24#ifndef __vtkMRMLShaderPropertyStorageNode_h
25#define __vtkMRMLShaderPropertyStorageNode_h
28#include "vtkSlicerVolumeRenderingModuleMRMLExport.h"
40 void PrintSelf(ostream& os, vtkIndent indent)
override;
void InitializeSupportedReadFileTypes() override
Initialize all the supported read file types.
vtkMRMLShaderPropertyStorageNode()
int WriteDataInternal(vtkMRMLNode *refNode) override
Write data from a referenced node.
vtkMRMLShaderPropertyStorageNode(const vtkMRMLShaderPropertyStorageNode &)
~vtkMRMLShaderPropertyStorageNode() override
bool CanReadInReferenceNode(vtkMRMLNode *refNode) override
Return true if the node can be read in.
vtkMRMLNode * CreateNodeInstance() override
Create instance of the default node. Like New only virtual.
static vtkMRMLShaderPropertyStorageNode * New()
void operator=(const vtkMRMLShaderPropertyStorageNode &)
const char * GetNodeTagName() override
Get node XML tag name (like Storage, Transform)
void InitializeSupportedWriteFileTypes() override
Initialize all the supported write file types.
void PrintSelf(ostream &os, vtkIndent indent) override
int ReadDataInternal(vtkMRMLNode *refNode) override
Read data and set it in the referenced node.