#include <Modules/Loadable/Models/Widgets/qMRMLModelDisplayNodeWidget.h>
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QScopedPointer< qMRMLModelDisplayNodeWidgetPrivate > | d_ptr |
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QScopedPointer< qMRMLWidgetPrivate > | d_ptr |
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◆ Superclass
◆ clippingConfigurationButtonVisible
bool qMRMLModelDisplayNodeWidget::clippingConfigurationButtonVisible |
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readwrite |
◆ qMRMLModelDisplayNodeWidget()
qMRMLModelDisplayNodeWidget::qMRMLModelDisplayNodeWidget |
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QWidget * |
parent = nullptr | ) |
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◆ ~qMRMLModelDisplayNodeWidget()
qMRMLModelDisplayNodeWidget::~qMRMLModelDisplayNodeWidget |
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◆ clipping()
bool qMRMLModelDisplayNodeWidget::clipping |
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const |
◆ clippingConfigurationButtonClicked
void qMRMLModelDisplayNodeWidget::clippingConfigurationButtonClicked |
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signal |
Signal sent if clipping configuration button is clicked.
◆ clippingConfigurationButtonVisible()
bool qMRMLModelDisplayNodeWidget::clippingConfigurationButtonVisible |
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const |
◆ clippingToggled
void qMRMLModelDisplayNodeWidget::clippingToggled |
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bool |
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signal |
Signal sent if user toggles clipping checkbox on the GUI.
◆ currentSubjectHierarchyItemID()
vtkIdType qMRMLModelDisplayNodeWidget::currentSubjectHierarchyItemID |
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const |
Get current item (if single selection)
◆ currentSubjectHierarchyItemIDs()
QList<vtkIdType> qMRMLModelDisplayNodeWidget::currentSubjectHierarchyItemIDs |
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const |
Get current items (if multi selection)
◆ displayNodeChanged
void qMRMLModelDisplayNodeWidget::displayNodeChanged |
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signal |
Signal sent if the any property in the display node is changed.
◆ mrmlDisplayNode()
Get current display node (may be model or folder display node)
◆ mrmlModelDisplayNode()
Get model display node (if model was selected not folder)
◆ scalarRangeModeValueChanged
Signal sent if the auto/manual value is updated.
◆ setBackfaceBrightnessOffset
void qMRMLModelDisplayNodeWidget::setBackfaceBrightnessOffset |
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double |
newOffset | ) |
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slot |
◆ setBackfaceHueOffset
void qMRMLModelDisplayNodeWidget::setBackfaceHueOffset |
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double |
newOffset | ) |
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slot |
◆ setBackfaceSaturationOffset
void qMRMLModelDisplayNodeWidget::setBackfaceSaturationOffset |
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double |
newOffset | ) |
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◆ setClipping
void qMRMLModelDisplayNodeWidget::setClipping |
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bool |
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slot |
◆ setClippingConfigurationButtonVisible
void qMRMLModelDisplayNodeWidget::setClippingConfigurationButtonVisible |
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bool |
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Show/hide "Configure..." button for clipping.
◆ setColor
void qMRMLModelDisplayNodeWidget::setColor |
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const QColor & |
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slot |
◆ setCurrentSubjectHierarchyItemID
void qMRMLModelDisplayNodeWidget::setCurrentSubjectHierarchyItemID |
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vtkIdType |
currentItemID | ) |
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slot |
Utility function to be connected with generic signals, it internally shows the 1st display node. can be set from the item of a model node or a folder.
◆ setCurrentSubjectHierarchyItemIDs
void qMRMLModelDisplayNodeWidget::setCurrentSubjectHierarchyItemIDs |
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QList< vtkIdType > |
currentItemIDs | ) |
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Set the current subject hierarchy items. Both model and folder items are supported. In case of multi selection, the first item's display properties are displayed in the widget, but the changed settings are applied on all selected items if applicable.
◆ setDistanceToColorNode
void qMRMLModelDisplayNodeWidget::setDistanceToColorNode |
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vtkMRMLNode * |
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◆ setEdgeColor
void qMRMLModelDisplayNodeWidget::setEdgeColor |
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const QColor & |
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◆ setEdgeVisibility
void qMRMLModelDisplayNodeWidget::setEdgeVisibility |
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bool |
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◆ setInterpolation
void qMRMLModelDisplayNodeWidget::setInterpolation |
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int |
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◆ setLighting
void qMRMLModelDisplayNodeWidget::setLighting |
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bool |
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◆ setLineWidth
void qMRMLModelDisplayNodeWidget::setLineWidth |
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double |
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◆ setMRMLDisplayNode
Set display node (may be model or folder display node)
◆ setMRMLModelDisplayNode [1/2]
Set the model display node.
◆ setMRMLModelDisplayNode [2/2]
void qMRMLModelDisplayNodeWidget::setMRMLModelDisplayNode |
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vtkMRMLNode * |
node | ) |
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slot |
Utility function to be connected with generic signals.
◆ setOpacity
void qMRMLModelDisplayNodeWidget::setOpacity |
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double |
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◆ setPointSize
void qMRMLModelDisplayNodeWidget::setPointSize |
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double |
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◆ setRepresentation
void qMRMLModelDisplayNodeWidget::setRepresentation |
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int |
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◆ setShowFaces
void qMRMLModelDisplayNodeWidget::setShowFaces |
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int |
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◆ setSliceDisplayMode
void qMRMLModelDisplayNodeWidget::setSliceDisplayMode |
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int |
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◆ setSliceIntersectionOpacity
void qMRMLModelDisplayNodeWidget::setSliceIntersectionOpacity |
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double |
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◆ setSliceIntersectionThickness
void qMRMLModelDisplayNodeWidget::setSliceIntersectionThickness |
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int |
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◆ setSliceIntersectionVisible
void qMRMLModelDisplayNodeWidget::setSliceIntersectionVisible |
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bool |
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◆ setVisibility
void qMRMLModelDisplayNodeWidget::setVisibility |
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bool |
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◆ sliceIntersectionOpacity()
double qMRMLModelDisplayNodeWidget::sliceIntersectionOpacity |
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const |
◆ sliceIntersectionThickness()
int qMRMLModelDisplayNodeWidget::sliceIntersectionThickness |
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const |
◆ sliceIntersectionVisible()
bool qMRMLModelDisplayNodeWidget::sliceIntersectionVisible |
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const |
◆ updateDisplayNodesFromProperty
void qMRMLModelDisplayNodeWidget::updateDisplayNodesFromProperty |
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protectedslot |
◆ updateWidgetFromMRML
void qMRMLModelDisplayNodeWidget::updateWidgetFromMRML |
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protectedslot |
◆ visibility()
bool qMRMLModelDisplayNodeWidget::visibility |
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const |
◆ d_ptr
QScopedPointer<qMRMLModelDisplayNodeWidgetPrivate> qMRMLModelDisplayNodeWidget::d_ptr |
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protected |
The documentation for this class was generated from the following file: