Slicer
5.1
Slicer is a multi-platform, free and open source software package for visualization and medical image computing
|
MRML node to represent discrete color information. More...
#include <Libs/MRML/Core/vtkMRMLColorTableNode.h>
Public Types | |
enum | { FullRainbow = 0, Grey = 1, Iron = 2, Rainbow = 3, Ocean = 4, Desert = 5, InvGrey = 6, ReverseRainbow = 7, FMRI = 8, FMRIPA = 9, Labels = 10, Obsolete = 11, Random = 12, Red = 15, Green = 16, Blue = 17, Yellow = 18, Cyan = 19, Magenta = 20, Warm1 = 21, Warm2 = 22, Warm3 = 23, Cool1 = 24, Cool2 = 25, Cool3 = 26, WarmShade1 = 27, WarmShade2 = 28, WarmShade3 = 29, CoolShade1 = 30, CoolShade2 = 31, CoolShade3 = 32, WarmTint1 = 33, WarmTint2 = 34, WarmTint3 = 35, CoolTint1 = 36, CoolTint2 = 37, CoolTint3 = 38 } |
The list of valid table types More... | |
typedef vtkMRMLColorNode | Superclass |
Public Types inherited from vtkMRMLColorNode | |
enum | { User = 13, File = 14 } |
enum | { TypeModifiedEvent = 20002 } |
TypeModifiedEvent is generated when the type of the color look up table changes. More... | |
typedef vtkMRMLStorableNode | Superclass |
Public Types inherited from vtkMRMLStorableNode | |
typedef vtkMRMLNode | Superclass |
Public Types inherited from vtkMRMLNode | |
enum | { HierarchyModifiedEvent = 16000, IDChangedEvent = 16001, ReferenceAddedEvent, ReferenceModifiedEvent, ReferenceRemovedEvent, ReferencedNodeModifiedEvent } |
typedef vtkObject | Superclass |
Public Member Functions | |
void | AddColor (const char *name, double r, double g, double b, double a=1.0) |
Add a color to the User color table, at the end More... | |
void | ClearNames () |
clear out the names list More... | |
void | Copy (vtkMRMLNode *node) override |
Copy the node's attributes to this object More... | |
vtkMRMLStorageNode * | CreateDefaultStorageNode () override |
Create default storage node or nullptr if does not have one More... | |
vtkMRMLNode * | CreateNodeInstance () override |
MRMLNode methods. More... | |
virtual const char * | GetClassName () |
bool | GetColor (int entry, double color[4]) override |
int | GetFirstType () override |
Return the lowest and highest integers, for use in looping More... | |
int | GetLastType () override |
vtkLookupTable * | GetLookupTable () override |
const char * | GetNodeTagName () override |
Get node XML tag name (like Volume, Model) More... | |
int | GetNumberOfColors () override |
Set the size of the color table if it's a User table More... | |
const char * | GetTypeAsString () override |
return a text string describing the color look up table type More... | |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ProcessMRMLEvents (vtkObject *caller, unsigned long event, void *callData) override |
Propagate events generated in mrml. More... | |
void | ReadXMLAttributes (const char **atts) override |
Set node attributes More... | |
void | Reset (vtkMRMLNode *defaultNode) override |
reset when close the scene More... | |
virtual void | SetAndObserveLookupTable (vtkLookupTable *newLookupTable) |
int | SetColor (int entry, const char *name, double r, double g, double b, double a=1.0) |
Set a color into the User color table. Return 1 on success, 0 on failure. More... | |
int | SetColor (int entry, double r, double g, double b, double a) |
Set a color into the User color table. Return 1 on success, 0 on failure. More... | |
int | SetColor (int entry, double r, double g, double b) |
int | SetColors (int firstEntry, int lastEntry, const char *name, double r, double g, double b, double a=1.0) |
virtual void | SetLookupTable (vtkLookupTable *newLookupTable) |
void | SetNumberOfColors (int n) |
Set the size of the color table if it's a User table More... | |
int | SetOpacity (int entry, double opacity) |
void | SetType (int type) override |
Get/Set for Type More... | |
void | SetTypeToBlue () |
void | SetTypeToCool1 () |
void | SetTypeToCool2 () |
void | SetTypeToCool3 () |
void | SetTypeToCoolShade1 () |
void | SetTypeToCoolShade2 () |
void | SetTypeToCoolShade3 () |
void | SetTypeToCoolTint1 () |
void | SetTypeToCoolTint2 () |
void | SetTypeToCoolTint3 () |
void | SetTypeToCyan () |
void | SetTypeToDesert () |
void | SetTypeToFMRI () |
void | SetTypeToFMRIPA () |
void | SetTypeToFullRainbow () |
void | SetTypeToGreen () |
void | SetTypeToGrey () |
void | SetTypeToInvGrey () |
void | SetTypeToIron () |
void | SetTypeToLabels () |
void | SetTypeToMagenta () |
void | SetTypeToOcean () |
void | SetTypeToRainbow () |
void | SetTypeToRandom () |
void | SetTypeToRed () |
void | SetTypeToReverseRainbow () |
void | SetTypeToWarm1 () |
void | SetTypeToWarm2 () |
void | SetTypeToWarm3 () |
void | SetTypeToWarmShade1 () |
void | SetTypeToWarmShade2 () |
void | SetTypeToWarmShade3 () |
void | SetTypeToWarmTint1 () |
void | SetTypeToWarmTint2 () |
void | SetTypeToWarmTint3 () |
void | SetTypeToYellow () |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. More... | |
Public Member Functions inherited from vtkMRMLColorNode | |
virtual vtkLookupTable * | CreateLookupTableCopy () |
int | GetColorIndexByName (const char *name) |
const char * | GetColorName (int ind) |
std::string | GetColorNameAsFileName (int colorIndex, const char *subst="_") |
std::string | GetColorNameWithoutSpaces (int ind, const char *subst) |
virtual char * | GetFileName () |
bool | GetModifiedSinceRead () override |
virtual int | GetNamesInitialised () |
Get/Set for the flag on names array having been initialised More... | |
virtual char * | GetNoName () |
virtual vtkScalarsToColors * | GetScalarsToColors () |
virtual int | GetType () |
Get for Type More... | |
virtual void | NamesInitialisedOff () |
virtual void | NamesInitialisedOn () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
int | SetColorName (int ind, const char *name) |
int | SetColorNameWithSpaces (int ind, const char *name, const char *subst) |
virtual void | SetFileName (const char *) |
Name of the file name from which to read color information More... | |
void | SetNamesFromColors () |
Set values in the names vector from the colors in the node More... | |
virtual void | SetNamesInitialised (int) |
virtual void | SetNoName (const char *) |
void | SetTypeToFile () |
void | SetTypeToUser () |
void | UpdateScene (vtkMRMLScene *scene) override |
Public Member Functions inherited from vtkMRMLStorableNode | |
void | AddAndObserveStorageNodeID (const char *storageNodeID) |
virtual bool | AddDefaultStorageNode (const char *filename=nullptr) |
void | Copy (vtkMRMLNode *node) override |
Copy node contents from another node of the same type. Reimplemented to copy default sequence storage node class. More... | |
virtual vtkMRMLStorageNode * | CreateDefaultSequenceStorageNode () |
virtual std::string | GetDefaultSequenceStorageNodeClassName () |
virtual std::string | GetDefaultStorageNodeClassName (const char *filename=nullptr) |
vtkMRMLStorageNode * | GetNthStorageNode (int n) |
Get associated display MRML node More... | |
const char * | GetNthStorageNodeID (int n) |
int | GetNumberOfStorageNodes () |
const char * | GetSlicerDataType () |
vtkMRMLStorageNode * | GetStorageNode () |
const char * | GetStorageNodeID () |
virtual vtkTagTable * | GetUserTagTable () |
Methods for user-specified metadata. More... | |
bool | HasStorageNodeID (const char *storageNodeID) |
Return true if storageNodeID is in the storage node ID list. More... | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | ProcessMRMLEvents (vtkObject *, unsigned long, void *) override |
alternative method to propagate events generated in Storage nodes More... | |
void | ReadXMLAttributes (const char **atts) override |
Read node attributes from XML file More... | |
void | SetAndObserveNthStorageNodeID (int n, const char *storageNodeID) |
void | SetAndObserveStorageNodeID (const char *storageNodeID) |
String ID of the storage MRML node More... | |
virtual void | SetDefaultSequenceStorageNodeClassName (std::string) |
void | SetSlicerDataType (const char *type) |
virtual void | StorableModified () |
void | UpdateScene (vtkMRMLScene *scene) override |
Finds the storage node and read the data More... | |
vtkMRMLCopyContentMacro (vtkMRMLStorableNode) | |
void | WriteXML (ostream &of, int indent) override |
Write this node's information to a MRML file in XML format. More... | |
Public Member Functions inherited from vtkMRMLNode | |
vtkMRMLNode * | AddAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Add and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | AddNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Convenience method that adds a referencedNodeID at the end of the list. More... | |
void | AddNodeReferenceRole (const char *referenceRole, const char *mrmlAttributeName=nullptr, vtkIntArray *events=nullptr) |
Add a referenceRole. More... | |
virtual void | AddToSceneOff () |
virtual void | AddToSceneOn () |
virtual void | CopyContent (vtkMRMLNode *node, bool deepCopy=true) |
Copy node contents from another node of the same type. Does not copy node ID, Scene, Name, SingletonTag, HideFromEditors, AddToScene, UndoEnabled, and node references. If deepCopy is set to false then a shallow copy of bulk data (such as image or mesh data) could be made; copying may be faster but the node may share some data with the source node instead of creating an independent copy. More... | |
virtual void | CopyReferences (vtkMRMLNode *node) |
Copy the references of the node into this. More... | |
void | CopyWithScene (vtkMRMLNode *node) |
Copy everything (including Scene and ID) from another node of the same type. More... | |
void | DisableModifiedEventOff () |
void | DisableModifiedEventOn () |
virtual int | EndModify (int previousDisableModifiedEventState) |
End modifying the node. More... | |
virtual int | GetAddToScene () |
node added to MRML scene. More... | |
const char * | GetAttribute (const char *name) |
Get value of a name value pair attribute. More... | |
std::vector< std::string > | GetAttributeNames () |
Get all attribute names. More... | |
void | GetAttributeNames (vtkStringArray *attributeNames) |
Get all attribute names. Python-wrappable version. More... | |
virtual vtkIntArray * | GetContentModifiedEvents () |
int | GetCustomModifiedEventPending (int eventId) |
virtual char * | GetDescription () |
virtual int | GetDisableModifiedEvent () |
Turn on/off generating InvokeEvent for set macros. More... | |
virtual int | GetHideFromEditors () |
Describes if the node is hidden. More... | |
virtual char * | GetID () |
ID use by other nodes to reference this node in XML. More... | |
virtual int | GetInMRMLCallbackFlag () |
Flags to avoid event loops. More... | |
virtual int | GetModifiedEventPending () |
virtual char * | GetName () |
vtkMRMLNode * | GetNodeReference (const char *referenceRole) |
const char * | GetNodeReferenceID (const char *referenceRole) |
Utility function that returns the first node id for a specific referenceRole. More... | |
void | GetNodeReferenceIDs (const char *referenceRole, std::vector< const char *> &referencedNodeIDs) |
Return a list of the referenced node IDs. More... | |
void | GetNodeReferenceRoles (std::vector< std::string > &roles) |
void | GetNodeReferences (const char *referenceRole, std::vector< vtkMRMLNode *> &nodes) |
Return a list of the referenced nodes. More... | |
vtkMRMLNode * | GetNthNodeReference (const char *referenceRole, int n) |
Get referenced MRML node for a specific referenceRole. More... | |
const char * | GetNthNodeReferenceID (const char *referenceRole, int n) |
Return the string of the Nth node ID for a specific reference role. More... | |
const char * | GetNthNodeReferenceRole (int n) |
int | GetNumberOfNodeReferenceRoles () |
int | GetNumberOfNodeReferences (const char *referenceRole) |
Return the number of node IDs for a specific reference role (and nodes as they always have the same size). More... | |
virtual int | GetSaveWithScene () |
Save node with MRML scene. More... | |
virtual vtkMRMLScene * | GetScene () |
Get the scene this node has been added to. More... | |
virtual int | GetSelectable () |
Describes if the node is selectable. More... | |
virtual int | GetSelected () |
Get/Set for Selected. More... | |
virtual char * | GetSingletonTag () |
virtual const char * | GetTypeDisplayName () |
virtual bool | GetUndoEnabled () |
virtual bool | HasCopyContent () const |
Returns true if the class supports deep and shallow copying node content. More... | |
bool | HasNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Return true if referencedNodeID is in the node ID list for a specific referenceRole. More... | |
virtual void | HideFromEditorsOff () |
virtual void | HideFromEditorsOn () |
virtual void | InvokeCustomModifiedEvent (int eventId, void *callData=nullptr) |
This method allows the node to compress events. More... | |
virtual int | InvokePendingModifiedEvent () |
Invokes any modified events that are pending . More... | |
bool | IsSingleton () |
void | Modified () override |
Customized version of Modified() allowing to compress vtkCommand::ModifiedEvent. More... | |
virtual void | OnNodeAddedToScene () |
void | PrintSelf (ostream &os, vtkIndent indent) override |
virtual void | ProcessChildNode (vtkMRMLNode *) |
Set dependencies between this node and a child node when parsing XML file. More... | |
void | RemoveAttribute (const char *name) |
Remove attribute with the specified name. More... | |
void | RemoveNodeReferenceIDs (const char *referenceRole) |
Remove all node IDs and associated nodes for a specific referenceRole. More... | |
void | RemoveNthNodeReferenceID (const char *referenceRole, int n) |
Convenience method that removes the Nth node ID from the list. More... | |
virtual void | SaveWithSceneOff () |
virtual void | SaveWithSceneOn () |
virtual void | SelectableOff () |
virtual void | SelectableOn () |
virtual void | SelectedOff () |
virtual void | SelectedOn () |
virtual void | SetAddToScene (int) |
void | SetAddToSceneNoModify (int value) |
vtkMRMLNode * | SetAndObserveNodeReferenceID (const char *referenceRole, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Set and observe a reference node from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetAndObserveNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID, vtkIntArray *events=nullptr) |
Set and observe the Nth node ID for a specific reference role. More... | |
void | SetAttribute (const char *name, const char *value) |
Set a name value pair attribute. More... | |
virtual void | SetDescription (const char *) |
Text description of this node, to be set by the user. More... | |
void | SetDisableModifiedEvent (int onOff) |
virtual void | SetHideFromEditors (int) |
void | SetInMRMLCallbackFlag (int flag) |
virtual void | SetName (const char *) |
Name of this node, to be set by the user. More... | |
vtkMRMLNode * | SetNodeReferenceID (const char *referenceRole, const char *referencedNodeID) |
Set a reference to a node with specified nodeID from this node for a specific referenceRole. More... | |
vtkMRMLNode * | SetNthNodeReferenceID (const char *referenceRole, int n, const char *referencedNodeID) |
Set a N-th reference from this node with specified referencedNodeID for a specific referenceRole. More... | |
virtual void | SetSaveWithScene (int) |
virtual void | SetScene (vtkMRMLScene *scene) |
This method is for internal use only. Use AddNode method of vtkMRMLScene to add a node to the scene. More... | |
virtual void | SetSceneReferences () |
Update the references of the node to the scene. More... | |
virtual void | SetSelectable (int) |
virtual void | SetSelected (int) |
void | SetSingletonOff () |
void | SetSingletonOn () |
virtual void | SetSingletonTag (const char *) |
Tag that make this node a singleton in the scene. More... | |
virtual void | SetUndoEnabled (bool) |
virtual int | StartModify () |
Start modifying the node. Disable Modify events. More... | |
virtual void | UndoEnabledOff () |
virtual void | UndoEnabledOn () |
virtual void | UpdateReferenceID (const char *oldID, const char *newID) |
Update the stored reference to another node in the scene. More... | |
virtual void | UpdateReferences () |
The method should remove all pointers and observations to all nodes that are not in the scene anymore. More... | |
const char * | URLDecodeString (const char *inString) |
Decode a URL string. More... | |
const char * | URLEncodeString (const char *inString) |
Encode a URL string. More... | |
virtual void | WriteNodeBodyXML (ostream &of, int indent) |
Write this node's body to a MRML file in XML format. More... | |
std::string | XMLAttributeDecodeString (const std::string &inString) |
Decode an XML attribute string. More... | |
std::string | XMLAttributeEncodeString (const std::string &inString) |
Encode an XML attribute string (replaces special characters by code sequences) More... | |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkMRMLColorTableNode * | New () |
static vtkMRMLColorTableNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLColorNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLColorNode * | New () |
static vtkMRMLColorNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLStorableNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLStorableNode * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkMRMLNode | |
static int | IsTypeOf (const char *type) |
static vtkMRMLNode * | SafeDownCast (vtkObject *o) |
Public Attributes | |
int | LastAddedColor |
keep track of where we last added a color More... | |
Protected Member Functions | |
void | operator= (const vtkMRMLColorTableNode &) |
vtkMRMLColorTableNode () | |
vtkMRMLColorTableNode (const vtkMRMLColorTableNode &) | |
~vtkMRMLColorTableNode () override | |
Protected Member Functions inherited from vtkMRMLColorNode | |
virtual bool | HasNameFromColor (int index) |
void | operator= (const vtkMRMLColorNode &) |
virtual bool | SetNameFromColor (int index) |
Set values in the names vector from the colors in the node More... | |
vtkMRMLColorNode () | |
vtkMRMLColorNode (const vtkMRMLColorNode &) | |
~vtkMRMLColorNode () override | |
Protected Member Functions inherited from vtkMRMLStorableNode | |
virtual const char * | GetStorageNodeReferenceMRMLAttributeName () |
virtual const char * | GetStorageNodeReferenceRole () |
virtual vtkTimeStamp | GetStoredTime () |
void | operator= (const vtkMRMLStorableNode &) |
vtkMRMLStorableNode () | |
vtkMRMLStorableNode (const vtkMRMLStorableNode &) | |
~vtkMRMLStorableNode () override | |
Protected Member Functions inherited from vtkMRMLNode | |
virtual const char * | GetMRMLAttributeNameFromReferenceRole (const char *refRole) |
Return the mrml attribute name (if found) associated with a reference role. Return 0 otherwise. More... | |
virtual const char * | GetReferenceRoleFromMRMLAttributeName (const char *attName) |
Return the reference role (if found) associated with the attribute name found in a MRML scene file. Return 0 otherwise. More... | |
virtual char * | GetTempURLString () |
void | GetUpdatedReferencedNodeEventList (int &oldReferencedNodeUseCount, int &newReferencedNodeUseCount, vtkIntArray *oldConsolidatedEventList, vtkIntArray *newConsolidatedEventList, vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkMRMLNodeReference *referenceToIgnore, vtkIntArray *newEvents) |
virtual void | InvalidateNodeReferences () |
virtual bool | IsReferenceRoleGeneric (const char *refRole) |
Return true if the reference role is generic (ends with '/') or false otherwise. More... | |
virtual void | OnNodeReferenceAdded (vtkMRMLNodeReference *reference) |
virtual void | OnNodeReferenceModified (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is modified. More... | |
virtual void | OnNodeReferenceRemoved (vtkMRMLNodeReference *reference) |
Called when a referenced node pointer is removed (set to nullptr). More... | |
void | operator= (const vtkMRMLNode &) |
void | ParseReferencesAttribute (const char *attValue, std::set< std::string > &references) |
void | RemoveInvalidReferences (const std::set< std::string > &validNodeIDs) |
virtual void | SetTempURLString (const char *) |
Get/Set the string used to manage encoding/decoding of strings/URLs with special characters. More... | |
vtkMRMLNode * | UpdateNodeReferenceEventObserver (vtkMRMLNode *oldReferencedNode, vtkMRMLNode *newReferencedNode, vtkIntArray *newEvents, vtkMRMLNodeReference *referenceToIgnore) |
virtual void | UpdateNodeReferences (const char *referenceRole=nullptr) |
virtual void | UpdateNthNodeReference (const char *referenceRole, int n) |
vtkMRMLNode () | |
vtkMRMLNode (const vtkMRMLNode &) | |
~vtkMRMLNode () override | |
critical to have a virtual destructor! More... | |
Protected Attributes | |
vtkLookupTable * | LookupTable |
The look up table, constructed according to the Type More... | |
Protected Attributes inherited from vtkMRMLColorNode | |
char * | FileName |
A file name to read text attributes from More... | |
std::vector< std::string > | Names |
A vector of names for the color table elements More... | |
int | NamesInitialised |
Have the color names been set? Used to do lazy copy of the Names array. More... | |
char * | NoName |
the string used for an unnamed color More... | |
int | Type |
Protected Attributes inherited from vtkMRMLStorableNode | |
std::string | DefaultSequenceStorageNodeClassName |
std::string | SlicerDataType |
vtkTimeStamp | StorableModifiedTime |
vtkTagTable * | UserTagTable |
Protected Attributes inherited from vtkMRMLNode | |
int | AddToScene {1} |
AttributesType | Attributes |
vtkIntArray * | ContentModifiedEvents |
char * | Description {nullptr} |
int | HideFromEditors {0} |
char * | ID {nullptr} |
int | InMRMLCallbackFlag {0} |
Flag to avoid event loops More... | |
vtkCallbackCommand * | MRMLCallbackCommand |
Holders for MRML callbacks. More... | |
vtkObserverManager * | MRMLObserverManager |
char * | Name {nullptr} |
NodeReferenceEventsType | NodeReferenceEvents |
std::map< std::string, std::string > | NodeReferenceMRMLAttributeNames |
NodeReferencesType | NodeReferences |
int | SaveWithScene {true} |
vtkWeakPointer< vtkMRMLScene > | Scene |
int | Selectable {1} |
int | Selected {0} |
bool | UndoEnabled {false} |
Additional Inherited Members | |
Protected Types inherited from vtkMRMLNode | |
typedef std::map< std::string, std::string > | AttributesType |
typedef std::map< std::string, vtkSmartPointer< vtkIntArray > > | NodeReferenceEventsType |
typedef std::vector< vtkSmartPointer< vtkMRMLNodeReference > > | NodeReferenceListType |
typedef std::map< std::string, NodeReferenceListType > | NodeReferencesType |
Static Protected Member Functions inherited from vtkMRMLNode | |
static void | MRMLCallback (vtkObject *caller, unsigned long eid, void *clientData, void *callData) |
Static Protected Attributes inherited from vtkMRMLStorableNode | |
static const char * | StorageNodeReferenceMRMLAttributeName |
static const char * | StorageNodeReferenceRole |
MRML node to represent discrete color information.
Color nodes describe color look up tables. The tables may be pre-generated by Slicer (the label map colors, a random one) or created by a user. More than one model or label volume or editor can access the prebuilt nodes.
Definition at line 26 of file vtkMRMLColorTableNode.h.
Definition at line 30 of file vtkMRMLColorTableNode.h.
anonymous enum |
The list of valid table types
Grey - greyscale ramp Iron - neutral Rainbow - red-orange-yellow-blue-indigo-violet Ocean - bluish ramp Desert - orange ramp InvGrey - inverted greyscale ramp ReverseRainbow - inverted Rainbow FMRI - fMRI map FMRIPA - fMRI Positive Activation map Labels - the Slicer2 FullRainbow editor labels Random - 255 random colors Red - red ramp (like greyscale but with red, meant for layering with cyan) Green - green ramp (like greyscale but with green, layering with magenta) Blue - blue ramp (like greyscale but with blue, layering with yellow) Yellow - yellow ramp (complementary ramp to blue, layering yields gray) Cyan - cyan ramp (complementary ramp to red, layering yields gray) Magenta - magenta ramp (complementary ramp to green, layering yields gray) Warm# - ramps of warm colors that are complimentary to Cool# WarmShade# - ramps of warm colors with variation in value that are complimentary to CoolShade# WarmTint# - ramps of warm colors with variation in saturation that are complimentary to CoolTint# Cool# - ramps of cool colors that are complimentary to Warm# CoolShade# - ramps of cool colors with variation in value that are complimentary to WarmShade# CoolTint# - ramps of cool colors with variation in saturation that are complimentary to WarmSTint#
Definition at line 145 of file vtkMRMLColorTableNode.h.
|
protected |
|
overrideprotected |
|
protected |
void vtkMRMLColorTableNode::AddColor | ( | const char * | name, |
double | r, | ||
double | g, | ||
double | b, | ||
double | a = 1.0 |
||
) |
Add a color to the User color table, at the end
void vtkMRMLColorTableNode::ClearNames | ( | ) |
clear out the names list
|
overridevirtual |
Copy the node's attributes to this object
Reimplemented from vtkMRMLColorNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode.
|
overridevirtual |
Create default storage node or nullptr if does not have one
Reimplemented from vtkMRMLStorableNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode.
|
overridevirtual |
MRMLNode methods.
Reimplemented from vtkMRMLColorNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode.
|
virtual |
Reimplemented from vtkMRMLColorNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode.
|
overridevirtual |
Retrieve the color associated to the index Return true if the color exists, false otherwise
Reimplemented from vtkMRMLColorNode.
|
inlineoverridevirtual |
Return the lowest and highest integers, for use in looping
Reimplemented from vtkMRMLColorNode.
Definition at line 188 of file vtkMRMLColorTableNode.h.
|
inlineoverridevirtual |
Reimplemented from vtkMRMLColorNode.
Definition at line 189 of file vtkMRMLColorTableNode.h.
|
overridevirtual |
Access lookup table object that stores table values.
Reimplemented from vtkMRMLColorNode.
|
inlineoverridevirtual |
Get node XML tag name (like Volume, Model)
Reimplemented from vtkMRMLColorNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode.
Definition at line 53 of file vtkMRMLColorTableNode.h.
|
overridevirtual |
Set the size of the color table if it's a User table
Reimplemented from vtkMRMLColorNode.
|
overridevirtual |
return a text string describing the color look up table type
Reimplemented from vtkMRMLColorNode.
|
virtual |
Reimplemented from vtkMRMLColorNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode.
|
static |
|
static |
|
protected |
|
override |
|
overridevirtual |
Propagate events generated in mrml.
Reimplemented from vtkMRMLColorNode.
|
overridevirtual |
Set node attributes
Reimplemented from vtkMRMLColorNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode.
|
overridevirtual |
reset when close the scene
Reimplemented from vtkMRMLColorNode.
|
static |
|
virtual |
Set lookup table object that this object will use.
int vtkMRMLColorTableNode::SetColor | ( | int | entry, |
const char * | name, | ||
double | r, | ||
double | g, | ||
double | b, | ||
double | a = 1.0 |
||
) |
Set a color into the User color table. Return 1 on success, 0 on failure.
int vtkMRMLColorTableNode::SetColor | ( | int | entry, |
double | r, | ||
double | g, | ||
double | b, | ||
double | a | ||
) |
Set a color into the User color table. Return 1 on success, 0 on failure.
int vtkMRMLColorTableNode::SetColor | ( | int | entry, |
double | r, | ||
double | g, | ||
double | b | ||
) |
int vtkMRMLColorTableNode::SetColors | ( | int | firstEntry, |
int | lastEntry, | ||
const char * | name, | ||
double | r, | ||
double | g, | ||
double | b, | ||
double | a = 1.0 |
||
) |
Set many entries to the same name and color in one batch (with one ModifiedEvent). This is much more efficient than setting many color entries one by one using SetColor().
|
inlinevirtual |
Definition at line 66 of file vtkMRMLColorTableNode.h.
void vtkMRMLColorTableNode::SetNumberOfColors | ( | int | n | ) |
Set the size of the color table if it's a User table
int vtkMRMLColorTableNode::SetOpacity | ( | int | entry, |
double | opacity | ||
) |
|
overridevirtual |
Get/Set for Type
Reimplemented from vtkMRMLColorNode.
void vtkMRMLColorTableNode::SetTypeToBlue | ( | ) |
void vtkMRMLColorTableNode::SetTypeToCool1 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToCool2 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToCool3 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToCoolShade1 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToCoolShade2 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToCoolShade3 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToCoolTint1 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToCoolTint2 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToCoolTint3 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToCyan | ( | ) |
void vtkMRMLColorTableNode::SetTypeToDesert | ( | ) |
void vtkMRMLColorTableNode::SetTypeToFMRI | ( | ) |
void vtkMRMLColorTableNode::SetTypeToFMRIPA | ( | ) |
void vtkMRMLColorTableNode::SetTypeToFullRainbow | ( | ) |
void vtkMRMLColorTableNode::SetTypeToGreen | ( | ) |
void vtkMRMLColorTableNode::SetTypeToGrey | ( | ) |
void vtkMRMLColorTableNode::SetTypeToInvGrey | ( | ) |
void vtkMRMLColorTableNode::SetTypeToIron | ( | ) |
void vtkMRMLColorTableNode::SetTypeToLabels | ( | ) |
void vtkMRMLColorTableNode::SetTypeToMagenta | ( | ) |
void vtkMRMLColorTableNode::SetTypeToOcean | ( | ) |
void vtkMRMLColorTableNode::SetTypeToRainbow | ( | ) |
void vtkMRMLColorTableNode::SetTypeToRandom | ( | ) |
void vtkMRMLColorTableNode::SetTypeToRed | ( | ) |
void vtkMRMLColorTableNode::SetTypeToReverseRainbow | ( | ) |
void vtkMRMLColorTableNode::SetTypeToWarm1 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToWarm2 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToWarm3 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToWarmShade1 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToWarmShade2 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToWarmShade3 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToWarmTint1 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToWarmTint2 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToWarmTint3 | ( | ) |
void vtkMRMLColorTableNode::SetTypeToYellow | ( | ) |
|
overridevirtual |
Write this node's information to a MRML file in XML format.
Reimplemented from vtkMRMLColorNode.
Reimplemented in vtkMRMLDiffusionTensorDisplayPropertiesNode.
int vtkMRMLColorTableNode::LastAddedColor |
keep track of where we last added a color
Definition at line 205 of file vtkMRMLColorTableNode.h.
|
protected |
The look up table, constructed according to the Type
Definition at line 248 of file vtkMRMLColorTableNode.h.