23#ifndef __vtkSlicerCamerasModuleLogic_h
24#define __vtkSlicerCamerasModuleLogic_h
27#include "vtkSlicerCamerasModuleLogicExport.h"
45 void PrintSelf(ostream& os, vtkIndent indent)
override;
MRML node to represent camera node.
MRML node to represent a 3D view.
vtkMRMLCameraNode * GetViewActiveCameraNode(vtkMRMLViewNode *view)
static vtkSlicerCamerasModuleLogic * New()
vtkSlicerCamerasModuleLogic()
void PrintSelf(ostream &os, vtkIndent indent) override
~vtkSlicerCamerasModuleLogic() override