MRML node to represent a fiducial markup Fiducial Markups nodes contain a list of fiducial points. Visualization parameters are set in the vtkMRMLMarkupsDisplayNode class.
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int | AddFiducial (double x, double y, double z) |
| Add a new fiducial from x,y,z coordinates and return the fiducial index. More...
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int | AddFiducial (double x, double y, double z, std::string label) |
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int | AddFiducialFromArray (double pos[3], std::string label=std::string()) |
| Add a new fiducial from an array and return the fiducial index. More...
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virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
| Copy the node's attributes to this object. More...
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virtual void | CreateDefaultDisplayNodes () VTK_OVERRIDE |
| Create and observe default display node(s) More...
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virtual vtkMRMLStorageNode * | CreateDefaultStorageNode () VTK_OVERRIDE |
| Create default storage node or NULL if does not have one. More...
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virtual vtkMRMLNode * | CreateNodeInstance () VTK_OVERRIDE |
| MRMLNode methods. More...
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virtual void | GetBounds (double bounds[6]) VTK_OVERRIDE |
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virtual const char * | GetClassName () |
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virtual const char * | GetIcon () VTK_OVERRIDE |
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vtkMRMLMarkupsDisplayNode * | GetMarkupsDisplayNode () |
| Return a cast display node, returns null if none. More...
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virtual const char * | GetNodeTagName () VTK_OVERRIDE |
| Get node XML tag name (like Volume, Model) More...
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std::string | GetNthFiducialAssociatedNodeID (int n=0) |
| Get associated node id on nth fiducial. More...
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std::string | GetNthFiducialLabel (int n=0) |
| Get label on nth fiducial. More...
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void | GetNthFiducialPosition (int n, double pos[3]) |
| Get the position of the nth fiducial, returning it in the pos array. More...
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bool | GetNthFiducialSelected (int n=0) |
| Get selected property on Nth fiducial. More...
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bool | GetNthFiducialVisibility (int n=0) |
| Get visibility property on Nth fiducial. More...
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void | GetNthFiducialWorldCoordinates (int n, double coords[4]) |
| Get world coordinates on nth fiducial. More...
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int | GetNumberOfFiducials () |
| Get the number of fiducials in this node. More...
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virtual void | GetRASBounds (double bounds[6]) VTK_OVERRIDE |
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
| Print out the node information to the output stream. More...
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virtual void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) VTK_OVERRIDE |
| Alternative method to propagate events generated in Display nodes. More...
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virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
| Read node attributes from XML file. More...
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void | SetNthFiducialAssociatedNodeID (int n, const char *id) |
| Set associated node id on nth fiducial. More...
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void | SetNthFiducialLabel (int n, std::string label) |
| Set label on nth fiducial. More...
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void | SetNthFiducialPosition (int n, double x, double y, double z) |
| Set the position of the nth fiducial from x, y, z coordinates. More...
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void | SetNthFiducialPositionFromArray (int n, double pos[3]) |
| Set the position of the nth fiducial from a double array. More...
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void | SetNthFiducialSelected (int n, bool flag) |
| Set selected property on Nth fiducial. More...
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void | SetNthFiducialVisibility (int n, bool flag) |
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void | SetNthFiducialWorldCoordinates (int n, double coords[4]) |
| Set world coordinates on nth fiducial. More...
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void | UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE |
| Calls the superclass UpdateScene. More...
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virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
| Write this node's information to a MRML file in XML format. More...
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int | AddMarkup (Markup markup) |
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int | AddMarkupWithNPoints (int n, std::string label=std::string(), vtkVector3d *point=NULL) |
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int | AddPointToNewMarkup (vtkVector3d point, std::string label=std::string()) |
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int | AddPointToNthMarkup (vtkVector3d point, int n) |
| Add a point to the nth markup, returning the point index, -1 on failure. More...
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int | AddPointWorldToNewMarkup (vtkVector3d point, std::string label=std::string()) |
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int | AddText (const char *newText) |
| Access to a VTK string array, not currently used. More...
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virtual void | ApplyTransform (vtkAbstractTransform *transform) VTK_OVERRIDE |
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virtual bool | CanApplyNonLinearTransforms () const VTK_OVERRIDE |
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void | CopyMarkup (Markup *source, Markup *target) |
| Copy settings from source markup to target markup. More...
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int | DeleteText (int id) |
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virtual int | GetLocked () |
| Get the Locked property on the markup node/list of markups. More...
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Markup * | GetMarkupByID (const char *markupID) |
| Get Markup based on it's ID. More...
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int | GetMarkupIndexByID (const char *markupID) |
| Get Markup index based on it's ID. More...
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std::string | GetMarkupLabelFormat () |
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void | GetMarkupPoint (int markupIndex, int pointIndex, double point[3]) |
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void | GetMarkupPointLPS (int markupIndex, int pointIndex, double point[3]) |
| Get points in LPS coordinate system. More...
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vtkVector3d | GetMarkupPointVector (int markupIndex, int pointIndex) |
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int | GetMarkupPointWorld (int markupIndex, int pointIndex, double worldxyz[4]) |
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virtual bool | GetModifiedSinceRead () VTK_OVERRIDE |
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Markup * | GetNthMarkup (int n) |
| Return a pointer to the nth markup stored in this node, null if n is out of bounds. More...
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std::string | GetNthMarkupAssociatedNodeID (int n=0) |
| Get/Set the associated node id for the nth markup. More...
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std::string | GetNthMarkupDescription (int n=0) |
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std::string | GetNthMarkupID (int n=0) |
| Get the id for the nth markup. More...
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std::string | GetNthMarkupLabel (int n=0) |
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bool | GetNthMarkupLocked (int n=0) |
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void | GetNthMarkupOrientation (int n, double orientation[4]) |
| Get the orientation quaternion for a markup. More...
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bool | GetNthMarkupSelected (int n=0) |
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bool | GetNthMarkupVisibility (int n=0) |
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int | GetNumberOfMarkups () |
| Return the number of markups that are stored in this node. More...
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int | GetNumberOfPointsInNthMarkup (int n) |
| Return the number of points in a markup, 0 if n is invalid. More...
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int | GetNumberOfTexts () |
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vtkStdString | GetText (int id) |
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void | InitMarkup (Markup *markup) |
| Initialise a markup to default values. More...
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bool | InsertMarkup (Markup m, int targetIndex) |
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virtual void | LockedOff () |
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virtual void | LockedOn () |
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bool | MarkupExists (int n) |
| Return true if n is a valid markup, false otherwise. More...
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bool | PointExistsInMarkup (int p, int n) |
| Return true if p is a valid point in a valid markup n, false otherwise. More...
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void | PrintMarkup (ostream &os, vtkIndent indent, Markup *markup) |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | RemoveAllMarkups () |
| Clear out the node of all markups. More...
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void | RemoveAllTexts () |
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void | RemoveMarkup (int m) |
| Remove a markup. More...
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std::string | ReplaceListNameInMarkupLabelFormat () |
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bool | ResetNthMarkupID (int n) |
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void | SetLocked (int locked) |
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void | SetMarkupLabelFormat (std::string format) |
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void | SetMarkupPoint (const int markupIndex, const int pointIndex, const double x, const double y, const double z) |
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void | SetMarkupPointFromArray (const int markupIndex, const int pointIndex, const double pos[3]) |
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void | SetMarkupPointFromPointer (const int markupIndex, const int pointIndex, const double *pos) |
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void | SetMarkupPointLPS (const int markupIndex, const int pointIndex, const double x, const double y, const double z) |
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void | SetMarkupPointWorld (const int markupIndex, const int pointIndex, const double x, const double y, const double z) |
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void | SetNthMarkupAssociatedNodeID (int n, std::string id) |
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void | SetNthMarkupDescription (int n, std::string description) |
| Set the Description on the nth markup. More...
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void | SetNthMarkupLabel (int n, std::string label) |
| Set the Label on the nth markup. More...
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void | SetNthMarkupLocked (int n, bool flag) |
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void | SetNthMarkupOrientation (int n, double w, double x, double y, double z) |
| Set the orientation for a markup from passed parameters. More...
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void | SetNthMarkupOrientationFromArray (int n, const double orientation[4]) |
| Set the orientation for a markup from a double array. More...
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void | SetNthMarkupOrientationFromPointer (int n, const double *orientation) |
| Set the orientation for a markup from a pointer to a double array. More...
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void | SetNthMarkupSelected (int n, bool flag) |
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void | SetNthMarkupVisibility (int n, bool flag) |
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void | SetText (int id, const char *newText) |
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void | SwapMarkups (int m1, int m2) |
| Swap the position of two markups. More...
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void | UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE |
| Currently only calls superclass UpdateScene. More...
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virtual void | WriteCLI (std::vector< std::string > &commandLine, std::string prefix, int coordinateSystem=0, int multipleFlag=1) VTK_OVERRIDE |
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void | AddAndObserveDisplayNodeID (const char *displayNodeID) |
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virtual int | GetDisplayClassVisibility (const char *nodeClass) |
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vtkMRMLDisplayNode * | GetDisplayNode () |
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const char * | GetDisplayNodeID () |
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virtual const char * | GetDisplayNodeReferenceRole () |
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virtual int | GetDisplayVisibility () |
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vtkMRMLDisplayNode * | GetNthDisplayNode (int n) |
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const char * | GetNthDisplayNodeID (int n) |
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int | GetNumberOfDisplayNodes () |
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bool | HasDisplayNodeID (const char *displayNodeID) |
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Return true if displayNodeID is in the display node ID list. More...
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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void | RemoveAllDisplayNodeIDs () |
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Remove all display node IDs and associated display nodes. More...
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void | RemoveNthDisplayNodeID (int n) |
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void | SetAndObserveDisplayNodeID (const char *displayNodeID) |
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void | SetAndObserveNthDisplayNodeID (int n, const char *displayNodeID) |
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virtual void | SetDisplayClassVisibility (const char *nodeClass, int visible) |
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virtual void | SetDisplayVisibility (int visible) |
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virtual void | SetSelectable (int) VTK_OVERRIDE |
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virtual void | WriteCLI (std::vector< std::string > &vtkNotUsed(commandLine), std::string vtkNotUsed(prefix), int vtkNotUsed(coordinateSystemFlag)=0, int vtkNotUsed(multipleFlag)=1) |
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virtual void | ApplyTransformMatrix (vtkMatrix4x4 *transformMatrix) |
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vtkMRMLTransformNode * | GetParentTransformNode () |
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Associated transform MRML node More...
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const char * | GetTransformNodeID () |
| Get referenced transform node id. More...
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bool | HardenTransform () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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bool | SetAndObserveTransformNodeID (const char *transformNodeID) |
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virtual void | TransformPointFromWorld (const double inWorld[3], double outLocal[3]) |
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virtual void | TransformPointFromWorld (const vtkVector3d &inWorld, vtkVector3d &outLocal) |
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virtual void | TransformPointToWorld (const double inLocal[3], double outWorld[3]) |
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virtual void | TransformPointToWorld (const vtkVector3d &inLocal, vtkVector3d &outWorld) |
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
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virtual bool | AddDefaultStorageNode (const char *filename=NULL) |
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virtual std::string | GetDefaultStorageNodeClassName (const char *filename=NULL) |
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vtkMRMLStorageNode * | GetNthStorageNode (int n) |
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Get associated display MRML node More...
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const char * | GetNthStorageNodeID (int n) |
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int | GetNumberOfStorageNodes () |
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const char * | GetSlicerDataType () |
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vtkMRMLStorageNode * | GetStorageNode () |
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const char * | GetStorageNodeID () |
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virtual vtkTagTable * | GetUserTagTable () |
| Methods for user-specified metadata. More...
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bool | HasStorageNodeID (const char *storageNodeID) |
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Return true if storageNodeID is in the storage node ID list. More...
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
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void | SetAndObserveStorageNodeID (const char *storageNodeID) |
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String ID of the storage MRML node More...
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void | SetSlicerDataType (const char *type) |
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virtual void | StorableModified () |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Only the scene can set itself to the node. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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virtual void | Modified () VTK_OVERRIDE |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
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virtual void | SetSceneReferences () |
| Update the references of the node to the scene. More...
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
| Update the stored reference to another node in the scene. More...
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virtual void | UpdateReferences () |
| The method should remove all pointers and observations to all nodes that are not in the scene anymore. More...
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
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std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
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