Base class for any widget that requires a MRML Scene.
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#include <Libs/MRML/Widgets/qMRMLWidget.h>
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QScopedPointer< qMRMLWidgetPrivate > | d_ptr |
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Base class for any widget that requires a MRML Scene.
Definition at line 35 of file qMRMLWidget.h.
◆ Superclass
◆ qMRMLWidget()
qMRMLWidget::qMRMLWidget |
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QWidget * |
parent = nullptr , |
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Qt::WindowFlags |
f = Qt::WindowFlags() |
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◆ ~qMRMLWidget()
qMRMLWidget::~qMRMLWidget |
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◆ mrmlScene()
Return a pointer on the current MRML scene.
◆ mrmlSceneChanged
When designing custom qMRMLWidget in the designer, you can connect the mrmlSceneChanged signal directly to the aggregated MRML widgets that have a setMRMLScene slot.
◆ pixmapFromIcon()
static Q_INVOKABLE QPixmap qMRMLWidget::pixmapFromIcon |
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const QIcon & |
icon | ) |
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◆ postInitializeApplication()
static Q_INVOKABLE void qMRMLWidget::postInitializeApplication |
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Initialization that needs to be performed after application object is created.
◆ preInitializeApplication()
static Q_INVOKABLE void qMRMLWidget::preInitializeApplication |
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Initialization that needs to be performed before creating the Qt application object. Sets default application attributes related to hi-DPI, OpenGL surface format initialization, etc.
◆ setMRMLScene
virtual void qMRMLWidget::setMRMLScene |
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vtkMRMLScene * |
newScene | ) |
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virtualslot |
◆ d_ptr
QScopedPointer<qMRMLWidgetPrivate> qMRMLWidget::d_ptr |
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protected |
The documentation for this class was generated from the following file: