Slicer  4.13
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
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vtkMRMLLabelMapVolumeDisplayNode Class Reference

MRML node for representing a volume display attributes. More...

#include <Libs/MRML/Core/vtkMRMLLabelMapVolumeDisplayNode.h>

Inheritance diagram for vtkMRMLLabelMapVolumeDisplayNode:
Inheritance graph
Collaboration diagram for vtkMRMLLabelMapVolumeDisplayNode:
Collaboration graph

Public Types

typedef vtkMRMLVolumeDisplayNode Superclass
- Public Types inherited from vtkMRMLVolumeDisplayNode
typedef vtkMRMLDisplayNode Superclass
- Public Types inherited from vtkMRMLDisplayNode
enum  { MenuEvent = 16100 }
enum  InterpolationType { FlatInterpolation = 0, GouraudInterpolation, PhongInterpolation }
enum  RepresentationType { PointsRepresentation = 0, WireframeRepresentation, SurfaceRepresentation }
enum  ScalarRangeFlagType {
  UseManualScalarRange = 0, UseDataScalarRange, UseColorNodeScalarRange, UseDataTypeScalarRange,
typedef vtkMRMLNode Superclass
- Public Types inherited from vtkMRMLNode
enum  {
  HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent,
  ReferenceRemovedEvent, ReferencedNodeModifiedEvent
typedef vtkObject Superclass

Public Member Functions

vtkMRMLNodeCreateNodeInstance () override
 Create instance of the default node. Like New only virtual. More...
virtual const char * GetClassName ()
vtkImageData * GetInputImageData () override
 Get the pipeline input. More...
const char * GetNodeTagName () override
Get node XML tag name (like Volume, Model) More...
vtkAlgorithmOutput * GetOutputImageDataConnection () override
 Gets the pipeline output. More...
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent) override
void ProcessMRMLEvents (vtkObject *, unsigned long, void *) override
alternative method to propagate events generated in Display nodes More...
void SetDefaultColorMap () override
set default labels colormap More...
void SetInputImageDataConnection (vtkAlgorithmOutput *imageDataConnection) override
 Set the pipeline input. More...
void UpdateImageDataPipeline () override
Update the pipeline based on this node attributes More...
 vtkMRMLCopyContentDefaultMacro (vtkMRMLLabelMapVolumeDisplayNode)
- Public Member Functions inherited from vtkMRMLVolumeDisplayNode
virtual vtkImageStencilData * GetBackgroundImageStencilData ()
virtual vtkAlgorithmOutput * GetBackgroundImageStencilDataConnection ()
virtual vtkAlgorithmOutput * GetImageDataConnection ()
virtual vtkAlgorithmOutput * GetInputImageDataConnection ()
virtual vtkImageData * GetOutputImageData ()
 Gets the pipeline output. To be reimplemented in subclasses. More...
vtkMRMLVolumeNodeGetVolumeNode ()
void PrintSelf (ostream &os, vtkIndent indent) override
void ProcessMRMLEvents (vtkObject *, unsigned long, void *) override
alternative method to propagate events generated in Display nodes More...
void ReadXMLAttributes (const char **atts) override
Read node attributes from XML file More...
virtual void SetBackgroundImageStencilDataConnection (vtkAlgorithmOutput *imageDataConnection)
void UpdateReferences () override
void UpdateScene (vtkMRMLScene *scene) override
Finds the storage node and read the data More...
 vtkMRMLCopyContentMacro (vtkMRMLVolumeDisplayNode)
void WriteXML (ostream &of, int indent) override
Write this node's information to a MRML file in XML format. More...
- Public Member Functions inherited from vtkMRMLDisplayNode
void AddViewNodeID (const char *viewNodeID)
void AutoScalarRangeOff ()
void AutoScalarRangeOn ()
virtual void ClippingOff ()
virtual void ClippingOn ()
virtual void EdgeVisibilityOff ()
virtual void EdgeVisibilityOn ()
virtual void FolderDisplayOverrideAllowedOff ()
virtual void FolderDisplayOverrideAllowedOn ()
virtual int GetActiveAttributeLocation ()
const char * GetActiveAttributeLocationAsString ()
virtual vtkDataArray * GetActiveScalarArray ()
virtual char * GetActiveScalarName ()
virtual double GetAmbient ()
int GetAutoScalarRange ()
virtual int GetClipping ()
virtual void GetColor (double [3])
virtual void GetColor (double &, double &, double &)
virtual double * GetColor ()
virtual vtkMRMLColorNodeGetColorNode ()
virtual char * GetColorNodeID ()
virtual double GetDiffuse ()
virtual vtkMRMLDisplayableNodeGetDisplayableNode ()
virtual double * GetEdgeColor ()
virtual void GetEdgeColor (double &, double &, double &)
virtual void GetEdgeColor (double [3])
virtual int GetEdgeVisibility ()
virtual bool GetFolderDisplayOverrideAllowed ()
virtual int GetInterpolateTexture ()
virtual int GetInterpolation ()
virtual int GetLighting ()
virtual double GetLineWidth ()
const char * GetNthViewNodeID (unsigned int index)
int GetNumberOfViewNodeIDs () const
virtual double GetOpacity ()
virtual double GetPointSize ()
virtual double GetPower ()
virtual int GetRepresentation ()
virtual vtkDataSet * GetScalarDataSet ()
virtual double * GetScalarRange ()
virtual void GetScalarRange (double &, double &)
virtual void GetScalarRange (double [2])
virtual int GetScalarRangeFlag ()
const char * GetScalarRangeFlagAsString ()
virtual int GetScalarVisibility ()
virtual double GetSelectedAmbient ()
virtual double * GetSelectedColor ()
virtual void GetSelectedColor (double &, double &, double &)
virtual void GetSelectedColor (double [3])
virtual double GetSelectedSpecular ()
virtual int GetShading ()
virtual double GetSliceIntersectionOpacity ()
virtual int GetSliceIntersectionThickness ()
int GetSliceIntersectionVisibility ()
virtual double GetSpecular ()
virtual int GetTensorVisibility ()
virtual vtkAlgorithmOutput * GetTextureImageDataConnection ()
virtual int GetVectorVisibility ()
std::vector< std::string > GetViewNodeIDs () const
virtual int GetVisibility ()
virtual bool GetVisibility (const char *viewNodeID)
virtual int GetVisibility2D ()
virtual int GetVisibility3D ()
virtual void InterpolateTextureOff ()
virtual void InterpolateTextureOn ()
bool IsDisplayableInView (const char *viewNodeID) const
bool IsViewNodeIDPresent (const char *viewNodeID) const
virtual void LightingOff ()
virtual void LightingOn ()
void PrintSelf (ostream &os, vtkIndent indent) override
void RemoveAllViewNodeIDs ()
void RemoveViewNodeID (char *viewNodeID)
virtual void ScalarVisibilityOff ()
virtual void ScalarVisibilityOn ()
virtual void SetActiveAttributeLocation (int)
void SetActiveAttributeLocationFromString (const char *str)
virtual void SetActiveScalar (const char *scalarName, int location)
virtual void SetActiveScalarName (const char *)
virtual void SetAmbient (double)
virtual void SetAndObserveColorNodeID (const char *ColorNodeID)
void SetAndObserveColorNodeID (const std::string &ColorNodeID)
void SetAutoScalarRange (int b)
virtual void SetClipping (int)
virtual void SetColor (double, double, double)
virtual void SetColor (double [3])
virtual void SetDiffuse (double)
void SetDisplayableOnlyInView (const char *viewNodeID)
virtual void SetEdgeColor (double, double, double)
virtual void SetEdgeColor (double [3])
virtual void SetEdgeVisibility (int)
virtual void SetFolderDisplayOverrideAllowed (bool)
virtual void SetInterpolateTexture (int)
virtual void SetInterpolation (int)
virtual void SetLighting (int)
virtual void SetLineWidth (double)
virtual void SetOpacity (double)
virtual void SetPointSize (double)
virtual void SetPower (double)
virtual void SetRepresentation (int)
virtual void SetScalarRange (double, double)
void SetScalarRange (double [2])
virtual void SetScalarRangeFlag (int flag)
void SetScalarRangeFlagFromString (const char *str)
virtual void SetScalarVisibility (int)
void SetSceneReferences () override
 Mark the color and views nodes as references. More...
virtual void SetSelectedAmbient (double)
virtual void SetSelectedColor (double, double, double)
virtual void SetSelectedColor (double [3])
virtual void SetSelectedSpecular (double)
virtual void SetShading (int)
virtual void SetSliceIntersectionOpacity (double)
virtual void SetSliceIntersectionThickness (int)
void SetSliceIntersectionVisibility (int on)
virtual void SetSpecular (double)
virtual void SetTensorVisibility (int)
virtual void SetTextureImageDataConnection (vtkAlgorithmOutput *ImageDataConnection)
virtual void SetVectorVisibility (int)
void SetViewNodeIDs (const std::vector< std::string > &viewNodeIDs)
virtual void SetVisibility (int)
virtual void SetVisibility2D (int)
virtual void SetVisibility3D (int)
void SliceIntersectionVisibilityOff ()
void SliceIntersectionVisibilityOn ()
virtual void TensorVisibilityOff ()
virtual void TensorVisibilityOn ()
virtual void UpdateAssignedAttribute ()
void UpdateReferenceID (const char *oldID, const char *newID) override
 Update the stored reference to another node in the scene. More...
virtual void UpdateScalarRange ()
virtual void VectorVisibilityOff ()
virtual void VectorVisibilityOn ()
virtual void Visibility2DOff ()
virtual void Visibility2DOn ()
virtual void Visibility3DOff ()
virtual void Visibility3DOn ()
virtual void VisibilityOff ()
virtual void VisibilityOn ()
 vtkMRMLCopyContentMacro (vtkMRMLDisplayNode)
virtual void SetFrontfaceCulling (int)
virtual int GetFrontfaceCulling ()
virtual void FrontfaceCullingOn ()
virtual void FrontfaceCullingOff ()
virtual void SetBackfaceCulling (int)
virtual int GetBackfaceCulling ()
virtual void BackfaceCullingOn ()
virtual void BackfaceCullingOff ()
- Public Member Functions inherited from vtkMRMLNode
vtkMRMLNodeAddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Add and observe a reference node from this node for a specific referenceRole. More...
vtkMRMLNodeAddNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Convenience method that adds a referencedNodeID at the end of the list. More...
void AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr)
 Add a referenceRole. More...
virtual void AddToSceneOff ()
virtual void AddToSceneOn ()
virtual void Copy (vtkMRMLNode *node)
 Copy node contents from another node of the same type. Does not copy node ID and Scene. Performs deep copy - an independent copy is created from all data, including bulk data. More...
virtual void CopyContent (vtkMRMLNode *node, bool deepCopy=true)
 Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More...
virtual void CopyReferences (vtkMRMLNode *node)
 Copy the references of the node into this. More...
void CopyWithScene (vtkMRMLNode *node)
 Copy everything (including Scene and ID) from another node of the same type. More...
void DisableModifiedEventOff ()
void DisableModifiedEventOn ()
virtual int EndModify (int previousDisableModifiedEventState)
 End modifying the node. More...
virtual int GetAddToScene ()
 node added to MRML scene. More...
const char * GetAttribute (const char *name)
 Get value of a name value pair attribute. More...
std::vector< std::string > GetAttributeNames ()
 Get all attribute names. More...
void GetAttributeNames (vtkStringArray *attributeNames)
 Get all attribute names. Python-wrappable version. More...
virtual vtkIntArray * GetContentModifiedEvents ()
virtual char * GetDescription ()
virtual int GetDisableModifiedEvent ()
 Turn on/off generating InvokeEvent for set macros. More...
virtual int GetHideFromEditors ()
 Describes if the node is hidden. More...
virtual char * GetID ()
 ID use by other nodes to reference this node in XML. More...
virtual int GetInMRMLCallbackFlag ()
 Flags to avoid event loops. More...
virtual int GetModifiedEventPending ()
virtual char * GetName ()
vtkMRMLNodeGetNodeReference (const char *referenceRole)
const char * GetNodeReferenceID (const char *referenceRole)
 Utility function that returns the first node id for a specific referenceRole. More...
void GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs)
 Return a list of the referenced node IDs. More...
void GetNodeReferenceRoles (std::vector< std::string > &roles)
void GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes)
 Return a list of the referenced nodes. More...
vtkMRMLNodeGetNthNodeReference (const char *referenceRole, int n)
 Get referenced MRML node for a specific referenceRole. More...
const char * GetNthNodeReferenceID (const char *referenceRole, int n)
 Return the string of the Nth node ID for a specific reference role. More...
const char * GetNthNodeReferenceRole (int n)
int GetNumberOfNodeReferenceRoles ()
int GetNumberOfNodeReferences (const char *referenceRole)
 Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More...
virtual int GetSaveWithScene ()
 Save node with MRML scene. More...
virtual vtkMRMLSceneGetScene ()
 Get the scene this node has been added to. More...
virtual int GetSelectable ()
 Describes if the node is selectable. More...
virtual int GetSelected ()
 Get/Set for Selected. More...
virtual char * GetSingletonTag ()
virtual bool GetUndoEnabled ()
virtual bool HasCopyContent () const
 Returns true if the class supports deep and shallow copying node content. More...
bool HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Return true if referencedNodeID is in the node ID list for a specific referenceRole. More...
virtual void HideFromEditorsOff ()
virtual void HideFromEditorsOn ()
virtual void InvokeCustomModifiedEvent (int eventId, void *callData=nullptr)
 This method allows the node to compress events. More...
virtual int InvokePendingModifiedEvent ()
 Invokes any modified events that are pending. More...
bool IsSingleton ()
void Modified () override
 Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More...
virtual void OnNodeAddedToScene ()
void PrintSelf (ostream &os, vtkIndent indent) override
virtual void ProcessChildNode (vtkMRMLNode *)
 Set dependencies between this node and a child node when parsing XML file. More...
void RemoveAttribute (const char *name)
 Remove attribute with the specified name. More...
void RemoveNodeReferenceIDs (const char *referenceRole)
 Remove all node IDs and associated nodes for a specific referenceRole. More...
void RemoveNthNodeReferenceID (const char *referenceRole, int n)
 Convenience method that removes the Nth node ID from the list. More...
virtual void Reset (vtkMRMLNode *defaultNode)
 Reset node attributes to the initial state as defined in the constructor or the passed default node. More...
virtual void SaveWithSceneOff ()
virtual void SaveWithSceneOn ()
virtual void SelectableOff ()
virtual void SelectableOn ()
virtual void SelectedOff ()
virtual void SelectedOn ()
virtual void SetAddToScene (int)
void SetAddToSceneNoModify (int value)
vtkMRMLNodeSetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe a reference node from this node for a specific referenceRole. More...
vtkMRMLNodeSetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr)
 Set and observe the Nth node ID for a specific reference role. More...
void SetAttribute (const char *name, const char *value)
 Set a name value pair attribute. More...
virtual void SetDescription (const char *)
 Text description of this node, to be set by the user. More...
void SetDisableModifiedEvent (int onOff)
virtual void SetHideFromEditors (int)
void SetInMRMLCallbackFlag (int flag)
virtual void SetName (const char *)
 Name of this node, to be set by the user. More...
vtkMRMLNodeSetNodeReferenceID (const char *referenceRole, const char *referencedNodeID)
 Set a reference to a node with specified nodeID from this node for a specific referenceRole. More...
vtkMRMLNodeSetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID)
 Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More...
virtual void SetSaveWithScene (int)
virtual void SetScene (vtkMRMLScene *scene)
 This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More...
virtual void SetSelectable (int)
virtual void SetSelected (int)
void SetSingletonOff ()
void SetSingletonOn ()
virtual void SetSingletonTag (const char *)
 Tag that make this node a singleton in the scene. More...
virtual void SetUndoEnabled (bool)
virtual int StartModify ()
 Start modifying the node. Disable Modify events. More...
virtual void UndoEnabledOff ()
virtual void UndoEnabledOn ()
const char * URLDecodeString (const char *inString)
 Decode a URL string. More...
const char * URLEncodeString (const char *inString)
 Encode a URL string. More...
virtual void WriteNodeBodyXML (ostream &of, int indent)
 Write this node's body to a MRML file in XML format. More...
std::string XMLAttributeDecodeString (const std::string &inString)
 Decode an XML attribute string. More...
std::string XMLAttributeEncodeString (const std::string &inString)
 Encode an XML attribute string (replaces special characters by code sequences) More...

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkMRMLLabelMapVolumeDisplayNodeNew ()
static vtkMRMLLabelMapVolumeDisplayNodeSafeDownCast (vtkObject *o)
- Static Public Member Functions inherited from vtkMRMLVolumeDisplayNode
static int IsTypeOf (const char *type)
static vtkMRMLVolumeDisplayNodeSafeDownCast (vtkObject *o)
- Static Public Member Functions inherited from vtkMRMLDisplayNode
static const char * GetAttributeLocationAsString (int id)
 Converts attribute location (point or cell data) to string. More...
static int GetAttributeLocationFromString (const char *name)
 Gets attribute location (point or cell data) from string. More...
static const char * GetScalarRangeFlagTypeAsString (int flag)
static int GetScalarRangeFlagTypeFromString (const char *name)
 Gets scalar range flag type from string. More...
static int IsTypeOf (const char *type)
static vtkMRMLDisplayNodeSafeDownCast (vtkObject *o)
- Static Public Member Functions inherited from vtkMRMLNode
static int IsTypeOf (const char *type)
static vtkMRMLNodeSafeDownCast (vtkObject *o)

Protected Member Functions

void operator= (const vtkMRMLLabelMapVolumeDisplayNode &)
 vtkMRMLLabelMapVolumeDisplayNode ()
 vtkMRMLLabelMapVolumeDisplayNode (const vtkMRMLLabelMapVolumeDisplayNode &)
 ~vtkMRMLLabelMapVolumeDisplayNode () override
- Protected Member Functions inherited from vtkMRMLVolumeDisplayNode
void operator= (const vtkMRMLVolumeDisplayNode &)
virtual void SetInputToImageDataPipeline (vtkAlgorithmOutput *imageDataConnection)
 vtkMRMLVolumeDisplayNode ()
 vtkMRMLVolumeDisplayNode (const vtkMRMLVolumeDisplayNode &)
 ~vtkMRMLVolumeDisplayNode () override
- Protected Member Functions inherited from vtkMRMLDisplayNode
void operator= (const vtkMRMLDisplayNode &)
virtual void SetColorNodeInternal (vtkMRMLColorNode *newColorNode)
 vtkMRMLDisplayNode ()
 vtkMRMLDisplayNode (const vtkMRMLDisplayNode &)
 ~vtkMRMLDisplayNode () override
- Protected Member Functions inherited from vtkMRMLNode
virtual const char * GetMRMLAttributeNameFromReferenceRole (const char *refRole)
 Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More...
virtual const char * GetReferenceRoleFromMRMLAttributeName (const char *attName)
 Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More...
virtual char * GetTempURLString ()
void GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents)
virtual void InvalidateNodeReferences ()
virtual bool IsReferenceRoleGeneric (const char *refRole)
 Return true if the reference role is generic (ends with '/') or false otherwise. More...
virtual void OnNodeReferenceAdded (vtkMRMLNodeReference *reference)
virtual void OnNodeReferenceModified (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is modified. More...
virtual void OnNodeReferenceRemoved (vtkMRMLNodeReference *reference)
 Called when a referenced node pointer is removed (set to nullptr). More...
void operator= (const vtkMRMLNode &)
void ParseReferencesAttribute (const char *attValue, std::set< std::string > &references)
virtual void SetTempURLString (const char *)
 Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More...
vtkMRMLNodeUpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore)
virtual void UpdateNodeReferences (const char *referenceRole=nullptr)
virtual void UpdateNthNodeReference (const char *referenceRole, int n)
 vtkMRMLNode ()
 vtkMRMLNode (const vtkMRMLNode &)
 ~vtkMRMLNode () override
 critical to have a virtual destructor! More...

Protected Attributes

vtkImageMapToColors * MapToColors
- Protected Attributes inherited from vtkMRMLDisplayNode
int ActiveAttributeLocation
char * ActiveScalarName
double Ambient
int BackfaceCulling
int Clipping
double Color [3]
char * ColorNodeID
double Diffuse
double EdgeColor [3]
int EdgeVisibility
bool FolderDisplayOverrideAllowed
int FrontfaceCulling
int InterpolateTexture
int Interpolation
vtkWeakPointer< vtkMRMLDisplayableNodeLastFoundDisplayableNode
 Cached value of last found displayable node (it is expensive to determine it) More...
int Lighting
double LineWidth
double Opacity
double PointSize
double Power
int Representation
double ScalarRange [2]
int ScalarRangeFlag
int ScalarVisibility
double SelectedAmbient
double SelectedColor [3]
double SelectedSpecular
int Shading
double SliceIntersectionOpacity
int SliceIntersectionThickness
double Specular
int TensorVisibility
vtkAlgorithmOutput * TextureImageDataConnection
int VectorVisibility
std::vector< std::string > ViewNodeIDs
int Visibility
int Visibility2D
int Visibility3D
- Protected Attributes inherited from vtkMRMLNode
int AddToScene {1}
AttributesType Attributes
vtkIntArray * ContentModifiedEvents
char * Description {nullptr}
int HideFromEditors {0}
char * ID {nullptr}
int InMRMLCallbackFlag {0}
Flag to avoid event loops More...
vtkCallbackCommand * MRMLCallbackCommand
 Holders for MRML callbacks. More...
char * Name {nullptr}
NodeReferenceEventsType NodeReferenceEvents
std::map< std::string, std::string > NodeReferenceMRMLAttributeNames
NodeReferencesType NodeReferences
int SaveWithScene {true}
vtkWeakPointer< vtkMRMLSceneScene
int Selectable {1}
int Selected {0}
bool UndoEnabled {false}

Additional Inherited Members

- Protected Types inherited from vtkMRMLNode
typedef std::map< std::string, std::string > AttributesType
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > NodeReferenceEventsType
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > NodeReferenceListType
typedef std::map< std::string, NodeReferenceListTypeNodeReferencesType
- Static Protected Member Functions inherited from vtkMRMLNode
static void MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData)

Detailed Description

MRML node for representing a volume display attributes.

vtkMRMLLabelMapVolumeDisplayNode nodes describe how volume is displayed.

Definition at line 26 of file vtkMRMLLabelMapVolumeDisplayNode.h.

Member Typedef Documentation

◆ Superclass

Definition at line 30 of file vtkMRMLLabelMapVolumeDisplayNode.h.

Constructor & Destructor Documentation

◆ vtkMRMLLabelMapVolumeDisplayNode() [1/2]

vtkMRMLLabelMapVolumeDisplayNode::vtkMRMLLabelMapVolumeDisplayNode ( )

◆ ~vtkMRMLLabelMapVolumeDisplayNode()

vtkMRMLLabelMapVolumeDisplayNode::~vtkMRMLLabelMapVolumeDisplayNode ( )

◆ vtkMRMLLabelMapVolumeDisplayNode() [2/2]

vtkMRMLLabelMapVolumeDisplayNode::vtkMRMLLabelMapVolumeDisplayNode ( const vtkMRMLLabelMapVolumeDisplayNode )

Member Function Documentation

◆ CreateNodeInstance()

vtkMRMLNode* vtkMRMLLabelMapVolumeDisplayNode::CreateNodeInstance ( )

Create instance of the default node. Like New only virtual.

Subclasses should implement this method

Implements vtkMRMLNode.

◆ GetClassName()

virtual const char* vtkMRMLLabelMapVolumeDisplayNode::GetClassName ( )

Reimplemented from vtkMRMLVolumeDisplayNode.

◆ GetInputImageData()

vtkImageData* vtkMRMLLabelMapVolumeDisplayNode::GetInputImageData ( )

Get the pipeline input.

Reimplemented from vtkMRMLVolumeDisplayNode.

◆ GetNodeTagName()

const char* vtkMRMLLabelMapVolumeDisplayNode::GetNodeTagName ( )

Get node XML tag name (like Volume, Model)

Implements vtkMRMLVolumeDisplayNode.

Definition at line 37 of file vtkMRMLLabelMapVolumeDisplayNode.h.

◆ GetOutputImageDataConnection()

vtkAlgorithmOutput* vtkMRMLLabelMapVolumeDisplayNode::GetOutputImageDataConnection ( )

Gets the pipeline output.

Reimplemented from vtkMRMLVolumeDisplayNode.

◆ IsA()

virtual int vtkMRMLLabelMapVolumeDisplayNode::IsA ( const char *  type)

Reimplemented from vtkMRMLVolumeDisplayNode.

◆ IsTypeOf()

static int vtkMRMLLabelMapVolumeDisplayNode::IsTypeOf ( const char *  type)

◆ New()

static vtkMRMLLabelMapVolumeDisplayNode* vtkMRMLLabelMapVolumeDisplayNode::New ( )

◆ operator=()

void vtkMRMLLabelMapVolumeDisplayNode::operator= ( const vtkMRMLLabelMapVolumeDisplayNode )

◆ PrintSelf()

void vtkMRMLLabelMapVolumeDisplayNode::PrintSelf ( ostream &  os,
vtkIndent  indent 

◆ ProcessMRMLEvents()

void vtkMRMLLabelMapVolumeDisplayNode::ProcessMRMLEvents ( vtkObject *  ,
unsigned  long,
void *   

alternative method to propagate events generated in Display nodes

Reimplemented from vtkMRMLDisplayNode.

◆ SafeDownCast()

static vtkMRMLLabelMapVolumeDisplayNode* vtkMRMLLabelMapVolumeDisplayNode::SafeDownCast ( vtkObject *  o)

◆ SetDefaultColorMap()

void vtkMRMLLabelMapVolumeDisplayNode::SetDefaultColorMap ( )

set default labels colormap

Reimplemented from vtkMRMLVolumeDisplayNode.

◆ SetInputImageDataConnection()

void vtkMRMLLabelMapVolumeDisplayNode::SetInputImageDataConnection ( vtkAlgorithmOutput *  imageDataConnection)

Set the pipeline input.

Reimplemented from vtkMRMLVolumeDisplayNode.

◆ UpdateImageDataPipeline()

void vtkMRMLLabelMapVolumeDisplayNode::UpdateImageDataPipeline ( )

Update the pipeline based on this node attributes

Reimplemented from vtkMRMLVolumeDisplayNode.

◆ vtkMRMLCopyContentDefaultMacro()

vtkMRMLLabelMapVolumeDisplayNode::vtkMRMLCopyContentDefaultMacro ( vtkMRMLLabelMapVolumeDisplayNode  )

Copy node content (excludes basic data, such as name and node references).

See also

Member Data Documentation

◆ MapToColors

vtkImageMapToColors* vtkMRMLLabelMapVolumeDisplayNode::MapToColors

Definition at line 69 of file vtkMRMLLabelMapVolumeDisplayNode.h.

The documentation for this class was generated from the following file: