MRML node to represent a display property for child nodes of a subject hierarchy folder.
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void | ChildDisplayNodesModified () |
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vtkMRMLNode * | CreateNodeInstance () override |
| Create instance of the default node. Like New only virtual. More...
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virtual const char * | GetClassName () |
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const char * | GetNodeTagName () override |
| Get node XML tag name (like Volume, Model) More...
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virtual int | IsA (const char *type) |
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void | Modified () override |
| Overridden to be able to call modified on branch if necessary. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override |
| Process events from the MRML scene. More...
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void | ReadXMLAttributes (const char **atts) override |
| Read node attributes from XML file. More...
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void | SetScene (vtkMRMLScene *scene) override |
| Make sure display node and transform node are present and valid. More...
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| vtkMRMLCopyContentMacro (vtkMRMLFolderDisplayNode) |
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void | WriteXML (ostream &of, int indent) override |
| Write this node's information to a MRML file in XML format. More...
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void | SetApplyDisplayPropertiesOnBranch (bool on) |
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virtual bool | GetApplyDisplayPropertiesOnBranch () |
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void | AddViewNodeID (const char *viewNodeID) |
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void | AutoScalarRangeOff () |
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void | AutoScalarRangeOn () |
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virtual void | ClippingOff () |
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virtual void | ClippingOn () |
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virtual void | EdgeVisibilityOff () |
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virtual void | EdgeVisibilityOn () |
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virtual void | FolderDisplayOverrideAllowedOff () |
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virtual void | FolderDisplayOverrideAllowedOn () |
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virtual int | GetActiveAttributeLocation () |
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const char * | GetActiveAttributeLocationAsString () |
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virtual vtkDataArray * | GetActiveScalarArray () |
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virtual char * | GetActiveScalarName () |
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virtual double | GetAmbient () |
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int | GetAutoScalarRange () |
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virtual int | GetClipping () |
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virtual void | GetColor (double [3]) |
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virtual void | GetColor (double &, double &, double &) |
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virtual double * | GetColor () |
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virtual vtkMRMLColorNode * | GetColorNode () |
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virtual char * | GetColorNodeID () |
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virtual double | GetDiffuse () |
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virtual vtkMRMLDisplayableNode * | GetDisplayableNode () |
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virtual double * | GetEdgeColor () |
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virtual void | GetEdgeColor (double &, double &, double &) |
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virtual void | GetEdgeColor (double [3]) |
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virtual int | GetEdgeVisibility () |
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virtual bool | GetFolderDisplayOverrideAllowed () |
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virtual int | GetInterpolateTexture () |
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virtual int | GetInterpolation () |
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virtual int | GetLighting () |
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virtual double | GetLineWidth () |
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const char * | GetNthViewNodeID (unsigned int index) |
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int | GetNumberOfViewNodeIDs () const |
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virtual double | GetOpacity () |
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virtual double | GetPointSize () |
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virtual double | GetPower () |
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virtual int | GetRepresentation () |
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virtual vtkDataSet * | GetScalarDataSet () |
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virtual double * | GetScalarRange () |
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virtual void | GetScalarRange (double &, double &) |
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virtual void | GetScalarRange (double [2]) |
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virtual int | GetScalarRangeFlag () |
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const char * | GetScalarRangeFlagAsString () |
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virtual int | GetScalarVisibility () |
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virtual double | GetSelectedAmbient () |
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virtual double * | GetSelectedColor () |
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virtual void | GetSelectedColor (double &, double &, double &) |
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virtual void | GetSelectedColor (double [3]) |
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virtual double | GetSelectedSpecular () |
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virtual int | GetShading () |
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virtual double | GetSliceIntersectionOpacity () |
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virtual int | GetSliceIntersectionThickness () |
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int | GetSliceIntersectionVisibility () |
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virtual double | GetSpecular () |
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virtual int | GetTensorVisibility () |
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virtual vtkAlgorithmOutput * | GetTextureImageDataConnection () |
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virtual int | GetVectorVisibility () |
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std::vector< std::string > | GetViewNodeIDs () const |
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virtual int | GetVisibility () |
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virtual bool | GetVisibility (const char *viewNodeID) |
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virtual int | GetVisibility2D () |
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virtual int | GetVisibility3D () |
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virtual void | InterpolateTextureOff () |
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virtual void | InterpolateTextureOn () |
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bool | IsDisplayableInView (const char *viewNodeID) const |
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bool | IsViewNodeIDPresent (const char *viewNodeID) const |
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virtual void | LightingOff () |
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virtual void | LightingOn () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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void | RemoveAllViewNodeIDs () |
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void | RemoveViewNodeID (char *viewNodeID) |
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virtual void | ScalarVisibilityOff () |
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virtual void | ScalarVisibilityOn () |
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virtual void | SetActiveAttributeLocation (int) |
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void | SetActiveAttributeLocationFromString (const char *str) |
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virtual void | SetActiveScalar (const char *scalarName, int location) |
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virtual void | SetActiveScalarName (const char *) |
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virtual void | SetAmbient (double) |
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virtual void | SetAndObserveColorNodeID (const char *ColorNodeID) |
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void | SetAndObserveColorNodeID (const std::string &ColorNodeID) |
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void | SetAutoScalarRange (int b) |
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virtual void | SetClipping (int) |
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virtual void | SetColor (double, double, double) |
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virtual void | SetColor (double [3]) |
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virtual void | SetDiffuse (double) |
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void | SetDisplayableOnlyInView (const char *viewNodeID) |
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virtual void | SetEdgeColor (double, double, double) |
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virtual void | SetEdgeColor (double [3]) |
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virtual void | SetEdgeVisibility (int) |
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virtual void | SetFolderDisplayOverrideAllowed (bool) |
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virtual void | SetInterpolateTexture (int) |
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virtual void | SetInterpolation (int) |
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virtual void | SetLighting (int) |
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virtual void | SetLineWidth (double) |
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virtual void | SetOpacity (double) |
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virtual void | SetPointSize (double) |
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virtual void | SetPower (double) |
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virtual void | SetRepresentation (int) |
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virtual void | SetScalarRange (double, double) |
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void | SetScalarRange (double [2]) |
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virtual void | SetScalarRangeFlag (int flag) |
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void | SetScalarRangeFlagFromString (const char *str) |
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virtual void | SetScalarVisibility (int) |
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void | SetSceneReferences () override |
| Mark the color and views nodes as references. More...
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virtual void | SetSelectedAmbient (double) |
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virtual void | SetSelectedColor (double, double, double) |
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virtual void | SetSelectedColor (double [3]) |
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virtual void | SetSelectedSpecular (double) |
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virtual void | SetShading (int) |
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virtual void | SetSliceIntersectionOpacity (double) |
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virtual void | SetSliceIntersectionThickness (int) |
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void | SetSliceIntersectionVisibility (int on) |
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virtual void | SetSpecular (double) |
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virtual void | SetTensorVisibility (int) |
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virtual void | SetTextureImageDataConnection (vtkAlgorithmOutput *ImageDataConnection) |
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virtual void | SetVectorVisibility (int) |
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void | SetViewNodeIDs (const std::vector< std::string > &viewNodeIDs) |
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virtual void | SetVisibility (int) |
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virtual void | SetVisibility2D (int) |
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virtual void | SetVisibility3D (int) |
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void | SliceIntersectionVisibilityOff () |
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void | SliceIntersectionVisibilityOn () |
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virtual void | TensorVisibilityOff () |
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virtual void | TensorVisibilityOn () |
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virtual void | UpdateAssignedAttribute () |
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void | UpdateReferenceID (const char *oldID, const char *newID) override |
| Update the stored reference to another node in the scene. More...
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void | UpdateReferences () override |
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virtual void | UpdateScalarRange () |
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void | UpdateScene (vtkMRMLScene *scene) override |
| Finds the storage node and read the data. More...
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virtual void | VectorVisibilityOff () |
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virtual void | VectorVisibilityOn () |
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virtual void | Visibility2DOff () |
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virtual void | Visibility2DOn () |
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virtual void | Visibility3DOff () |
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virtual void | Visibility3DOn () |
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virtual void | VisibilityOff () |
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virtual void | VisibilityOn () |
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| vtkMRMLCopyContentMacro (vtkMRMLDisplayNode) |
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virtual void | SetFrontfaceCulling (int) |
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virtual int | GetFrontfaceCulling () |
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virtual void | FrontfaceCullingOn () |
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virtual void | FrontfaceCullingOff () |
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virtual void | SetBackfaceCulling (int) |
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virtual int | GetBackfaceCulling () |
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virtual void | BackfaceCullingOn () |
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virtual void | BackfaceCullingOff () |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | Copy (vtkMRMLNode *node) |
| Copy node contents from another node of the same type. Does not copy node ID and Scene. Performs deep copy - an independent copy is created from all data, including bulk data. More...
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virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
| Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual vtkIntArray * | GetContentModifiedEvents () |
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Get the scene this node has been added to. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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virtual bool | GetUndoEnabled () |
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virtual bool | HasCopyContent () const |
| Returns true if the class supports deep and shallow copying node content. More...
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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void | Modified () override |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual void | SetUndoEnabled (bool) |
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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virtual void | UndoEnabledOff () |
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virtual void | UndoEnabledOn () |
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
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std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
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MRML node to represent a display property for child nodes of a subject hierarchy folder.
vtkMRMLFolderDisplayNode nodes stores display property of a generic displayable node, so that it can override display properties of its children when the user turns on that option.
The class has no additional features compared to its base class, but since the base display node class is abstract, we need one that we can instantiate.
Displayable managers must take into account parent folder display nodes as follows:
If the
- See also
- ApplyDisplayPropertiesOnBranch flag is off, then the displayable node's own Visibility and Opacity properties must be combined with the corresponding values stored in the folder displayable (opacity = folderOpacity * ownOpacity; visibility = folderVisibility && ownVisibility).
If the
- See also
- ApplyDisplayPropertiesOnBranch flag is on, then displayable node's own display node properties must be combined or replaced by the folder display nodes properties. Properties to combine: Visibility, Visibility3D, Visibility2D, Opacity. Properties to replace: all other properties stored in folder display node (Color, EdgeColor, SelectedColor, Ambient, Specular, etc.).
Definition at line 54 of file vtkMRMLFolderDisplayNode.h.