Slicer  4.11
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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vtkMRMLSegmentEditorNode Class Reference

Parameter set node for the segment editor widget. More...

#include <Modules/Loadable/Segmentations/MRML/vtkMRMLSegmentEditorNode.h>

Inheritance diagram for vtkMRMLSegmentEditorNode:
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Collaboration diagram for vtkMRMLSegmentEditorNode:
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Public Types

enum  { EffectParameterModified = 62200 }
 
enum  {
  PaintAllowedEverywhere =0, PaintAllowedInsideAllSegments, PaintAllowedInsideVisibleSegments, PaintAllowedOutsideAllSegments,
  PaintAllowedOutsideVisibleSegments, PaintAllowedInsideSingleSegment, PaintAllowed_Last
}
 
enum  { OverwriteAllSegments =0, OverwriteVisibleSegments, OverwriteNone, Overwrite_Last }
 
typedef vtkMRMLNode Superclass
 
- Public Types inherited from vtkMRMLNode
enum  {
  HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent,
  ReferenceRemovedEvent, ReferencedNodeModifiedEvent
}
 
typedef vtkObject Superclass
 

Public Member Functions

void Copy (vtkMRMLNode *node) override
 Copy the node's attributes to this object. More...
 
vtkMRMLNodeCreateNodeInstance () override
 Create a new node of this type. More...
 
virtual const char * GetClassName ()
 
const char * GetNodeTagName () override
 Get unique node XML tag name (like Volume, Model) More...
 
virtual int IsA (const char *type)
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
void ReadXMLAttributes (const char **atts) override
 Set node attributes from name/value pairs. More...
 
void WriteXML (ostream &of, int indent) override
 Write this node's information to a MRML file in XML format. More...
 
vtkMRMLScalarVolumeNodeGetMasterVolumeNode ()
 
void SetAndObserveMasterVolumeNode (vtkMRMLScalarVolumeNode *node)
 
vtkMRMLSegmentationNodeGetSegmentationNode ()
 Get/set segmentation node. More...
 
void SetAndObserveSegmentationNode (vtkMRMLSegmentationNode *node)
 
virtual char * GetSelectedSegmentID ()
 
virtual void SetSelectedSegmentID (const char *)
 
virtual char * GetActiveEffectName ()
 Get/set name of the active effect. More...
 
virtual void SetActiveEffectName (const char *)
 
virtual void SetMaskMode (int)
 
virtual int GetMaskMode ()
 
virtual char * GetMaskSegmentID ()
 
virtual void SetMaskSegmentID (const char *)
 
virtual void MasterVolumeIntensityMaskOn ()
 Restrict editable area to regions where master volume intensity is in the specified range. More...
 
virtual void MasterVolumeIntensityMaskOff ()
 
virtual bool GetMasterVolumeIntensityMask ()
 
virtual void SetMasterVolumeIntensityMask (bool)
 
virtual void SetMasterVolumeIntensityMaskRange (double, double)
 
void SetMasterVolumeIntensityMaskRange (double [2])
 
virtual double * GetMasterVolumeIntensityMaskRange ()
 
virtual void GetMasterVolumeIntensityMaskRange (double &, double &)
 
virtual void GetMasterVolumeIntensityMaskRange (double [2])
 
virtual void SetOverwriteMode (int)
 
virtual int GetOverwriteMode ()
 
- Public Member Functions inherited from vtkMRMLNode
vtkMRMLNodeAddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Add and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeAddNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Convenience method that adds a referencedNodeID at the end of the list. More...
 
void AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr)
 Add a referenceRole. More...
 
virtual void AddToSceneOff ()
 
virtual void AddToSceneOn ()
 
virtual void CopyContent (vtkMRMLNode *node, bool deepCopy=true)
 Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
 
virtual void CopyReferences (vtkMRMLNode *node)
 Copy the references of the node into this. More...
 
void CopyWithScene (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void DisableModifiedEventOff ()
 
void DisableModifiedEventOn ()
 
virtual int EndModify (int previousDisableModifiedEventState)
 End modifying the node. More...
 
virtual int GetAddToScene ()
 node added to MRML scene. More...
 
const char * GetAttribute (const char *name)
 Get value of a name value pair attribute. More...
 
std::vector< std::string > GetAttributeNames ()
 Get all attribute names. More...
 
void GetAttributeNames (vtkStringArray *attributeNames)
 Get all attribute names. Python-wrappable version. More...
 
virtual vtkIntArray * GetContentModifiedEvents ()
 
virtual char * GetDescription ()
 
virtual int GetDisableModifiedEvent ()
 Turn on/off generating InvokeEvent for set macros. More...
 
virtual int GetHideFromEditors ()
 Describes if the node is hidden. More...
 
virtual char * GetID ()
 ID use by other nodes to reference this node in XML. More...
 
virtual int GetInMRMLCallbackFlag ()
 Flags to avoid event loops. More...
 
virtual int GetModifiedEventPending ()
 
virtual char * GetName ()
 
vtkMRMLNodeGetNodeReference (const char *referenceRole)
 
const char * GetNodeReferenceID (const char *referenceRole)
 Utility function that returns the first node id for a specific referenceRole. More...
 
void GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs)
 Return a list of the referenced node IDs. More...
 
void GetNodeReferenceRoles (std::vector< std::string > &roles)
 
void GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes)
 Return a list of the referenced nodes. More...
 
vtkMRMLNodeGetNthNodeReference (const char *referenceRole, int n)
 Get referenced MRML node for a specific referenceRole. More...
 
const char * GetNthNodeReferenceID (const char *referenceRole, int n)
 Return the string of the Nth node ID for a specific reference role. More...
 
const char * GetNthNodeReferenceRole (int n)
 
int GetNumberOfNodeReferenceRoles ()
 
int GetNumberOfNodeReferences (const char *referenceRole)
 Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
 
virtual int GetSaveWithScene ()
 Save node with MRML scene. More...
 
virtual vtkMRMLSceneGetScene ()
 Get the scene this node has been added to. More...
 
virtual int GetSelectable ()
 Describes if the node is selectable. More...
 
virtual int GetSelected ()
 Get/Set for Selected. More...
 
virtual char * GetSingletonTag ()
 
virtual bool GetUndoEnabled ()
 
virtual bool HasCopyContent () const
 Returns true if the class supports deep and shallow copying node content. More...
 
bool HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
 
virtual void HideFromEditorsOff ()
 
virtual void HideFromEditorsOn ()
 
virtual void InvokeCustomModifiedEvent (int eventId, void *callData=nullptr)
 This method allows the node to compress events. More...
 
virtual int InvokePendingModifiedEvent ()
 Invokes any modified events that are pending. More...
 
bool IsSingleton ()
 
void Modified () override
 Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
 
virtual void OnNodeAddedToScene ()
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
virtual void ProcessChildNode (vtkMRMLNode *)
 Set dependencies between this node and a child node when parsing XML file. More...
 
virtual void ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData)
 Propagate events generated in mrml. More...
 
void RemoveAttribute (const char *name)
 Remove attribute with the specified name. More...
 
void RemoveNodeReferenceIDs (const char *referenceRole)
 Remove all node IDs and associated nodes for a specific referenceRole. More...
 
void RemoveNthNodeReferenceID (const char *referenceRole, int n)
 Convenience method that removes the Nth node ID from the list. More...
 
virtual void Reset (vtkMRMLNode *defaultNode)
 Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
 
virtual void SaveWithSceneOff ()
 
virtual void SaveWithSceneOn ()
 
virtual void SelectableOff ()
 
virtual void SelectableOn ()
 
virtual void SelectedOff ()
 
virtual void SelectedOn ()
 
virtual void SetAddToScene (int)
 
void SetAddToSceneNoModify (int value)
 
vtkMRMLNodeSetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe the Nth node ID for a specific reference role. More...
 
void SetAttribute (const char *name, const char *value)
 Set a name value pair attribute. More...
 
virtual void SetDescription (const char *)
 Text description of this node, to be set by the user. More...
 
void SetDisableModifiedEvent (int onOff)
 
virtual void SetHideFromEditors (int)
 
void SetInMRMLCallbackFlag (int flag)
 
virtual void SetName (const char *)
 Name of this node, to be set by the user. More...
 
vtkMRMLNodeSetNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID)
 Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
 
virtual void SetSaveWithScene (int)
 
virtual void SetScene (vtkMRMLScene *scene)
 This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
 
virtual void SetSceneReferences ()
 Update the references of the node to the scene. More...
 
virtual void SetSelectable (int)
 
virtual void SetSelected (int)
 
void SetSingletonOff ()
 
void SetSingletonOn ()
 
virtual void SetSingletonTag (const char *)
 Tag that make this node a singleton in the scene. More...
 
virtual void SetUndoEnabled (bool)
 
virtual int StartModify ()
 Start modifying the node. Disable Modify events. More...
 
virtual void UndoEnabledOff ()
 
virtual void UndoEnabledOn ()
 
virtual void UpdateReferenceID (const char *oldID, const char *newID)
 Update the stored reference to another node in the scene. More...
 
virtual void UpdateReferences ()
 The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
 
virtual void UpdateScene (vtkMRMLScene *)
 
const char * URLDecodeString (const char *inString)
 Decode a URL string. More...
 
const char * URLEncodeString (const char *inString)
 Encode a URL string. More...
 
virtual void WriteNodeBodyXML (ostream &of, int indent)
 Write this node's body to a MRML file in XML format. More...
 
std::string XMLAttributeDecodeString (const std::string &inString)
 Decode an XML attribute string. More...
 
std::string XMLAttributeEncodeString (const std::string &inString)
 Encode an XML attribute string (replaces special characters by code sequences) More...
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkMRMLSegmentEditorNodeNew ()
 
static vtkMRMLSegmentEditorNodeSafeDownCast (vtkObject *o)
 
static int ConvertOverwriteModeFromString (const char *modeStr)
 Convert between constants IDs to/from string. More...
 
static const char * ConvertOverwriteModeToString (int mode)
 
static const char * ConvertMaskModeToString (int mode)
 
static int ConvertMaskModeFromString (const char *modeStr)
 
- Static Public Member Functions inherited from vtkMRMLNode
static int IsTypeOf (const char *type)
 
static vtkMRMLNodeSafeDownCast (vtkObject *o)
 

Protected Member Functions

void operator= (const vtkMRMLSegmentEditorNode &)
 
 vtkMRMLSegmentEditorNode ()
 
 vtkMRMLSegmentEditorNode (const vtkMRMLSegmentEditorNode &)
 
 ~vtkMRMLSegmentEditorNode () override
 
- Protected Member Functions inherited from vtkMRMLNode
virtual const char * GetMRMLAttributeNameFromReferenceRole (const char *refRole)
 Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
 
virtual const char * GetReferenceRoleFromMRMLAttributeName (const char *attName)
 Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
 
virtual char * GetTempURLString ()
 
void GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents)
 
virtual void InvalidateNodeReferences ()
 
virtual bool IsReferenceRoleGeneric (const char *refRole)
 Return true if the reference role is generic (ends with '/') or false otherwise. More...
 
virtual void OnNodeReferenceAdded (vtkMRMLNodeReference *reference)
 
virtual void OnNodeReferenceModified (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is modified. More...
 
virtual void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is removed (set to nullptr). More...
 
void operator= (const vtkMRMLNode &)
 
void ParseReferencesAttribute (const char *attValue, std::set< std::string > &references)
 
virtual void SetTempURLString (const char *)
 Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
 
vtkMRMLNodeUpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore)
 
virtual void UpdateNodeReferences (const char *referenceRole=nullptr)
 
virtual void UpdateNthNodeReference (const char *referenceRole, int n)
 
 vtkMRMLNode ()
 
 vtkMRMLNode (const vtkMRMLNode &)
 
 ~vtkMRMLNode () override
 critical to have a virtual destructor! More...
 

Protected Attributes

char * ActiveEffectName {nullptr}
 Active effect name. More...
 
int MaskMode {PaintAllowedEverywhere}
 
char * MaskSegmentID {nullptr}
 
bool MasterVolumeIntensityMask {false}
 
double MasterVolumeIntensityMaskRange [2]
 
int OverwriteMode {OverwriteAllSegments}
 
char * SelectedSegmentID {nullptr}
 Selected segment ID. More...
 
- Protected Attributes inherited from vtkMRMLNode
int AddToScene {1}
 
AttributesType Attributes
 
vtkIntArray * ContentModifiedEvents
 
char * Description {nullptr}
 
int HideFromEditors {0}
 
char * ID {nullptr}
 
int InMRMLCallbackFlag {0}
 
Flag to avoid event loops More...
 
vtkCallbackCommand * MRMLCallbackCommand
 Holders for MRML callbacks. More...
 
vtkObserverManagerMRMLObserverManager
 
char * Name {nullptr}
 
NodeReferenceEventsType NodeReferenceEvents
 
std::map< std::string, std::string > NodeReferenceMRMLAttributeNames
 
NodeReferencesType NodeReferences
 
int SaveWithScene {true}
 
vtkWeakPointer< vtkMRMLSceneScene
 
int Selectable {1}
 
int Selected {0}
 
bool UndoEnabled {false}
 

Additional Inherited Members

- Protected Types inherited from vtkMRMLNode
typedef std::map< std::string, std::string > AttributesType
 
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > NodeReferenceEventsType
 
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > NodeReferenceListType
 
typedef std::map< std::string, NodeReferenceListTypeNodeReferencesType
 
- Static Protected Member Functions inherited from vtkMRMLNode
static void MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData)
 

Detailed Description

Parameter set node for the segment editor widget.

Stores parameters for a segment editor widget (selected segmentation, segment, master volume), and all the editor effects. The effect parameters are stored as attributes with names EffectName.ParameterName. If a parameter is changed, the node Modified event is not emitted, but the custom EffectParameterModified event that triggers update of the effect options widget only.

Definition at line 46 of file vtkMRMLSegmentEditorNode.h.

Member Typedef Documentation

◆ Superclass

Definition at line 91 of file vtkMRMLSegmentEditorNode.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
Enumerator
EffectParameterModified 

Fired when an effect parameter is modified. As this node handles not only the effect parameters, but also the segment editor state, a full Modified event is an overkill, because it would trigger editor widget UI update, instead of simple update of the effect option widgets only.

Definition at line 49 of file vtkMRMLSegmentEditorNode.h.

◆ anonymous enum

anonymous enum

These enums are kept here only for backward compatibility and will be removed in the future. Use vtkMRMLSegmentationNode EditAllowed... enums instead.

Enumerator
PaintAllowedEverywhere 

Modification is allowed everywhere.

PaintAllowedInsideAllSegments 

Modification is allowed inside all segments.

PaintAllowedInsideVisibleSegments 

Modification is allowed inside all visible segments.

PaintAllowedOutsideAllSegments 

Modification is allowed outside all segments.

PaintAllowedOutsideVisibleSegments 

Modification is allowed outside all visible segments.

PaintAllowedInsideSingleSegment 

Modification is allowed only over the area covered by segment specified in MaskSegmentID.

PaintAllowed_Last 

Definition at line 59 of file vtkMRMLSegmentEditorNode.h.

◆ anonymous enum

anonymous enum
Enumerator
OverwriteAllSegments 

Areas added to selected segment will be removed from all other segments. (no overlap)

OverwriteVisibleSegments 

Areas added to selected segment will be removed from all visible segments. (no overlap with visible, overlap possible with hidden)

OverwriteNone 

Areas added to selected segment will not be removed from any segments. (overlap with all other segments)

Overwrite_Last 

Definition at line 77 of file vtkMRMLSegmentEditorNode.h.

Constructor & Destructor Documentation

◆ vtkMRMLSegmentEditorNode() [1/2]

vtkMRMLSegmentEditorNode::vtkMRMLSegmentEditorNode ( )
protected

◆ ~vtkMRMLSegmentEditorNode()

vtkMRMLSegmentEditorNode::~vtkMRMLSegmentEditorNode ( )
overrideprotected

◆ vtkMRMLSegmentEditorNode() [2/2]

vtkMRMLSegmentEditorNode::vtkMRMLSegmentEditorNode ( const vtkMRMLSegmentEditorNode )
protected

Member Function Documentation

◆ ConvertMaskModeFromString()

static int vtkMRMLSegmentEditorNode::ConvertMaskModeFromString ( const char *  modeStr)
static

◆ ConvertMaskModeToString()

static const char* vtkMRMLSegmentEditorNode::ConvertMaskModeToString ( int  mode)
static

◆ ConvertOverwriteModeFromString()

static int vtkMRMLSegmentEditorNode::ConvertOverwriteModeFromString ( const char *  modeStr)
static

Convert between constants IDs to/from string.

◆ ConvertOverwriteModeToString()

static const char* vtkMRMLSegmentEditorNode::ConvertOverwriteModeToString ( int  mode)
static

◆ Copy()

void vtkMRMLSegmentEditorNode::Copy ( vtkMRMLNode node)
overridevirtual

Copy the node's attributes to this object.

Reimplemented from vtkMRMLNode.

◆ CreateNodeInstance()

vtkMRMLNode* vtkMRMLSegmentEditorNode::CreateNodeInstance ( )
overridevirtual

Create a new node of this type.

Implements vtkMRMLNode.

◆ GetActiveEffectName()

virtual char* vtkMRMLSegmentEditorNode::GetActiveEffectName ( )
virtual

Get/set name of the active effect.

◆ GetClassName()

virtual const char* vtkMRMLSegmentEditorNode::GetClassName ( )
virtual

Reimplemented from vtkMRMLNode.

◆ GetMaskMode()

virtual int vtkMRMLSegmentEditorNode::GetMaskMode ( )
virtual

◆ GetMaskSegmentID()

virtual char* vtkMRMLSegmentEditorNode::GetMaskSegmentID ( )
virtual

Get/set mask segment ID. Painting is only allowed within the area of the mask segment if mask mode is PaintAllowedInsideSingleSegment.

See also
PaintAllowedInsideSingleSegment, SetMaskMode

◆ GetMasterVolumeIntensityMask()

virtual bool vtkMRMLSegmentEditorNode::GetMasterVolumeIntensityMask ( )
virtual

◆ GetMasterVolumeIntensityMaskRange() [1/3]

virtual double* vtkMRMLSegmentEditorNode::GetMasterVolumeIntensityMaskRange ( )
virtual

◆ GetMasterVolumeIntensityMaskRange() [2/3]

virtual void vtkMRMLSegmentEditorNode::GetMasterVolumeIntensityMaskRange ( double &  ,
double &   
)
virtual

◆ GetMasterVolumeIntensityMaskRange() [3/3]

virtual void vtkMRMLSegmentEditorNode::GetMasterVolumeIntensityMaskRange ( double  [2])
virtual

◆ GetMasterVolumeNode()

vtkMRMLScalarVolumeNode* vtkMRMLSegmentEditorNode::GetMasterVolumeNode ( )

Get/set master volume node. Master volume node is used when editing requires an underlying image.

◆ GetNodeTagName()

const char* vtkMRMLSegmentEditorNode::GetNodeTagName ( )
inlineoverridevirtual

Get unique node XML tag name (like Volume, Model)

Implements vtkMRMLNode.

Definition at line 107 of file vtkMRMLSegmentEditorNode.h.

◆ GetOverwriteMode()

virtual int vtkMRMLSegmentEditorNode::GetOverwriteMode ( )
virtual

◆ GetSegmentationNode()

vtkMRMLSegmentationNode* vtkMRMLSegmentEditorNode::GetSegmentationNode ( )

Get/set segmentation node.

◆ GetSelectedSegmentID()

virtual char* vtkMRMLSegmentEditorNode::GetSelectedSegmentID ( )
virtual

Get/set selected segment ID. This is the segment that is currently being edited.

◆ IsA()

virtual int vtkMRMLSegmentEditorNode::IsA ( const char *  type)
virtual

Reimplemented from vtkMRMLNode.

◆ IsTypeOf()

static int vtkMRMLSegmentEditorNode::IsTypeOf ( const char *  type)
static

◆ MasterVolumeIntensityMaskOff()

virtual void vtkMRMLSegmentEditorNode::MasterVolumeIntensityMaskOff ( )
virtual

◆ MasterVolumeIntensityMaskOn()

virtual void vtkMRMLSegmentEditorNode::MasterVolumeIntensityMaskOn ( )
virtual

Restrict editable area to regions where master volume intensity is in the specified range.

◆ New()

static vtkMRMLSegmentEditorNode* vtkMRMLSegmentEditorNode::New ( )
static

◆ operator=()

void vtkMRMLSegmentEditorNode::operator= ( const vtkMRMLSegmentEditorNode )
protected

◆ PrintSelf()

void vtkMRMLSegmentEditorNode::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
override

◆ ReadXMLAttributes()

void vtkMRMLSegmentEditorNode::ReadXMLAttributes ( const char **  atts)
overridevirtual

Set node attributes from name/value pairs.

Reimplemented from vtkMRMLNode.

◆ SafeDownCast()

static vtkMRMLSegmentEditorNode* vtkMRMLSegmentEditorNode::SafeDownCast ( vtkObject *  o)
static

◆ SetActiveEffectName()

virtual void vtkMRMLSegmentEditorNode::SetActiveEffectName ( const char *  )
virtual

◆ SetAndObserveMasterVolumeNode()

void vtkMRMLSegmentEditorNode::SetAndObserveMasterVolumeNode ( vtkMRMLScalarVolumeNode node)

◆ SetAndObserveSegmentationNode()

void vtkMRMLSegmentEditorNode::SetAndObserveSegmentationNode ( vtkMRMLSegmentationNode node)

◆ SetMaskMode()

virtual void vtkMRMLSegmentEditorNode::SetMaskMode ( int  )
virtual

◆ SetMaskSegmentID()

virtual void vtkMRMLSegmentEditorNode::SetMaskSegmentID ( const char *  )
virtual

◆ SetMasterVolumeIntensityMask()

virtual void vtkMRMLSegmentEditorNode::SetMasterVolumeIntensityMask ( bool  )
virtual

◆ SetMasterVolumeIntensityMaskRange() [1/2]

virtual void vtkMRMLSegmentEditorNode::SetMasterVolumeIntensityMaskRange ( double  ,
double   
)
virtual

Get/set master volume intensity range for masking. If MasterVolumeIntensityMask is enabled then only those areas are editable where master volume voxels are in this intensity range.

See also
SetMasterVolumeIntensityMask()

◆ SetMasterVolumeIntensityMaskRange() [2/2]

void vtkMRMLSegmentEditorNode::SetMasterVolumeIntensityMaskRange ( double  [2])

◆ SetOverwriteMode()

virtual void vtkMRMLSegmentEditorNode::SetOverwriteMode ( int  )
virtual

Defines which areas are overwritten in other segments. Uses Overwrite... constants.

◆ SetSelectedSegmentID()

virtual void vtkMRMLSegmentEditorNode::SetSelectedSegmentID ( const char *  )
virtual

◆ WriteXML()

void vtkMRMLSegmentEditorNode::WriteXML ( ostream &  of,
int  indent 
)
overridevirtual

Write this node's information to a MRML file in XML format.

Reimplemented from vtkMRMLNode.

Member Data Documentation

◆ ActiveEffectName

char* vtkMRMLSegmentEditorNode::ActiveEffectName {nullptr}
protected

Active effect name.

Definition at line 195 of file vtkMRMLSegmentEditorNode.h.

◆ MaskMode

int vtkMRMLSegmentEditorNode::MaskMode {PaintAllowedEverywhere}
protected

Definition at line 197 of file vtkMRMLSegmentEditorNode.h.

◆ MaskSegmentID

char* vtkMRMLSegmentEditorNode::MaskSegmentID {nullptr}
protected

Definition at line 198 of file vtkMRMLSegmentEditorNode.h.

◆ MasterVolumeIntensityMask

bool vtkMRMLSegmentEditorNode::MasterVolumeIntensityMask {false}
protected

Definition at line 202 of file vtkMRMLSegmentEditorNode.h.

◆ MasterVolumeIntensityMaskRange

double vtkMRMLSegmentEditorNode::MasterVolumeIntensityMaskRange[2]
protected

Definition at line 203 of file vtkMRMLSegmentEditorNode.h.

◆ OverwriteMode

int vtkMRMLSegmentEditorNode::OverwriteMode {OverwriteAllSegments}
protected

Definition at line 200 of file vtkMRMLSegmentEditorNode.h.

◆ SelectedSegmentID

char* vtkMRMLSegmentEditorNode::SelectedSegmentID {nullptr}
protected

Selected segment ID.

Definition at line 192 of file vtkMRMLSegmentEditorNode.h.


The documentation for this class was generated from the following file: