRMLNode (const vtkMRMLNode &) |
|
| ~vtkMRMLNode () override |
| critical to have a virtual destructor! More...
|
|
MRML node for segmentation storage on disk.
Storage nodes has methods to read/write segmentations to/from disk.
Only the master representation of the segmentation is stored on disk. If master representation is labelmap then it is stored as a 4D image volume (.seg.nrrd file). If master representation is polygonal mesh, such as closed surface, then the segmentation is stored as a VTK multiblock data set (.vtm file accompanied by a number of .vtk polydata files).
Specification of .seg.nrrd file:
Segmentation is stored in a standard 4D NRRD image file (one "list" dimension and 3 spatial dimensions). Some additional metadata is stored in custom data fields (starting with Segmentation_ and SegmentN_ prefix), which provide hints on how the segments should be displayed or what they contain. Each 3D volume is a "layer" in the image can contain many non-overlapping segments. If no segments within the segmentation overlap, then the segmentation will be saved as a 3D volume. Upon saving, segments are automatically collapsed to as few layers as possible.
Common custom fields:
- Segmentation_ContainedRepresentationNames: names of segmentation representations (separated by | character) that should be displayed. Common representation names includ "Binary labelmap", "Closed surface", "Planar contours", "Fractional labelmap"
- Segmentation_ConversionParameters: parameters for algorithms that compute requested representations. Each parameter definition is separated by & character. A parameter definition consists of parameter name, value, and description text, separated by | character.
- Segmentation_MasterRepresentation: defines what representation is stored in the file. It is most commonly "Binary labelmap", but there are other representations, too, which are stored in an image volume - such as "Fractional labelmap".
- Segmentation_ReferenceImageExtentOffset: This field allows storing an image with arbitrary extent in a NRRD file. NRRD file only stores size of the volume. This field stores voxel coordinates (separated by spaces), therefore the extent can be computed as (ReferenceImageExtentOffsetI, ReferenceImageExtentOffsetI+sizeI-1, ReferenceImageExtentOffsetJ, ReferenceImageExtentOffsetJ+sizeJ-1, ReferenceImageExtentOffsetK, ReferenceImageExtentOffsetk+sizeK-1).
Custom fields for N-th segment (N is between 0 and size of the first axis - 1):
- SegmentN_ID: identifier of the segment, it is unique within the segmentation. Can be used for unanmiguously refer to a segment even if the segment's dispay name is changed.
- SegmentN_Name: displayable name of the segment.
- SegmentN_NameAutoGenerated: if value is 0 then it means that SegmentN_Name was chosen manually by the user, if value is 1 then it means that the segment's name is generated automatically (for example, determined from terminology).
- SegmentN_Color: recommended segment display color, defined with red, green, blue values (between 0.0-1.0) separated by space character
- SegmentN_ColorAutoGenerated: if value is 0 then it means that SegmentN_Color was chosen manually by the user, if value is 1 then it means that the segment's color is generated automatically (for example, color defined based on terminology).
- SegmentN_Extent: 6 space-separated values (minI, maxI, minJ, maxJ, minZ, maxZ) defining extent of non-empty region within the segment.
- SegmentN_Tags: List of key:value pairs for storing additional information about the segmen. Key:value pair is separated by a : character, pairs are separated from each other by | character.
- SegmentN_Layer: Index of the 3D volume that contains the segment. For segmentations in which the segments do not overlap, the segmentation can be represented as a single 3D volume with 1 layer. Upon saving, segments are automatically collapsed to as few layers as possible.
- SegmentN_LabelValue: The scalar value used to represent the segment within its own layer. Segments on separate layers can have the same label value.
A frequently used key is "TerminologyEntry", which defines what the segment contains using DICOM compliant terminology. Value stores 7 parts: terminology context name, category, type, type modifier, anatomic context name, anatomic region, and anatomic region modifier. Parts are separated from each other by ~ character. Five of these parts - category, type, type modifier, anatomic region, and anatomic region modifier are defined by a triplet of (coding scheme designator, code value, and code meaning). Components of the triplet are separated by ^ character.
Example: a mass in the right side of the adrenal gland would be encoded with the tag:
"TerminologyEntry: Segmentation category and type - 3D Slicer General Anatomy list ~SCT^49755003^Morphologically Altered Structure ~SCT^4147007^Mass ~^^ ~Anatomic codes - DICOM master list ~SCT^23451007^Adrenal gland ~SCT^24028007^Right"
Interpretation:
- terminology context name: Segmentation category and type - 3D Slicer General Anatomy list
- category: codingScheme=SCT, codeValue=49755003, codeMeaning=Morphologically Altered Structure
- type: codingScheme=SCT, codeValue=4147007, codeMeaning=Mass
- type modifier: not specified
- anatomic context name: Anatomic codes - DICOM master list
- anatomic region: codingScheme=SCT, codeValue=23451007, codeMeaning=Adrenal gland
- anatomic region modifier: codingScheme=SCT, codeValue=^24028007, codeMeaning=Right
Definition at line 132 of file vtkMRMLSegmentationStorageNode.h.