Slicer  4.11
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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vtkMRMLScriptedModuleNode Class Reference

#include <Libs/MRML/Core/vtkMRMLScriptedModuleNode.h>

Inheritance diagram for vtkMRMLScriptedModuleNode:
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Collaboration diagram for vtkMRMLScriptedModuleNode:
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Public Types

typedef vtkMRMLNode Superclass
 
- Public Types inherited from vtkMRMLNode
enum  {
  HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent,
  ReferenceRemovedEvent, ReferencedNodeModifiedEvent
}
 
typedef vtkObject Superclass
 

Public Member Functions

vtkMRMLNodeCreateNodeInstance () override
 Create instance of the default node. Like New only virtual. More...
 
virtual const char * GetClassName ()
 
virtual char * GetModuleName ()
 
const char * GetNodeTagName () override
 Get node XML tag name (like Volume, Model) More...
 
std::string GetParameter (const std::string &name) const
 Get module parameter identified by name. More...
 
int GetParameterCount ()
 Get number of parameters. More...
 
std::vector< std::string > GetParameterNames ()
 Get list of parameter names. More...
 
std::string GetParameterNamesAsCommaSeparatedList ()
 
virtual int IsA (const char *type)
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
void ReadXMLAttributes (const char **atts) override
 Set node attributes. More...
 
virtual void SetModuleName (const char *)
 
void SetParameter (const std::string &name, const std::string &value)
 Set module parameter. More...
 
void UnsetAllParameters ()
 
void UnsetParameter (const std::string &name)
 Unset the parameter identified by name. More...
 
 vtkMRMLCopyContentMacro (vtkMRMLScriptedModuleNode)
 
void WriteXML (ostream &of, int indent) override
 Write this node's information to a MRML file in XML format. More...
 
- Public Member Functions inherited from vtkMRMLNode
vtkMRMLNodeAddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Add and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeAddNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Convenience method that adds a referencedNodeID at the end of the list. More...
 
void AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr)
 Add a referenceRole. More...
 
virtual void AddToSceneOff ()
 
virtual void AddToSceneOn ()
 
virtual void Copy (vtkMRMLNode *node)
 Copy node contents from another node of the same type. Does not copy node ID and Scene. Performs deep copy - an independent copy is created from all data, including bulk data. More...
 
virtual void CopyContent (vtkMRMLNode *node, bool deepCopy=true)
 Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
 
virtual void CopyReferences (vtkMRMLNode *node)
 Copy the references of the node into this. More...
 
void CopyWithScene (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void DisableModifiedEventOff ()
 
void DisableModifiedEventOn ()
 
virtual int EndModify (int previousDisableModifiedEventState)
 End modifying the node. More...
 
virtual int GetAddToScene ()
 node added to MRML scene. More...
 
const char * GetAttribute (const char *name)
 Get value of a name value pair attribute. More...
 
std::vector< std::string > GetAttributeNames ()
 Get all attribute names. More...
 
void GetAttributeNames (vtkStringArray *attributeNames)
 Get all attribute names. Python-wrappable version. More...
 
virtual vtkIntArray * GetContentModifiedEvents ()
 
virtual char * GetDescription ()
 
virtual int GetDisableModifiedEvent ()
 Turn on/off generating InvokeEvent for set macros. More...
 
virtual int GetHideFromEditors ()
 Describes if the node is hidden. More...
 
virtual char * GetID ()
 ID use by other nodes to reference this node in XML. More...
 
virtual int GetInMRMLCallbackFlag ()
 Flags to avoid event loops. More...
 
virtual int GetModifiedEventPending ()
 
virtual char * GetName ()
 
vtkMRMLNodeGetNodeReference (const char *referenceRole)
 
const char * GetNodeReferenceID (const char *referenceRole)
 Utility function that returns the first node id for a specific referenceRole. More...
 
void GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs)
 Return a list of the referenced node IDs. More...
 
void GetNodeReferenceRoles (std::vector< std::string > &roles)
 
void GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes)
 Return a list of the referenced nodes. More...
 
vtkMRMLNodeGetNthNodeReference (const char *referenceRole, int n)
 Get referenced MRML node for a specific referenceRole. More...
 
const char * GetNthNodeReferenceID (const char *referenceRole, int n)
 Return the string of the Nth node ID for a specific reference role. More...
 
const char * GetNthNodeReferenceRole (int n)
 
int GetNumberOfNodeReferenceRoles ()
 
int GetNumberOfNodeReferences (const char *referenceRole)
 Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
 
virtual int GetSaveWithScene ()
 Save node with MRML scene. More...
 
virtual vtkMRMLSceneGetScene ()
 Get the scene this node has been added to. More...
 
virtual int GetSelectable ()
 Describes if the node is selectable. More...
 
virtual int GetSelected ()
 Get/Set for Selected. More...
 
virtual char * GetSingletonTag ()
 
virtual bool GetUndoEnabled ()
 
virtual bool HasCopyContent () const
 Returns true if the class supports deep and shallow copying node content. More...
 
bool HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
 
virtual void HideFromEditorsOff ()
 
virtual void HideFromEditorsOn ()
 
virtual void InvokeCustomModifiedEvent (int eventId, void *callData=nullptr)
 This method allows the node to compress events. More...
 
virtual int InvokePendingModifiedEvent ()
 Invokes any modified events that are pending. More...
 
bool IsSingleton ()
 
void Modified () override
 Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
 
virtual void OnNodeAddedToScene ()
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
virtual void ProcessChildNode (vtkMRMLNode *)
 Set dependencies between this node and a child node when parsing XML file. More...
 
virtual void ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData)
 Propagate events generated in mrml. More...
 
void RemoveAttribute (const char *name)
 Remove attribute with the specified name. More...
 
void RemoveNodeReferenceIDs (const char *referenceRole)
 Remove all node IDs and associated nodes for a specific referenceRole. More...
 
void RemoveNthNodeReferenceID (const char *referenceRole, int n)
 Convenience method that removes the Nth node ID from the list. More...
 
virtual void Reset (vtkMRMLNode *defaultNode)
 Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
 
virtual void SaveWithSceneOff ()
 
virtual void SaveWithSceneOn ()
 
virtual void SelectableOff ()
 
virtual void SelectableOn ()
 
virtual void SelectedOff ()
 
virtual void SelectedOn ()
 
virtual void SetAddToScene (int)
 
void SetAddToSceneNoModify (int value)
 
vtkMRMLNodeSetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe the Nth node ID for a specific reference role. More...
 
void SetAttribute (const char *name, const char *value)
 Set a name value pair attribute. More...
 
virtual void SetDescription (const char *)
 Text description of this node, to be set by the user. More...
 
void SetDisableModifiedEvent (int onOff)
 
virtual void SetHideFromEditors (int)
 
void SetInMRMLCallbackFlag (int flag)
 
virtual void SetName (const char *)
 Name of this node, to be set by the user. More...
 
vtkMRMLNodeSetNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID)
 Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
 
virtual void SetSaveWithScene (int)
 
virtual void SetScene (vtkMRMLScene *scene)
 This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
 
virtual void SetSceneReferences ()
 Update the references of the node to the scene. More...
 
virtual void SetSelectable (int)
 
virtual void SetSelected (int)
 
void SetSingletonOff ()
 
void SetSingletonOn ()
 
virtual void SetSingletonTag (const char *)
 Tag that make this node a singleton in the scene. More...
 
virtual void SetUndoEnabled (bool)
 
virtual int StartModify ()
 Start modifying the node. Disable Modify events. More...
 
virtual void UndoEnabledOff ()
 
virtual void UndoEnabledOn ()
 
virtual void UpdateReferenceID (const char *oldID, const char *newID)
 Update the stored reference to another node in the scene. More...
 
virtual void UpdateReferences ()
 The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
 
virtual void UpdateScene (vtkMRMLScene *)
 
const char * URLDecodeString (const char *inString)
 Decode a URL string. More...
 
const char * URLEncodeString (const char *inString)
 Encode a URL string. More...
 
virtual void WriteNodeBodyXML (ostream &of, int indent)
 Write this node's body to a MRML file in XML format. More...
 
std::string XMLAttributeDecodeString (const std::string &inString)
 Decode an XML attribute string. More...
 
std::string XMLAttributeEncodeString (const std::string &inString)
 Encode an XML attribute string (replaces special characters by code sequences) More...
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkMRMLScriptedModuleNodeNew ()
 
static vtkMRMLScriptedModuleNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLNode
static int IsTypeOf (const char *type)
 
static vtkMRMLNodeSafeDownCast (vtkObject *o)
 

Protected Types

typedef std::map< std::string, std::string > ParameterMap
 
- Protected Types inherited from vtkMRMLNode
typedef std::map< std::string, std::string > AttributesType
 
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > NodeReferenceEventsType
 
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > NodeReferenceListType
 
typedef std::map< std::string, NodeReferenceListTypeNodeReferencesType
 

Protected Member Functions

void operator= (const vtkMRMLScriptedModuleNode &)
 
 vtkMRMLScriptedModuleNode ()
 
 vtkMRMLScriptedModuleNode (const vtkMRMLScriptedModuleNode &)
 
 ~vtkMRMLScriptedModuleNode () override
 
- Protected Member Functions inherited from vtkMRMLNode
virtual const char * GetMRMLAttributeNameFromReferenceRole (const char *refRole)
 Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
 
virtual const char * GetReferenceRoleFromMRMLAttributeName (const char *attName)
 Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
 
virtual char * GetTempURLString ()
 
void GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents)
 
virtual void InvalidateNodeReferences ()
 
virtual bool IsReferenceRoleGeneric (const char *refRole)
 Return true if the reference role is generic (ends with '/') or false otherwise. More...
 
virtual void OnNodeReferenceAdded (vtkMRMLNodeReference *reference)
 
virtual void OnNodeReferenceModified (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is modified. More...
 
virtual void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is removed (set to nullptr). More...
 
void operator= (const vtkMRMLNode &)
 
void ParseReferencesAttribute (const char *attValue, std::set< std::string > &references)
 
virtual void SetTempURLString (const char *)
 Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
 
vtkMRMLNodeUpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore)
 
virtual void UpdateNodeReferences (const char *referenceRole=nullptr)
 
virtual void UpdateNthNodeReference (const char *referenceRole, int n)
 
 vtkMRMLNode ()
 
 vtkMRMLNode (const vtkMRMLNode &)
 
 ~vtkMRMLNode () override
 critical to have a virtual destructor! More...
 

Protected Attributes

char * ModuleName
 
ParameterMap Parameters
 
- Protected Attributes inherited from vtkMRMLNode
int AddToScene {1}
 
AttributesType Attributes
 
vtkIntArray * ContentModifiedEvents
 
char * Description {nullptr}
 
int HideFromEditors {0}
 
char * ID {nullptr}
 
int InMRMLCallbackFlag {0}
 
Flag to avoid event loops More...
 
vtkCallbackCommand * MRMLCallbackCommand
 Holders for MRML callbacks. More...
 
vtkObserverManagerMRMLObserverManager
 
char * Name {nullptr}
 
NodeReferenceEventsType NodeReferenceEvents
 
std::map< std::string, std::string > NodeReferenceMRMLAttributeNames
 
NodeReferencesType NodeReferences
 
int SaveWithScene {true}
 
vtkWeakPointer< vtkMRMLSceneScene
 
int Selectable {1}
 
int Selected {0}
 
bool UndoEnabled {false}
 

Additional Inherited Members

- Static Protected Member Functions inherited from vtkMRMLNode
static void MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData)
 

Detailed Description

The scripted module node is simply a MRMLNode container for an arbitrary keyword value pair map

Definition at line 27 of file vtkMRMLScriptedModuleNode.h.

Member Typedef Documentation

◆ ParameterMap

typedef std::map<std::string, std::string> vtkMRMLScriptedModuleNode::ParameterMap
protected

Definition at line 84 of file vtkMRMLScriptedModuleNode.h.

◆ Superclass

Definition at line 31 of file vtkMRMLScriptedModuleNode.h.

Constructor & Destructor Documentation

◆ vtkMRMLScriptedModuleNode() [1/2]

vtkMRMLScriptedModuleNode::vtkMRMLScriptedModuleNode ( )
protected

◆ ~vtkMRMLScriptedModuleNode()

vtkMRMLScriptedModuleNode::~vtkMRMLScriptedModuleNode ( )
overrideprotected

◆ vtkMRMLScriptedModuleNode() [2/2]

vtkMRMLScriptedModuleNode::vtkMRMLScriptedModuleNode ( const vtkMRMLScriptedModuleNode )
protected

Member Function Documentation

◆ CreateNodeInstance()

vtkMRMLNode* vtkMRMLScriptedModuleNode::CreateNodeInstance ( )
overridevirtual

Create instance of the default node. Like New only virtual.

Note
Subclasses should implement this method

Implements vtkMRMLNode.

◆ GetClassName()

virtual const char* vtkMRMLScriptedModuleNode::GetClassName ( )
virtual

Reimplemented from vtkMRMLNode.

◆ GetModuleName()

virtual char* vtkMRMLScriptedModuleNode::GetModuleName ( )
virtual

The name of the Module - this is used to customize the node selectors and other things

◆ GetNodeTagName()

const char* vtkMRMLScriptedModuleNode::GetNodeTagName ( )
overridevirtual

Get node XML tag name (like Volume, Model)

Implements vtkMRMLNode.

◆ GetParameter()

std::string vtkMRMLScriptedModuleNode::GetParameter ( const std::string &  name) const

Get module parameter identified by name.

◆ GetParameterCount()

int vtkMRMLScriptedModuleNode::GetParameterCount ( )

Get number of parameters.

◆ GetParameterNames()

std::vector<std::string> vtkMRMLScriptedModuleNode::GetParameterNames ( )

Get list of parameter names.

◆ GetParameterNamesAsCommaSeparatedList()

std::string vtkMRMLScriptedModuleNode::GetParameterNamesAsCommaSeparatedList ( )

Get list of parameter names separated by a comma

See also
GetParameterNames

◆ IsA()

virtual int vtkMRMLScriptedModuleNode::IsA ( const char *  type)
virtual

Reimplemented from vtkMRMLNode.

◆ IsTypeOf()

static int vtkMRMLScriptedModuleNode::IsTypeOf ( const char *  type)
static

◆ New()

static vtkMRMLScriptedModuleNode* vtkMRMLScriptedModuleNode::New ( )
static

◆ operator=()

void vtkMRMLScriptedModuleNode::operator= ( const vtkMRMLScriptedModuleNode )
protected

◆ PrintSelf()

void vtkMRMLScriptedModuleNode::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
override

◆ ReadXMLAttributes()

void vtkMRMLScriptedModuleNode::ReadXMLAttributes ( const char **  atts)
overridevirtual

Set node attributes.

Reimplemented from vtkMRMLNode.

◆ SafeDownCast()

static vtkMRMLScriptedModuleNode* vtkMRMLScriptedModuleNode::SafeDownCast ( vtkObject *  o)
static

◆ SetModuleName()

virtual void vtkMRMLScriptedModuleNode::SetModuleName ( const char *  )
virtual

◆ SetParameter()

void vtkMRMLScriptedModuleNode::SetParameter ( const std::string &  name,
const std::string &  value 
)

Set module parameter.

◆ UnsetAllParameters()

void vtkMRMLScriptedModuleNode::UnsetAllParameters ( )

Unset all parameters

See also
UnsetParameter

◆ UnsetParameter()

void vtkMRMLScriptedModuleNode::UnsetParameter ( const std::string &  name)

Unset the parameter identified by name.

◆ vtkMRMLCopyContentMacro()

vtkMRMLScriptedModuleNode::vtkMRMLCopyContentMacro ( vtkMRMLScriptedModuleNode  )

Copy node content (excludes basic data, such as name and node references).

See also
vtkMRMLNode::CopyContent

◆ WriteXML()

void vtkMRMLScriptedModuleNode::WriteXML ( ostream &  of,
int  indent 
)
overridevirtual

Write this node's information to a MRML file in XML format.

Reimplemented from vtkMRMLNode.

Member Data Documentation

◆ ModuleName

char* vtkMRMLScriptedModuleNode::ModuleName
protected

Definition at line 86 of file vtkMRMLScriptedModuleNode.h.

◆ Parameters

ParameterMap vtkMRMLScriptedModuleNode::Parameters
protected

Definition at line 85 of file vtkMRMLScriptedModuleNode.h.


The documentation for this class was generated from the following file: