Slicer
4.10
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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MRML node for storing a crosshair through RAS space. More...
#include <Libs/MRML/Core/vtkMRMLCrosshairNode.h>
Public Types | |
enum | { CursorPositionModifiedEvent = 22000 } |
enum | { NoCrosshair = 0, ShowBasic, ShowIntersection, ShowHashmarks, ShowAll, ShowSmallBasic, ShowSmallIntersection } |
Modes for crosshair display. More... | |
enum | { Fine = 1, Medium, Thick } |
enum | { NoAction = 0, OffsetJumpSlice = 1, CenteredJumpSlice = 2, Normal = 1, JumpSlice = 1 } |
Behavior when crosshair position is changed. More... | |
typedef vtkMRMLNode | Superclass |
Public Types inherited from vtkMRMLNode | |
enum | { HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent, ReferenceRemovedEvent, ReferencedNodeModifiedEvent } |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
Copy the node's attributes to this object More... | |
virtual vtkMRMLNode * | CreateNodeInstance () VTK_OVERRIDE |
Create instance of the default node. Like New only virtual. More... | |
virtual const char * | GetClassName () |
virtual int | GetCrosshairBehavior () |
virtual int | GetCrosshairMode () |
configures the crosshair appearance and behavior More... | |
char * | GetCrosshairName () |
virtual double * | GetCrosshairRAS () |
virtual void | GetCrosshairRAS (double &, double &, double &) |
virtual void | GetCrosshairRAS (double [3]) |
virtual int | GetCrosshairThickness () |
bool | GetCursorPositionRAS (double ras[3]) |
vtkMRMLSliceNode * | GetCursorPositionXYZ (double xyz[3]) |
virtual int | GetLightBoxPane () |
Get the pane of the lightbox that was last cached. More... | |
virtual int | GetNavigation () |
virtual const char * | GetNodeTagName () VTK_OVERRIDE |
Get node XML tag name (like Volume, Model) More... | |
virtual int | IsA (const char *type) |
virtual void | NavigationOff () |
virtual void | NavigationOn () |
void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
Set node attributes More... | |
virtual void | SetCrosshairBehavior (int) |
virtual void | SetCrosshairMode (int) |
void | SetCrosshairName (const char *name) |
Name of the layout More... | |
virtual void | SetCrosshairRAS (double [3]) |
virtual void | SetCrosshairRAS (double, double, double) |
Set crosshair position More... | |
void | SetCrosshairRAS (double ras[3], int id) |
virtual void | SetCrosshairThickness (int) |
void | SetCrosshairToFine () |
void | SetCrosshairToMedium () |
void | SetCrosshairToThick () |
void | SetCursorPositionInvalid () |
Invalidates the cursor position. This should be called whenever the mouse moves out of a view. More... | |
void | SetCursorPositionRAS (double ras[3]) |
void | SetCursorPositionXYZ (double xyz[3], vtkMRMLSliceNode *sliceNode) |
virtual void | SetNavigation (int) |
Deprecated. This member has no effect anymore and will be removed in the future. More... | |
virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
Write this node's information to a MRML file in XML format. More... | |
Public Member Functions inherited from vtkMRMLNode | |
vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
Add and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Convenience method that adds a referencedNodeID at the end of the list. More... | |
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
Add a referenceRole. More... | |
virtual void | AddToSceneOff () |
virtual void | AddToSceneOn () |
virtual void | CopyReferences (vtkMRMLNode *node) |
Copy the references of the node into this. More... | |
void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
void | CopyWithScene (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. More... | |
void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. More... | |
void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
void | DisableModifiedEventOff () |
void | DisableModifiedEventOn () |
virtual int | EndModify (int previousDisableModifiedEventState) |
End modifying the node. More... | |
virtual int | GetAddToScene () |
node added to MRML scene. More... | |
const char * | GetAttribute (const char *name) |
Get value of a name value pair attribute. More... | |
std::vector< std::string > | GetAttributeNames () |
Get all attribute names. More... | |
void | GetAttributeNames (vtkStringArray *attributeNames) |
Get all attribute names. Python-wrappable version. More... | |
virtual char * | GetDescription () |
virtual int | GetDisableModifiedEvent () |
Turn on/off generating InvokeEvent for set macros. More... | |
virtual int | GetHideFromEditors () |
Describes if the node is hidden. More... | |
virtual char * | GetID () |
ID use by other nodes to reference this node in XML. More... | |
virtual int | GetInMRMLCallbackFlag () |
Flags to avoid event loops. More... | |
virtual int | GetModifiedEventPending () |
virtual char * | GetName () |
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
const char * | GetNodeReferenceID (const char *referenceRole) |
Utility function that returns the first node id for a specific referenceRole. More... | |
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
Return a list of the referenced node IDs. More... | |
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
Return a list of the referenced nodes. More... | |
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
Get referenced MRML node for a specific referenceRole. More... | |
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
Return the string of the Nth node ID for a specific reference role. More... | |
const char * | GetNthNodeReferenceRole (int n) |
int | GetNumberOfNodeReferenceRoles () |
int | GetNumberOfNodeReferences (const char *referenceRole) |
Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More... | |
virtual int | GetSaveWithScene () |
Save node with MRML scene. More... | |
virtual vtkMRMLScene * | GetScene () |
Only the scene can set itself to the node. More... | |
virtual int | GetSelectable () |
Describes if the node is selectable. More... | |
virtual int | GetSelected () |
Get/Set for Selected. More... | |
virtual char * | GetSingletonTag () |
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Return true if referencedNodeID is in the node ID list for a specific referenceRole. More... | |
virtual void | HideFromEditorsOff () |
virtual void | HideFromEditorsOn () |
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
This method allows the node to compress events. More... | |
virtual int | InvokePendingModifiedEvent () |
Invokes any modified events that are pending . More... | |
bool | IsSingleton () |
virtual void | Modified () VTK_OVERRIDE |
Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More... | |
virtual void | OnNodeAddedToScene () |
void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
virtual void | ProcessChildNode (vtkMRMLNode *) |
Set dependencies between this node and a child node when parsing XML file. More... | |
virtual void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) |
Propagate events generated in mrml. More... | |
void | RemoveAttribute (const char *name) |
Remove attribute with the specified name. More... | |
void | RemoveNodeReferenceIDs (const char *referenceRole) |
Remove all node IDs and associated nodes for a specific referenceRole. More... | |
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
Convenience method that removes the Nth node ID from the list. More... | |
virtual void | Reset (vtkMRMLNode *defaultNode) |
Reset node attributes to the initial state as defined in the constructor or the passed default node. More... | |
virtual void | SaveWithSceneOff () |
virtual void | SaveWithSceneOn () |
virtual void | SelectableOff () |
virtual void | SelectableOn () |
virtual void | SelectedOff () |
virtual void | SelectedOn () |
virtual void | SetAddToScene (int) |
void | SetAddToSceneNoModify (int value) |
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
Set and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
Set and observe the Nth node ID for a specific reference role. More... | |
void | SetAttribute (const char *name, const char *value) |
Set a name value pair attribute. More... | |
virtual void | SetDescription (const char *) |
Text description of this node, to be set by the user. More... | |
void | SetDisableModifiedEvent (int onOff) |
virtual void | SetHideFromEditors (int) |
void | SetInMRMLCallbackFlag (int flag) |
virtual void | SetName (const char *) |
Name of this node, to be set by the user. More... | |
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Set a reference to a node with specified nodeID from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More... | |
virtual void | SetSaveWithScene (int) |
virtual void | SetScene (vtkMRMLScene *scene) |
virtual void | SetSceneReferences () |
Update the references of the node to the scene. More... | |
virtual void | SetSelectable (int) |
virtual void | SetSelected (int) |
void | SetSingletonOff () |
void | SetSingletonOn () |
virtual void | SetSingletonTag (const char *) |
Tag that make this node a singleton in the scene. More... | |
virtual int | StartModify () |
Start modifying the node. Disable Modify events. More... | |
virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
Update the stored reference to another node in the scene. More... | |
virtual void | UpdateReferences () |
The method should remove all pointers and observations to all nodes that are not in the scene anymore. More... | |
virtual void | UpdateScene (vtkMRMLScene *) |
const char * | URLDecodeString (const char *inString) |
Decode a URL string. More... | |
const char * | URLEncodeString (const char *inString) |
Encode a URL string. More... | |
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
Write this node's body to a MRML file in XML format. More... | |
std::string | XMLAttributeDecodeString (const std::string &inString) |
Decode an XML attribute string. More... | |
std::string | XMLAttributeEncodeString (const std::string &inString) |
Encode an XML attribute string (replaces special characters by code sequences) More... | |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkMRMLCrosshairNode * | New () |
static vtkMRMLCrosshairNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLNode * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
void | operator= (const vtkMRMLCrosshairNode &) |
vtkMRMLCrosshairNode () | |
vtkMRMLCrosshairNode (const vtkMRMLCrosshairNode &) | |
~vtkMRMLCrosshairNode () | |
Protected Member Functions inherited from vtkMRMLNode | |
virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More... | |
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More... | |
virtual char * | GetTempURLString () |
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
virtual void | InvalidateNodeReferences () |
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
Return true if the reference role is generic (ends with '/') or false otherwise. More... | |
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is modified. More... | |
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is removed (set to NULL). More... | |
void | operator= (const vtkMRMLNode &) |
void | ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references) |
virtual void | SetTempURLString (const char *) |
Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More... | |
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
virtual void | UpdateNodeReferences (const char *referenceRole=NULL) |
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
vtkMRMLNode () | |
vtkMRMLNode (const vtkMRMLNode &) | |
virtual | ~vtkMRMLNode () |
critical to have a virtual destructor! More... | |
Protected Attributes | |
int | CrosshairBehavior |
int | CrosshairMode |
double | CrosshairRAS [3] |
int | CrosshairThickness |
double | CursorPositionRAS [3] |
bool | CursorPositionRASValid |
Set to false if the cursor is not in a view. More... | |
double | CursorPositionXYZ [3] |
vtkWeakPointer< vtkMRMLSliceNode > | CursorSliceNode |
int | LightBoxPane |
int | Navigation |
Protected Attributes inherited from vtkMRMLNode | |
int | AddToScene |
AttributesType | Attributes |
char * | Description |
int | HideFromEditors |
char * | ID |
int | InMRMLCallbackFlag |
Flag to avoid event loops More... | |
vtkCallbackCommand * | MRMLCallbackCommand |
Holders for MRML callbacks. More... | |
vtkObserverManager * | MRMLObserverManager |
char * | Name |
NodeReferenceEventsType | NodeReferenceEvents |
std::map< std::string, std::string > | NodeReferenceMRMLAttributeNames |
NodeReferencesType | NodeReferences |
int | SaveWithScene |
vtkWeakPointer< vtkMRMLScene > | Scene |
int | Selectable |
int | Selected |
Additional Inherited Members | |
Protected Types inherited from vtkMRMLNode | |
typedef std::map< std::string, std::string > | AttributesType |
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > | NodeReferenceEventsType |
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > | NodeReferenceListType |
typedef std::map< std::string, NodeReferenceListType > | NodeReferencesType |
Static Protected Member Functions inherited from vtkMRMLNode | |
static void | MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData) |
MRML node for storing a crosshair through RAS space.
This node stores the information about a crosshair (position, style, attributes)
Definition at line 25 of file vtkMRMLCrosshairNode.h.
Definition at line 29 of file vtkMRMLCrosshairNode.h.
anonymous enum |
CursorPositionModifiedEvent is invoked when the cursor position is modified, for example a mouse pointer is moved in a slice view.
Enumerator | |
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CursorPositionModifiedEvent |
Definition at line 34 of file vtkMRMLCrosshairNode.h.
anonymous enum |
Modes for crosshair display.
Enumerator | |
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NoCrosshair | |
ShowBasic | |
ShowIntersection | |
ShowHashmarks | |
ShowAll | |
ShowSmallBasic | |
ShowSmallIntersection |
Definition at line 128 of file vtkMRMLCrosshairNode.h.
anonymous enum |
Enumerator | |
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Fine | |
Medium | |
Thick |
Definition at line 138 of file vtkMRMLCrosshairNode.h.
anonymous enum |
Behavior when crosshair position is changed.
Enumerator | |
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NoAction | |
OffsetJumpSlice | |
CenteredJumpSlice | |
Normal | |
JumpSlice |
Definition at line 145 of file vtkMRMLCrosshairNode.h.
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Copy the node's attributes to this object
Reimplemented from vtkMRMLNode.
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Create instance of the default node. Like New only virtual.
Implements vtkMRMLNode.
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Reimplemented from vtkMRMLNode.
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configures the crosshair appearance and behavior
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Definition at line 123 of file vtkMRMLCrosshairNode.h.
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bool vtkMRMLCrosshairNode::GetCursorPositionRAS | ( | double | ras[3] | ) |
Get the position of the cursor in the current view in RAS coordinate system. Returns false if the cursor position is unknown. This is typically called by other classes to get the current cursor position after receiving CursorPositionModifiedEvent event.
vtkMRMLSliceNode* vtkMRMLCrosshairNode::GetCursorPositionXYZ | ( | double | xyz[3] | ) |
Get the position of the cursor in the current view in XYZ coordinate system. Returns NULL if the cursor is not in a slice viewer. This is typically called by other classes to get the current cursor position after receiving CursorPositionModifiedEvent event.
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Get the pane of the lightbox that was last cached.
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Get node XML tag name (like Volume, Model)
Implements vtkMRMLNode.
Definition at line 55 of file vtkMRMLCrosshairNode.h.
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Reimplemented from vtkMRMLNode.
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void vtkMRMLCrosshairNode::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
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Set node attributes
Reimplemented from vtkMRMLNode.
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Name of the layout
Definition at line 120 of file vtkMRMLCrosshairNode.h.
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Set crosshair position
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void vtkMRMLCrosshairNode::SetCrosshairRAS | ( | double | ras[3], |
int | id | ||
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Set the crosshair position and cache which pane of lightbox that position was in
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Definition at line 65 of file vtkMRMLCrosshairNode.h.
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Definition at line 66 of file vtkMRMLCrosshairNode.h.
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Definition at line 67 of file vtkMRMLCrosshairNode.h.
void vtkMRMLCrosshairNode::SetCursorPositionInvalid | ( | ) |
Invalidates the cursor position. This should be called whenever the mouse moves out of a view.
void vtkMRMLCrosshairNode::SetCursorPositionRAS | ( | double | ras[3] | ) |
Set cursor position in 3D. This should be called whenever the cursor is moved by using a 3D positioning device (that does not have an associated slice viewer). GetCursorPositionXYZ returns with NULL if SetCursorPositionRAS is used for setting the cursor position, so if slice position is available then SetCursorPositionXYZ method should be used instead (it sets both XYZ and RAS position, too).
void vtkMRMLCrosshairNode::SetCursorPositionXYZ | ( | double | xyz[3], |
vtkMRMLSliceNode * | sliceNode | ||
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Set cursor position in a 2D slice view. The method also computes the RAS position. This method should be called whenever the mouse moves in a slice viewer.
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Deprecated. This member has no effect anymore and will be removed in the future.
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Write this node's information to a MRML file in XML format.
Reimplemented from vtkMRMLNode.
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Definition at line 162 of file vtkMRMLCrosshairNode.h.
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Definition at line 160 of file vtkMRMLCrosshairNode.h.
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Definition at line 166 of file vtkMRMLCrosshairNode.h.
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Definition at line 161 of file vtkMRMLCrosshairNode.h.
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Last known cursor position in RAS coordinate system. If CursorPositionValid is false then this position is not up-to-date anymore.
Definition at line 171 of file vtkMRMLCrosshairNode.h.
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Set to false if the cursor is not in a view.
Definition at line 181 of file vtkMRMLCrosshairNode.h.
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Last known cursor position in XYZ coordinate system. If CursorSliceNode is NULL then this position is not up-to-date anymore.
Definition at line 174 of file vtkMRMLCrosshairNode.h.
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CursorSliceNode points to the slice where the cursor is. It is not stored as a MRML node reference as its value is not saved with the scene and also it changes frequently therefore it is better to keep a lightweight reference.
Definition at line 178 of file vtkMRMLCrosshairNode.h.
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Definition at line 167 of file vtkMRMLCrosshairNode.h.
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Definition at line 164 of file vtkMRMLCrosshairNode.h.