Slicer  4.11
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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vtkMRMLInteractionNode Class Reference

#include <Libs/MRML/Core/vtkMRMLInteractionNode.h>

Inheritance diagram for vtkMRMLInteractionNode:
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Collaboration diagram for vtkMRMLInteractionNode:
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Public Types

enum  {
  Place = 1, ViewTransform = 2, Select = 4, AdjustWindowLevel,
  User = 1000
}
 
enum  { InteractionModeChangedEvent = 19001, InteractionModePersistenceChangedEvent, EndPlacementEvent, EditNodeEvent }
 events More...
 
typedef vtkMRMLNode Superclass
 
- Public Types inherited from vtkMRMLNode
enum  {
  HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent,
  ReferenceRemovedEvent, ReferencedNodeModifiedEvent
}
 
typedef vtkObject Superclass
 

Public Member Functions

void Copy (vtkMRMLNode *node) override
 Copy the node's attributes to this object. More...
 
vtkMRMLNodeCreateNodeInstance () override
 Create instance of the default node. Like New only virtual. More...
 
void EditNode (vtkMRMLNode *node)
 
virtual const char * GetClassName ()
 
virtual int GetCurrentInteractionMode ()
 Get/Set Current and Last mouse mode. More...
 
virtual int GetEnableFiberEdit ()
 Enable/Disable Editing of Fibers. More...
 
const char * GetInteractionModeAsString (int mode)
 Return a text string describing the mode. More...
 
const char * GetInteractionModeAsString ()
 
int GetInteractionModeByString (const char *modeString)
 Return the mode given a text string. More...
 
virtual int GetLastInteractionMode ()
 
const char * GetNodeTagName () override
 Get node XML tag name (like Volume, Model) More...
 
virtual int GetPlaceModePersistence ()
 
virtual int GetTransformModePersistence ()
 
virtual int IsA (const char *type)
 
virtual void NormalizeAllMouseModes ()
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
void ReadXMLAttributes (const char **atts) override
 Read node attributes from XML file. More...
 
void SetCurrentInteractionMode (int mode)
 
virtual void SetEnableFiberEdit (int)
 
void SetLastInteractionMode (int mode)
 
virtual void SetPlaceModePersistence (int val)
 
virtual void SetTransformModePersistence (int val)
 
void SwitchToPersistentPlaceMode ()
 Convenience methods for the mouse mode tool bar to call. More...
 
void SwitchToSinglePlaceMode ()
 
void SwitchToViewTransformMode ()
 
void WriteXML (ostream &of, int indent) override
 Write this node's information to a MRML file in XML format. More...
 
- Public Member Functions inherited from vtkMRMLNode
vtkMRMLNodeAddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Add and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeAddNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Convenience method that adds a referencedNodeID at the end of the list. More...
 
void AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr)
 Add a referenceRole. More...
 
virtual void AddToSceneOff ()
 
virtual void AddToSceneOn ()
 
virtual void CopyContent (vtkMRMLNode *node, bool deepCopy=true)
 Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
 
virtual void CopyReferences (vtkMRMLNode *node)
 Copy the references of the node into this. More...
 
void CopyWithScene (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void DisableModifiedEventOff ()
 
void DisableModifiedEventOn ()
 
virtual int EndModify (int previousDisableModifiedEventState)
 End modifying the node. More...
 
virtual int GetAddToScene ()
 node added to MRML scene. More...
 
const char * GetAttribute (const char *name)
 Get value of a name value pair attribute. More...
 
std::vector< std::string > GetAttributeNames ()
 Get all attribute names. More...
 
void GetAttributeNames (vtkStringArray *attributeNames)
 Get all attribute names. Python-wrappable version. More...
 
virtual vtkIntArray * GetContentModifiedEvents ()
 
virtual char * GetDescription ()
 
virtual int GetDisableModifiedEvent ()
 Turn on/off generating InvokeEvent for set macros. More...
 
virtual int GetHideFromEditors ()
 Describes if the node is hidden. More...
 
virtual char * GetID ()
 ID use by other nodes to reference this node in XML. More...
 
virtual int GetInMRMLCallbackFlag ()
 Flags to avoid event loops. More...
 
virtual int GetModifiedEventPending ()
 
virtual char * GetName ()
 
vtkMRMLNodeGetNodeReference (const char *referenceRole)
 
const char * GetNodeReferenceID (const char *referenceRole)
 Utility function that returns the first node id for a specific referenceRole. More...
 
void GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs)
 Return a list of the referenced node IDs. More...
 
void GetNodeReferenceRoles (std::vector< std::string > &roles)
 
void GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes)
 Return a list of the referenced nodes. More...
 
vtkMRMLNodeGetNthNodeReference (const char *referenceRole, int n)
 Get referenced MRML node for a specific referenceRole. More...
 
const char * GetNthNodeReferenceID (const char *referenceRole, int n)
 Return the string of the Nth node ID for a specific reference role. More...
 
const char * GetNthNodeReferenceRole (int n)
 
int GetNumberOfNodeReferenceRoles ()
 
int GetNumberOfNodeReferences (const char *referenceRole)
 Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
 
virtual int GetSaveWithScene ()
 Save node with MRML scene. More...
 
virtual vtkMRMLSceneGetScene ()
 Get the scene this node has been added to. More...
 
virtual int GetSelectable ()
 Describes if the node is selectable. More...
 
virtual int GetSelected ()
 Get/Set for Selected. More...
 
virtual char * GetSingletonTag ()
 
virtual bool GetUndoEnabled ()
 
virtual bool HasCopyContent () const
 Returns true if the class supports deep and shallow copying node content. More...
 
bool HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
 
virtual void HideFromEditorsOff ()
 
virtual void HideFromEditorsOn ()
 
virtual void InvokeCustomModifiedEvent (int eventId, void *callData=nullptr)
 This method allows the node to compress events. More...
 
virtual int InvokePendingModifiedEvent ()
 Invokes any modified events that are pending. More...
 
bool IsSingleton ()
 
void Modified () override
 Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
 
virtual void OnNodeAddedToScene ()
 
void PrintSelf (ostream &os, vtkIndent indent) override
 
virtual void ProcessChildNode (vtkMRMLNode *)
 Set dependencies between this node and a child node when parsing XML file. More...
 
virtual void ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData)
 Propagate events generated in mrml. More...
 
void RemoveAttribute (const char *name)
 Remove attribute with the specified name. More...
 
void RemoveNodeReferenceIDs (const char *referenceRole)
 Remove all node IDs and associated nodes for a specific referenceRole. More...
 
void RemoveNthNodeReferenceID (const char *referenceRole, int n)
 Convenience method that removes the Nth node ID from the list. More...
 
virtual void Reset (vtkMRMLNode *defaultNode)
 Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
 
virtual void SaveWithSceneOff ()
 
virtual void SaveWithSceneOn ()
 
virtual void SelectableOff ()
 
virtual void SelectableOn ()
 
virtual void SelectedOff ()
 
virtual void SelectedOn ()
 
virtual void SetAddToScene (int)
 
void SetAddToSceneNoModify (int value)
 
vtkMRMLNodeSetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe the Nth node ID for a specific reference role. More...
 
void SetAttribute (const char *name, const char *value)
 Set a name value pair attribute. More...
 
virtual void SetDescription (const char *)
 Text description of this node, to be set by the user. More...
 
void SetDisableModifiedEvent (int onOff)
 
virtual void SetHideFromEditors (int)
 
void SetInMRMLCallbackFlag (int flag)
 
virtual void SetName (const char *)
 Name of this node, to be set by the user. More...
 
vtkMRMLNodeSetNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID)
 Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
 
virtual void SetSaveWithScene (int)
 
virtual void SetScene (vtkMRMLScene *scene)
 This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
 
virtual void SetSceneReferences ()
 Update the references of the node to the scene. More...
 
virtual void SetSelectable (int)
 
virtual void SetSelected (int)
 
void SetSingletonOff ()
 
void SetSingletonOn ()
 
virtual void SetSingletonTag (const char *)
 Tag that make this node a singleton in the scene. More...
 
virtual void SetUndoEnabled (bool)
 
virtual int StartModify ()
 Start modifying the node. Disable Modify events. More...
 
virtual void UndoEnabledOff ()
 
virtual void UndoEnabledOn ()
 
virtual void UpdateReferenceID (const char *oldID, const char *newID)
 Update the stored reference to another node in the scene. More...
 
virtual void UpdateReferences ()
 The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
 
virtual void UpdateScene (vtkMRMLScene *)
 
const char * URLDecodeString (const char *inString)
 Decode a URL string. More...
 
const char * URLEncodeString (const char *inString)
 Encode a URL string. More...
 
virtual void WriteNodeBodyXML (ostream &of, int indent)
 Write this node's body to a MRML file in XML format. More...
 
std::string XMLAttributeDecodeString (const std::string &inString)
 Decode an XML attribute string. More...
 
std::string XMLAttributeEncodeString (const std::string &inString)
 Encode an XML attribute string (replaces special characters by code sequences) More...
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkMRMLInteractionNodeNew ()
 
static vtkMRMLInteractionNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLNode
static int IsTypeOf (const char *type)
 
static vtkMRMLNodeSafeDownCast (vtkObject *o)
 

Protected Member Functions

void operator= (const vtkMRMLInteractionNode &)
 
 vtkMRMLInteractionNode ()
 
 vtkMRMLInteractionNode (const vtkMRMLInteractionNode &)
 
 ~vtkMRMLInteractionNode () override
 
- Protected Member Functions inherited from vtkMRMLNode
virtual const char * GetMRMLAttributeNameFromReferenceRole (const char *refRole)
 Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
 
virtual const char * GetReferenceRoleFromMRMLAttributeName (const char *attName)
 Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
 
virtual char * GetTempURLString ()
 
void GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents)
 
virtual void InvalidateNodeReferences ()
 
virtual bool IsReferenceRoleGeneric (const char *refRole)
 Return true if the reference role is generic (ends with '/') or false otherwise. More...
 
virtual void OnNodeReferenceAdded (vtkMRMLNodeReference *reference)
 
virtual void OnNodeReferenceModified (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is modified. More...
 
virtual void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is removed (set to nullptr). More...
 
void operator= (const vtkMRMLNode &)
 
void ParseReferencesAttribute (const char *attValue, std::set< std::string > &references)
 
virtual void SetTempURLString (const char *)
 Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
 
vtkMRMLNodeUpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore)
 
virtual void UpdateNodeReferences (const char *referenceRole=nullptr)
 
virtual void UpdateNthNodeReference (const char *referenceRole, int n)
 
 vtkMRMLNode ()
 
 vtkMRMLNode (const vtkMRMLNode &)
 
 ~vtkMRMLNode () override
 critical to have a virtual destructor! More...
 

Protected Attributes

int CurrentInteractionMode
 
int EnableFiberEdit
 
int LastInteractionMode
 
int PlaceModePersistence
 
int TransformModePersistence
 
- Protected Attributes inherited from vtkMRMLNode
int AddToScene {1}
 
AttributesType Attributes
 
vtkIntArray * ContentModifiedEvents
 
char * Description {nullptr}
 
int HideFromEditors {0}
 
char * ID {nullptr}
 
int InMRMLCallbackFlag {0}
 
Flag to avoid event loops More...
 
vtkCallbackCommand * MRMLCallbackCommand
 Holders for MRML callbacks. More...
 
vtkObserverManagerMRMLObserverManager
 
char * Name {nullptr}
 
NodeReferenceEventsType NodeReferenceEvents
 
std::map< std::string, std::string > NodeReferenceMRMLAttributeNames
 
NodeReferencesType NodeReferences
 
int SaveWithScene {true}
 
vtkWeakPointer< vtkMRMLSceneScene
 
int Selectable {1}
 
int Selected {0}
 
bool UndoEnabled {false}
 

Additional Inherited Members

- Protected Types inherited from vtkMRMLNode
typedef std::map< std::string, std::string > AttributesType
 
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > NodeReferenceEventsType
 
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > NodeReferenceListType
 
typedef std::map< std::string, NodeReferenceListTypeNodeReferencesType
 
- Static Protected Member Functions inherited from vtkMRMLNode
static void MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData)
 

Detailed Description

Definition at line 6 of file vtkMRMLInteractionNode.h.

Member Typedef Documentation

◆ Superclass

Definition at line 10 of file vtkMRMLInteractionNode.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum

mouse modes note: any new modes should be powers of 2 to allow bit field operations

Enumerator
Place 
ViewTransform 
Select 
AdjustWindowLevel 
User 

Definition at line 48 of file vtkMRMLInteractionNode.h.

◆ anonymous enum

anonymous enum

events

Enumerator
InteractionModeChangedEvent 
InteractionModePersistenceChangedEvent 
EndPlacementEvent 
EditNodeEvent 

Definition at line 58 of file vtkMRMLInteractionNode.h.

Constructor & Destructor Documentation

◆ vtkMRMLInteractionNode() [1/2]

vtkMRMLInteractionNode::vtkMRMLInteractionNode ( )
protected

◆ ~vtkMRMLInteractionNode()

vtkMRMLInteractionNode::~vtkMRMLInteractionNode ( )
overrideprotected

◆ vtkMRMLInteractionNode() [2/2]

vtkMRMLInteractionNode::vtkMRMLInteractionNode ( const vtkMRMLInteractionNode )
protected

Member Function Documentation

◆ Copy()

void vtkMRMLInteractionNode::Copy ( vtkMRMLNode node)
overridevirtual

Copy the node's attributes to this object.

Reimplemented from vtkMRMLNode.

◆ CreateNodeInstance()

vtkMRMLNode* vtkMRMLInteractionNode::CreateNodeInstance ( )
overridevirtual

Create instance of the default node. Like New only virtual.

Note
Subclasses should implement this method

Implements vtkMRMLNode.

◆ EditNode()

void vtkMRMLInteractionNode::EditNode ( vtkMRMLNode node)

Request the application to display user interface that allows editing of the node.

◆ GetClassName()

virtual const char* vtkMRMLInteractionNode::GetClassName ( )
virtual

Reimplemented from vtkMRMLNode.

◆ GetCurrentInteractionMode()

virtual int vtkMRMLInteractionNode::GetCurrentInteractionMode ( )
virtual

Get/Set Current and Last mouse mode.

◆ GetEnableFiberEdit()

virtual int vtkMRMLInteractionNode::GetEnableFiberEdit ( )
virtual

Enable/Disable Editing of Fibers.

◆ GetInteractionModeAsString() [1/2]

const char* vtkMRMLInteractionNode::GetInteractionModeAsString ( int  mode)

Return a text string describing the mode.

◆ GetInteractionModeAsString() [2/2]

const char* vtkMRMLInteractionNode::GetInteractionModeAsString ( )
inline

Definition at line 68 of file vtkMRMLInteractionNode.h.

◆ GetInteractionModeByString()

int vtkMRMLInteractionNode::GetInteractionModeByString ( const char *  modeString)

Return the mode given a text string.

◆ GetLastInteractionMode()

virtual int vtkMRMLInteractionNode::GetLastInteractionMode ( )
virtual

◆ GetNodeTagName()

const char* vtkMRMLInteractionNode::GetNodeTagName ( )
inlineoverridevirtual

Get node XML tag name (like Volume, Model)

Implements vtkMRMLNode.

Definition at line 25 of file vtkMRMLInteractionNode.h.

◆ GetPlaceModePersistence()

virtual int vtkMRMLInteractionNode::GetPlaceModePersistence ( )
virtual

◆ GetTransformModePersistence()

virtual int vtkMRMLInteractionNode::GetTransformModePersistence ( )
virtual

◆ IsA()

virtual int vtkMRMLInteractionNode::IsA ( const char *  type)
virtual

Reimplemented from vtkMRMLNode.

◆ IsTypeOf()

static int vtkMRMLInteractionNode::IsTypeOf ( const char *  type)
static

◆ New()

static vtkMRMLInteractionNode* vtkMRMLInteractionNode::New ( )
static

◆ NormalizeAllMouseModes()

virtual void vtkMRMLInteractionNode::NormalizeAllMouseModes ( )
virtual

◆ operator=()

void vtkMRMLInteractionNode::operator= ( const vtkMRMLInteractionNode )
protected

◆ PrintSelf()

void vtkMRMLInteractionNode::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
override

◆ ReadXMLAttributes()

void vtkMRMLInteractionNode::ReadXMLAttributes ( const char **  atts)
overridevirtual

Read node attributes from XML file.

Reimplemented from vtkMRMLNode.

◆ SafeDownCast()

static vtkMRMLInteractionNode* vtkMRMLInteractionNode::SafeDownCast ( vtkObject *  o)
static

◆ SetCurrentInteractionMode()

void vtkMRMLInteractionNode::SetCurrentInteractionMode ( int  mode)

◆ SetEnableFiberEdit()

virtual void vtkMRMLInteractionNode::SetEnableFiberEdit ( int  )
virtual

◆ SetLastInteractionMode()

void vtkMRMLInteractionNode::SetLastInteractionMode ( int  mode)

◆ SetPlaceModePersistence()

virtual void vtkMRMLInteractionNode::SetPlaceModePersistence ( int  val)
virtual

Convenience methods for setting modes without triggering events on the node. These methods assist in distinguishing between persistent and transient mouse modes. TransformMode is persistent by default.

◆ SetTransformModePersistence()

virtual void vtkMRMLInteractionNode::SetTransformModePersistence ( int  val)
virtual

◆ SwitchToPersistentPlaceMode()

void vtkMRMLInteractionNode::SwitchToPersistentPlaceMode ( )

Convenience methods for the mouse mode tool bar to call.

◆ SwitchToSinglePlaceMode()

void vtkMRMLInteractionNode::SwitchToSinglePlaceMode ( )

◆ SwitchToViewTransformMode()

void vtkMRMLInteractionNode::SwitchToViewTransformMode ( )

◆ WriteXML()

void vtkMRMLInteractionNode::WriteXML ( ostream &  of,
int  indent 
)
overridevirtual

Write this node's information to a MRML file in XML format.

Reimplemented from vtkMRMLNode.

Member Data Documentation

◆ CurrentInteractionMode

int vtkMRMLInteractionNode::CurrentInteractionMode
protected

Definition at line 94 of file vtkMRMLInteractionNode.h.

◆ EnableFiberEdit

int vtkMRMLInteractionNode::EnableFiberEdit
protected

Definition at line 99 of file vtkMRMLInteractionNode.h.

◆ LastInteractionMode

int vtkMRMLInteractionNode::LastInteractionMode
protected

Definition at line 93 of file vtkMRMLInteractionNode.h.

◆ PlaceModePersistence

int vtkMRMLInteractionNode::PlaceModePersistence
protected

Definition at line 96 of file vtkMRMLInteractionNode.h.

◆ TransformModePersistence

int vtkMRMLInteractionNode::TransformModePersistence
protected

Definition at line 97 of file vtkMRMLInteractionNode.h.


The documentation for this class was generated from the following file: