15 #ifndef __vtkMRMLSceneViewStorageNode_h 16 #define __vtkMRMLSceneViewStorageNode_h 28 void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
34 virtual const
char* GetNodeTagName() VTK_OVERRIDE {
return "SceneViewStorage";}
40 virtual
void InitializeSupportedWriteFileTypes() VTK_OVERRIDE;
43 virtual
bool CanReadInReferenceNode(
vtkMRMLNode *refNode) VTK_OVERRIDE;
54 virtual
int ReadDataInternal(
vtkMRMLNode *refNode) VTK_OVERRIDE;
59 virtual
int WriteDataInternal(
vtkMRMLNode *refNode) VTK_OVERRIDE;
virtual void InitializeSupportedReadFileTypes()
virtual vtkMRMLNode * CreateNodeInstance() VTK_OVERRIDE=0
Create instance of the default node. Like New only virtual.
A superclass for other storage nodes.
MRML node for model storage on disk.
void PrintSelf(ostream &os, vtkIndent indent) VTK_OVERRIDE
Abstract Superclass for all specific types of MRML nodes.