Slicer  4.10
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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vtkMRMLSliceCompositeNode Class Reference

MRML node for storing a slice through RAS space. More...

#include <Libs/MRML/Core/vtkMRMLSliceCompositeNode.h>

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Public Types

enum  { Alpha = 0, ReverseAlpha, Add, Subtract }
 Modes for compositing. More...
 
enum  AnnotationMode { NoAnnotation = 0, All, LabelValuesOnly, LabelAndVoxelValuesOnly }
 Annotation mode. More...
 
enum  AnnotationSpace { XYZ = 0, IJK, RAS, IJKAndRAS }
 Annotation space. More...
 
enum  InteractionFlagType {
  None = 0, ForegroundVolumeFlag = 1, BackgroundVolumeFlag = 2, LabelVolumeFlag = 4,
  LabelOpacityFlag = 8, ForegroundOpacityFlag = 16
}
 
typedef vtkMRMLNode Superclass
 
- Public Types inherited from vtkMRMLNode
enum  {
  HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent,
  ReferenceRemovedEvent, ReferencedNodeModifiedEvent
}
 
typedef vtkObject Superclass
 

Public Member Functions

virtual void Copy (vtkMRMLNode *node) VTK_OVERRIDE
 
Copy the node's attributes to this object More...
 
virtual vtkMRMLNodeCreateNodeInstance () VTK_OVERRIDE
 Create instance of the default node. Like New only virtual. More...
 
virtual int GetAnnotationMode ()
 Get annotation mode. More...
 
virtual int GetAnnotationSpace ()
 Get annotation space. More...
 
virtual char * GetBackgroundVolumeID ()
 
the ID of a MRMLVolumeNode More...
 
virtual const char * GetClassName ()
 
virtual int GetCompositing ()
 
virtual bool GetDoPropagateVolumeSelection ()
 
virtual int GetFiducialLabelVisibility ()
 
virtual int GetFiducialVisibility ()
 
toggles fiducial visibility in the slice viewer More...
 
virtual double GetForegroundOpacity ()
 
virtual char * GetForegroundVolumeID ()
 
virtual int GetHotLinkedControl ()
 
virtual int GetInteracting ()
 
virtual unsigned int GetInteractionFlags ()
 
virtual unsigned int GetInteractionFlagsModifier ()
 
virtual double GetLabelOpacity ()
 
virtual char * GetLabelVolumeID ()
 
char * GetLayoutName ()
 
virtual int GetLinkedControl ()
 
toggle that gangs control of slice viewers More...
 
virtual const char * GetNodeTagName () VTK_OVERRIDE
 
Get node XML tag name (like Volume, Model) More...
 
virtual int GetSliceIntersectionVisibility ()
 
toggles visibility of intersections of other slices in the slice viewer More...
 
virtual void HotLinkedControlOff ()
 
virtual void HotLinkedControlOn ()
 
virtual void InteractingOff ()
 
virtual void InteractingOn ()
 
virtual int IsA (const char *type)
 
virtual void LinkedControlOff ()
 
virtual void LinkedControlOn ()
 
void PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE
 
virtual void ReadXMLAttributes (const char **atts) VTK_OVERRIDE
 
Set node attributes More...
 
void ResetInteractionFlagsModifier ()
 
virtual void SetAnnotationMode (int)
 
virtual void SetAnnotationSpace (int)
 
void SetBackgroundVolumeID (const char *id)
 
virtual void SetCompositing (int)
 
virtual void SetDoPropagateVolumeSelection (bool)
 
virtual void SetFiducialLabelVisibility (int)
 
virtual void SetFiducialVisibility (int)
 
virtual void SetForegroundOpacity (double)
 
void SetForegroundVolumeID (const char *id)
 
virtual void SetHotLinkedControl (int)
 
void SetInteracting (int)
 
void SetInteractionFlags (unsigned int)
 
void SetInteractionFlagsModifier (unsigned int)
 
virtual void SetLabelOpacity (double)
 
void SetLabelVolumeID (const char *id)
 
void SetLayoutName (const char *layoutName)
 
virtual void SetLinkedControl (int)
 
void SetReferenceBackgroundVolumeID (const char *id)
 
void SetReferenceForegroundVolumeID (const char *id)
 
void SetReferenceLabelVolumeID (const char *id)
 
virtual void SetSceneReferences () VTK_OVERRIDE
 Set the volumes as reference in the scene. More...
 
virtual void SetSliceIntersectionVisibility (int)
 
virtual void UpdateReferenceID (const char *oldID, const char *newID) VTK_OVERRIDE
 
Update the stored reference to another node in the scene More...
 
virtual void UpdateReferences () VTK_OVERRIDE
 
virtual void WriteXML (ostream &of, int indent) VTK_OVERRIDE
 
Write this node's information to a MRML file in XML format. More...
 
- Public Member Functions inherited from vtkMRMLNode
vtkMRMLNodeAddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0)
 Add and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeAddNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Convenience method that adds a referencedNodeID at the end of the list. More...
 
void AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0)
 Add a referenceRole. More...
 
virtual void AddToSceneOff ()
 
virtual void AddToSceneOn ()
 
virtual void CopyReferences (vtkMRMLNode *node)
 Copy the references of the node into this. More...
 
void CopyWithoutModifiedEvent (vtkMRMLNode *node)
 
void CopyWithScene (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
 
void CopyWithSingleModifiedEvent (vtkMRMLNode *node)
 
void DisableModifiedEventOff ()
 
void DisableModifiedEventOn ()
 
virtual int EndModify (int previousDisableModifiedEventState)
 End modifying the node. More...
 
virtual int GetAddToScene ()
 node added to MRML scene. More...
 
const char * GetAttribute (const char *name)
 Get value of a name value pair attribute. More...
 
std::vector< std::string > GetAttributeNames ()
 Get all attribute names. More...
 
void GetAttributeNames (vtkStringArray *attributeNames)
 Get all attribute names. Python-wrappable version. More...
 
virtual char * GetDescription ()
 
virtual int GetDisableModifiedEvent ()
 Turn on/off generating InvokeEvent for set macros. More...
 
virtual int GetHideFromEditors ()
 Describes if the node is hidden. More...
 
virtual char * GetID ()
 ID use by other nodes to reference this node in XML. More...
 
virtual int GetInMRMLCallbackFlag ()
 Flags to avoid event loops. More...
 
virtual int GetModifiedEventPending ()
 
virtual char * GetName ()
 
vtkMRMLNodeGetNodeReference (const char *referenceRole)
 
const char * GetNodeReferenceID (const char *referenceRole)
 Utility function that returns the first node id for a specific referenceRole. More...
 
void GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs)
 Return a list of the referenced node IDs. More...
 
void GetNodeReferenceRoles (std::vector< std::string > &roles)
 
void GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes)
 Return a list of the referenced nodes. More...
 
vtkMRMLNodeGetNthNodeReference (const char *referenceRole, int n)
 Get referenced MRML node for a specific referenceRole. More...
 
const char * GetNthNodeReferenceID (const char *referenceRole, int n)
 Return the string of the Nth node ID for a specific reference role. More...
 
const char * GetNthNodeReferenceRole (int n)
 
int GetNumberOfNodeReferenceRoles ()
 
int GetNumberOfNodeReferences (const char *referenceRole)
 Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
 
virtual int GetSaveWithScene ()
 Save node with MRML scene. More...
 
virtual vtkMRMLSceneGetScene ()
 Only the scene can set itself to the node. More...
 
virtual int GetSelectable ()
 Describes if the node is selectable. More...
 
virtual int GetSelected ()
 Get/Set for Selected. More...
 
virtual char * GetSingletonTag ()
 
bool HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
 
virtual void HideFromEditorsOff ()
 
virtual void HideFromEditorsOn ()
 
virtual void InvokeCustomModifiedEvent (int eventId, void *callData=NULL)
 This method allows the node to compress events. More...
 
virtual int InvokePendingModifiedEvent ()
 Invokes any modified events that are pending. More...
 
bool IsSingleton ()
 
virtual void Modified () VTK_OVERRIDE
 Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
 
virtual void OnNodeAddedToScene ()
 
void PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE
 
virtual void ProcessChildNode (vtkMRMLNode *)
 Set dependencies between this node and a child node when parsing XML file. More...
 
virtual void ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData)
 Propagate events generated in mrml. More...
 
void RemoveAttribute (const char *name)
 Remove attribute with the specified name. More...
 
void RemoveNodeReferenceIDs (const char *referenceRole)
 Remove all node IDs and associated nodes for a specific referenceRole. More...
 
void RemoveNthNodeReferenceID (const char *referenceRole, int n)
 Convenience method that removes the Nth node ID from the list. More...
 
virtual void Reset (vtkMRMLNode *defaultNode)
 Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
 
virtual void SaveWithSceneOff ()
 
virtual void SaveWithSceneOn ()
 
virtual void SelectableOff ()
 
virtual void SelectableOn ()
 
virtual void SelectedOff ()
 
virtual void SelectedOn ()
 
virtual void SetAddToScene (int)
 
void SetAddToSceneNoModify (int value)
 
vtkMRMLNodeSetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0)
 Set and observe a reference node from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0)
 Set and observe the Nth node ID for a specific reference role. More...
 
void SetAttribute (const char *name, const char *value)
 Set a name value pair attribute. More...
 
virtual void SetDescription (const char *)
 Text description of this node, to be set by the user. More...
 
void SetDisableModifiedEvent (int onOff)
 
virtual void SetHideFromEditors (int)
 
void SetInMRMLCallbackFlag (int flag)
 
virtual void SetName (const char *)
 Name of this node, to be set by the user. More...
 
vtkMRMLNodeSetNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
 
vtkMRMLNodeSetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID)
 Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
 
virtual void SetSaveWithScene (int)
 
virtual void SetScene (vtkMRMLScene *scene)
 
virtual void SetSelectable (int)
 
virtual void SetSelected (int)
 
void SetSingletonOff ()
 
void SetSingletonOn ()
 
virtual void SetSingletonTag (const char *)
 Tag that make this node a singleton in the scene. More...
 
virtual int StartModify ()
 Start modifying the node. Disable Modify events. More...
 
virtual void UpdateScene (vtkMRMLScene *)
 
const char * URLDecodeString (const char *inString)
 Decode a URL string. More...
 
const char * URLEncodeString (const char *inString)
 Encode a URL string. More...
 
virtual void WriteNodeBodyXML (ostream &of, int indent)
 Write this node's body to a MRML file in XML format. More...
 
std::string XMLAttributeDecodeString (const std::string &inString)
 Decode an XML attribute string. More...
 
std::string XMLAttributeEncodeString (const std::string &inString)
 Encode an XML attribute string (replaces special characters by code sequences) More...
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkMRMLSliceCompositeNodeNew ()
 
static vtkMRMLSliceCompositeNodeSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkMRMLNode
static int IsTypeOf (const char *type)
 
static vtkMRMLNodeSafeDownCast (vtkObject *o)
 

Protected Member Functions

void operator= (const vtkMRMLSliceCompositeNode &)
 
 vtkMRMLSliceCompositeNode ()
 
 vtkMRMLSliceCompositeNode (const vtkMRMLSliceCompositeNode &)
 
 ~vtkMRMLSliceCompositeNode ()
 
- Protected Member Functions inherited from vtkMRMLNode
virtual const char * GetMRMLAttributeNameFromReferenceRole (const char *refRole)
 Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
 
virtual const char * GetReferenceRoleFromMRMLAttributeName (const char *attName)
 Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
 
virtual char * GetTempURLString ()
 
void GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents)
 
virtual void InvalidateNodeReferences ()
 
virtual bool IsReferenceRoleGeneric (const char *refRole)
 Return true if the reference role is generic (ends with '/') or false otherwise. More...
 
virtual void OnNodeReferenceAdded (vtkMRMLNodeReference *reference)
 
virtual void OnNodeReferenceModified (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is modified. More...
 
virtual void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is removed (set to NULL). More...
 
void operator= (const vtkMRMLNode &)
 
void ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references)
 
virtual void SetTempURLString (const char *)
 Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
 
vtkMRMLNodeUpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore)
 
virtual void UpdateNodeReferences (const char *referenceRole=NULL)
 
virtual void UpdateNthNodeReference (const char *referenceRole, int n)
 
 vtkMRMLNode ()
 
 vtkMRMLNode (const vtkMRMLNode &)
 
virtual ~vtkMRMLNode ()
 critical to have a virtual destructor! More...
 

Protected Attributes

int AnnotationMode
 
int AnnotationSpace
 
int BackgroundGrid
 
char * BackgroundVolumeID
 
int Compositing
 
bool DoPropagateVolumeSelection
 
int FiducialLabelVisibility
 
int FiducialVisibility
 
int ForegroundGrid
 
double ForegroundOpacity
 
char * ForegroundVolumeID
 
int HotLinkedControl
 
int Interacting
 
unsigned int InteractionFlags
 
unsigned int InteractionFlagsModifier
 
int LabelGrid
 
double LabelOpacity
 
char * LabelVolumeID
 
int LinkedControl
 
int SliceIntersectionVisibility
 
- Protected Attributes inherited from vtkMRMLNode
int AddToScene
 
AttributesType Attributes
 
char * Description
 
int HideFromEditors
 
char * ID
 
int InMRMLCallbackFlag
 
Flag to avoid event loops More...
 
vtkCallbackCommand * MRMLCallbackCommand
 Holders for MRML callbacks. More...
 
vtkObserverManagerMRMLObserverManager
 
char * Name
 
NodeReferenceEventsType NodeReferenceEvents
 
std::map< std::string, std::string > NodeReferenceMRMLAttributeNames
 
NodeReferencesType NodeReferences
 
int SaveWithScene
 
vtkWeakPointer< vtkMRMLSceneScene
 
int Selectable
 
int Selected
 

Additional Inherited Members

- Protected Types inherited from vtkMRMLNode
typedef std::map< std::string, std::string > AttributesType
 
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > NodeReferenceEventsType
 
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > NodeReferenceListType
 
typedef std::map< std::string, NodeReferenceListTypeNodeReferencesType
 
- Static Protected Member Functions inherited from vtkMRMLNode
static void MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData)
 

Detailed Description

MRML node for storing a slice through RAS space.

This node stores the information about how to composite two vtkMRMLVolumes into a single display image.

Definition at line 24 of file vtkMRMLSliceCompositeNode.h.

Member Typedef Documentation

◆ Superclass

Definition at line 28 of file vtkMRMLSliceCompositeNode.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum

Modes for compositing.

Enumerator
Alpha 
ReverseAlpha 
Add 
Subtract 

Definition at line 182 of file vtkMRMLSliceCompositeNode.h.

◆ AnnotationMode

Annotation mode.

Enumerator
NoAnnotation 
All 
LabelValuesOnly 
LabelAndVoxelValuesOnly 

Definition at line 173 of file vtkMRMLSliceCompositeNode.h.

◆ AnnotationSpace

Annotation space.

Enumerator
XYZ 
IJK 
RAS 
IJKAndRAS 

Definition at line 164 of file vtkMRMLSliceCompositeNode.h.

◆ InteractionFlagType

Enum identifying the parameters being manipulated with calls to InteractionOn() and InteractionOff(). Identifiers are powers of two so they can be combined into a bitmask to manipulate multiple parameters. The meanings for the flags are: ForegroundVolumeFlag - broadcast the foreground volume selection BackgroundVolumeFlag - broadcast the background volume selection LabelVolumeFlag - broadcast the label volume selection

Enumerator
None 
ForegroundVolumeFlag 
BackgroundVolumeFlag 
LabelVolumeFlag 
LabelOpacityFlag 
ForegroundOpacityFlag 

Definition at line 207 of file vtkMRMLSliceCompositeNode.h.

Constructor & Destructor Documentation

◆ vtkMRMLSliceCompositeNode() [1/2]

vtkMRMLSliceCompositeNode::vtkMRMLSliceCompositeNode ( )
protected

◆ ~vtkMRMLSliceCompositeNode()

vtkMRMLSliceCompositeNode::~vtkMRMLSliceCompositeNode ( )
protected

◆ vtkMRMLSliceCompositeNode() [2/2]

vtkMRMLSliceCompositeNode::vtkMRMLSliceCompositeNode ( const vtkMRMLSliceCompositeNode )
protected

Member Function Documentation

◆ Copy()

virtual void vtkMRMLSliceCompositeNode::Copy ( vtkMRMLNode node)
virtual


Copy the node's attributes to this object

Reimplemented from vtkMRMLNode.

◆ CreateNodeInstance()

virtual vtkMRMLNode* vtkMRMLSliceCompositeNode::CreateNodeInstance ( )
virtual

Create instance of the default node. Like New only virtual.

Note
Subclasses should implement this method

Implements vtkMRMLNode.

◆ GetAnnotationMode()

virtual int vtkMRMLSliceCompositeNode::GetAnnotationMode ( )
virtual

Get annotation mode.

◆ GetAnnotationSpace()

virtual int vtkMRMLSliceCompositeNode::GetAnnotationSpace ( )
virtual

Get annotation space.

◆ GetBackgroundVolumeID()

virtual char* vtkMRMLSliceCompositeNode::GetBackgroundVolumeID ( )
virtual


the ID of a MRMLVolumeNode

◆ GetClassName()

virtual const char* vtkMRMLSliceCompositeNode::GetClassName ( )
virtual

Reimplemented from vtkMRMLNode.

◆ GetCompositing()

virtual int vtkMRMLSliceCompositeNode::GetCompositing ( )
virtual

Compositing mode for foreground and background can be alpha blending, reverse alpha blending, addition, or subtraction

◆ GetDoPropagateVolumeSelection()

virtual bool vtkMRMLSliceCompositeNode::GetDoPropagateVolumeSelection ( )
virtual

◆ GetFiducialLabelVisibility()

virtual int vtkMRMLSliceCompositeNode::GetFiducialLabelVisibility ( )
virtual

◆ GetFiducialVisibility()

virtual int vtkMRMLSliceCompositeNode::GetFiducialVisibility ( )
virtual


toggles fiducial visibility in the slice viewer

◆ GetForegroundOpacity()

virtual double vtkMRMLSliceCompositeNode::GetForegroundOpacity ( )
virtual

opacity of the Foreground for rendering over background TODO: make this an arbitrary list of layers TODO: make different composite types (checkerboard, etc)

◆ GetForegroundVolumeID()

virtual char* vtkMRMLSliceCompositeNode::GetForegroundVolumeID ( )
virtual

the ID of a MRMLVolumeNode TODO: make this an arbitrary list of layers

◆ GetHotLinkedControl()

virtual int vtkMRMLSliceCompositeNode::GetHotLinkedControl ( )
virtual

toggle for whether linked behavior is immediate or waits until an interaction is finished

◆ GetInteracting()

virtual int vtkMRMLSliceCompositeNode::GetInteracting ( )
virtual

◆ GetInteractionFlags()

virtual unsigned int vtkMRMLSliceCompositeNode::GetInteractionFlags ( )
virtual

◆ GetInteractionFlagsModifier()

virtual unsigned int vtkMRMLSliceCompositeNode::GetInteractionFlagsModifier ( )
virtual

◆ GetLabelOpacity()

virtual double vtkMRMLSliceCompositeNode::GetLabelOpacity ( )
virtual

opacity of the Label for rendering over background TODO: make this an arbitrary list of layers TODO: make different composite types (checkerboard, etc)

◆ GetLabelVolumeID()

virtual char* vtkMRMLSliceCompositeNode::GetLabelVolumeID ( )
virtual

the ID of a MRMLVolumeNode TODO: make this an arbitrary list of layers

◆ GetLayoutName()

char* vtkMRMLSliceCompositeNode::GetLayoutName ( )
inline

Definition at line 159 of file vtkMRMLSliceCompositeNode.h.

◆ GetLinkedControl()

virtual int vtkMRMLSliceCompositeNode::GetLinkedControl ( )
virtual


toggle that gangs control of slice viewers

◆ GetNodeTagName()

virtual const char* vtkMRMLSliceCompositeNode::GetNodeTagName ( )
inlinevirtual


Get node XML tag name (like Volume, Model)

Implements vtkMRMLNode.

Definition at line 47 of file vtkMRMLSliceCompositeNode.h.

◆ GetSliceIntersectionVisibility()

virtual int vtkMRMLSliceCompositeNode::GetSliceIntersectionVisibility ( )
virtual


toggles visibility of intersections of other slices in the slice viewer

◆ HotLinkedControlOff()

virtual void vtkMRMLSliceCompositeNode::HotLinkedControlOff ( )
virtual

◆ HotLinkedControlOn()

virtual void vtkMRMLSliceCompositeNode::HotLinkedControlOn ( )
virtual

◆ InteractingOff()

virtual void vtkMRMLSliceCompositeNode::InteractingOff ( )
virtual

◆ InteractingOn()

virtual void vtkMRMLSliceCompositeNode::InteractingOn ( )
virtual

◆ IsA()

virtual int vtkMRMLSliceCompositeNode::IsA ( const char *  type)
virtual

Reimplemented from vtkMRMLNode.

◆ IsTypeOf()

static int vtkMRMLSliceCompositeNode::IsTypeOf ( const char *  type)
static

◆ LinkedControlOff()

virtual void vtkMRMLSliceCompositeNode::LinkedControlOff ( )
virtual

◆ LinkedControlOn()

virtual void vtkMRMLSliceCompositeNode::LinkedControlOn ( )
virtual

◆ New()

static vtkMRMLSliceCompositeNode* vtkMRMLSliceCompositeNode::New ( )
static

◆ operator=()

void vtkMRMLSliceCompositeNode::operator= ( const vtkMRMLSliceCompositeNode )
protected

◆ PrintSelf()

void vtkMRMLSliceCompositeNode::PrintSelf ( ostream &  os,
vtkIndent  indent 
)

◆ ReadXMLAttributes()

virtual void vtkMRMLSliceCompositeNode::ReadXMLAttributes ( const char **  atts)
virtual


Set node attributes

Reimplemented from vtkMRMLNode.

◆ ResetInteractionFlagsModifier()

void vtkMRMLSliceCompositeNode::ResetInteractionFlagsModifier ( )

Set all bits of the modifier to 1, resulting in the default linking behavior (selection of foreground, background and label volumes being broadcast when composite slice nodes are linked).

◆ SafeDownCast()

static vtkMRMLSliceCompositeNode* vtkMRMLSliceCompositeNode::SafeDownCast ( vtkObject *  o)
static

◆ SetAnnotationMode()

virtual void vtkMRMLSliceCompositeNode::SetAnnotationMode ( int  )
virtual

Set annotation mode Mode could be either NoAnnotation, All, LabelValuesOnly or LabelAndVoxelValuesOnly

See also
GetAnnotationMode, AnnotationMode

◆ SetAnnotationSpace()

virtual void vtkMRMLSliceCompositeNode::SetAnnotationSpace ( int  )
virtual

Set annotation space. Space could be either XYZ, IJK or RAS

See also
GetAnnotationSpace, AnnotationSpace

◆ SetBackgroundVolumeID()

void vtkMRMLSliceCompositeNode::SetBackgroundVolumeID ( const char *  id)

◆ SetCompositing()

virtual void vtkMRMLSliceCompositeNode::SetCompositing ( int  )
virtual

◆ SetDoPropagateVolumeSelection()

virtual void vtkMRMLSliceCompositeNode::SetDoPropagateVolumeSelection ( bool  )
virtual

configures the behavior of PropagateVolumeSelection(): if set to false, the background/label for slice views will not be reset. Default value is true

◆ SetFiducialLabelVisibility()

virtual void vtkMRMLSliceCompositeNode::SetFiducialLabelVisibility ( int  )
virtual

◆ SetFiducialVisibility()

virtual void vtkMRMLSliceCompositeNode::SetFiducialVisibility ( int  )
virtual

◆ SetForegroundOpacity()

virtual void vtkMRMLSliceCompositeNode::SetForegroundOpacity ( double  )
virtual

◆ SetForegroundVolumeID()

void vtkMRMLSliceCompositeNode::SetForegroundVolumeID ( const char *  id)

◆ SetHotLinkedControl()

virtual void vtkMRMLSliceCompositeNode::SetHotLinkedControl ( int  )
virtual

◆ SetInteracting()

void vtkMRMLSliceCompositeNode::SetInteracting ( int  )

Get/Set a flag indicating whether this node is actively being manipulated (usually) by a user interface. This flag is used by logic classes to determine whether state changes should be propagated to other nodes to implement linked controls. Does not mark the node as Modified.

◆ SetInteractionFlags()

void vtkMRMLSliceCompositeNode::SetInteractionFlags ( unsigned  int)

Get/Set a flag indicating what parameters are being manipulated within calls to InteractingOn() and InteractingOff(). These fields are used to propagate linked behaviors. This flag is a bitfield, with multiple parameters OR'd to composte the flag. Does not mark the node as Modified.

◆ SetInteractionFlagsModifier()

void vtkMRMLSliceCompositeNode::SetInteractionFlagsModifier ( unsigned  int)

Get/Set a flag indicating how the linking behavior should be modified. InteractionFlags modifier uses bits defined by InteractionFlagType enum that by default are all set and result in the default behavior. If a bit is not set, this will result in composite slice node interactions not broadcast.

◆ SetLabelOpacity()

virtual void vtkMRMLSliceCompositeNode::SetLabelOpacity ( double  )
virtual

◆ SetLabelVolumeID()

void vtkMRMLSliceCompositeNode::SetLabelVolumeID ( const char *  id)

◆ SetLayoutName()

void vtkMRMLSliceCompositeNode::SetLayoutName ( const char *  layoutName)
inline

Name of the layout. Must be unique between all the slice composite nodes because it is used as a singleton tag. Must be the same than the slice node. No name (i.e. "") by default. Typical names are colors: "Red", "Green", "Yellow"... to uniquely define the slice node

See also
vtkMRMLSliceNode::SetLayoutName

Definition at line 156 of file vtkMRMLSliceCompositeNode.h.

◆ SetLinkedControl()

virtual void vtkMRMLSliceCompositeNode::SetLinkedControl ( int  )
virtual

◆ SetReferenceBackgroundVolumeID()

void vtkMRMLSliceCompositeNode::SetReferenceBackgroundVolumeID ( const char *  id)
inline

Definition at line 65 of file vtkMRMLSliceCompositeNode.h.

◆ SetReferenceForegroundVolumeID()

void vtkMRMLSliceCompositeNode::SetReferenceForegroundVolumeID ( const char *  id)
inline

Definition at line 72 of file vtkMRMLSliceCompositeNode.h.

◆ SetReferenceLabelVolumeID()

void vtkMRMLSliceCompositeNode::SetReferenceLabelVolumeID ( const char *  id)
inline

Definition at line 79 of file vtkMRMLSliceCompositeNode.h.

◆ SetSceneReferences()

virtual void vtkMRMLSliceCompositeNode::SetSceneReferences ( )
virtual

Set the volumes as reference in the scene.

Reimplemented from vtkMRMLNode.

◆ SetSliceIntersectionVisibility()

virtual void vtkMRMLSliceCompositeNode::SetSliceIntersectionVisibility ( int  )
virtual

◆ UpdateReferenceID()

virtual void vtkMRMLSliceCompositeNode::UpdateReferenceID ( const char *  oldID,
const char *  newID 
)
virtual


Update the stored reference to another node in the scene

Reimplemented from vtkMRMLNode.

◆ UpdateReferences()

virtual void vtkMRMLSliceCompositeNode::UpdateReferences ( )
virtual

Updates this node if it depends on other nodes when the node is deleted in the scene

Reimplemented from vtkMRMLNode.

◆ WriteXML()

virtual void vtkMRMLSliceCompositeNode::WriteXML ( ostream &  of,
int  indent 
)
virtual


Write this node's information to a MRML file in XML format.

Reimplemented from vtkMRMLNode.

Member Data Documentation

◆ AnnotationMode

Definition at line 267 of file vtkMRMLSliceCompositeNode.h.

◆ AnnotationSpace

Definition at line 266 of file vtkMRMLSliceCompositeNode.h.

◆ BackgroundGrid

int vtkMRMLSliceCompositeNode::BackgroundGrid
protected

Definition at line 258 of file vtkMRMLSliceCompositeNode.h.

◆ BackgroundVolumeID

char* vtkMRMLSliceCompositeNode::BackgroundVolumeID
protected

Definition at line 246 of file vtkMRMLSliceCompositeNode.h.

◆ Compositing

int vtkMRMLSliceCompositeNode::Compositing
protected

Definition at line 251 of file vtkMRMLSliceCompositeNode.h.

◆ DoPropagateVolumeSelection

bool vtkMRMLSliceCompositeNode::DoPropagateVolumeSelection
protected

Definition at line 269 of file vtkMRMLSliceCompositeNode.h.

◆ FiducialLabelVisibility

int vtkMRMLSliceCompositeNode::FiducialLabelVisibility
protected

Definition at line 262 of file vtkMRMLSliceCompositeNode.h.

◆ FiducialVisibility

int vtkMRMLSliceCompositeNode::FiducialVisibility
protected

Definition at line 261 of file vtkMRMLSliceCompositeNode.h.

◆ ForegroundGrid

int vtkMRMLSliceCompositeNode::ForegroundGrid
protected

Definition at line 257 of file vtkMRMLSliceCompositeNode.h.

◆ ForegroundOpacity

double vtkMRMLSliceCompositeNode::ForegroundOpacity
protected

Definition at line 249 of file vtkMRMLSliceCompositeNode.h.

◆ ForegroundVolumeID

char* vtkMRMLSliceCompositeNode::ForegroundVolumeID
protected

Definition at line 247 of file vtkMRMLSliceCompositeNode.h.

◆ HotLinkedControl

int vtkMRMLSliceCompositeNode::HotLinkedControl
protected

Definition at line 255 of file vtkMRMLSliceCompositeNode.h.

◆ Interacting

int vtkMRMLSliceCompositeNode::Interacting
protected

Definition at line 271 of file vtkMRMLSliceCompositeNode.h.

◆ InteractionFlags

unsigned int vtkMRMLSliceCompositeNode::InteractionFlags
protected

Definition at line 272 of file vtkMRMLSliceCompositeNode.h.

◆ InteractionFlagsModifier

unsigned int vtkMRMLSliceCompositeNode::InteractionFlagsModifier
protected

Definition at line 273 of file vtkMRMLSliceCompositeNode.h.

◆ LabelGrid

int vtkMRMLSliceCompositeNode::LabelGrid
protected

Definition at line 259 of file vtkMRMLSliceCompositeNode.h.

◆ LabelOpacity

double vtkMRMLSliceCompositeNode::LabelOpacity
protected

Definition at line 253 of file vtkMRMLSliceCompositeNode.h.

◆ LabelVolumeID

char* vtkMRMLSliceCompositeNode::LabelVolumeID
protected

Definition at line 248 of file vtkMRMLSliceCompositeNode.h.

◆ LinkedControl

int vtkMRMLSliceCompositeNode::LinkedControl
protected

Definition at line 254 of file vtkMRMLSliceCompositeNode.h.

◆ SliceIntersectionVisibility

int vtkMRMLSliceCompositeNode::SliceIntersectionVisibility
protected

Definition at line 264 of file vtkMRMLSliceCompositeNode.h.


The documentation for this class was generated from the following file: