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virtual vtkMRMLNode * | CreateNodeInstance () VTK_OVERRIDE |
| Create instance of the default node. Like New only virtual. More...
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virtual const char * | GetClassName () |
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virtual vtkImageData * | GetInputImageData () VTK_OVERRIDE |
| Get the pipeline input. More...
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virtual const char * | GetNodeTagName () VTK_OVERRIDE |
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Get node XML tag name (like Volume, Model) More...
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virtual vtkAlgorithmOutput * | GetOutputImageDataConnection () VTK_OVERRIDE |
| Gets the pipeline output. More...
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) VTK_OVERRIDE |
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alternative method to propagate events generated in Display nodes More...
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virtual void | SetDefaultColorMap () VTK_OVERRIDE |
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set default labels colormap More...
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virtual void | SetInputImageDataConnection (vtkAlgorithmOutput *imageDataConnection) VTK_OVERRIDE |
| Set the pipeline input. More...
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virtual void | UpdateImageDataPipeline () VTK_OVERRIDE |
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Update the pipeline based on this node attributes More...
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virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
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Copy the node's attributes to this object More...
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virtual vtkImageStencilData * | GetBackgroundImageStencilData () |
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virtual vtkAlgorithmOutput * | GetBackgroundImageStencilDataConnection () |
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virtual vtkAlgorithmOutput * | GetImageDataConnection () |
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virtual vtkAlgorithmOutput * | GetInputImageDataConnection () |
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virtual vtkImageData * | GetOutputImageData () |
| Gets the pipeline output. To be reimplemented in subclasses. More...
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vtkMRMLVolumeNode * | GetVolumeNode () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
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Read node attributes from XML file More...
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virtual void | SetBackgroundImageStencilDataConnection (vtkAlgorithmOutput *imageDataConnection) |
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virtual void | UpdateReferences () VTK_OVERRIDE |
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virtual void | UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE |
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Finds the storage node and read the data More...
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virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
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Write this node's information to a MRML file in XML format. More...
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void | AddViewNodeID (const char *viewNodeID) |
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void | AutoScalarRangeOff () |
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void | AutoScalarRangeOn () |
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virtual void | BackfaceCullingOff () |
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virtual void | BackfaceCullingOn () |
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virtual void | ClippingOff () |
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virtual void | ClippingOn () |
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virtual void | EdgeVisibilityOff () |
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virtual void | EdgeVisibilityOn () |
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virtual void | FrontfaceCullingOff () |
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virtual void | FrontfaceCullingOn () |
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virtual int | GetActiveAttributeLocation () |
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virtual char * | GetActiveScalarName () |
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virtual double | GetAmbient () |
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int | GetAutoScalarRange () |
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virtual int | GetBackfaceCulling () |
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virtual int | GetClipping () |
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virtual void | GetColor (double [3]) |
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virtual void | GetColor (double &, double &, double &) |
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virtual double * | GetColor () |
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virtual vtkMRMLColorNode * | GetColorNode () |
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virtual char * | GetColorNodeID () |
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virtual double | GetDiffuse () |
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virtual vtkMRMLDisplayableNode * | GetDisplayableNode () |
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virtual double * | GetEdgeColor () |
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virtual void | GetEdgeColor (double &, double &, double &) |
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virtual void | GetEdgeColor (double [3]) |
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virtual int | GetEdgeVisibility () |
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virtual int | GetFrontfaceCulling () |
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virtual int | GetInterpolateTexture () |
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virtual int | GetInterpolation () |
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virtual int | GetLighting () |
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virtual double | GetLineWidth () |
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const char * | GetNthViewNodeID (unsigned int index) |
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int | GetNumberOfViewNodeIDs () const |
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virtual double | GetOpacity () |
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virtual double | GetPointSize () |
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virtual double | GetPower () |
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virtual int | GetRepresentation () |
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virtual double * | GetScalarRange () |
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virtual void | GetScalarRange (double [2]) |
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virtual void | GetScalarRange (double &, double &) |
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virtual int | GetScalarRangeFlag () |
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virtual int | GetScalarVisibility () |
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virtual double | GetSelectedAmbient () |
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virtual double * | GetSelectedColor () |
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virtual void | GetSelectedColor (double &, double &, double &) |
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virtual void | GetSelectedColor (double [3]) |
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virtual double | GetSelectedSpecular () |
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virtual int | GetShading () |
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virtual double | GetSliceIntersectionOpacity () |
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virtual int | GetSliceIntersectionThickness () |
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virtual int | GetSliceIntersectionVisibility () |
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virtual double | GetSpecular () |
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virtual int | GetTensorVisibility () |
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virtual vtkAlgorithmOutput * | GetTextureImageDataConnection () |
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virtual int | GetVectorVisibility () |
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std::vector< std::string > | GetViewNodeIDs () const |
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virtual int | GetVisibility () |
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virtual bool | GetVisibility (const char *viewNodeID) |
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virtual void | InterpolateTextureOff () |
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virtual void | InterpolateTextureOn () |
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bool | IsDisplayableInView (const char *viewNodeID) const |
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bool | IsViewNodeIDPresent (const char *viewNodeID) const |
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virtual void | LightingOff () |
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virtual void | LightingOn () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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void | RemoveAllViewNodeIDs () |
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void | RemoveViewNodeID (char *viewNodeID) |
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virtual void | ScalarVisibilityOff () |
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virtual void | ScalarVisibilityOn () |
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virtual void | SetActiveAttributeLocation (int) |
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virtual void | SetActiveScalarName (const char *) |
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virtual void | SetAmbient (double) |
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virtual void | SetAndObserveColorNodeID (const char *ColorNodeID) |
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void | SetAndObserveColorNodeID (const std::string &ColorNodeID) |
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void | SetAutoScalarRange (int b) |
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virtual void | SetBackfaceCulling (int) |
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virtual void | SetClipping (int) |
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virtual void | SetColor (double [3]) |
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virtual void | SetColor (double, double, double) |
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virtual void | SetDiffuse (double) |
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void | SetDisplayableOnlyInView (const char *viewNodeID) |
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virtual void | SetEdgeColor (double, double, double) |
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virtual void | SetEdgeColor (double [3]) |
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virtual void | SetEdgeVisibility (int) |
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virtual void | SetFrontfaceCulling (int) |
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virtual void | SetInterpolateTexture (int) |
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virtual void | SetInterpolation (int) |
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virtual void | SetLighting (int) |
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virtual void | SetLineWidth (double) |
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virtual void | SetOpacity (double) |
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virtual void | SetPointSize (double) |
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virtual void | SetPower (double) |
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virtual void | SetRepresentation (int) |
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virtual void | SetScalarRange (double, double) |
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void | SetScalarRange (double [2]) |
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virtual void | SetScalarRangeFlag (int) |
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virtual void | SetScalarVisibility (int) |
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virtual void | SetSceneReferences () VTK_OVERRIDE |
| Mark the color and views nodes as references. More...
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virtual void | SetSelectedAmbient (double) |
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virtual void | SetSelectedColor (double [3]) |
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virtual void | SetSelectedColor (double, double, double) |
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virtual void | SetSelectedSpecular (double) |
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virtual void | SetShading (int) |
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virtual void | SetSliceIntersectionOpacity (double) |
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virtual void | SetSliceIntersectionThickness (int) |
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virtual void | SetSliceIntersectionVisibility (int) |
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virtual void | SetSpecular (double) |
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virtual void | SetTensorVisibility (int) |
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virtual void | SetTextureImageDataConnection (vtkAlgorithmOutput *ImageDataConnection) |
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virtual void | SetVectorVisibility (int) |
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void | SetViewNodeIDs (const std::vector< std::string > &viewNodeIDs) |
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virtual void | SetVisibility (int) |
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virtual void | SliceIntersectionVisibilityOff () |
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virtual void | SliceIntersectionVisibilityOn () |
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virtual void | TensorVisibilityOff () |
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virtual void | TensorVisibilityOn () |
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) VTK_OVERRIDE |
| Update the stored reference to another node in the scene. More...
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virtual void | VectorVisibilityOff () |
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virtual void | VectorVisibilityOn () |
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virtual void | VisibilityOff () |
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virtual void | VisibilityOn () |
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Only the scene can set itself to the node. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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virtual void | Modified () VTK_OVERRIDE |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
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std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
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