|
| virtual void | ApplyTransform (vtkAbstractTransform *transform) |
| |
| virtual bool | CanApplyNonLinearTransforms () const |
| | From Transformable superclass. More...
|
| |
| virtual vtkMRMLNode * | CreateNodeInstance () VTK_OVERRIDE |
| | MRMLNode methods. More...
|
| |
| virtual void | DeleteDirectChildren () |
| |
| virtual void | GetAllChildren (vtkCollection *children) |
| |
| virtual void | GetChildren (vtkCollection *children, int level) |
| |
| virtual const char * | GetClassName () |
| |
| virtual void | GetDirectChildren (vtkCollection *children) |
| |
| virtual const char * | GetIcon () |
| |
| virtual const char * | GetNodeTagName () VTK_OVERRIDE |
| |
Get node XML tag name (like Volume, DisplayableHierarchy) More...
|
| |
| virtual int | IsA (const char *type) |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
| |
| virtual void | ReadXMLAttributes (const char **atts) VTK_OVERRIDE |
| |
Read node attributes from XML file More...
|
| |
| virtual void | WriteXML (ostream &of, int indent) VTK_OVERRIDE |
| |
Write this node's information to a MRML file in XML format. More...
|
| |
| virtual void | Copy (vtkMRMLNode *node) VTK_OVERRIDE |
| |
Copy the node's attributes to this object More...
|
| |
| virtual void | ExpandedOff () |
| |
| virtual void | ExpandedOn () |
| |
Indicates if the node is expanded More...
|
| |
| void | GetChildrenDisplayableNodes (vtkCollection *children) |
| |
Find all child displayable nodes in the hierarchy More...
|
| |
| vtkMRMLDisplayableHierarchyNode * | GetCollapsedParentNode () |
| |
Get the top parent node in the hierarchy which is not expanded More...
|
| |
| vtkMRMLDisplayableNode * | GetDisplayableNode () |
| |
Get associated displayable MRML node More...
|
| |
| virtual char * | GetDisplayableNodeID () |
| |
String ID of the corresponding displayable MRML node More...
|
| |
| vtkMRMLDisplayNode * | GetDisplayNode () |
| |
Get associated display MRML node More...
|
| |
| virtual char * | GetDisplayNodeID () |
| |
| virtual int | GetExpanded () |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
| |
| virtual void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) VTK_OVERRIDE |
| |
alternative method to propagate events generated in Display nodes More...
|
| |
| void | RemoveAllChildrenNodes () |
| |
| void | RemoveChildrenNodes () |
| |
| void | SetAndObserveDisplayNodeID (const char *DisplayNodeID) |
| |
| virtual void | SetDisplayableNodeID (const char *ref) |
| |
| virtual void | SetExpanded (int) |
| |
| virtual void | SetSceneReferences () VTK_OVERRIDE |
| | Set the display node as reference into the scene. More...
|
| |
| virtual void | UpdateReferenceID (const char *oldID, const char *newID) VTK_OVERRIDE |
| |
Update the stored reference to another node in the scene More...
|
| |
| virtual void | UpdateReferences () VTK_OVERRIDE |
| |
| virtual void | UpdateScene (vtkMRMLScene *scene) VTK_OVERRIDE |
| |
Finds the Displayable node and read the data More...
|
| |
| virtual void | AllowMultipleChildrenOff () |
| |
| virtual void | AllowMultipleChildrenOn () |
| |
| void | GetAllChildrenNodes (std::vector< vtkMRMLHierarchyNode *> &childrenNodes) |
| |
Given this hierarchy node returns all it's children recursively. More...
|
| |
| virtual int | GetAllowMultipleChildren () |
| |
| virtual void | GetAssociatedChildrenNodes (vtkCollection *children, const char *childClass=NULL) |
| |
| virtual vtkMRMLNode * | GetAssociatedNode () |
| | Get node associated with this hierarchy node. More...
|
| |
| virtual char * | GetAssociatedNodeID () |
| |
String ID of the corresponding displayable MRML node More...
|
| |
| std::vector< vtkMRMLHierarchyNode * > | GetChildrenNodes () |
| |
| int | GetIndexInParent () |
| | Get index of this node in it's parent based on the value of their SortingValue. More...
|
| |
| vtkMRMLHierarchyNode * | GetNthChildNode (int index) |
| | Get n-th child node sorted in the order of their SortingValue. More...
|
| |
| int | GetNumberOfChildrenNodes () |
| | Returns the number of immediate children in the hierarchy. More...
|
| |
| vtkMRMLHierarchyNode * | GetParentNode () |
| |
Associated prent MRML node More...
|
| |
| virtual char * | GetParentNodeID () |
| |
String ID of the parent hierarchy MRML node More...
|
| |
| virtual double | GetSortingValue () |
| |
| vtkMRMLHierarchyNode * | GetTopParentNode () |
| |
Get the top parent node in the hierarchy More...
|
| |
| void | MoveInParent (int increment) |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
| |
| void | RemoveAllHierarchyChildrenNodes () |
| | Removes all children hierarchy nodes including children of children, etc. More...
|
| |
| void | RemoveHierarchyChildrenNodes () |
| | Removes immediate children nodes, their children are reparented to this parent node. More...
|
| |
| virtual void | SetAllowMultipleChildren (int) |
| |
| virtual void | SetAssociatedNodeID (const char *ref) |
| |
| void | SetIndexInParent (int index) |
| | Set index of this node in it's parent based on the value of their SortingValue. More...
|
| |
| virtual void | SetParentNodeID (const char *ref) |
| |
| void | SetSortingValue (double value) |
| |
Node's Sorting Value More...
|
| |
| vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| | Add and observe a reference node from this node for a specific referenceRole. More...
|
| |
| vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| | Convenience method that adds a referencedNodeID at the end of the list. More...
|
| |
| void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=0, vtkIntArray *events=0) |
| | Add a referenceRole. More...
|
| |
| virtual void | AddToSceneOff () |
| |
| virtual void | AddToSceneOn () |
| |
| virtual void | CopyReferences (vtkMRMLNode *node) |
| | Copy the references of the node into this. More...
|
| |
| void | CopyWithoutModifiedEvent (vtkMRMLNode *node) |
| |
| void | CopyWithScene (vtkMRMLNode *node) |
| | Copy everything (including Scene and ID) from another node of the same type. More...
|
| |
| void | CopyWithSceneWithSingleModifiedEvent (vtkMRMLNode *node) |
| | Copy everything (including Scene and ID) from another node of the same type. More...
|
| |
| void | CopyWithSingleModifiedEvent (vtkMRMLNode *node) |
| |
| void | DisableModifiedEventOff () |
| |
| void | DisableModifiedEventOn () |
| |
| virtual int | EndModify (int previousDisableModifiedEventState) |
| | End modifying the node. More...
|
| |
| virtual int | GetAddToScene () |
| | node added to MRML scene. More...
|
| |
| const char * | GetAttribute (const char *name) |
| | Get value of a name value pair attribute. More...
|
| |
| std::vector< std::string > | GetAttributeNames () |
| | Get all attribute names. More...
|
| |
| void | GetAttributeNames (vtkStringArray *attributeNames) |
| | Get all attribute names. Python-wrappable version. More...
|
| |
| virtual char * | GetDescription () |
| |
| virtual int | GetDisableModifiedEvent () |
| | Turn on/off generating InvokeEvent for set macros. More...
|
| |
| virtual int | GetHideFromEditors () |
| | Describes if the node is hidden. More...
|
| |
| virtual char * | GetID () |
| | ID use by other nodes to reference this node in XML. More...
|
| |
| virtual int | GetInMRMLCallbackFlag () |
| | Flags to avoid event loops. More...
|
| |
| virtual int | GetModifiedEventPending () |
| |
| virtual char * | GetName () |
| |
| vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
| |
| const char * | GetNodeReferenceID (const char *referenceRole) |
| | Utility function that returns the first node id for a specific referenceRole. More...
|
| |
| void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
| | Return a list of the referenced node IDs. More...
|
| |
| void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
| |
| void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
| | Return a list of the referenced nodes. More...
|
| |
| vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
| | Get referenced MRML node for a specific referenceRole. More...
|
| |
| const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
| | Return the string of the Nth node ID for a specific reference role. More...
|
| |
| const char * | GetNthNodeReferenceRole (int n) |
| |
| int | GetNumberOfNodeReferenceRoles () |
| |
| int | GetNumberOfNodeReferences (const char *referenceRole) |
| | Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
|
| |
| virtual int | GetSaveWithScene () |
| | Save node with MRML scene. More...
|
| |
| virtual vtkMRMLScene * | GetScene () |
| | Only the scene can set itself to the node. More...
|
| |
| virtual int | GetSelectable () |
| | Describes if the node is selectable. More...
|
| |
| virtual int | GetSelected () |
| | Get/Set for Selected. More...
|
| |
| virtual char * | GetSingletonTag () |
| |
| bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| | Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
|
| |
| virtual void | HideFromEditorsOff () |
| |
| virtual void | HideFromEditorsOn () |
| |
| virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=NULL) |
| | This method allows the node to compress events. More...
|
| |
| virtual int | InvokePendingModifiedEvent () |
| | Invokes any modified events that are pending. More...
|
| |
| bool | IsSingleton () |
| |
| virtual void | Modified () VTK_OVERRIDE |
| | Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
|
| |
| virtual void | OnNodeAddedToScene () |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) VTK_OVERRIDE |
| |
| virtual void | ProcessChildNode (vtkMRMLNode *) |
| | Set dependencies between this node and a child node when parsing XML file. More...
|
| |
| void | RemoveAttribute (const char *name) |
| | Remove attribute with the specified name. More...
|
| |
| void | RemoveNodeReferenceIDs (const char *referenceRole) |
| | Remove all node IDs and associated nodes for a specific referenceRole. More...
|
| |
| void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
| | Convenience method that removes the Nth node ID from the list. More...
|
| |
| virtual void | Reset (vtkMRMLNode *defaultNode) |
| | Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
|
| |
| virtual void | SaveWithSceneOff () |
| |
| virtual void | SaveWithSceneOn () |
| |
| virtual void | SelectableOff () |
| |
| virtual void | SelectableOn () |
| |
| virtual void | SelectedOff () |
| |
| virtual void | SelectedOn () |
| |
| virtual void | SetAddToScene (int) |
| |
| void | SetAddToSceneNoModify (int value) |
| |
| vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=0) |
| | Set and observe a reference node from this node for a specific referenceRole. More...
|
| |
| vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=0) |
| | Set and observe the Nth node ID for a specific reference role. More...
|
| |
| void | SetAttribute (const char *name, const char *value) |
| | Set a name value pair attribute. More...
|
| |
| virtual void | SetDescription (const char *) |
| | Text description of this node, to be set by the user. More...
|
| |
| void | SetDisableModifiedEvent (int onOff) |
| |
| virtual void | SetHideFromEditors (int) |
| |
| void | SetInMRMLCallbackFlag (int flag) |
| |
| virtual void | SetName (const char *) |
| | Name of this node, to be set by the user. More...
|
| |
| vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
| | Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
|
| |
| vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
| | Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
|
| |
| virtual void | SetSaveWithScene (int) |
| |
| virtual void | SetScene (vtkMRMLScene *scene) |
| |
| virtual void | SetSelectable (int) |
| |
| virtual void | SetSelected (int) |
| |
| void | SetSingletonOff () |
| |
| void | SetSingletonOn () |
| |
| virtual void | SetSingletonTag (const char *) |
| | Tag that make this node a singleton in the scene. More...
|
| |
| virtual int | StartModify () |
| | Start modifying the node. Disable Modify events. More...
|
| |
| const char * | URLDecodeString (const char *inString) |
| | Decode a URL string. More...
|
| |
| const char * | URLEncodeString (const char *inString) |
| | Encode a URL string. More...
|
| |
| virtual void | WriteNodeBodyXML (ostream &of, int indent) |
| | Write this node's body to a MRML file in XML format. More...
|
| |
| std::string | XMLAttributeDecodeString (const std::string &inString) |
| | Decode an XML attribute string. More...
|
| |
| std::string | XMLAttributeEncodeString (const std::string &inString) |
| | Encode an XML attribute string (replaces special characters by code sequences) More...
|
| |
|
| void | operator= (const vtkMRMLAnnotationHierarchyNode &) |
| |
| | vtkMRMLAnnotationHierarchyNode () |
| |
| | vtkMRMLAnnotationHierarchyNode (const vtkMRMLAnnotationHierarchyNode &) |
| |
| | ~vtkMRMLAnnotationHierarchyNode () |
| |
| void | operator= (const vtkMRMLDisplayableHierarchyNode &) |
| |
| void | SetDisplayNodeID (const char *) |
| |
| | vtkMRMLDisplayableHierarchyNode () |
| |
| | vtkMRMLDisplayableHierarchyNode (const vtkMRMLDisplayableHierarchyNode &) |
| |
| | ~vtkMRMLDisplayableHierarchyNode () |
| |
| virtual char * | GetAssociatedNodeIDReference () |
| |
| virtual char * | GetParentNodeIDReference () |
| |
| void | InvokeHierarchyModifiedEvent (vtkMRMLNode *node=NULL) |
| |
| void | operator= (const vtkMRMLHierarchyNode &) |
| |
| void | SetAssociatedNodeIDReference (const char *) |
| |
| void | SetParentNodeIDReference (const char *id) |
| |
String ID of the parent hierarchy MRML node More...
|
| |
| void | UpdateChildrenMap () |
| |
| | vtkMRMLHierarchyNode () |
| |
| | vtkMRMLHierarchyNode (const vtkMRMLHierarchyNode &) |
| |
| | ~vtkMRMLHierarchyNode () |
| |
| virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
| | Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
|
| |
| virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
| | Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
|
| |
| virtual char * | GetTempURLString () |
| |
| void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
| |
| virtual void | InvalidateNodeReferences () |
| |
| virtual bool | IsReferenceRoleGeneric (const char *refRole) |
| | Return true if the reference role is generic (ends with '/') or false otherwise. More...
|
| |
| virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
| |
| virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
| | Called when a referenced node pointer is modified. More...
|
| |
| virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
| | Called when a referenced node pointer is removed (set to NULL). More...
|
| |
| void | operator= (const vtkMRMLNode &) |
| |
| void | ParseReferencesAttribute (const char *attValue, std::map< std::string, std::string > &references) |
| |
| virtual void | SetTempURLString (const char *) |
| | Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
|
| |
| vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
| |
| virtual void | UpdateNodeReferences (const char *referenceRole=NULL) |
| |
| virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
| |
| | vtkMRMLNode () |
| |
| | vtkMRMLNode (const vtkMRMLNode &) |
| |
| virtual | ~vtkMRMLNode () |
| | critical to have a virtual destructor! More...
|
| |