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bool | AddLayoutDescription (int layout, const char *layoutDescription) |
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void | Copy (vtkMRMLNode *node) override |
| Copy the node's attributes to this object. More...
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vtkMRMLNode * | CreateNodeInstance () override |
| Create instance of the default node. Like New only virtual. More...
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virtual int | GetBottomPanelVisibility () |
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virtual const char * | GetClassName () |
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virtual int | GetCollapseSliceControllers () |
| Control the collapse state of the SliceControllers. More...
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virtual char * | GetCurrentLayoutDescription () |
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virtual int | GetGUIPanelLR () |
| 0 is left side, 1 is right side More...
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virtual int | GetGUIPanelVisibility () |
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std::string | GetLayoutDescription (int layout) |
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virtual vtkXMLDataElement * | GetLayoutRootElement () |
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virtual int | GetMainPanelSize () |
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const char * | GetNodeTagName () override |
| Get node XML tag name (like Volume, Model) More...
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virtual int | GetNumberOfCompareViewColumns () |
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virtual int | GetNumberOfCompareViewLightboxColumns () |
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virtual int | GetNumberOfCompareViewLightboxRows () |
| CompareView lightbox configuration Get/Set methods. More...
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virtual int | GetNumberOfCompareViewRows () |
| CompareView configuration Get/Set methods. More...
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virtual int | GetSecondaryPanelSize () |
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virtual char * | GetSelectedModule () |
| Set/Get the size of the last selected module. More...
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virtual int | GetViewArrangement () |
| Get/Set for Current layout. More...
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virtual int | IsA (const char *type) |
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bool | IsLayoutDescription (int layout) |
| Query whether a layout exists with a specified integer identifier. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ReadXMLAttributes (const char **atts) override |
| MRML methods. More...
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virtual void | SetBottomPanelVisibility (int) |
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virtual void | SetCollapseSliceControllers (int) |
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virtual void | SetGUIPanelLR (int) |
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virtual void | SetGUIPanelVisibility (int) |
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bool | SetLayoutDescription (int layout, const char *layoutDescription) |
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virtual void | SetMainPanelSize (int) |
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virtual void | SetNumberOfCompareViewColumns (int) |
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virtual void | SetNumberOfCompareViewLightboxColumns (int) |
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virtual void | SetNumberOfCompareViewLightboxRows (int) |
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virtual void | SetNumberOfCompareViewRows (int) |
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virtual void | SetSecondaryPanelSize (int) |
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virtual void | SetSelectedModule (const char *) |
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virtual void | SetViewArrangement (int) |
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void | WriteXML (ostream &of, int indent) override |
| Write this node's information to a MRML file in XML format. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
| Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual vtkIntArray * | GetContentModifiedEvents () |
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Get the scene this node has been added to. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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virtual bool | GetUndoEnabled () |
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virtual bool | HasCopyContent () const |
| Returns true if the class supports deep and shallow copying node content. More...
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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void | Modified () override |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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virtual void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) |
| Propagate events generated in mrml. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
|
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
|
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
|
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
| This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
|
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
|
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
|
virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
|
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virtual void | SetUndoEnabled (bool) |
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
|
|
virtual void | UndoEnabledOff () |
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virtual void | UndoEnabledOn () |
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
|
|
virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
|
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virtual void | UpdateScene (vtkMRMLScene *) |
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
|
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
|
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
|
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
|
|
std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
|
|
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void | operator= (const vtkMRMLLayoutNode &) |
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void | SetAndParseCurrentLayoutDescription (const char *description) |
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virtual void | SetCurrentLayoutDescription (const char *) |
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void | UpdateCurrentLayoutDescription () |
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| vtkMRMLLayoutNode () |
|
| vtkMRMLLayoutNode (const vtkMRMLLayoutNode &) |
|
| ~vtkMRMLLayoutNode () override |
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void | operator= (const vtkMRMLAbstractLayoutNode &) |
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| vtkMRMLAbstractLayoutNode () |
|
| vtkMRMLAbstractLayoutNode (const vtkMRMLAbstractLayoutNode &) |
|
| ~vtkMRMLAbstractLayoutNode () override |
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virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
| Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
|
|
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
| Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
|
|
virtual char * | GetTempURLString () |
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void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
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virtual void | InvalidateNodeReferences () |
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virtual bool | IsReferenceRoleGeneric (const char *refRole) |
| Return true if the reference role is generic (ends with '/') or false otherwise. More...
|
|
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
|
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
| Called when a referenced node pointer is modified. More...
|
|
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
| Called when a referenced node pointer is removed (set to nullptr). More...
|
|
void | operator= (const vtkMRMLNode &) |
|
void | ParseReferencesAttribute (const char *attValue, std::set< std::string > &references) |
|
virtual void | SetTempURLString (const char *) |
| Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
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vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
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virtual void | UpdateNodeReferences (const char *referenceRole=nullptr) |
|
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
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| vtkMRMLNode () |
|
| vtkMRMLNode (const vtkMRMLNode &) |
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| ~vtkMRMLNode () override |
| critical to have a virtual destructor! More...
|
|
Node that describes the view layout of the application.
When the scene is closing (vtkMRMLScene::Clear), the view arrangement is set to none due to the Copy() call on an empty node.
Definition at line 13 of file vtkMRMLLayoutNode.h.