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virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
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Copy the node's attributes to this object. More...
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virtual vtkMRMLNode * | CreateNodeInstance () VTK_OVERRIDE |
| MRMLNode methods. More...
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virtual void | EnablePointMoveAlongXOff () |
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virtual void | EnablePointMoveAlongXOn () |
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virtual void | EnablePointMoveAlongYOff () |
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virtual void | EnablePointMoveAlongYOn () |
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virtual const char * | GetClassName () |
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virtual bool | GetDoPropagatePlotChartSelection () |
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virtual bool | GetEnablePointMoveAlongX () |
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virtual bool | GetEnablePointMoveAlongY () |
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virtual int | GetInteractionMode () |
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virtual const char * | GetNodeTagName () VTK_OVERRIDE |
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Get node XML tag name (like Volume, Model). More...
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vtkMRMLPlotChartNode * | GetPlotChartNode () |
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Get the PlotChart node displayed in this PlotView. More...
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const char * | GetPlotChartNodeID () |
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Get the PlotChart node id displayed in this PlotView. More...
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virtual const char * | GetPlotChartNodeReferenceRole () |
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) VTK_OVERRIDE |
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Method to propagate events generated in mrml. More...
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virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
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Read node attributes from XML file. More...
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virtual void | SetDoPropagatePlotChartSelection (bool) |
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virtual void | SetEnablePointMoveAlongX (bool) |
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virtual void | SetEnablePointMoveAlongY (bool) |
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virtual void | SetInteractionMode (int) |
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virtual void | SetPlotChartNodeID (const char *PlotChartNodeID) |
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Set and Update the PlotChart node id displayed in this PlotView. More...
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virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
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Write this node's information to a MRML file in XML format. More...
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virtual int | GetActive () |
| Indicates whether or not the view is active. More...
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const char * | GetAxisLabel (int labelIndex) |
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virtual double * | GetBackgroundColor () |
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virtual void | GetBackgroundColor (double &, double &, double &) |
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virtual void | GetBackgroundColor (double [3]) |
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virtual double * | GetBackgroundColor2 () |
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virtual void | GetBackgroundColor2 (double &, double &, double &) |
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virtual void | GetBackgroundColor2 (double [3]) |
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vtkMRMLInteractionNode * | GetInteractionNode () |
| Get interaction node. More...
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virtual double * | GetLayoutColor () |
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virtual void | GetLayoutColor (double &, double &, double &) |
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virtual void | GetLayoutColor (double [3]) |
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virtual char * | GetLayoutLabel () |
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const char * | GetLayoutName () |
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virtual bool | GetOrientationMarkerEnabled () |
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vtkMRMLModelNode * | GetOrientationMarkerHumanModelNode () |
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const char * | GetOrientationMarkerHumanModelNodeID () |
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virtual int | GetOrientationMarkerSize () |
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virtual int | GetOrientationMarkerType () |
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vtkMRMLNode * | GetParentLayoutNode () |
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virtual bool | GetRulerEnabled () |
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virtual int | GetRulerType () |
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virtual int | GetViewGroup () |
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virtual int | GetVisibility () |
| Indicates whether or not the view is visible. More...
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virtual int | IsMappedInLayout () |
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bool | IsViewVisibleInLayout () |
| Indicates whether or not the view is visible in the current layout. More...
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | Reset (vtkMRMLNode *defaultNode) VTK_OVERRIDE |
| Reimplemented to preserve layout label when reset. More...
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virtual void | SetActive (int) |
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bool | SetAndObserveParentLayoutNode (vtkMRMLNode *node) |
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bool | SetAndObserveParentLayoutNodeID (const char *layoutNodeId) |
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void | SetAxisLabel (int labelIndex, const char *label) |
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virtual void | SetBackgroundColor (double [3]) |
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virtual void | SetBackgroundColor (double, double, double) |
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virtual void | SetBackgroundColor2 (double, double, double) |
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virtual void | SetBackgroundColor2 (double [3]) |
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bool | SetInteractionNode (vtkMRMLNode *node) |
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bool | SetInteractionNodeID (const char *interactionNodeId) |
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virtual void | SetLayoutColor (double [3]) |
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virtual void | SetLayoutColor (double, double, double) |
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virtual void | SetLayoutLabel (const char *) |
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void | SetLayoutName (const char *layoutName) |
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virtual void | SetMappedInLayout (int value) |
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void | SetOrientationMarkerHumanModelNodeID (const char *modelNodeId) |
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virtual void | SetOrientationMarkerSize (int) |
| Get/Set orientation marker is size. There are a few predefined marker sizes, defined by an enumerated value (e.g., small, medium, large). More...
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virtual void | SetOrientationMarkerType (int) |
| Get/Set orientation marker type (e.g., not displayed, cube, human, coordinate system axes) More...
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virtual void | SetRulerType (int) |
| Get/Set ruler type (e.g., not displayed, thin, thick) More...
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virtual void | SetViewGroup (int) |
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virtual void | SetVisibility (int) |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Only the scene can set itself to the node. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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virtual void | Modified () VTK_OVERRIDE |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
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virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
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virtual void | UpdateScene (vtkMRMLScene *) |
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
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std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
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