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virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
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Copy the node's attributes to this object More...
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virtual vtkMRMLNode * | CreateNodeInstance () VTK_OVERRIDE |
| MRMLNode methods. More...
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const char * | GetActiveTag () |
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virtual vtkMatrix4x4 * | GetAppliedTransform () |
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virtual vtkCamera * | GetCamera () |
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vtkCamera More...
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virtual const char * | GetClassName () |
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double * | GetFocalPoint () |
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void | GetFocalPoint (double focalPoint[3]) |
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virtual int | GetInteracting () |
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virtual unsigned int | GetInteractionFlags () |
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virtual const char * | GetNodeTagName () VTK_OVERRIDE |
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Get node XML tag name (like Volume, Model) More...
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int | GetParallelProjection () |
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Set camera ParallelProjection flag More...
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double | GetParallelScale () |
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Set camera Parallel Scale More...
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double * | GetPosition () |
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void | GetPosition (double position[3]) |
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double | GetViewAngle () |
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double * | GetViewUp () |
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void | GetViewUp (double viewUp[3]) |
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virtual void | InteractingOff () |
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virtual void | InteractingOn () |
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) VTK_OVERRIDE |
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alternative method to propagate events generated in Camera nodes More...
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virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
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Read node attributes from XML file More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
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void | Reset (bool resetRotation, bool resetTranslation=true, bool resetDistance=true, vtkRenderer *renderer=0) |
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void | ResetClippingRange () |
| Reset the clipping range just based on its position and focal point. More...
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void | RotateAround (RASAxis axis, bool clockWise) |
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void | RotateAround (RASAxis axis, double angle=15.) |
| 15 degrees by default More...
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void | RotateTo (Direction position) |
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virtual void | SetActiveTag (const char *) |
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virtual void | SetAppliedTransform (vtkMatrix4x4 *appliedTransform) |
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void | SetFocalPoint (double focalPoint[3]) |
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void | SetFocalPoint (double x, double y, double z) |
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void | SetInteracting (int) |
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void | SetInteractionFlags (unsigned int) |
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void | SetParallelProjection (int parallelProjection) |
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Set camera ParallelProjection flag More...
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void | SetParallelScale (double scale) |
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Set camera Parallel Scale More...
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void | SetPosition (double position[3]) |
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void | SetPosition (double x, double y, double z) |
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virtual void | SetSceneReferences () VTK_OVERRIDE |
| Mark the active tag node as references. More...
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void | SetViewAngle (double viewAngle) |
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void | SetViewUp (double viewUp[3]) |
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void | SetViewUp (double vx, double vy, double vz) |
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void | TranslateAlong (ScreenAxis axis, bool positive) |
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virtual void | UpdateReferenceID (const char *oldID, const char *newID) VTK_OVERRIDE |
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Update the stored reference to another node in the scene More...
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virtual void | UpdateReferences () VTK_OVERRIDE |
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virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
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Write this node's information to a MRML file in XML format. More...
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virtual void | ApplyTransform (vtkAbstractTransform *transform) |
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virtual void | ApplyTransformMatrix (vtkMatrix4x4 *transformMatrix) |
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virtual bool | CanApplyNonLinearTransforms () const |
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vtkMRMLTransformNode * | GetParentTransformNode () |
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Associated transform MRML node More...
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const char * | GetTransformNodeID () |
| Get referenced transform node id. More...
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bool | HardenTransform () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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bool | SetAndObserveTransformNodeID (const char *transformNodeID) |
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virtual void | TransformPointFromWorld (const double inWorld[3], double outLocal[3]) |
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virtual void | TransformPointFromWorld (const vtkVector3d &inWorld, vtkVector3d &outLocal) |
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virtual void | TransformPointToWorld (const double inLocal[3], double outWorld[3]) |
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virtual void | TransformPointToWorld (const vtkVector3d &inLocal, vtkVector3d &outWorld) |
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void | AddAndObserveStorageNodeID (const char *storageNodeID) |
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virtual bool | AddDefaultStorageNode (const char *filename=NULL) |
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virtual vtkMRMLStorageNode * | CreateDefaultStorageNode () |
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virtual std::string | GetDefaultStorageNodeClassName (const char *filename=NULL) |
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virtual bool | GetModifiedSinceRead () |
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vtkMRMLStorageNode * | GetNthStorageNode (int n) |
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Get associated display MRML node More...
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const char * | GetNthStorageNodeID (int n) |
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int | GetNumberOfStorageNodes () |
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const char * | GetSlicerDataType () |
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vtkMRMLStorageNode * | GetStorageNode () |
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const char * | GetStorageNodeID () |
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virtual vtkTagTable * | GetUserTagTable () |
| Methods for user-specified metadata. More...
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bool | HasStorageNodeID (const char *storageNodeID) |
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Return true if storageNodeID is in the storage node ID list. More...
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
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void | SetAndObserveStorageNodeID (const char *storageNodeID) |
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String ID of the storage MRML node More...
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void | SetSlicerDataType (const char *type) |
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virtual void | StorableModified () |
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virtual void | UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE |
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Finds the storage node and read the data More...
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vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Add and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Convenience method that adds a referencedNodeID at the end of the list. More...
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void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
| Add a referenceRole. More...
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virtual void | AddToSceneOff () |
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virtual void | AddToSceneOn () |
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virtual void | CopyReferences (vtkMRMLNode *node) |
| Copy the references of the node into this. More...
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void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
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void | CopyWithScene (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
| Copy everything (including Scene and ID) from another node of the same type. More...
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void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
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void | DisableModifiedEventOff () |
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void | DisableModifiedEventOn () |
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virtual int | EndModify (int previousDisableModifiedEventState) |
| End modifying the node. More...
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virtual int | GetAddToScene () |
| node added to MRML scene. More...
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const char * | GetAttribute (const char *name) |
| Get value of a name value pair attribute. More...
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std::vector< std::string > | GetAttributeNames () |
| Get all attribute names. More...
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void | GetAttributeNames (vtkStringArray *attributeNames) |
| Get all attribute names. Python-wrappable version. More...
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virtual char * | GetDescription () |
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virtual int | GetDisableModifiedEvent () |
| Turn on/off generating InvokeEvent for set macros. More...
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virtual int | GetHideFromEditors () |
| Describes if the node is hidden. More...
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virtual char * | GetID () |
| ID use by other nodes to reference this node in XML. More...
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virtual int | GetInMRMLCallbackFlag () |
| Flags to avoid event loops. More...
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virtual int | GetModifiedEventPending () |
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virtual char * | GetName () |
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vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
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const char * | GetNodeReferenceID (const char *referenceRole) |
| Utility function that returns the first node id for a specific referenceRole. More...
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void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| Return a list of the referenced node IDs. More...
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void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
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void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| Return a list of the referenced nodes. More...
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vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| Get referenced MRML node for a specific referenceRole. More...
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const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| Return the string of the Nth node ID for a specific reference role. More...
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const char * | GetNthNodeReferenceRole (int n) |
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int | GetNumberOfNodeReferenceRoles () |
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int | GetNumberOfNodeReferences (const char *referenceRole) |
| Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
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virtual int | GetSaveWithScene () |
| Save node with MRML scene. More...
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virtual vtkMRMLScene * | GetScene () |
| Only the scene can set itself to the node. More...
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virtual int | GetSelectable () |
| Describes if the node is selectable. More...
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virtual int | GetSelected () |
| Get/Set for Selected. More...
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virtual char * | GetSingletonTag () |
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bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
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virtual void | HideFromEditorsOff () |
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virtual void | HideFromEditorsOn () |
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virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
| This method allows the node to compress events. More...
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virtual int | InvokePendingModifiedEvent () |
| Invokes any modified events that are pending . More...
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bool | IsSingleton () |
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virtual void | Modified () VTK_OVERRIDE |
| Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
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virtual void | OnNodeAddedToScene () |
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void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
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virtual void | ProcessChildNode (vtkMRMLNode *) |
| Set dependencies between this node and a child node when parsing XML file. More...
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void | RemoveAttribute (const char *name) |
| Remove attribute with the specified name. More...
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void | RemoveNodeReferenceIDs (const char *referenceRole) |
| Remove all node IDs and associated nodes for a specific referenceRole. More...
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void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| Convenience method that removes the Nth node ID from the list. More...
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virtual void | Reset (vtkMRMLNode *defaultNode) |
| Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
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virtual void | SaveWithSceneOff () |
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virtual void | SaveWithSceneOn () |
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virtual void | SelectableOff () |
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virtual void | SelectableOn () |
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virtual void | SelectedOff () |
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virtual void | SelectedOn () |
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virtual void | SetAddToScene (int) |
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void | SetAddToSceneNoModify (int value) |
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vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe a reference node from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
| Set and observe the Nth node ID for a specific reference role. More...
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void | SetAttribute (const char *name, const char *value) |
| Set a name value pair attribute. More...
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virtual void | SetDescription (const char *) |
| Text description of this node, to be set by the user. More...
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void | SetDisableModifiedEvent (int onOff) |
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virtual void | SetHideFromEditors (int) |
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void | SetInMRMLCallbackFlag (int flag) |
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virtual void | SetName (const char *) |
| Name of this node, to be set by the user. More...
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vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
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vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
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virtual void | SetSaveWithScene (int) |
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virtual void | SetScene (vtkMRMLScene *scene) |
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virtual void | SetSelectable (int) |
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virtual void | SetSelected (int) |
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void | SetSingletonOff () |
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void | SetSingletonOn () |
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virtual void | SetSingletonTag (const char *) |
| Tag that make this node a singleton in the scene. More...
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virtual int | StartModify () |
| Start modifying the node. Disable Modify events. More...
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const char * | URLDecodeString (const char *inString) |
| Decode a URL string. More...
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const char * | URLEncodeString (const char *inString) |
| Encode a URL string. More...
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virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| Write this node's body to a MRML file in XML format. More...
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std::string | XMLAttributeDecodeString (const std::string &inString) |
| Decode an XML attribute string. More...
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std::string | XMLAttributeEncodeString (const std::string &inString) |
| Encode an XML attribute string (replaces special characters by code sequences) More...
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vtkMRMLCameraNode * | FindActiveTagInScene (const char *tag) |
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void | operator= (const vtkMRMLCameraNode &) |
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void | SetAndObserveCamera (vtkCamera *camera) |
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void | SetCamera (vtkCamera *camera) |
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void | SetInternalActiveTag (const char *id) |
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| vtkMRMLCameraNode () |
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| vtkMRMLCameraNode (const vtkMRMLCameraNode &) |
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| ~vtkMRMLCameraNode () |
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virtual const char * | GetTransformNodeReferenceMRMLAttributeName () |
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virtual const char * | GetTransformNodeReferenceRole () |
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virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) VTK_OVERRIDE |
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Called when a node reference ID is added (list size increased). More...
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virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) VTK_OVERRIDE |
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Called when a node reference ID is modified. More...
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virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) VTK_OVERRIDE |
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Called after a node reference ID is removed (list size decreased). More...
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void | operator= (const vtkMRMLTransformableNode &) |
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| vtkMRMLTransformableNode () |
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| vtkMRMLTransformableNode (const vtkMRMLTransformableNode &) |
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| ~vtkMRMLTransformableNode () |
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virtual const char * | GetStorageNodeReferenceMRMLAttributeName () |
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virtual const char * | GetStorageNodeReferenceRole () |
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virtual vtkTimeStamp | GetStoredTime () |
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void | operator= (const vtkMRMLStorableNode &) |
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| vtkMRMLStorableNode () |
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| vtkMRMLStorableNode (const vtkMRMLStorableNode &) |
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| ~vtkMRMLStorableNode () |
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virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
| Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
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virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
| Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
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virtual char * | GetTempURLString () |
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void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
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virtual void | InvalidateNodeReferences () |
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virtual bool | IsReferenceRoleGeneric (const char *refRole) |
| Return true if the reference role is generic (ends with '/') or false otherwise. More...
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void | operator= (const vtkMRMLNode &) |
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void | ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references) |
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virtual void | SetTempURLString (const char *) |
| Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
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vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
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virtual void | UpdateNodeReferences (const char *referenceRole=NULL) |
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virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
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| vtkMRMLNode () |
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| vtkMRMLNode (const vtkMRMLNode &) |
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virtual | ~vtkMRMLNode () |
| critical to have a virtual destructor! More...
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